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(RARCH_CONSOLE) Build fix
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@ -438,7 +438,7 @@ static void rmenu_init_assets(void *data)
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menu_texture = (struct texture_image*)calloc(1, sizeof(*menu_texture));
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if (driver.image && driver.menu->load)
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if (driver.image && driver.image->load)
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driver.image->load(driver.video_data, g_extern.menu_texture_path, menu_texture);
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rgui->width = menu_texture->width;
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rgui->height = menu_texture->height;
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@ -111,9 +111,6 @@ static bool rpng_image_load_tga_shift(const char *path, struct texture_image *ou
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static bool rpng_image_load_argb_shift(const char *path, struct texture_image *out_img,
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unsigned a_shift, unsigned r_shift, unsigned g_shift, unsigned b_shift)
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{
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unsigned i;
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(void)i;
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if (strstr(path, ".tga"))
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return rpng_image_load_tga_shift(path, out_img, a_shift, r_shift, g_shift, b_shift);
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#ifdef HAVE_ZLIB
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@ -129,8 +126,9 @@ static bool rpng_image_load_argb_shift(const char *path, struct texture_image *o
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// This is quite uncommon ...
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if (a_shift != 24 || r_shift != 16 || g_shift != 8 || b_shift != 0)
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{
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int i;
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unsigned num_pixels = out_img->width * out_img->height;
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uint32_t *pixels = out_img->pixels;
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uint32_t *pixels = (uint32_t*)out_img->pixels;
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for (i = 0; i < num_pixels; i++)
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{
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