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@ -4472,6 +4472,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"حسب اسم النظام"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"عرض"
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)
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/* Playlist > Playlist Item */
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@ -2024,6 +2024,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Pol nome del sistema"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Vista"
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)
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/* Playlist > Playlist Item */
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@ -6552,6 +6552,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"按系统"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"查看"
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)
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/* Playlist > Playlist Item */
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@ -3280,6 +3280,10 @@ MSG_HASH(
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)
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/* Explore tab */
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"檢視"
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)
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/* Playlist > Playlist Item */
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@ -6872,6 +6872,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Podle Názvu Systému"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"Nastavení Filtru Rozsahu"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Zobrazit"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Uložit jako Zobrazení"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Odstranit toto Zobrazení"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Zadejte název nového zobrazení"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"Zobrazení se stejným názvem již existuje"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"Zobrazení bylo uloženo"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"Zobrazení bylo odstraněno"
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)
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/* Playlist > Playlist Item */
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@ -6804,6 +6804,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Nach Systemname"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"Bereichsfilter setzen"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Ansicht"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Als Ansicht speichern"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Diese Ansicht löschen"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Namen der neuen Ansicht eingeben"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"Ansicht existiert bereits mit dem gleichen Namen"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"Ansicht wurde gespeichert"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"Ansicht wurde gelöscht"
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)
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/* Playlist > Playlist Item */
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@ -3204,6 +3204,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Βάσει Όνομα Συστήματος"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Προβολή"
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)
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/* Playlist > Playlist Item */
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@ -1244,6 +1244,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_ARTSTYLE,
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"By Art-style"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Enter name of the new view"
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)
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/* Playlist > Playlist Item */
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@ -6960,6 +6960,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Por nombre del sistema"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"Establecer filtro de rango"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Vista"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Guardar vista"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Eliminar esta vista"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Introduce el nombre de la vista nueva"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"Ya existe una vista con el mismo nombre"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"Vista guardada"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"Vista eliminada"
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)
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/* Playlist > Playlist Item */
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@ -6740,6 +6740,34 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Järjestelmän mukaan"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Näytä"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Tallenna näkymänä"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Poista tämä näkymä"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Kirjoita uuden näkymän nimi"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"Samalla nimellä on jo olemassa näkymä"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"Näkymä tallennettiin"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"Näkymä poistettiin"
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)
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/* Playlist > Playlist Item */
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@ -6928,6 +6928,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Par nom du système"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"Définir la portée du filtre"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Présentation"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Enregistrer en tant qu'affichage"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Supprimer cet affichage"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Entrez le nom du nouvel affichage"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"Un affichage existe déjà avec le même nom"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"L’affichage a été enregistré"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"L’affichage a été supprimé"
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)
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/* Playlist > Playlist Item */
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@ -2024,6 +2024,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_ALL,
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"Összes"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Nézet"
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)
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/* Playlist > Playlist Item */
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@ -6892,6 +6892,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Per Nome di Sistema"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"Imposta Intervallo del Filtro"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Visuale"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Salva come visuale"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Elimina questa visuale"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Inserisci il nome della nuova visuale"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"La visuale esiste già con lo stesso nome"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"La visuale è stata salvata"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"La visuale è stata eliminata"
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)
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/* Playlist > Playlist Item */
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@ -6008,6 +6008,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"システム名"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"表示"
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)
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/* Playlist > Playlist Item */
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|
@ -6996,6 +6996,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"시스템 이름"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"범위 필터 설정"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"보기"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"뷰로 저장하기"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"이 뷰 삭제하기"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"새로운 뷰의 이름을 입력하세요"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"같은 이름의 뷰가 이미 존재합니다"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
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"뷰가 저장되었습니다"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
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"뷰가 삭제되었습니다"
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)
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/* Playlist > Playlist Item */
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|
@ -6644,6 +6644,38 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
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"Według nazwy systemu"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
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"Ustaw zakres filtru"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW,
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"Widok"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
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"Zapisz jako widok"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
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"Usuń ten widok"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
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"Wprowadź nazwę nowego widoku"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
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"Widok już istnieje o tej samej nazwie"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
|
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"Widok został zapisany"
|
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)
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MSG_HASH(
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MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
|
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"Widok został usunięty"
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)
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/* Playlist > Playlist Item */
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|
@ -6908,6 +6908,10 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
|
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"Por nome do sistema"
|
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)
|
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MSG_HASH(
|
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MENU_ENUM_LABEL_EXPLORE_VIEW,
|
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"Visualização"
|
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)
|
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|
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/* Playlist > Playlist Item */
|
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|
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|
@ -870,7 +870,7 @@ MSG_HASH(
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|
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MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_RDB_ENTRY_NAME,
|
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"Заголовок"
|
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"Название"
|
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)
|
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MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_RDB_ENTRY_DESCRIPTION,
|
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@ -2054,6 +2054,10 @@ MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_VIDEO_FRAME_DELAY_AUTOMATIC,
|
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"Авто"
|
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)
|
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MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_VIDEO_FRAME_DELAY_EFFECTIVE,
|
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"действующих"
|
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)
|
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MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_VIDEO_HARD_SYNC,
|
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"Жёсткая синхронизация GPU"
|
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@ -3867,7 +3871,7 @@ MSG_HASH(
|
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)
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MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_STREAMING_TITLE,
|
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"Заголовок трансляции"
|
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"Название трансляции"
|
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)
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MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_STREAMING_URL,
|
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@ -6988,6 +6992,38 @@ MSG_HASH(
|
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MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
|
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"По названию системы"
|
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)
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MSG_HASH(
|
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MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
|
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"задать фильтр диапазона"
|
||||
)
|
||||
MSG_HASH(
|
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MENU_ENUM_LABEL_EXPLORE_VIEW,
|
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"Вид"
|
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)
|
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MSG_HASH(
|
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MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
|
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"Сохранить как список"
|
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)
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MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
|
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"Удалить список"
|
||||
)
|
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MSG_HASH(
|
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MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
|
||||
"Введите имя нового списка"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
|
||||
"Список с таким именем уже существует"
|
||||
)
|
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MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
|
||||
"Список сохранён"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
|
||||
"Список удалён"
|
||||
)
|
||||
|
||||
/* Playlist > Playlist Item */
|
||||
|
||||
@ -11031,6 +11067,10 @@ MSG_HASH(
|
||||
MSG_PUBLIC_ADDRESS,
|
||||
"Порт для сетевой игры успешно привязан"
|
||||
)
|
||||
MSG_HASH(
|
||||
MSG_PRIVATE_OR_SHARED_ADDRESS,
|
||||
"Внешняя сеть имеет частный или общий адрес. Рекомендуется использовать сервер пересылки."
