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https://github.com/libretro/RetroArch.git
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Cleanups
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parent
b3d3f2db58
commit
7ea2034922
26
config.def.h
26
config.def.h
@ -142,11 +142,11 @@ static const unsigned int def_user_language = 0;
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#define DEFAULT_WINDOW_DECORATIONS true
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#if defined(RARCH_CONSOLE) || defined(__APPLE__)
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static const bool load_dummy_on_core_shutdown = false;
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#define DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN false
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#else
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static const bool load_dummy_on_core_shutdown = true;
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#define DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN true
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#endif
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static const bool check_firmware_before_loading = false;
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#define DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING false
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/* Forcibly disable composition.
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* Only valid on Windows Vista/7/8 for now. */
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@ -211,11 +211,11 @@ static const bool check_firmware_before_loading = false;
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#define DEFAULT_VIDEO_SHARED_CONTEXT false
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/* Sets GC/Wii screen width. */
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static const unsigned video_viwidth = 640;
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#define DEFAULT_VIDEO_VI_WIDTH 640
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#ifdef GEKKO
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/* Removes 480i flicker, smooths picture a little. */
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static const bool video_vfilter = true;
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#define DEFAULT_VIDEO_VFILTER true
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#endif
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/* Smooths picture. */
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@ -258,25 +258,25 @@ static const bool video_vfilter = true;
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#endif
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/* Save configuration file on exit. */
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static bool config_save_on_exit = true;
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#define DEFAULT_CONFIG_SAVE_ON_EXIT true
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static bool show_hidden_files = false;
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#define DEFAULT_SHOW_HIDDEN_FILES false
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static const bool overlay_hide_in_menu = true;
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#define DEFAULT_OVERLAY_HIDE_IN_MENU true
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static const bool display_keyboard_overlay = false;
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#define DEFAULT_DISPLAY_KEYBOARD_OVERLAY false
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#ifdef HAKCHI
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static const float default_input_overlay_opacity = 0.5f;
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#define DEFAULT_INPUT_OVERLAY_OPACITY 0.5f
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#else
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static const float default_input_overlay_opacity = 0.7f;
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#define DEFAULT_INPUT_OVERLAY_OPACITY 0.7f
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#endif
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#ifdef HAVE_MENU
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#include "menu/menu_driver.h"
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#include "menu/menu_animation.h"
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static bool default_block_config_read = true;
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#define DEFAULT_BLOCK_CONFIG_READ true
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#ifdef HAVE_LIBNX
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static bool menu_use_preferred_system_color_theme = true;
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@ -688,7 +688,7 @@ static const unsigned netplay_share_analog = RARCH_NETPLAY_SHARE_ANALOG_NO_PREFE
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/* On save state load, block SRAM from being overwritten.
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* This could potentially lead to buggy games. */
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static const bool block_sram_overwrite = false;
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#define DEFAULT_BLOCK_SRAM_OVERWRITE false
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/* When saving savestates, state index is automatically
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* incremented before saving.
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@ -1384,8 +1384,8 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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#endif
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SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, input_descriptor_label_show, false);
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SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, input_descriptor_hide_unbound, false);
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SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, load_dummy_on_core_shutdown, false);
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SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, check_firmware_before_loading, false);
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SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false);
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SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false);
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SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, false, false /* TODO */, false);
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SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, true, false);
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SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false);
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@ -1452,7 +1452,7 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false);
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#endif
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#ifdef GEKKO
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SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, video_vfilter, false);
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SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false);
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#endif
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#ifdef HAVE_THREADS
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SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false);
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@ -1568,7 +1568,7 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false);
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SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, true, false);
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SETTING_BOOL("input_overlay_show_physical_inputs", &settings->bools.input_overlay_show_physical_inputs, true, false, false);
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SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, overlay_hide_in_menu, false);
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SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false);
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#endif
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#ifdef HAVE_VIDEO_LAYOUT
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SETTING_BOOL("video_layout_enable", &settings->bools.video_layout_enable, true, true, false);
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@ -1583,7 +1583,7 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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#ifdef HAVE_NETWORKING
