diff --git a/Makefile.win32 b/Makefile.win32
index 71ac7545b8..09494fa371 100644
--- a/Makefile.win32
+++ b/Makefile.win32
@@ -6,6 +6,7 @@ JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
 CC = gcc
 CXX = g++
 
+HAVE_DINPUT = 1
 HAVE_SRC = 0
 HAVE_SDL = 1
 HAVE_XML = 1
@@ -105,6 +106,12 @@ ifeq ($(HAVE_PYTHON), 1)
    OBJ += gfx/py_state/py_state.o
 endif
 
+ifeq ($(HAVE_DINPUT), 1)
+   LIBS += -ldinput8 -ldxguid -lole32
+   DEFINES += -DHAVE_DINPUT
+   OBJ += input/dinput.o
+endif
+
 ifneq ($(V),1)
    Q := @
 endif
diff --git a/config.def.h b/config.def.h
index 9996c43f64..f57d6897df 100644
--- a/config.def.h
+++ b/config.def.h
@@ -60,6 +60,7 @@
 ////////////////////////
 #define INPUT_SDL 7
 #define INPUT_X 12
+#define INPUT_DINPUT 16
 ////////////////////////
 
 #if defined(HAVE_SDL)
@@ -98,7 +99,9 @@
 #error "Need at least one audio driver!"
 #endif
 
-#if defined(HAVE_SDL)
+#if defined(HAVE_DINPUT)
+#define INPUT_DEFAULT_DRIVER INPUT_DINPUT
+#elif defined(HAVE_SDL)
 #define INPUT_DEFAULT_DRIVER INPUT_SDL
 #elif defined(HAVE_XVIDEO)
 #define INPUT_DEFAULT_DRIVER INPUT_X
diff --git a/driver.c b/driver.c
index 55d7ff04a7..e3ca32ec47 100644
--- a/driver.c
+++ b/driver.c
@@ -81,6 +81,9 @@ static const input_driver_t *input_drivers[] = {
 #ifdef HAVE_XVIDEO
    &input_x,
 #endif
+#ifdef HAVE_DINPUT
+   &input_dinput,
+#endif
 };
 
 static void find_audio_driver(void)
@@ -132,7 +135,7 @@ static void find_input_driver(void)
    SSNES_ERR("Couldn't find any input driver named \"%s\"\n", g_settings.input.driver);
    fprintf(stderr, "Available input drivers are:\n");
    for (int i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
-      fprintf(stderr, "\t%s\n", video_drivers[i]->ident);
+      fprintf(stderr, "\t%s\n", input_drivers[i]->ident);
 
    exit(1);
 }
diff --git a/driver.h b/driver.h
index 09de73952b..ebf225ead2 100644
--- a/driver.h
+++ b/driver.h
@@ -164,6 +164,7 @@ extern const video_driver_t video_sdl;
 extern const video_driver_t video_ext;
 extern const input_driver_t input_sdl;
 extern const input_driver_t input_x;
+extern const input_driver_t input_dinput;
 ////////////////////////////////////////////////
 
