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https://github.com/libretro/RetroArch.git
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Reorder runloop global data struct
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parent
66b89474a6
commit
88cbdbdfda
@ -1537,9 +1537,9 @@ bool event_command(enum event_command cmd)
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if (!global)
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break;
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dir_list_free(global->shader_dir.list);
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global->shader_dir.list = NULL;
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global->shader_dir.ptr = 0;
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dir_list_free(global->dir.shader_dir.list);
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global->dir.shader_dir.list = NULL;
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global->dir.shader_dir.ptr = 0;
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break;
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case EVENT_CMD_SHADER_DIR_INIT:
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event_command(EVENT_CMD_SHADER_DIR_DEINIT);
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@ -1547,21 +1547,21 @@ bool event_command(enum event_command cmd)
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if (!*settings->video.shader_dir)
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return false;
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global->shader_dir.list = dir_list_new_special(NULL, DIR_LIST_SHADERS, NULL);
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global->dir.shader_dir.list = dir_list_new_special(NULL, DIR_LIST_SHADERS, NULL);
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if (!global->shader_dir.list || global->shader_dir.list->size == 0)
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if (!global->dir.shader_dir.list || global->dir.shader_dir.list->size == 0)
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{
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event_command(EVENT_CMD_SHADER_DIR_DEINIT);
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return false;
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}
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global->shader_dir.ptr = 0;
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dir_list_sort(global->shader_dir.list, false);
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global->dir.shader_dir.ptr = 0;
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dir_list_sort(global->dir.shader_dir.list, false);
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for (i = 0; i < global->shader_dir.list->size; i++)
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for (i = 0; i < global->dir.shader_dir.list->size; i++)
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RARCH_LOG("%s \"%s\"\n",
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msg_hash_to_str(MSG_FOUND_SHADER),
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global->shader_dir.list->elems[i].data);
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global->dir.shader_dir.list->elems[i].data);
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break;
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case EVENT_CMD_SAVEFILES:
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event_save_files();
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16
runloop.c
16
runloop.c
@ -256,25 +256,25 @@ static void check_shader_dir(global_t *global,
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const char *ext = NULL;
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enum rarch_shader_type type = RARCH_SHADER_NONE;
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if (!global || !global->shader_dir.list)
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if (!global || !global->dir.shader_dir.list)
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return;
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if (pressed_next)
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{
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global->shader_dir.ptr = (global->shader_dir.ptr + 1) %
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global->shader_dir.list->size;
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global->dir.shader_dir.ptr = (global->dir.shader_dir.ptr + 1) %
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global->dir.shader_dir.list->size;
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}
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else if (pressed_prev)
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{
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if (global->shader_dir.ptr == 0)
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global->shader_dir.ptr = global->shader_dir.list->size - 1;
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if (global->dir.shader_dir.ptr == 0)
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global->dir.shader_dir.ptr = global->dir.shader_dir.list->size - 1;
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else
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global->shader_dir.ptr--;
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global->dir.shader_dir.ptr--;
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}
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else
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return;
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shader = global->shader_dir.list->elems[global->shader_dir.ptr].data;
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shader = global->dir.shader_dir.list->elems[global->dir.shader_dir.ptr].data;
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ext = path_get_extension(shader);
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ext_hash = msg_hash_calculate(ext);
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@ -294,7 +294,7 @@ static void check_shader_dir(global_t *global,
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snprintf(msg, sizeof(msg), "%s #%u: \"%s\".",
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msg_hash_to_str(MSG_SHADER),
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(unsigned)global->shader_dir.ptr, shader);
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(unsigned)global->dir.shader_dir.ptr, shader);
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rarch_main_msg_queue_push(msg, 1, 120, true);
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RARCH_LOG("%s \"%s\".\n",
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msg_hash_to_str(MSG_APPLYING_SHADER),
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75
runloop.h
75
runloop.h
@ -60,6 +60,42 @@ enum rarch_main_ctl_state
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RARCH_MAIN_CTL_CHECK_PAUSE_STATE
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};
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typedef struct rarch_dir_list
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{
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struct string_list *list;
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size_t ptr;
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} rarch_dir_list_t;
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typedef struct rarch_dir
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{
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/* Used on reentrancy to use a savestate dir. */
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char savefile[PATH_MAX_LENGTH];
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char savestate[PATH_MAX_LENGTH];
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char systemdir[PATH_MAX_LENGTH];
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#ifdef HAVE_OVERLAY
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char osk_overlay[PATH_MAX_LENGTH];
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#endif
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rarch_dir_list_t shader_dir;
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rarch_dir_list_t filter_dir;
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} rarch_dir_t;
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typedef struct rarch_path
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{
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char gb_rom[PATH_MAX_LENGTH];
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char bsx_rom[PATH_MAX_LENGTH];
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char sufami_rom[2][PATH_MAX_LENGTH];
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/* Config associated with global "default" config. */
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char config[PATH_MAX_LENGTH];
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char append_config[PATH_MAX_LENGTH];
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char input_config[PATH_MAX_LENGTH];
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#ifdef HAVE_FILE_LOGGER
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char default_log[PATH_MAX_LENGTH];
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#endif
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char fullpath[PATH_MAX_LENGTH];
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/* Config file associated with per-core configs. */
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char core_specific_config[PATH_MAX_LENGTH];
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} rarch_path_t;
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typedef struct rarch_resolution
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{
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unsigned idx;
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@ -85,22 +121,7 @@ typedef struct global
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uint32_t content_crc;
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struct
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{
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char gb_rom[PATH_MAX_LENGTH];
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char bsx_rom[PATH_MAX_LENGTH];
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char sufami_rom[2][PATH_MAX_LENGTH];
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/* Config associated with global "default" config. */
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char config[PATH_MAX_LENGTH];
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char append_config[PATH_MAX_LENGTH];
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char input_config[PATH_MAX_LENGTH];
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#ifdef HAVE_FILE_LOGGER
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char default_log[PATH_MAX_LENGTH];
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#endif
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char fullpath[PATH_MAX_LENGTH];
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/* Config file associated with per-core configs. */
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char core_specific_config[PATH_MAX_LENGTH];
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} path;
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rarch_path_t path;
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struct
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{
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@ -144,16 +165,7 @@ typedef struct global
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char subsystem[PATH_MAX_LENGTH];
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struct string_list *subsystem_fullpaths;
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struct
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{
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/* Used on reentrancy to use a savestate dir. */
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char savefile[PATH_MAX_LENGTH];
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char savestate[PATH_MAX_LENGTH];
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char systemdir[PATH_MAX_LENGTH];
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#ifdef HAVE_OVERLAY
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char osk_overlay[PATH_MAX_LENGTH];
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#endif
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} dir;
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rarch_dir_t dir;
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struct
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{
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@ -250,17 +262,6 @@ typedef struct global
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bool use_output_dir;
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} record;
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struct
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{
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struct string_list *list;
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size_t ptr;
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} shader_dir;
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struct
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{
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struct string_list *list;
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size_t ptr;
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} filter_dir;
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cheat_manager_t *cheat;
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