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SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false);
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#endif
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SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, block_sram_overwrite, false);
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SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false);
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SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, savestate_auto_index, false);
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SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, savestate_auto_save, false);
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SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, savestate_auto_load, false);
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@ -1598,8 +1598,8 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, scan_without_core_match, false);
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SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, default_sort_savefiles_enable, false);
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SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, default_sort_savestates_enable, false);
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SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, config_save_on_exit, false);
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SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, show_hidden_files, false);
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SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false);
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SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false);
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SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, input_autodetect_enable, false);
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SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false);
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#ifdef HAVE_WASAPI
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@ -1664,7 +1664,7 @@ static struct config_float_setting *populate_settings_float(settings_t *settings
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SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false);
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SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false);
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#ifdef HAVE_OVERLAY
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SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, default_input_overlay_opacity, false);
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SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
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SETTING_FLOAT("input_overlay_scale", &settings->floats.input_overlay_scale, true, 1.0f, false);
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#endif
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#ifdef HAVE_MENU
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@ -2364,7 +2364,7 @@ void config_set_defaults(void)
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midi_output, sizeof(settings->arrays.midi_output));
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/* Avoid reloading config on every content load */
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if (default_block_config_read)
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if (DEFAULT_BLOCK_CONFIG_READ)
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rarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
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else
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rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
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@ -7299,7 +7299,7 @@ static bool setting_append_list(
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bool_entries[1].target = &settings->bools.load_dummy_on_core_shutdown;
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bool_entries[1].name_enum_idx = MENU_ENUM_LABEL_DUMMY_ON_CORE_SHUTDOWN;
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bool_entries[1].SHORT_enum_idx = MENU_ENUM_LABEL_VALUE_DUMMY_ON_CORE_SHUTDOWN;
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bool_entries[1].default_value = load_dummy_on_core_shutdown;
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bool_entries[1].default_value = DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN;
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bool_entries[1].flags = SD_FLAG_ADVANCED;
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bool_entries[2].target = &settings->bools.set_supports_no_game_enable;
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@ -7357,13 +7357,13 @@ static bool setting_append_list(
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bool_entries[0].target = &settings->bools.config_save_on_exit;
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bool_entries[0].name_enum_idx = MENU_ENUM_LABEL_CONFIG_SAVE_ON_EXIT;
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bool_entries[0].SHORT_enum_idx = MENU_ENUM_LABEL_VALUE_CONFIG_SAVE_ON_EXIT;
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bool_entries[0].default_value = config_save_on_exit;
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bool_entries[0].default_value = DEFAULT_CONFIG_SAVE_ON_EXIT;
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bool_entries[0].flags = SD_FLAG_NONE;
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bool_entries[1].target = &settings->bools.show_hidden_files;
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bool_entries[1].name_enum_idx = MENU_ENUM_LABEL_SHOW_HIDDEN_FILES;
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bool_entries[1].SHORT_enum_idx = MENU_ENUM_LABEL_VALUE_SHOW_HIDDEN_FILES;
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bool_entries[1].default_value = show_hidden_files;
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bool_entries[1].default_value = DEFAULT_SHOW_HIDDEN_FILES;
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bool_entries[1].flags = SD_FLAG_NONE;
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bool_entries[2].target = &settings->bools.game_specific_options;
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@ -7552,7 +7552,7 @@ static bool setting_append_list(
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bool_entries[2].target = &settings->bools.block_sram_overwrite;
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bool_entries[2].name_enum_idx = MENU_ENUM_LABEL_BLOCK_SRAM_OVERWRITE;
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bool_entries[2].SHORT_enum_idx = MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE;
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bool_entries[2].default_value = block_sram_overwrite;
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bool_entries[2].default_value = DEFAULT_BLOCK_SRAM_OVERWRITE;
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bool_entries[2].flags = SD_FLAG_NONE;
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bool_entries[3].target = &settings->bools.savestate_auto_index;
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@ -8713,7 +8713,7 @@ static bool setting_append_list(
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&settings->uints.video_viwidth,
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MENU_ENUM_LABEL_VIDEO_VI_WIDTH,
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MENU_ENUM_LABEL_VALUE_VIDEO_VI_WIDTH,
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video_viwidth,
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DEFAULT_VIDEO_VI_WIDTH,
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&group_info,
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&subgroup_info,
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parent_group,
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@ -10660,7 +10660,7 @@ static bool setting_append_list(
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&settings->bools.input_overlay_hide_in_menu,
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MENU_ENUM_LABEL_INPUT_OVERLAY_HIDE_IN_MENU,
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MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU,
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overlay_hide_in_menu,
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DEFAULT_OVERLAY_HIDE_IN_MENU,
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MENU_ENUM_LABEL_VALUE_OFF,
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MENU_ENUM_LABEL_VALUE_ON,
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&group_info,
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