(intl) Split up localization strings into separate header files

This commit is contained in:
twinaphex 2014-09-02 00:21:51 +02:00
parent e8ef19a663
commit 7e903c248f
3 changed files with 116 additions and 102 deletions

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@ -14,10 +14,6 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
/// Config header for RetroArch
//
//
#ifndef __CONFIG_DEF_H
#define __CONFIG_DEF_H
@ -544,107 +540,27 @@ static const unsigned turbo_duty_cycle = 3;
static const bool input_autodetect_enable = true;
#ifndef IS_SALAMANDER
#define RETRO_DEF_JOYPAD_B NO_BTN
#define RETRO_DEF_JOYPAD_Y NO_BTN
#define RETRO_DEF_JOYPAD_SELECT NO_BTN
#define RETRO_DEF_JOYPAD_START NO_BTN
#define RETRO_DEF_JOYPAD_UP NO_BTN
#define RETRO_DEF_JOYPAD_DOWN NO_BTN
#define RETRO_DEF_JOYPAD_LEFT NO_BTN
#define RETRO_DEF_JOYPAD_RIGHT NO_BTN
#define RETRO_DEF_JOYPAD_A NO_BTN
#define RETRO_DEF_JOYPAD_X NO_BTN
#define RETRO_DEF_JOYPAD_L NO_BTN
#define RETRO_DEF_JOYPAD_R NO_BTN
#define RETRO_DEF_JOYPAD_L2 NO_BTN
#define RETRO_DEF_JOYPAD_R2 NO_BTN
#define RETRO_DEF_JOYPAD_L3 NO_BTN
#define RETRO_DEF_JOYPAD_R3 NO_BTN
#define RETRO_DEF_ANALOGL_DPAD_LEFT NO_BTN
#define RETRO_DEF_ANALOGL_DPAD_RIGHT NO_BTN
#define RETRO_DEF_ANALOGL_DPAD_UP NO_BTN
#define RETRO_DEF_ANALOGL_DPAD_DOWN NO_BTN
#define RETRO_DEF_ANALOGR_DPAD_LEFT NO_BTN
#define RETRO_DEF_ANALOGR_DPAD_RIGHT NO_BTN
#define RETRO_DEF_ANALOGR_DPAD_UP NO_BTN
#define RETRO_DEF_ANALOGR_DPAD_DOWN NO_BTN
#define RETRO_LBL_JOYPAD_B "RetroPad B Button"
#define RETRO_LBL_JOYPAD_Y "RetroPad Y Button"
#define RETRO_LBL_JOYPAD_SELECT "RetroPad Select Button"
#define RETRO_LBL_JOYPAD_START "RetroPad Start Button"
#define RETRO_LBL_JOYPAD_UP "RetroPad D-Pad Up"
#define RETRO_LBL_JOYPAD_DOWN "RetroPad D-Pad Down"
#define RETRO_LBL_JOYPAD_LEFT "RetroPad D-Pad Left"
#define RETRO_LBL_JOYPAD_RIGHT "RetroPad D-Pad Right"
#define RETRO_LBL_JOYPAD_A "RetroPad A Button"
#define RETRO_LBL_JOYPAD_X "RetroPad X Button"
#define RETRO_LBL_JOYPAD_L "RetroPad L Button"
#define RETRO_LBL_JOYPAD_R "RetroPad R Button"
#define RETRO_LBL_JOYPAD_L2 "RetroPad L2 Button"
#define RETRO_LBL_JOYPAD_R2 "RetroPad R2 Button"
#define RETRO_LBL_JOYPAD_L3 "RetroPad L3 Button"
#define RETRO_LBL_JOYPAD_R3 "RetroPad R3 Button"
#define RETRO_LBL_TURBO_ENABLE "Turbo Enable"
#define RETRO_LBL_ANALOG_LEFT_X_PLUS "Left Analog X +"
#define RETRO_LBL_ANALOG_LEFT_X_MINUS "Left Analog X -"
#define RETRO_LBL_ANALOG_LEFT_Y_PLUS "Left Analog Y +"
#define RETRO_LBL_ANALOG_LEFT_Y_MINUS "Left Analog Y -"
#define RETRO_LBL_ANALOG_RIGHT_X_PLUS "Right Analog X +"
#define RETRO_LBL_ANALOG_RIGHT_X_MINUS "Right Analog X -"
#define RETRO_LBL_ANALOG_RIGHT_Y_PLUS "Right Analog Y +"
#define RETRO_LBL_ANALOG_RIGHT_Y_MINUS "Right Analog Y -"
#define RETRO_LBL_FAST_FORWARD_KEY "Fast Forward"
#define RETRO_LBL_FAST_FORWARD_HOLD_KEY "Fast Forward Hold"
#define RETRO_LBL_LOAD_STATE_KEY "Load State"