 #endif
diff --git a/input/dinput.c b/input/dinput.c
new file mode 100644
index 0000000000..7cd092c972
--- /dev/null
+++ b/input/dinput.c
@@ -0,0 +1,496 @@
+/*  SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
+ *  Copyright (C) 2010-2011 - Hans-Kristian Arntzen
+ *
+ *  Some code herein may be based on code found in BSNES.
+ * 
+ *  SSNES is free software: you can redistribute it and/or modify it under the terms
+ *  of the GNU General Public License as published by the Free Software Found-
+ *  ation, either version 3 of the License, or (at your option) any later version.
+ *
+ *  SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ *  PURPOSE.  See the GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License along with SSNES.
+ *  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "SDL.h"
+#include "SDL_syswm.h"
+#include <stdbool.h>
+#include "ssnes_dinput.h"
+#include <stdlib.h>
+#include <stddef.h>
+#include <string.h>
+
+struct sdl_dinput_map
+{
+   int sdl;
+   int di;
+};
+
+static const struct sdl_dinput_map key_map[] = {
+   { SDLK_a, DIK_A },
+   { SDLK_b, DIK_B },
+   { SDLK_c, DIK_C },
+   { SDLK_d, DIK_D },
+   { SDLK_e, DIK_E },
+   { SDLK_f, DIK_F },
+   { SDLK_g, DIK_G },
+   { SDLK_h, DIK_H },
+   { SDLK_i, DIK_I },
+   { SDLK_j, DIK_J },
+   { SDLK_k, DIK_K },
+   { SDLK_l, DIK_L },
+   { SDLK_m, DIK_M },
+   { SDLK_n, DIK_N },
+   { SDLK_o, DIK_O },
+   { SDLK_p, DIK_P },
+   { SDLK_q, DIK_Q },
+   { SDLK_r, DIK_R },
+   { SDLK_s, DIK_S },
+   { SDLK_t, DIK_T },
+   { SDLK_u, DIK_U },
+   { SDLK_v, DIK_V },
+   { SDLK_w, DIK_W },
+   { SDLK_x, DIK_X },
+   { SDLK_y, DIK_Y },
+   { SDLK_z, DIK_Z },
+   { SDLK_LEFT, DIK_LEFT },
+   { SDLK_RIGHT, DIK_RIGHT },
+   { SDLK_UP, DIK_UP },
+   { SDLK_DOWN, DIK_DOWN },
+   { SDLK_ESCAPE, DIK_ESCAPE },
+   { SDLK_RETURN, DIK_RETURN },
+   { SDLK_BACKSPACE, DIK_BACKSPACE },
+};
+
+static void sdl_dinput_free(void *data)
+{
+   sdl_dinput_t *di = data;
+   if (di)
+   {
+      if (di->keyboard)
+      {
+         IDirectInputDevice8_Unacquire(di->keyboard);
+         IDirectInputDevice8_Release(di->keyboard);
+      }
+
+      for (unsigned i = 0; i < MAX_PLAYERS; i++)
+      {
+         if (di->joypad[i])
+         {
+            IDirectInputDevice8_Unacquire(di->joypad[i]);
+            IDirectInputDevice8_Release(di->joypad[i]);
+         }
+      }
+
+      if (di->ctx)
+         IDirectInput8_Release(di->ctx);
+
+      free(di);
+   }
+}
+
+static BOOL CALLBACK enum_axes_cb(const DIDEVICEOBJECTINSTANCE *inst, void *p)
+{
+   IDirectInputDevice8 *joypad = p;
+
+   DIPROPRANGE range;
+   memset(&range, 0, sizeof(range));
+   range.diph.dwSize = sizeof(DIPROPRANGE);
+   range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+   range.diph.dwHow = DIPH_BYID;
+   range.diph.dwObj = inst->dwType;
+   range.lMin = -32768;
+   range.lMax = 32767;
+   IDirectInputDevice8_SetProperty(joypad, DIPROP_RANGE, &range.diph);
+
+   return DIENUM_CONTINUE;
+}
+
+static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
+{
+   sdl_dinput_t *di = p;
+
+   unsigned active = 0;
+   unsigned n;
+   for (n = 0; n < MAX_PLAYERS; n++)
+   {
+      if (!di->joypad[n] && g_settings.input.joypad_map[n] == di->joypad_cnt)
+         break;
+
+      if (di->joypad[n])
+         active++;
+   }
+
+   if (active == MAX_PLAYERS) return DIENUM_STOP;
+
+   if (FAILED(IDirectInput8_CreateDevice(di->ctx, &inst->guidInstance, &di->joypad[n], NULL)))
