Cleanup some xaudio headers

This commit is contained in:
libretroadmin 2023-03-13 04:12:18 +01:00
parent f5bc0edbaa
commit 88cd91c586
3 changed files with 83 additions and 161 deletions

View File

@ -435,6 +435,8 @@ static void xa_set_nonblock_state(void *data, bool state)
static bool xa_start(void *data, bool is_shutdown)
{
xa_t *xa = (xa_t*)data;
if (!xa)
return false;
xa->flags &= ~(XA2_FLAG_IS_PAUSED);
return true;
}
@ -462,6 +464,8 @@ static size_t xa_write_avail(void *data)
static size_t xa_buffer_size(void *data)
{
xa_t *xa = (xa_t*)data;
if (!xa)
return 0;
return xa->bufsize;
}

View File

@ -107,14 +107,14 @@ typedef enum XAUDIO2_DEVICE_ROLE
#ifdef _XBOX
typedef enum XAUDIO2_XBOX_HWTHREAD_SPECIFIER
{
XboxThread0 = 0x01,
XboxThread1 = 0x02,
XboxThread2 = 0x04,
XboxThread3 = 0x08,
XboxThread4 = 0x10,
XboxThread5 = 0x20,
XAUDIO2_ANY_PROCESSOR = XboxThread4,
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
XboxThread0 = 0x01,
XboxThread1 = 0x02,
XboxThread2 = 0x04,
XboxThread3 = 0x08,
XboxThread4 = 0x10,
XboxThread5 = 0x20,
XAUDIO2_ANY_PROCESSOR = XboxThread4,
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
} XAUDIO2_XBOX_HWTHREAD_SPECIFIER, XAUDIO2_PROCESSOR;
#else
typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
@ -128,7 +128,8 @@ typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
#endif
typedef enum XAUDIO2_FILTER_TYPE {
typedef enum XAUDIO2_FILTER_TYPE
{
LowPassFilter,
BandPassFilter,
HighPassFilter
@ -335,7 +336,7 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
#ifdef _XBOX
STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
#else
static INLINE HRESULT XAudio2Create(IXAudio2 **ppXAudio2, UINT32 flags, XAUDIO2_PROCESSOR proc)
{

View File

@ -80,13 +80,13 @@
/* XAudio 2.9 */
interface __declspec(uuid("2B02E3CF-2E0B-4ec3-BE45-1B2A3FE7210D")) IXAudio2;
#else
/* XAudio 2.8 */
/* XAudio 2.8 */
interface __declspec(uuid("60d8dac8-5aa1-4e8e-b597-2f5e2883d484")) IXAudio2;
#endif
#else
/* Modified for C support */
/* Modified for C support */
#define DEFINE_GUID_X(n, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
static const GUID n = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
@ -119,7 +119,7 @@ DEFINE_IID_X(IXAudio2, 60d8dac8, 5aa1, 4e8e, b5, 97, 2f, 5e, 28, 83, d4, 84);
*
**************************************************************************/
/* Numeric boundary values */
/* Numeric boundary values */
#define XAUDIO2_MAX_BUFFER_BYTES 0x80000000 /* Maximum bytes allowed in a source buffer */
#define XAUDIO2_MAX_QUEUED_BUFFERS 64 /* Maximum buffers allowed in a voice queue */
#define XAUDIO2_MAX_BUFFERS_SYSTEM 2 /* Maximum buffers allowed for system threads (Xbox 360 only) */
@ -209,7 +209,7 @@ FWD_DECLARE(IXAudio2VoiceCallback);
*
**************************************************************************/
/* Used in XAudio2Create, specifies which CPU(s) to use. */
/* Used in XAudio2Create, specifies which CPU(s) to use. */
typedef UINT32 XAUDIO2_PROCESSOR;
#define Processor1 0x00000001
#define Processor2 0x00000002
@ -300,12 +300,12 @@ typedef struct XAUDIO2_FILTER_PARAMETERS
{
XAUDIO2_FILTER_TYPE Type; /* Filter type. */
float Frequency; /* Filter coefficient. */
/* must be >= 0 and <= XAUDIO2_MAX_FILTER_FREQUENCY */
/* See XAudio2CutoffFrequencyToRadians() for state-variable filter types and */
/* XAudio2CutoffFrequencyToOnePoleCoefficient() for one-pole filter types. */
/* must be >= 0 and <= XAUDIO2_MAX_FILTER_FREQUENCY */
/* See XAudio2CutoffFrequencyToRadians() for state-variable filter types and */
/* XAudio2CutoffFrequencyToOnePoleCoefficient() for one-pole filter types. */
float OneOverQ; /* Reciprocal of the filter's quality factor Q; */
/* must be > 0 and <= XAUDIO2_MAX_FILTER_ONEOVERQ. */
