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Change default font color to yellow.
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7d33cccc8e
commit
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@ -146,7 +146,7 @@ static const unsigned font_size = 48;
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static const float message_pos_offset_x = 0.05;
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static const float message_pos_offset_y = 0.05;
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// Color of the message.
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static const uint32_t message_color = 0xffffff; // RGB hex value.
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static const uint32_t message_color = 0xffff00; // RGB hex value.
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// Render-to-texture before rendering to screen (multi-pass shaders)
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static const bool render_to_texture = false;
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@ -80,9 +80,13 @@ static void sdl_gfx_free(void *data)
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static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size)
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{
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#ifdef HAVE_FREETYPE
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if (*font_path)
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const char *path = font_path;
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if (!*path)
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path = font_renderer_get_default_font();
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if (path)
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{
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vid->font = font_renderer_new(font_path, font_size);
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vid->font = font_renderer_new(path, font_size);
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if (vid->font)
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{
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int r = g_settings.video.msg_color_r * 255;
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@ -184,9 +184,13 @@ static void set_fullscreen(xv_t *xv)
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static void xv_init_font(xv_t *xv, const char *font_path, unsigned font_size)
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{
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#ifdef HAVE_FREETYPE
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if (*font_path)
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const char *path = font_path;
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if (!*path)
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path = font_renderer_get_default_font();
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if (path)
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{
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xv->font = font_renderer_new(font_path, font_size);
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xv->font = font_renderer_new(path, font_size);
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if (xv->font)
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{
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int r = g_settings.video.msg_color_r * 255;
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