+      return DIENUM_CONTINUE;
+
+   di->joypad_cnt++;
+
+   IDirectInputDevice8_SetDataFormat(di->joypad[n], &c_dfDIJoystick2);
+   IDirectInputDevice8_SetCooperativeLevel(di->joypad[n], di->hWnd,
+         DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
+
+   IDirectInputDevice8_EnumObjects(di->joypad[n], enum_axes_cb, 
+         di->joypad[n], DIDFT_ABSAXIS);
+
+   return DIENUM_CONTINUE; 
+}
+
+static void *sdl_dinput_init(void)
+{
+   sdl_dinput_t *di = calloc(1, sizeof(*di));
+   if (!di)
+      return NULL;
+
+   CoInitialize(NULL);
+
+   SDL_SysWMinfo info;
+   if (!SDL_GetWMInfo(&info))
+   {
+      SSNES_ERR("Failed to get SysWM info.\n");
+      goto error;
+   }
+   di->hWnd = info.window;
+
+   if (FAILED(DirectInput8Create(
+      GetModuleHandle(NULL), 0x0800, &IID_IDirectInput8,
+      (void**)&di->ctx, NULL)))
+   {
+      SSNES_ERR("Failed to init DirectInput.\n");
+      goto error;
+   }
+
+   if (FAILED(IDirectInput8_CreateDevice(di->ctx, &GUID_SysKeyboard, &di->keyboard, NULL)))
+   {
+      SSNES_ERR("Failed to init DirectInput keyboard.\n");
+      goto error;
+   }
+   
+   IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard);
+   IDirectInputDevice8_SetCooperativeLevel(di->keyboard, di->hWnd,
+         DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
+
+   if (FAILED(IDirectInputDevice8_Acquire(di->keyboard)))
+   {
+      SSNES_ERR("Failed to acquire keyboard.\n");
+      goto error;
+   }
+
+   IDirectInput8_EnumDevices(di->ctx, DI8DEVCLASS_GAMECTRL, enum_joypad_cb, di, DIEDFL_ATTACHEDONLY);
+
+   return di;
+
+error:
+   sdl_dinput_free(di);
+   return NULL;
+}
+
+static void sdl_poll_mouse(sdl_dinput_t *di)
+{
+   int _x, _y;
+   Uint8 btn = SDL_GetRelativeMouseState(&_x, &_y);
+   di->mouse_x = _x;
+   di->mouse_y = _y;
+   di->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0;
+   di->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0;
+   di->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0;
+}
+
+static void sdl_poll(sdl_dinput_t *di)
+{
+   SDL_PumpEvents();
+   sdl_poll_mouse(di);
+
+   SDL_Event event;
+   while (SDL_PollEvent(&event))
+   {
+      switch (event.type)
+      {
+         case SDL_QUIT:
+            if (di->quitting)
+            {
+               *di->quitting = true;
+               return;
+            }
+            break;
+
+         case SDL_VIDEORESIZE:
+            if (di->should_resize)
+            {
+               *di->new_width = event.resize.w;
+               *di->new_height = event.resize.h;
+               *di->should_resize = true;
+            }
+            break;
+
+         default:
+            break;
+      }
+   }
+}
+
+static bool dinput_joykey_pressed(sdl_dinput_t *di, int port_num, uint16_t joykey)
+{
+   if (joykey == NO_BTN)
+      return false;
+
+   // Check hat.
+   if (GET_HAT_DIR(joykey))
+   {
+      unsigned hat = GET_HAT(joykey);
+      
+      unsigned elems = sizeof(di->joy_state[0].rgdwPOV) / sizeof(di->joy_state[0].rgdwPOV[0]);
+      if (hat >= elems)
+         return false;
+
+      unsigned pov = di->joy_state[port_num].rgdwPOV[hat];
+
+      // Magic numbers I'm not sure where originate from.
+      if (pov < 36000)
+      {
+         switch (GET_HAT_DIR(joykey))
+         {
+            case HAT_UP_MASK:
+               return (pov >= 31500) || (pov <= 4500);
+            case HAT_RIGHT_MASK:
