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Add default values for check_frames/delay_frames
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32a3026654
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@ -798,6 +798,10 @@ static const unsigned autosave_interval = 0;
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* user 1 rather than user 2. */
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static const bool netplay_client_swap_input = true;
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static const unsigned netplay_delay_frames = 16;
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static const unsigned netplay_check_frames = 30;
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/* On save state load, block SRAM from being overwritten.
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* This could potentially lead to buggy games. */
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static const bool block_sram_overwrite = false;
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@ -945,8 +945,8 @@ static int populate_settings_int(settings_t *settings, struct config_int_setting
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SETTING_INT("state_slot", (unsigned*)&settings->state_slot, false, 0 /* TODO */, false);
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#ifdef HAVE_NETWORKING
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SETTING_INT("netplay_ip_port", &settings->netplay.port, true, RARCH_DEFAULT_PORT, false);
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SETTING_INT("netplay_delay_frames", &settings->netplay.delay_frames, true, 16, false);
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SETTING_INT("netplay_check_frames", &settings->netplay.check_frames, true, 30, false);
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SETTING_INT("netplay_delay_frames", &settings->netplay.delay_frames, true, netplay_delay_frames, false);
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SETTING_INT("netplay_check_frames", &settings->netplay.check_frames, true, netplay_check_frames, false);
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#endif
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#ifdef HAVE_LANGEXTRA
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SETTING_INT("user_language", &settings->user_language, true, RETRO_LANGUAGE_ENGLISH, false);
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@ -5559,7 +5559,7 @@ static bool setting_append_list(
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&settings->netplay.delay_frames,
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MENU_ENUM_LABEL_NETPLAY_DELAY_FRAMES,
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MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
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0,
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netplay_delay_frames,
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&group_info,
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&subgroup_info,
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parent_group,
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@ -5573,7 +5573,7 @@ static bool setting_append_list(
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&settings->netplay.check_frames,
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MENU_ENUM_LABEL_NETPLAY_CHECK_FRAMES,
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MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES,
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0,
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netplay_check_frames,
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&group_info,
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&subgroup_info,
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parent_group,
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