/* Has no effect for one-pole filters. */
/* must be > 0 and <= XAUDIO2_MAX_FILTER_ONEOVERQ. */
/* Has no effect for one-pole filters. */
} XAUDIO2_FILTER_PARAMETERS;
/* Used in IXAudio2SourceVoice::SubmitSourceBuffer */
@ -316,12 +316,12 @@ typedef struct XAUDIO2_BUFFER
const BYTE* pAudioData; /* Pointer to the audio data buffer. */
UINT32 PlayBegin; /* First sample in this buffer to be played. */
UINT32 PlayLength; /* Length of the region to be played in samples, */
/* or 0 to play the whole buffer. */
/* or 0 to play the whole buffer. */
UINT32 LoopBegin; /* First sample of the region to be looped. */
UINT32 LoopLength; /* Length of the desired loop region in samples, */
/* or 0 to loop the entire buffer. */
/* or 0 to loop the entire buffer. */
UINT32 LoopCount; /* Number of times to repeat the loop region, */
/* or XAUDIO2_LOOP_INFINITE to loop forever. */
/* or XAUDIO2_LOOP_INFINITE to loop forever. */
void* pContext; /* Context value to be passed back in callbacks. */
} XAUDIO2_BUFFER;
@ -340,17 +340,17 @@ typedef struct XAUDIO2_BUFFER_WMA
* when the corresponding XWMA packet is decoded in
* order. The array must have PacketCount elements. */
UINT32 PacketCount; /* Number of XWMA packets submitted. Must be >= 1 and */
/* divide evenly into XAUDIO2_BUFFER.AudioBytes. */
/* divide evenly into XAUDIO2_BUFFER.AudioBytes. */
} XAUDIO2_BUFFER_WMA;
/* Returned by IXAudio2SourceVoice::GetState */
typedef struct XAUDIO2_VOICE_STATE
{
void* pCurrentBufferContext; /* The pContext value provided in the XAUDIO2_BUFFER */
/* that is currently being processed, or NULL if */
/* there are no buffers in the queue. */
/* that is currently being processed, or NULL if */
/* there are no buffers in the queue. */
UINT32 BuffersQueued; /* Number of buffers currently queued on the voice */
/* (including the one that is being processed). */
/* (including the one that is being processed). */
UINT64 SamplesPlayed; /* Total number of samples produced by the voice since
* it began processing the current audio stream.
* If XAUDIO2_VOICE_NOSAMPLESPLAYED is specified
@ -376,7 +376,7 @@ typedef struct XAUDIO2_PERFORMANCE_DATA
/* Audio latency and glitching information */
UINT32 CurrentLatencyInSamples; /* Minimum delay from when a sample is read from a */
/* source buffer to when it reaches the speakers. */
/* source buffer to when it reaches the speakers. */
UINT32 GlitchesSinceEngineStarted; /* Audio dropouts since the engine was started. */
/* Data about XAudio2's current workload */
@ -424,7 +424,7 @@ typedef struct XAUDIO2_DEBUG_CONFIGURATION
*
**************************************************************************/
/* Use default arguments if compiling as C++ */
/* Use default arguments if compiling as C++ */
#ifdef __cplusplus
#define X2DEFAULT(x) =x
#else
@ -441,29 +441,29 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
STDMETHOD(RegisterForCallbacks) (_In_ IXAudio2EngineCallback* pCallback) PURE;
STDMETHOD_(void, UnregisterForCallbacks) (_In_ IXAudio2EngineCallback* pCallback) PURE;
STDMETHOD(CreateSourceVoice) (THIS_ _Outptr_ IXAudio2SourceVoice** ppSourceVoice,
_In_ const WAVEFORMATEX* pSourceFormat,
UINT32 Flags X2DEFAULT(0),
float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
_In_opt_ IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
_In_ const WAVEFORMATEX* pSourceFormat,
UINT32 Flags X2DEFAULT(0),
float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
_In_opt_ IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(CreateSubmixVoice) (THIS_ _Outptr_ IXAudio2SubmixVoice** ppSubmixVoice,
UINT32 InputChannels, UINT32 InputSampleRate,
UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