+               return (pov >= 4500) && (pov <= 13500);
+            case HAT_DOWN_MASK:
+               return (pov >= 13500) && (pov <= 22500);
+            case HAT_LEFT_MASK:
+               return (pov >= 22500) && (pov <= 31500);
+         }
+      }
+
+      return false;
+   }
+   else
+   {
+      unsigned elems = sizeof(di->joy_state[port_num].rgbButtons) / sizeof(di->joy_state[port_num].rgbButtons[0]);
+
+      if (joykey < elems)
+         return di->joy_state[port_num].rgbButtons[joykey];
+   }
+
+   return false;
+}
+
+static bool dinput_joyaxis_pressed(sdl_dinput_t *di, int port_num, uint32_t joyaxis)
+{
+   if (joyaxis == AXIS_NONE)
+      return false;
+
+   int min = -32678 * g_settings.input.axis_threshold;
+   int max = 32677 * g_settings.input.axis_threshold;
+
+   switch (AXIS_NEG_GET(joyaxis))
+   {
+      case 0:
+         return di->joy_state[port_num].lX <= min;
+      case 1:
+         return di->joy_state[port_num].lY <= min;
+      case 2:
+         return di->joy_state[port_num].lZ <= min;
+      case 3:
+         return di->joy_state[port_num].lRx <= min;
+      case 4:
+         return di->joy_state[port_num].lRy <= min;
+      case 5:
+         return di->joy_state[port_num].lRz <= min;
+   }
+
+   switch (AXIS_POS_GET(joyaxis))
+   {
+      case 0:
+         return di->joy_state[port_num].lX >= max;
+      case 1:
+         return di->joy_state[port_num].lY >= max;
+      case 2:
+         return di->joy_state[port_num].lZ >= max;
+      case 3:
+         return di->joy_state[port_num].lRx >= max;
+      case 4:
+         return di->joy_state[port_num].lRy >= max;
+      case 5:
+         return di->joy_state[port_num].lRz >= max;
+   }
+
+   return false;
+}
+
+static int16_t sdl_mouse_device_state(sdl_dinput_t *sdl, bool port, unsigned id)
+{
+   // Might implement support for joypad mapping later.
+   (void)port;
+   switch (id)
+   {
+      case SNES_DEVICE_ID_MOUSE_LEFT:
+         return sdl->mouse_l;
+      case SNES_DEVICE_ID_MOUSE_RIGHT:
+         return sdl->mouse_r;
+      case SNES_DEVICE_ID_MOUSE_X:
+         return sdl->mouse_x;
+      case SNES_DEVICE_ID_MOUSE_Y:
+         return sdl->mouse_y;
+      default:
+         return 0;
+   }
+}
+
+// TODO: Missing some controllers, but hey :)
+static int16_t sdl_scope_device_state(sdl_dinput_t *sdl, unsigned id)
+{
+   switch (id)
+   {
+      case SNES_DEVICE_ID_SUPER_SCOPE_X:
+         return sdl->mouse_x;
+      case SNES_DEVICE_ID_SUPER_SCOPE_Y:
+         return sdl->mouse_y;
+      case SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER:
+         return sdl->mouse_l;
+      case SNES_DEVICE_ID_SUPER_SCOPE_CURSOR:
+         return sdl->mouse_m;
+      case SNES_DEVICE_ID_SUPER_SCOPE_TURBO:
+         return sdl->mouse_r;
+      default:
+         return 0;
+   }
+}
+
+// TODO: Support two players.
+static int16_t sdl_justifier_device_state(sdl_dinput_t *sdl, unsigned index, unsigned id)
+{
+   if (index == 0)
+   {
+      switch (id)
+      {
+         case SNES_DEVICE_ID_JUSTIFIER_X:
+            return sdl->mouse_x;
+         case SNES_DEVICE_ID_JUSTIFIER_Y:
+            return sdl->mouse_y;
+         case SNES_DEVICE_ID_JUSTIFIER_TRIGGER:
+            return sdl->mouse_l;
+         case SNES_DEVICE_ID_JUSTIFIER_START:
+            return sdl->mouse_r;
+         default:
+            return 0;
+      }
+   }
+   else
+      return 0;
+}
+