#define RETRO_LBL_SAVE_STATE_KEY "Save State"
#define RETRO_LBL_FULLSCREEN_TOGGLE_KEY "Fullscreen Toggle"
#define RETRO_LBL_QUIT_KEY "Quit Key"
#define RETRO_LBL_STATE_SLOT_PLUS "State Slot Plus"
#define RETRO_LBL_STATE_SLOT_MINUS "State Slot Minus"
#define RETRO_LBL_REWIND "Rewind"
#define RETRO_LBL_MOVIE_RECORD_TOGGLE "Movie Record Toggle"
#define RETRO_LBL_PAUSE_TOGGLE "Pause Toggle"
#define RETRO_LBL_FRAMEADVANCE "Frame Advance"
#define RETRO_LBL_RESET "Reset"
#define RETRO_LBL_SHADER_NEXT "Next Shader"
#define RETRO_LBL_SHADER_PREV "Previous Shader"
#define RETRO_LBL_CHEAT_INDEX_PLUS "Cheat Index Plus"
#define RETRO_LBL_CHEAT_INDEX_MINUS "Cheat Index Minus"
#define RETRO_LBL_CHEAT_TOGGLE "Cheat Toggle"
#define RETRO_LBL_SCREENSHOT "Screenshot"
#define RETRO_LBL_MUTE "Mute Audio"
#define RETRO_LBL_NETPLAY_FLIP "Netplay Flip Players"
#define RETRO_LBL_SLOWMOTION "Slowmotion"
#define RETRO_LBL_ENABLE_HOTKEY "Enable Hotkey"
#define RETRO_LBL_VOLUME_UP "Volume Up"
#define RETRO_LBL_VOLUME_DOWN "Volume Down"
#define RETRO_LBL_OVERLAY_NEXT "Next Overlay"
#define RETRO_LBL_DISK_EJECT_TOGGLE "Disk Eject Toggle"
#define RETRO_LBL_DISK_NEXT "Disk Swap Next"
#define RETRO_LBL_GRAB_MOUSE_TOGGLE "Grab mouse toggle"
#define RETRO_LBL_MENU_TOGGLE "Menu toggle"
#include "intl/intl.h"
// Player 1
static const struct retro_keybind retro_keybinds_1[] = {
// | RetroPad button | desc | keyboard key | js btn | js axis |
{ true, RETRO_DEVICE_ID_JOYPAD_B, RETRO_LBL_JOYPAD_B, RETROK_z, RETRO_DEF_JOYPAD_B, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_Y, RETRO_LBL_JOYPAD_Y, RETROK_a, RETRO_DEF_JOYPAD_Y, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_SELECT, RETRO_LBL_JOYPAD_SELECT, RETROK_RSHIFT, RETRO_DEF_JOYPAD_SELECT, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_START, RETRO_LBL_JOYPAD_START, RETROK_RETURN, RETRO_DEF_JOYPAD_START, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_UP, RETRO_LBL_JOYPAD_UP, RETROK_UP, RETRO_DEF_JOYPAD_UP, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_DOWN, RETRO_LBL_JOYPAD_DOWN, RETROK_DOWN, RETRO_DEF_JOYPAD_DOWN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_LEFT, RETRO_LBL_JOYPAD_LEFT, RETROK_LEFT, RETRO_DEF_JOYPAD_LEFT, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_RIGHT, RETRO_LBL_JOYPAD_RIGHT, RETROK_RIGHT, RETRO_DEF_JOYPAD_RIGHT, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_A, RETRO_LBL_JOYPAD_A, RETROK_x, RETRO_DEF_JOYPAD_A, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_X, RETRO_LBL_JOYPAD_X, RETROK_s, RETRO_DEF_JOYPAD_X, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_L, RETRO_LBL_JOYPAD_L, RETROK_q, RETRO_DEF_JOYPAD_L, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_R, RETRO_LBL_JOYPAD_R, RETROK_w, RETRO_DEF_JOYPAD_R, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_L2, RETRO_LBL_JOYPAD_L2, RETROK_UNKNOWN, RETRO_DEF_JOYPAD_L2, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_R2, RETRO_LBL_JOYPAD_R2, RETROK_UNKNOWN, RETRO_DEF_JOYPAD_R2, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_L3, RETRO_LBL_JOYPAD_L3, RETROK_UNKNOWN, RETRO_DEF_JOYPAD_L3, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_R3, RETRO_LBL_JOYPAD_R3, RETROK_UNKNOWN, RETRO_DEF_JOYPAD_R3, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_B, RETRO_LBL_JOYPAD_B, RETROK_z, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_Y, RETRO_LBL_JOYPAD_Y, RETROK_a, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_SELECT, RETRO_LBL_JOYPAD_SELECT, RETROK_RSHIFT, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_START, RETRO_LBL_JOYPAD_START, RETROK_RETURN, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_UP, RETRO_LBL_JOYPAD_UP, RETROK_UP, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_DOWN, RETRO_LBL_JOYPAD_DOWN, RETROK_DOWN, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_LEFT, RETRO_LBL_JOYPAD_LEFT, RETROK_LEFT, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_RIGHT, RETRO_LBL_JOYPAD_RIGHT, RETROK_RIGHT, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_A, RETRO_LBL_JOYPAD_A, RETROK_x, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_X, RETRO_LBL_JOYPAD_X, RETROK_s, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_L, RETRO_LBL_JOYPAD_L, RETROK_q, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_R, RETRO_LBL_JOYPAD_R, RETROK_w, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_L2, RETRO_LBL_JOYPAD_L2, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_R2, RETRO_LBL_JOYPAD_R2, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_L3, RETRO_LBL_JOYPAD_L3, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RETRO_DEVICE_ID_JOYPAD_R3, RETRO_LBL_JOYPAD_R3, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_ANALOG_LEFT_X_PLUS, RETRO_LBL_ANALOG_LEFT_X_PLUS, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_ANALOG_LEFT_X_MINUS, RETRO_LBL_ANALOG_LEFT_X_MINUS, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
@ -655,7 +571,7 @@ static const struct retro_keybind retro_keybinds_1[] = {
{ true, RARCH_ANALOG_RIGHT_Y_PLUS, RETRO_LBL_ANALOG_RIGHT_Y_PLUS, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_ANALOG_RIGHT_Y_MINUS, RETRO_LBL_ANALOG_RIGHT_Y_MINUS, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_TURBO_ENABLE, RETRO_LBL_TURBO_ENABLE, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_TURBO_ENABLE, RETRO_LBL_TURBO_ENABLE, RETROK_UNKNOWN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_FAST_FORWARD_KEY, RETRO_LBL_FAST_FORWARD_KEY, RETROK_SPACE, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_FAST_FORWARD_HOLD_KEY, RETRO_LBL_FAST_FORWARD_HOLD_KEY,RETROK_l, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_LOAD_STATE_KEY, RETRO_LBL_LOAD_STATE_KEY, RETROK_F4, NO_BTN, 0, AXIS_NONE },

76
intl/english.h Normal file
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@ -0,0 +1,76 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __INTL_ENGLISH_H
#define __INTL_ENGLISH_H
