Merge pull request #11595 from libretro/dir_check_defaults_only_once

Only attempt to call dir_check_defaults once per runtime session
This commit is contained in:
Autechre 2020-11-20 04:32:31 +01:00 committed by GitHub
commit 8921d31247
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GPG Key ID: 4AEE18F83AFDEB23
21 changed files with 84 additions and 72 deletions

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@ -94,8 +94,6 @@ static void get_first_valid_core(char* path_return, size_t len)
static void frontend_ctr_get_environment_settings(int* argc, char* argv[],
void* args, void* params_data)
{
(void)args;
fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], elf_path_cst, sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
RARCH_LOG("port dir: [%s]\n", g_defaults.dirs[DEFAULT_DIR_PORT]);
@ -129,6 +127,10 @@ static void frontend_ctr_get_environment_settings(int* argc, char* argv[],
"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
fill_pathname_join(g_defaults.path_config, g_defaults.dirs[DEFAULT_DIR_PORT],
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_ctr_deinit(void* data)

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@ -67,6 +67,7 @@
#include "../../verbosity.h"
#include "../../msg_hash.h"
#include "../../ui/ui_companion_driver.h"
#include "../../paths.h"
#if 1
#define RELEASE_BUILD
@ -500,6 +501,10 @@ static void frontend_darwin_get_environment_settings(int *argc, char *argv[],
CFRelease(bundle_path);
CFRelease(bundle_url);
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_darwin_load_content(void)

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@ -22,6 +22,7 @@
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../paths.h"
static enum frontend_fork dos_fork_mode = FRONTEND_FORK_NONE;
@ -105,12 +106,9 @@ static void frontend_dos_get_env_settings(int *argc, char *argv[],
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], base_path,
"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_dos_exec(const char *path, bool should_load_game)

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@ -45,6 +45,7 @@
#include "../../command.h"
#include "../../tasks/tasks_internal.h"
#include "../../file_path_special.h"
#include "../../paths.h"
void dummyErrnoCodes(void);
void emscripten_mainloop(void);
@ -151,12 +152,9 @@ static void frontend_emscripten_get_env(int *argc, char *argv[],
fill_pathname_join(g_defaults.path_config, user_path,
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
int main(int argc, char *argv[])

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@ -283,6 +283,7 @@ static void frontend_gx_get_environment_settings(
}
}
#endif
dir_check_defaults("custom.ini");
#endif
}

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@ -210,14 +210,9 @@ static void frontend_orbis_get_environment_settings(int *argc, char *argv[],
RARCH_LOG("Auto-start game %s.\n", argv[2]);
}
}
#endif
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
dir_check_defaults("host0:app/custom.ini");
#endif
}
static void frontend_orbis_deinit(void *data)

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@ -33,6 +33,7 @@
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../verbosity.h"
#include "../../paths.h"
#include <elf-loader.h>
@ -140,12 +141,10 @@ static void frontend_ps2_get_environment_settings(int *argc, char *argv[],
}
}
#endif
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_ps2_init(void *data)

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@ -49,6 +49,7 @@
#include "../../defines/ps3_defines.h"
#include "../../defaults.h"
#include "../../verbosity.h"
#include "../../paths.h"
#ifdef __PSL1GHT__
#define EMULATOR_CONTENT_DIR "SSNE10001"
@ -206,6 +207,8 @@ static void frontend_ps3_get_environment_settings(int *argc, char *argv[],
verbosity_enable();
else
verbosity_disable();
dir_check_defaults("custom.ini");
#endif
}
@ -329,6 +332,7 @@ static void frontend_ps3_get_environment_settings(int *argc, char *argv[],
verbosity_enable();
else
verbosity_disable();
ps3_dir_check_defaults();
#endif
}
#endif

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@ -217,14 +217,9 @@ static void frontend_psp_get_environment_settings(int *argc, char *argv[],
RARCH_LOG("Auto-start game %s.\n", argv[1]);
}
}
#endif
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
dir_check_defaults("custom.ini");
#endif
}
static void frontend_psp_deinit(void *data)

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@ -30,6 +30,7 @@
#include "../../defaults.h"
#include "../../dynamic.h"
#include "../../verbosity.h"
#include "../../paths.h"
static void frontend_qnx_init(void *data)
{
@ -162,15 +163,12 @@ static void frontend_qnx_get_environment_settings(int *argc, char *argv[],
RARCH_LOG( "Asset copy successful.\n");
}
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
/* set glui as default menu */
/* set GLUI as default menu */
snprintf(g_defaults.settings_menu, sizeof(g_defaults.settings_menu), "glui");
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
enum frontend_architecture frontend_qnx_get_architecture(void)

