Restore this

This commit is contained in:
twinaphex 2019-07-27 04:28:50 +02:00
parent d28cadef01
commit 91ef99f9b7

View File

@ -282,8 +282,7 @@ static bool xinput_joypad_init(void *data)
#if defined(HAVE_DYNAMIC) && !defined(__WINRT__)
dylib_close(g_xinput_dll);
#endif
goto error; /* DLL was loaded but did not contain
the correct function. */
goto error; /* DLL was loaded but did not contain the correct function. */
}
/* Zero out the states. */
@ -329,8 +328,7 @@ static bool xinput_joypad_init(void *data)
for (j = 0; j < MAX_USERS; j++)
{
if (xinput_joypad_name(j))
RARCH_LOG("[XInput]: Attempting autoconf for \"%s\","
" user #%u\n", xinput_joypad_name(j), j);
RARCH_LOG("[XInput]: Attempting autoconf for \"%s\", user #%u\n", xinput_joypad_name(j), j);
else
RARCH_LOG("[XInput]: Attempting autoconf for user #%u\n", j);
@ -340,10 +338,8 @@ static bool xinput_joypad_init(void *data)
int32_t pid = 0;
#ifdef HAVE_DINPUT
int32_t dinput_index = 0;
bool success = dinput_joypad_get_vidpid_from_xinput_index(
(int32_t)pad_index_to_xuser_index(j),
(int32_t*)&vid, (int32_t*)&pid,
(int32_t*)&dinput_index);
bool success = dinput_joypad_get_vidpid_from_xinput_index((int32_t)pad_index_to_xuser_index(j), (int32_t*)&vid, (int32_t*)&pid,
(int32_t*)&dinput_index);
if (success)
RARCH_LOG("[XInput]: Found VID/PID (%04X/%04X) from DINPUT index %d for \"%s\", user #%u\n",
@ -375,13 +371,14 @@ error:
static bool xinput_joypad_query_pad(unsigned pad)
{
#ifdef HAVE_DINPUT
int xuser = pad_index_to_xuser_index(pad);
if (xuser == -1)
return dinput_joypad.query_pad(pad);
pad = xuser;
if (xuser > -1)
return g_xinput_states[xuser].connected;
#ifdef HAVE_DINPUT
return dinput_joypad.query_pad(pad);
#else
return false;
#endif
return g_xinput_states[pad].connected;
}
static void xinput_joypad_destroy(void)
@ -428,17 +425,17 @@ static bool xinput_joypad_button(unsigned port_num, uint16_t joykey)
{
uint16_t btn_word = 0;
unsigned hat_dir = 0;
#ifdef HAVE_DINPUT
int xuser = pad_index_to_xuser_index(port_num);
#ifdef HAVE_DINPUT
if (xuser == -1)
return dinput_joypad.button(port_num, joykey);
port_num = xuser;
#endif
if (!(g_xinput_states[port_num].connected))
if (!(g_xinput_states[xuser].connected))
return false;
btn_word = g_xinput_states[port_num].xstate.Gamepad.wButtons;
btn_word = g_xinput_states[xuser].xstate.Gamepad.wButtons;
hat_dir = GET_HAT_DIR(joykey);
if (hat_dir)
@ -466,6 +463,7 @@ static bool xinput_joypad_button(unsigned port_num, uint16_t joykey)
static int16_t xinput_joypad_axis (unsigned port_num, uint32_t joyaxis)
{
int xuser;
int16_t val = 0;
int axis = -1;
bool is_neg = false;
@ -475,31 +473,29 @@ static int16_t xinput_joypad_axis (unsigned port_num, uint32_t joyaxis)
if (joyaxis == AXIS_NONE)
return 0;
xuser = pad_index_to_xuser_index(port_num);
#ifdef HAVE_DINPUT
{
int xuser = pad_index_to_xuser_index(port_num);
if (xuser == -1)
return dinput_joypad.axis(port_num, joyaxis);
port_num = xuser;
}
if (xuser == -1)
return dinput_joypad.axis(port_num, joyaxis);
#endif
if (!(g_xinput_states[port_num].connected))
if (!(g_xinput_states[xuser].connected))
return 0;
/* triggers (axes 4,5) cannot be negative */
if (AXIS_NEG_GET(joyaxis) <= 3)
{
axis = AXIS_NEG_GET(joyaxis);
axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) <= 5)
{
axis = AXIS_POS_GET(joyaxis);
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
}
pad = &(g_xinput_states[port_num].xstate.Gamepad);
pad = &(g_xinput_states[xuser].xstate.Gamepad);
switch (axis)
{
@ -524,13 +520,13 @@ static int16_t xinput_joypad_axis (unsigned port_num, uint32_t joyaxis)
}
if (is_neg && val > 0)
return 0;
val = 0;
else if (is_pos && val < 0)
return 0;
val = 0;
/* Clamp to avoid overflow error. */
if (val == -32768)
return -32767;
val = -32767;
return val;
}
@ -543,18 +539,19 @@ static void xinput_joypad_poll(void)
{
#ifdef HAVE_DINPUT
if (g_xinput_states[i].connected)
if (g_XInputGetStateEx(i,
{
if (g_XInputGetStateEx && g_XInputGetStateEx(i,
&(g_xinput_states[i].xstate))
== ERROR_DEVICE_NOT_CONNECTED)
g_xinput_states[i].connected = false;
}
#else
/* Normally, dinput handles device insertion/removal for us, but
* since dinput is not available on UWP we have to do it ourselves */
/* Also note that on UWP, the controllers are not available on startup
* and are instead 'plugged in' a moment later because Microsoft reasons */
/* TODO: This may be bad for performance? */
bool new_connected = g_XInputGetStateEx(i,
&(g_xinput_states[i].xstate)) != ERROR_DEVICE_NOT_CONNECTED;
bool new_connected = g_XInputGetStateEx && g_XInputGetStateEx(i, &(g_xinput_states[i].xstate)) != ERROR_DEVICE_NOT_CONNECTED;
if (new_connected != g_xinput_states[i].connected)
{
if (new_connected)
@ -580,16 +577,16 @@ static void xinput_joypad_poll(void)
static bool xinput_joypad_rumble(unsigned pad,
enum retro_rumble_effect effect, uint16_t strength)
{
#ifdef HAVE_DINPUT
int xuser = pad_index_to_xuser_index(pad);
if (xuser == -1)
{
#ifdef HAVE_DINPUT
if (dinput_joypad.set_rumble)
return dinput_joypad.set_rumble(pad, effect, strength);
#endif
return false;
}
#endif
/* Consider the low frequency (left) motor the "strong" one. */
if (effect == RETRO_RUMBLE_STRONG)
@ -597,6 +594,9 @@ static bool xinput_joypad_rumble(unsigned pad,
else if (effect == RETRO_RUMBLE_WEAK)
g_xinput_rumble_states[xuser].wRightMotorSpeed = strength;
if (!g_XInputSetState)
return false;
return (g_XInputSetState(xuser, &g_xinput_rumble_states[xuser])
== 0);
}