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(D3D) Cleanups
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@ -634,11 +634,11 @@ static bool d3d_construct(d3d_video_t *d3d,
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#ifdef HAVE_MONITOR
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bool windowed_full;
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RECT mon_rect;
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MONITORINFOEX mon;
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MONITORINFOEX curent_mon;
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HMONITOR hm_to_use;
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d3d_monitor_rect(d3d, &mon, &hm_to_use);
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mon_rect = mon.rcMonitor;
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d3d_monitor_rect(d3d, ¤t_mon, &hm_to_use);
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mon_rect = current_mon.rcMonitor;
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windowed_full = settings->video.windowed_fullscreen;
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