_In_opt_ const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
UINT32 InputChannels, UINT32 InputSampleRate,
UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
_In_opt_ const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(CreateMasteringVoice) (THIS_ _Outptr_ IXAudio2MasteringVoice** ppMasteringVoice,
UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
UINT32 Flags X2DEFAULT(0), _In_opt_z_ LPCWSTR szDeviceId X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL),
_In_ AUDIO_STREAM_CATEGORY StreamCategory X2DEFAULT(AudioCategory_GameEffects)) PURE;
UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
UINT32 Flags X2DEFAULT(0), _In_opt_z_ LPCWSTR szDeviceId X2DEFAULT(NULL),
_In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL),
_In_ AUDIO_STREAM_CATEGORY StreamCategory X2DEFAULT(AudioCategory_GameEffects)) PURE;
STDMETHOD(StartEngine) (THIS) PURE;
STDMETHOD_(void, StopEngine) (THIS) PURE;
STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
STDMETHOD_(void, GetPerformanceData) (THIS_ _Out_ XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE;
STDMETHOD_(void, SetDebugConfiguration) (THIS_ _In_opt_ const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
_Reserved_ void* pReserved X2DEFAULT(NULL)) PURE;
_Reserved_ void* pReserved X2DEFAULT(NULL)) PURE;
};
/**************************************************************************
@ -482,38 +482,38 @@ DECLARE_INTERFACE(IXAudio2Voice)
STDMETHOD(SetOutputVoices) (THIS_ _In_opt_ const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
STDMETHOD(SetEffectChain) (THIS_ _In_opt_ const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, _Out_ BOOL* pEnabled) PURE; \
STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
_In_reads_bytes_(ParametersByteSize) const void* pParameters, \
UINT32 ParametersByteSize, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
_In_reads_bytes_(ParametersByteSize) const void* pParameters, \
UINT32 ParametersByteSize, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, \
_Out_writes_bytes_(ParametersByteSize) void* pParameters, \
UINT32 ParametersByteSize) PURE; \
_Out_writes_bytes_(ParametersByteSize) void* pParameters, \
UINT32 ParametersByteSize) PURE; \
STDMETHOD(SetFilterParameters) (THIS_ _In_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetFilterParameters) (THIS_ _Out_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
STDMETHOD(SetOutputFilterParameters) (THIS_ _In_opt_ IXAudio2Voice* pDestinationVoice, \
_In_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
_In_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetOutputFilterParameters) (THIS_ _In_opt_ IXAudio2Voice* pDestinationVoice, \
_Out_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
_Out_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
STDMETHOD(SetVolume) (THIS_ float Volume, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetVolume) (THIS_ _Out_ float* pVolume) PURE; \
STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, _In_reads_(Channels) const float* pVolumes, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, _Out_writes_(Channels) float* pVolumes) PURE; \
STDMETHOD(SetOutputMatrix) (THIS_ _In_opt_ IXAudio2Voice* pDestinationVoice, \
UINT32 SourceChannels, UINT32 DestinationChannels, \
_In_reads_(SourceChannels * DestinationChannels) const float* pLevelMatrix, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
UINT32 SourceChannels, UINT32 DestinationChannels, \
_In_reads_(SourceChannels * DestinationChannels) const float* pLevelMatrix, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetOutputMatrix) (THIS_ _In_opt_ IXAudio2Voice* pDestinationVoice, \
UINT32 SourceChannels, UINT32 DestinationChannels, \