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@ -276,6 +276,10 @@ static void frontend_switch_get_environment_settings(
g_defaults.dirs[DEFAULT_DIR_PORT],
FILE_PATH_MAIN_CONFIG,
sizeof(g_defaults.path_config));
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_switch_deinit(void *data)

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@ -1853,12 +1853,13 @@ static void frontend_unix_get_env(int *argc,
"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
#endif
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
#ifndef IS_SALAMANDER
#if defined(ANDROID)
dir_check_defaults("host0:app/custom.ini");
#else
dir_check_defaults("custom.ini");
#endif
#endif
}
#ifdef ANDROID

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@ -42,6 +42,7 @@
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../../ui/drivers/ui_win32.h"
#include "../../paths.h"
#include "../../uwp/uwp_func.h"
@ -390,6 +391,15 @@ static void frontend_uwp_environment_get(int *argc, char *argv[],
strcpy_literal(g_defaults.settings_menu, "glui");
#endif
#endif
#ifndef IS_SALAMANDER
{
char custom_ini_path[PATH_MAX_LENGTH];
fill_pathname_expand_special(custom_ini_path,
"~\\custom.ini", sizeof(custom_ini_path));
dir_check_defaults(custom_ini_path);
}
#endif
}
static uint64_t frontend_uwp_get_mem_total(void)

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@ -136,12 +136,9 @@ static void frontend_wiiu_get_environment_settings(int *argc, char *argv[],
fill_pathname_join(g_defaults.path_config, g_defaults.dirs[DEFAULT_DIR_PORT],
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_wiiu_deinit(void *data)

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@ -627,6 +627,10 @@ static void frontend_win32_environment_get(int *argc, char *argv[],
":\\system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_LOGS],
":\\logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static uint64_t frontend_win32_get_total_mem(void)

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@ -227,6 +227,8 @@ exit:
else
verbosity_disable();
#endif
dir_check_defaults("custom.ini");
#endif
}

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@ -33,6 +33,7 @@
#include <boolean.h>
#include "../../dynamic.h"
#include "../../paths.h"
static void frontend_xenon_init(void *data)
{

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@ -123,8 +123,10 @@ static void salamander_init(char *s, size_t len)
const char *rarch_config_path = g_defaults.path_config;
bool config_valid = false;
char config_path[PATH_MAX_LENGTH];
char config_dir[PATH_MAX_LENGTH];
config_path[0] = '\0';
config_dir[0] = '\0';
/* Get salamander config file path */
if (!string_is_empty(rarch_config_path))
@ -135,6 +137,12 @@ static void salamander_init(char *s, size_t len)
else
strcpy_literal(config_path, FILE_PATH_SALAMANDER_CONFIG);
/* Ensure that config directory exists */
fill_pathname_parent_dir(config_dir, config_path, sizeof(config_dir));
if (!string_is_empty(config_dir) &&
!path_is_directory(config_dir))
path_mkdir(config_dir);
/* Attempt to open config file */
config = config_file_new_from_path_to_string(config_path);

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@ -65,7 +65,7 @@ char *dir_get_ptr(enum rarch_dir_type type);
void dir_set(enum rarch_dir_type type, const char *path);
void dir_check_defaults(void);
void dir_check_defaults(const char *custom_ini_path);
void path_deinit_savefile(void);

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@ -9424,28 +9424,20 @@ void dir_set(enum rarch_dir_type type, const char *path)
}
}
void dir_check_defaults(void)
void dir_check_defaults(const char *custom_ini_path)
{
unsigned i;
char path[PATH_MAX_LENGTH];
size_t i;
/* early return for people with a custom folder setup
so it doesn't create unnecessary directories
*/
#if defined(ORBIS) || defined(ANDROID)
strcpy_literal(path, "host0:app/custom.ini");
#elif defined(__WINRT__)
fill_pathname_expand_special(path, "~\\custom.ini", MAX_PATH);
#else
strcpy_literal(path, "custom.ini");
#endif
if (path_is_valid(path))
/* Early return for people with a custom folder setup
* so it doesn't create unnecessary directories */
if (!string_is_empty(custom_ini_path) &&
path_is_valid(custom_ini_path))
return;
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
char new_path[PATH_MAX_LENGTH];
const char *dir_path = g_defaults.dirs[i];
char new_path[PATH_MAX_LENGTH];
if (string_is_empty(dir_path))
continue;

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@ -648,8 +648,6 @@ static bool content_load(content_ctx_info_t *info,
command_event(CMD_EVENT_RESUME, NULL);
command_event(CMD_EVENT_VIDEO_SET_ASPECT_RATIO, NULL);
dir_check_defaults();
frontend_driver_process_args(rarch_argc_ptr, rarch_argv_ptr);
frontend_driver_content_loaded();