#define RETRO_LBL_JOYPAD_B "RetroPad B Button"
#define RETRO_LBL_JOYPAD_Y "RetroPad Y Button"
#define RETRO_LBL_JOYPAD_SELECT "RetroPad Select Button"
#define RETRO_LBL_JOYPAD_START "RetroPad Start Button"
#define RETRO_LBL_JOYPAD_UP "RetroPad D-Pad Up"
#define RETRO_LBL_JOYPAD_DOWN "RetroPad D-Pad Down"
#define RETRO_LBL_JOYPAD_LEFT "RetroPad D-Pad Left"
#define RETRO_LBL_JOYPAD_RIGHT "RetroPad D-Pad Right"
#define RETRO_LBL_JOYPAD_A "RetroPad A Button"
#define RETRO_LBL_JOYPAD_X "RetroPad X Button"
#define RETRO_LBL_JOYPAD_L "RetroPad L Button"
#define RETRO_LBL_JOYPAD_R "RetroPad R Button"
#define RETRO_LBL_JOYPAD_L2 "RetroPad L2 Button"
#define RETRO_LBL_JOYPAD_R2 "RetroPad R2 Button"
#define RETRO_LBL_JOYPAD_L3 "RetroPad L3 Button"
#define RETRO_LBL_JOYPAD_R3 "RetroPad R3 Button"
#define RETRO_LBL_TURBO_ENABLE "Turbo Enable"
#define RETRO_LBL_ANALOG_LEFT_X_PLUS "Left Analog X +"
#define RETRO_LBL_ANALOG_LEFT_X_MINUS "Left Analog X -"
#define RETRO_LBL_ANALOG_LEFT_Y_PLUS "Left Analog Y +"
#define RETRO_LBL_ANALOG_LEFT_Y_MINUS "Left Analog Y -"
#define RETRO_LBL_ANALOG_RIGHT_X_PLUS "Right Analog X +"
#define RETRO_LBL_ANALOG_RIGHT_X_MINUS "Right Analog X -"
#define RETRO_LBL_ANALOG_RIGHT_Y_PLUS "Right Analog Y +"
#define RETRO_LBL_ANALOG_RIGHT_Y_MINUS "Right Analog Y -"
#define RETRO_LBL_FAST_FORWARD_KEY "Fast Forward"
#define RETRO_LBL_FAST_FORWARD_HOLD_KEY "Fast Forward Hold"
#define RETRO_LBL_LOAD_STATE_KEY "Load State"
#define RETRO_LBL_SAVE_STATE_KEY "Save State"
#define RETRO_LBL_FULLSCREEN_TOGGLE_KEY "Fullscreen Toggle"
#define RETRO_LBL_QUIT_KEY "Quit Key"
#define RETRO_LBL_STATE_SLOT_PLUS "State Slot Plus"
#define RETRO_LBL_STATE_SLOT_MINUS "State Slot Minus"
#define RETRO_LBL_REWIND "Rewind"
#define RETRO_LBL_MOVIE_RECORD_TOGGLE "Movie Record Toggle"
#define RETRO_LBL_PAUSE_TOGGLE "Pause Toggle"
#define RETRO_LBL_FRAMEADVANCE "Frame Advance"
#define RETRO_LBL_RESET "Reset"
#define RETRO_LBL_SHADER_NEXT "Next Shader"
#define RETRO_LBL_SHADER_PREV "Previous Shader"
#define RETRO_LBL_CHEAT_INDEX_PLUS "Cheat Index Plus"
#define RETRO_LBL_CHEAT_INDEX_MINUS "Cheat Index Minus"
#define RETRO_LBL_CHEAT_TOGGLE "Cheat Toggle"
#define RETRO_LBL_SCREENSHOT "Screenshot"
#define RETRO_LBL_MUTE "Mute Audio"
#define RETRO_LBL_NETPLAY_FLIP "Netplay Flip Players"
#define RETRO_LBL_SLOWMOTION "Slowmotion"
#define RETRO_LBL_ENABLE_HOTKEY "Enable Hotkey"
#define RETRO_LBL_VOLUME_UP "Volume Up"
#define RETRO_LBL_VOLUME_DOWN "Volume Down"
#define RETRO_LBL_OVERLAY_NEXT "Next Overlay"
#define RETRO_LBL_DISK_EJECT_TOGGLE "Disk Eject Toggle"
#define RETRO_LBL_DISK_NEXT "Disk Swap Next"
#define RETRO_LBL_GRAB_MOUSE_TOGGLE "Grab mouse toggle"
#define RETRO_LBL_MENU_TOGGLE "Menu toggle"
#endif

22
intl/intl.h Normal file
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@ -0,0 +1,22 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __INTL_INTERNATIONAL_H
#define __INTL_INTERNATIONAL_H
#include "english.h"
#endif