_Out_writes_(SourceChannels * DestinationChannels) float* pLevelMatrix) PURE; \
UINT32 SourceChannels, UINT32 DestinationChannels, \
_Out_writes_(SourceChannels * DestinationChannels) float* pLevelMatrix) PURE; \
STDMETHOD_(void, DestroyVoice) (THIS) PURE
Declare_IXAudio2Voice_Methods();
@ -538,7 +538,7 @@ DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD_(void, GetState) (THIS_ _Out_ XAUDIO2_VOICE_STATE* pVoiceState, UINT32 Flags X2DEFAULT(0)) PURE;
STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD_(void, GetFrequencyRatio) (THIS_ _Out_ float* pRatio) PURE;
STDMETHOD(SetSourceSampleRate) (THIS_ UINT32 NewSourceSampleRate) PURE;
};
@ -623,7 +623,7 @@ DECLARE_INTERFACE(IXAudio2VoiceCallback)
#ifndef __cplusplus
/* IXAudio2 */
/* IXAudio2 */
#define IXAudio2_QueryInterface(This,riid,ppvInterface) ((This)->lpVtbl->QueryInterface(This,riid,ppvInterface))
#define IXAudio2_AddRef(This) ((This)->lpVtbl->AddRef(This))
#define IXAudio2_Release(This) ((This)->lpVtbl->Release(This))
@ -733,85 +733,6 @@ DECLARE_INTERFACE(IXAudio2VoiceCallback)
#endif /* #ifndef __cplusplus */
/**************************************************************************
*
* Utility functions used to convert from pitch in semitones and volume
* in decibels to the frequency and amplitude ratio units used by XAudio2.
* These are only defined if the client #defines XAUDIO2_HELPER_FUNCTIONS
* prior to #including xaudio2.h.
*
**************************************************************************/
#ifdef XAUDIO2_HELPER_FUNCTIONS
#define _USE_MATH_DEFINES /* Make math.h define M_PI */
#include <math.h> /* For powf, log10f, sinf and asinf */
/* Calculate the argument to SetVolume from a decibel value */
static INLINE float XAudio2DecibelsToAmplitudeRatio(float Decibels)
{
return powf(10.0f, Decibels / 20.0f);
}
/* Recover a volume in decibels from an amplitude factor */
static INLINE float XAudio2AmplitudeRatioToDecibels(float Volume)
{
if (Volume == 0)
return -3.402823466e+38f; /* Smallest float value (-FLT_MAX) */
return 20.0f * log10f(Volume);
}
/* Calculate the argument to SetFrequencyRatio from a semitone value */
static INLINE float XAudio2SemitonesToFrequencyRatio(float Semitones)
{
/* FrequencyRatio = 2 ^ Octaves
* = 2 ^ (Semitones / 12)
*/
return powf(2.0f, Semitones / 12.0f);
}
/* Recover a pitch in semitones from a frequency ratio */
static INLINE float XAudio2FrequencyRatioToSemitones(float FrequencyRatio)
{
/* Semitones = 12 * log2(FrequencyRatio)
* = 12 * log2(10) * log10(FrequencyRatio)
*/
return 39.86313713864835f * log10f(FrequencyRatio);
}
/* Convert from filter cutoff frequencies expressed in Hertz to the radian
* frequency values used in XAUDIO2_FILTER_PARAMETERS.Frequency, state-variable
* filter types only. Use XAudio2CutoffFrequencyToOnePoleCoefficient() for one-pole filter types.
* Note that the highest CutoffFrequency supported is SampleRate/6.
* Higher values of CutoffFrequency will return XAUDIO2_MAX_FILTER_FREQUENCY.
*/
static INLINE float XAudio2CutoffFrequencyToRadians(float CutoffFrequency, UINT32 SampleRate)
{
if ((UINT32)(CutoffFrequency * 6.0f) >= SampleRate)
return XAUDIO2_MAX_FILTER_FREQUENCY;
return 2.0f * sinf((float)M_PI * CutoffFrequency / SampleRate);
}
/* Convert from radian frequencies back to absolute frequencies in Hertz */
static INLINE float XAudio2RadiansToCutoffFrequency(float Radians, float SampleRate)
{
return SampleRate * asinf(Radians / 2.0f) / (float)M_PI;
}
/* Convert from filter cutoff frequencies expressed in Hertz to the filter
* coefficients used with XAUDIO2_FILTER_PARAMETERS.Frequency,
* LowPassOnePoleFilter and HighPassOnePoleFilter filter types only.
* Use XAudio2CutoffFrequencyToRadians() for state-variable filter types.