+static bool dinput_key_pressed(sdl_dinput_t *di, int key)
+{
+   for (unsigned i = 0; i < sizeof(key_map) / sizeof(struct sdl_dinput_map); i++)
+   {
+      if (key == key_map[i].sdl)
+         return di->di_state[key_map[i].di] & 0x80;
+   }
+
+   return false;
+}
+
+static bool dinput_is_pressed(sdl_dinput_t *di, int port_num, const struct snes_keybind *key)
+{
+   if (dinput_key_pressed(di, key->key))
+      return true;
+   if (di->joypad[port_num] == NULL)
+      return false;
+   if (dinput_joykey_pressed(di, port_num, key->joykey))
+      return true;
+   if (dinput_joyaxis_pressed(di, port_num, key->joyaxis))
+      return true;
+
+   return false;
+}
+
+static int16_t joypad_device_state(sdl_dinput_t *di, const struct snes_keybind **binds, int port_num, int id)
+{
+   const struct snes_keybind *snes_keybinds = binds[port_num];
+
+   for (int i = 0; snes_keybinds[i].id != -1; i++)
+   {
+      if (snes_keybinds[i].id == id)
+         return dinput_is_pressed(di, port_num, &snes_keybinds[i]) ? 1 : 0;
+   }
+
+   return 0;
+}
+
+static bool sdl_dinput_pressed(void *data, int key)
+{
+   const struct snes_keybind *binds = g_settings.input.binds[0];
+   for (int i = 0; binds[i].id != -1; i++)
+   {
+      if (binds[i].key == key)
+         return dinput_is_pressed(data, 0, &binds[i]);
+   }
+   return false;
+}
+
+static int16_t sdl_dinput_state(void *data, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
+{
+   switch (device)
+   {
+      case SNES_DEVICE_JOYPAD:
+         return joypad_device_state(data, binds, (port == SNES_PORT_1) ? 0 : 1, id);
+      case SNES_DEVICE_MULTITAP:
+         return joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, id);
+
+      case SNES_DEVICE_MOUSE:
+         return sdl_mouse_device_state(data, port, id);
+      case SNES_DEVICE_SUPER_SCOPE:
+         return sdl_scope_device_state(data, id);
+      case SNES_DEVICE_JUSTIFIER:
+      case SNES_DEVICE_JUSTIFIERS:
+         return sdl_justifier_device_state(data, index, id);
+
+      default:
+         return 0;
+   }
+}
+
+static void sdl_dinput_poll(void *data)
+{
+   sdl_dinput_t *di = data;
+
+   sdl_poll(di); // Poll SDL specific things needed for SDL/GL driver.
+
+   // Keyboard
+   memset(di->di_state, 0, sizeof(di->di_state));
+   if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->di_state), di->di_state)))
+   {
+      IDirectInputDevice8_Acquire(di->keyboard);
+      if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->di_state), di->di_state)))
+         memset(di->di_state, 0, sizeof(di->di_state));
+   }
+
+   memset(di->joy_state, 0, sizeof(di->joy_state));
+   for (unsigned i = 0; i < MAX_PLAYERS; i++)
+   {
+      if (di->joypad[i])
+      {
+         if (FAILED(IDirectInputDevice8_Poll(di->joypad[i])))
+         {
+            IDirectInputDevice8_Acquire(di->joypad[i]);
+            continue;
+         }
+
+         IDirectInputDevice8_GetDeviceState(di->joypad[i], sizeof(DIJOYSTATE2), &di->joy_state[i]);
+      }
+   }
+}
+
+const input_driver_t input_dinput = {
+   .init = sdl_dinput_init,
+   .poll = sdl_dinput_poll,
+   .input_state = sdl_dinput_state,
+   .key_pressed = sdl_dinput_pressed,
+   .free = sdl_dinput_free,
+   .ident = "dinput"
+};
diff --git a/input/sdl.c b/input/sdl.c
index d9b5699c59..565fad463f 100644
--- a/input/sdl.c
+++ b/input/sdl.c
@@ -168,17 +168,17 @@ static bool sdl_bind_button_pressed(void *data, int key)
 }
 
