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Cleanups
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@ -122,7 +122,7 @@ static void renderchain_set_vertices(void *data, unsigned pass,
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{
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unsigned i;
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Vertex vert[4];
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void *verts = NULL;
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void *verts = NULL;
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chain->last_width = vert_width;
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chain->last_height = vert_height;
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@ -131,32 +131,31 @@ static void renderchain_set_vertices(void *data, unsigned pass,
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float tex_h = vert_height;
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vert[0].x = -1.0f;
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vert[1].x = 1.0f;
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vert[2].x = -1.0f;
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vert[3].x = 1.0f;
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vert[0].y = -1.0f;
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vert[1].y = -1.0f;
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vert[2].y = 1.0f;
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vert[3].y = 1.0f;
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vert[0].z = 1.0f;
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vert[1].z = 1.0f;
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vert[2].z = 1.0f;
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vert[3].z = 1.0f;
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vert[0].rhw = 0.0f;
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vert[1].rhw = tex_w;
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vert[2].rhw = 0.0f;
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vert[3].rhw = tex_w;
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vert[0].u = tex_h;
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vert[1].u = tex_h;
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vert[2].u = 0.0f;
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vert[3].u = 0.0f;
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vert[0].v = 0.0f;
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vert[1].x = 1.0f;
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vert[1].y = -1.0f;
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vert[1].z = 1.0f;
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vert[1].rhw = tex_w;
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vert[1].u = tex_h;
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vert[1].v = 0.0f;
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vert[2].x = -1.0f;
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vert[2].y = 1.0f;
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vert[2].z = 1.0f;
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vert[2].rhw = 0.0f;
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vert[2].u = 0.0f;
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vert[2].v = 0.0f;
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vert[3].x = 1.0f;
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vert[3].y = 1.0f;
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vert[3].z = 1.0f;
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vert[3].rhw = tex_w;
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vert[3].u = 0.0f;
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vert[3].v = 0.0f;
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/* Align texels and vertices. */
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