*/
static INLINE float XAudio2CutoffFrequencyToOnePoleCoefficient(float CutoffFrequency, UINT32 SampleRate)
{
if ((UINT32)CutoffFrequency >= SampleRate)
return XAUDIO2_MAX_FILTER_FREQUENCY;
return (1.0f - powf(1.0f - 2.0f * CutoffFrequency / SampleRate, 2.0f));
}
#endif /* #ifdef XAUDIO2_HELPER_FUNCTIONS */
/**************************************************************************
*
* XAudio2Create: Top-level function that creates an XAudio2 instance.
@ -833,22 +754,22 @@ static INLINE float XAudio2CutoffFrequencyToOnePoleCoefficient(float CutoffFrequ
#ifdef __cplusplus__
#if (defined XAUDIO2_EXPORT)
/* We're building xaudio2.dll */
/* We're building xaudio2.dll */
#define XAUDIO2_STDAPI extern "C" __declspec(dllexport) HRESULT __stdcall
#else
/* We're an xaudio2 client */
/* We're an xaudio2 client */
#define XAUDIO2_STDAPI extern "C" __declspec(dllimport) HRESULT __stdcall
#endif
#else
/* Modified for C support */
/* Modified for C support */
#if (defined XAUDIO2_EXPORT)
/* We're building xaudio2.dll */
/* We're building xaudio2.dll */
#define XAUDIO2_STDAPI __declspec(dllexport) HRESULT __stdcall
#else
/* We're an xaudio2 client */
/* We're an xaudio2 client */
#define XAUDIO2_STDAPI __declspec(dllimport) HRESULT __stdcall
#endif
@ -856,13 +777,13 @@ static INLINE float XAudio2CutoffFrequencyToOnePoleCoefficient(float CutoffFrequ
#if (NTDDI_VERSION >= NTDDI_WIN10_RS5) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
XAUDIO2_STDAPI XAudio2CreateWithVersionInfo(_Outptr_ IXAudio2** ppXAudio2,
UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR),
DWORD ntddiVersion X2DEFAULT(NTDDI_VERSION));
UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR),
DWORD ntddiVersion X2DEFAULT(NTDDI_VERSION));
static INLINE HRESULT XAudio2Create(_Outptr_ IXAudio2** ppXAudio2,
UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR))
UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR))
{
/* When compiled for RS5 or later, try to invoke XAudio2CreateWithVersionInfo.
* Need to use LoadLibrary in case the app is running on an older OS. */
@ -876,15 +797,11 @@ static INLINE HRESULT XAudio2Create(_Outptr_ IXAudio2** ppXAudio2,
if (!s_dllInstance)
{
s_dllInstance = LoadLibraryEx(XAUDIO2_DLL, NULL, LOAD_LIBRARY_SEARCH_SYSTEM32);
if (!s_dllInstance)
if (!(s_dllInstance = LoadLibraryEx(XAUDIO2_DLL, NULL, LOAD_LIBRARY_SEARCH_SYSTEM32)))
return HRESULT_FROM_WIN32(GetLastError());
s_pfnAudio2CreateWithVersion = (XAudio2CreateWithVersionInfoFunc)(void*)GetProcAddress(s_dllInstance, "XAudio2CreateWithVersionInfo");
if (!s_pfnAudio2CreateWithVersion)
if (!(s_pfnAudio2CreateWithVersion = (XAudio2CreateWithVersionInfoFunc)(void*)GetProcAddress(s_dllInstance, "XAudio2CreateWithVersionInfo")))
{
s_pfnAudio2Create = (XAudio2CreateInfoFunc)(void*)GetProcAddress(s_dllInstance, "XAudio2Create");
if (!s_pfnAudio2Create)
if (!(s_pfnAudio2Create = (XAudio2CreateInfoFunc)(void*)GetProcAddress(s_dllInstance, "XAudio2Create")))
return HRESULT_FROM_WIN32(GetLastError());
}
}
@ -896,7 +813,7 @@ static INLINE HRESULT XAudio2Create(_Outptr_ IXAudio2** ppXAudio2,
#else
/* RS4 or older, or not a desktop app */
XAUDIO2_STDAPI XAudio2Create(_Outptr_ IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
#endif
/* Undo the #pragma pack(push, 1) directive at the top of this file */