 static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct snes_keybind **binds, 
-      int port_num, unsigned device, unsigned index, unsigned id)
+      int port_num, int id)
 {
    const struct snes_keybind *snes_keybinds = binds[port_num];
 
    for (int i = 0; snes_keybinds[i].id != -1; i++)
    {
-      if (snes_keybinds[i].id == (int)id)
-         return sdl_is_pressed(sdl, port_num, &snes_keybinds[i]);
+      if (snes_keybinds[i].id == id)
+         return sdl_is_pressed(sdl, port_num, &snes_keybinds[i]) ? 1 : 0;
    }
 
-   return false;
+   return 0;
 }
 
 static int16_t sdl_mouse_device_state(sdl_input_t *sdl, bool port, unsigned id)
@@ -248,9 +248,9 @@ static int16_t sdl_input_state(void *data, const struct snes_keybind **binds, bo
    switch (device)
    {
       case SNES_DEVICE_JOYPAD:
-         return sdl_joypad_device_state(data, binds, (port == SNES_PORT_1) ? 0 : 1, device, index, id);
+         return sdl_joypad_device_state(data, binds, (port == SNES_PORT_1) ? 0 : 1, id);
       case SNES_DEVICE_MULTITAP:
-         return sdl_joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, device, index, id);
+         return sdl_joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, id);
       case SNES_DEVICE_MOUSE:
          return sdl_mouse_device_state(data, port, id);
       case SNES_DEVICE_SUPER_SCOPE:
diff --git a/input/ssnes_dinput.h b/input/ssnes_dinput.h
new file mode 100644
index 0000000000..26b9b39e6d
--- /dev/null
+++ b/input/ssnes_dinput.h
@@ -0,0 +1,44 @@
+/*  SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
+ *  Copyright (C) 2010-2011 - Hans-Kristian Arntzen
+ *
+ *  Some code herein may be based on code found in BSNES.
+ * 
+ *  SSNES is free software: you can redistribute it and/or modify it under the terms
+ *  of the GNU General Public License as published by the Free Software Found-
+ *  ation, either version 3 of the License, or (at your option) any later version.
+ *
+ *  SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ *  PURPOSE.  See the GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License along with SSNES.
+ *  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __SSNES_DINPUT_H
+#define __SSNES_DINPUT_H
+
+#include <dinput.h>
+
+#include "general.h"
+typedef struct sdl_dinput
+{
+   HWND hWnd;
+
+   IDirectInput8 *ctx;
+   IDirectInputDevice8 *keyboard;
+   uint8_t di_state[256];
+
+   IDirectInputDevice8 *joypad[MAX_PLAYERS];
+   unsigned joypad_cnt;
+   DIJOYSTATE2 joy_state[MAX_PLAYERS];
+
+   bool *quitting;
+   bool *should_resize;
+   unsigned *new_width;
+   unsigned *new_height;
+
+   int16_t mouse_x, mouse_y, mouse_l, mouse_r, mouse_m;
+} sdl_dinput_t;
+
+#endif
diff --git a/settings.c b/settings.c
index 1d62d0316c..71e131abb8 100644
--- a/settings.c
+++ b/settings.c
@@ -92,6 +92,9 @@ static void set_defaults(void)
 
    switch (INPUT_DEFAULT_DRIVER)
    {
+      case INPUT_DINPUT:
+         def_input = "dinput";
+         break;
       case INPUT_SDL:
          def_input = "sdl";
          break;