|
||||
)
|
||||
MSG_HASH(
|
||||
MSG_UPNP_FAILED,
|
||||
"Не удалось привязать порт UPnP для сетевой игры"
|
||||
@ -11814,7 +11854,7 @@ MSG_HASH(
|
||||
)
|
||||
MSG_HASH(
|
||||
MSG_INPUT_RENAME_ENTRY,
|
||||
"Изменить заголовок"
|
||||
"Изменить название"
|
||||
)
|
||||
MSG_HASH(
|
||||
MSG_INTERFACE,
|
||||
|
@ -2456,6 +2456,10 @@ MSG_HASH(
|
||||
MENU_ENUM_LABEL_VALUE_EXPLORE_ALL,
|
||||
"Všetko"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW,
|
||||
"Zobrazenie"
|
||||
)
|
||||
|
||||
/* Playlist > Playlist Item */
|
||||
|
||||
|
@ -2720,6 +2720,10 @@ MSG_HASH(
|
||||
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_TAG,
|
||||
"Efter tagg"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW,
|
||||
"Visa"
|
||||
)
|
||||
|
||||
/* Playlist > Playlist Item */
|
||||
|
||||
|
@ -6960,6 +6960,10 @@ MSG_HASH(
|
||||
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
|
||||
"Sistem Adı"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW,
|
||||
"Görünüm"
|
||||
)
|
||||
|
||||
/* Playlist > Playlist Item */
|
||||
|
||||
|
@ -4168,6 +4168,38 @@ MSG_HASH(
|
||||
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
|
||||
"За Ім'ям Системи"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_RANGE_FILTER,
|
||||
"Встановити Фільтр Діапазону"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW,
|
||||
"Вигляд"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_SAVE_VIEW,
|
||||
"Зберегти як Вигляд"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_DELETE_VIEW,
|
||||
"Видалити цей Вигляд"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_NEW_VIEW,
|
||||
"Введіть назву нового вигляду"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW_EXISTS,
|
||||
"Вигляд з таким ім'ям вже існує"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW_SAVED,
|
||||
"Вигляд було збережено"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_EXPLORE_VIEW_DELETED,
|
||||
"Вигляд було видалено"
|
||||
)
|
||||
|
||||
/* Playlist > Playlist Item */
|
||||
|
||||
|
@ -91,7 +91,7 @@
|
||||
#define LANGUAGE_PROGRESS_MALTESE_APPROVED 0
|
||||
|
||||
/* Dutch */
|
||||
#define LANGUAGE_PROGRESS_DUTCH_TRANSLATED 22
|
||||
#define LANGUAGE_PROGRESS_DUTCH_TRANSLATED 23
|
||||
#define LANGUAGE_PROGRESS_DUTCH_APPROVED 0
|
||||
|
||||
/* Norwegian */
|
||||
@ -135,8 +135,8 @@
|
||||
#define LANGUAGE_PROGRESS_SWEDISH_APPROVED 0
|
||||
|
||||
/* Turkish */
|
||||
#define LANGUAGE_PROGRESS_TURKISH_TRANSLATED 100
|
||||
#define LANGUAGE_PROGRESS_TURKISH_APPROVED 100
|
||||
#define LANGUAGE_PROGRESS_TURKISH_TRANSLATED 99
|
||||
#define LANGUAGE_PROGRESS_TURKISH_APPROVED 99
|
||||
|
||||
/* Ukrainian */
|
||||
#define LANGUAGE_PROGRESS_UKRAINIAN_TRANSLATED 28
|
||||
|
@ -9,6 +9,6 @@
|
||||
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
|
||||
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
|
||||
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
|
||||
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
|
||||
"requirements": "CPU: Intel Pentium 4 of hoger (CPU met SSE2 instructies vereist) \nCPU-aanbevolen: Intel Core series of AMD equivalent \nGraphics: Elke conform aan OpenGL 2. of Direct3D11 GPU. Om shaders goed te laten werken, moet tenminste Shader Model 2.0 worden ondersteund. \nGraphics-aanbevolen: Intel: Tenminste Intel HD 4K vereist voor OpenGL, elke conforme D3D11 GPU voor Direct3D 11. Moet ten minste Shader Model 3 ondersteunen. en/of 4.0. \nAanvullende notities: Voor OpenGL: Intel HD 2K/3K GPU's op Windows 10 zal terug moeten vallen op een OpenGL 1.1 driver.",
|
||||
"legal-limits": "RetroArch is gratis/open source software, beschikbaar onder de GNU GPL 3.0 licentie. \nHet bevat geen auteursrechtelijk materiaal van derden. RetroArch accepteert op geen enkele manier piraterij."
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user