Allow help messages to be translated too

This commit is contained in:
twinaphex 2015-06-25 07:55:54 +02:00
parent 761f9cd7ea
commit 9649ffeedc
10 changed files with 1062 additions and 952 deletions

View File

@ -747,3 +747,14 @@ const char *menu_hash_to_str_de(uint32_t hash)
return "null";
}
int menu_hash_get_help_de(uint32_t hash, char *s, size_t len)
{
switch (hash)
{
default:
return -1;
}
return 0;
}

View File

@ -29,3 +29,14 @@ const char *menu_hash_to_str_es(uint32_t hash)
return "null";
}
int menu_hash_get_help_es(uint32_t hash, char *s, size_t len)
{
switch (hash)
{
default:
return -1;
}
return 0;
}

View File

@ -543,3 +543,14 @@ const char *menu_hash_to_str_fr(uint32_t hash)
return "null";
}
int menu_hash_get_help_fr(uint32_t hash, char *s, size_t len)
{
switch (hash)
{
default:
return -1;
}
return 0;
}

View File

@ -29,3 +29,14 @@ const char *menu_hash_to_str_it(uint32_t hash)
return "null";
}
int menu_hash_get_help_it(uint32_t hash, char *s, size_t len)
{
switch (hash)
{
default:
return -1;
}
return 0;
}

View File

@ -746,3 +746,14 @@ const char *menu_hash_to_str_nl(uint32_t hash)
return "null";
}
int menu_hash_get_help_nl(uint32_t hash, char *s, size_t len)
{
switch (hash)
{
default:
return -1;
}
return 0;
}

View File

@ -511,3 +511,14 @@ const char *menu_hash_to_str_pt(uint32_t hash)
return "null";
}
int menu_hash_get_help_pt(uint32_t hash, char *s, size_t len)
{
switch (hash)
{
default:
return -1;
}
return 0;
}

View File

@ -18,6 +18,7 @@
#include <string.h>
#include "../menu_hash.h"
#include "../../configuration.h"
static const char *menu_hash_to_str_us_label(uint32_t hash)
{
@ -1309,3 +1310,951 @@ const char *menu_hash_to_str_us(uint32_t hash)
return "null";
}
int menu_hash_get_help_us(uint32_t hash, char *s, size_t len)
{
uint32_t driver_hash = 0;
settings_t *settings = config_get_ptr();
switch (hash)
{
case MENU_LABEL_INPUT_DRIVER:
driver_hash = menu_hash_calculate(settings->input.driver);
switch (driver_hash)
{
case MENU_LABEL_INPUT_DRIVER_UDEV:
snprintf(s, len,
"udev Input driver. \n"
" \n"
"This driver can run without X. \n"
" \n"
"It uses the recent evdev joypad API \n"
"for joystick support. It supports \n"
"hotplugging and force feedback (if \n"
"supported by device). \n"
" \n"
"The driver reads evdev events for keyboard \n"
"support. It also supports keyboard callback, \n"
"mice and touchpads. \n"
" \n"
"By default in most distros, /dev/input nodes \n"
"are root-only (mode 600). You can set up a udev \n"
"rule which makes these accessible to non-root."
);
break;
case MENU_LABEL_INPUT_DRIVER_LINUXRAW:
snprintf(s, len,
"linuxraw Input driver. \n"
" \n"
"This driver requires an active TTY. Keyboard \n"
"events are read directly from the TTY which \n"
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
" \n"
"This driver uses the older joystick API \n"
"(/dev/input/js*).");
break;
default:
snprintf(s, len,
"Input driver.\n"
" \n"
"Depending on video driver, it might \n"
"force a different input driver.");
break;
}
break;
case MENU_LABEL_LOAD_CONTENT:
snprintf(s, len,
"Load Content. \n"
"Browse for content. \n"
" \n"
"To load content, you need a \n"
"libretro core to use, and a \n"
"content file. \n"
" \n"
"To control where the menu starts \n"
" to browse for content, set \n"
"Browser Directory. If not set, \n"
"it will start in root. \n"
" \n"
"The browser will filter out \n"
"extensions for the last core set \n"
"in 'Core', and use that core when \n"
"content is loaded."
);
break;
case MENU_LABEL_CORE_LIST:
snprintf(s, len,
"Load Core. \n"
" \n"
"Browse for a libretro core \n"
"implementation. Where the browser \n"
"starts depends on your Core Directory \n"
"path. If blank, it will start in root. \n"
" \n"
"If Core Directory is a directory, the menu \n"
"will use that as top folder. If Core \n"
"Directory is a full path, it will start \n"
"in the folder where the file is.");
break;
case MENU_LABEL_LOAD_CONTENT_HISTORY:
snprintf(s, len,
"Loading content from history. \n"
" \n"
"As content is loaded, content and libretro \n"
"core combinations are saved to history. \n"
" \n"
"The history is saved to a file in the same \n"
"directory as the RetroArch config file. If \n"
"no config file was loaded in startup, history \n"
"will not be saved or loaded, and will not exist \n"
"in the main menu."
);
break;
case MENU_LABEL_VIDEO_DRIVER:
driver_hash = menu_hash_calculate(settings->video.driver);
switch (driver_hash)
{
case MENU_LABEL_VIDEO_DRIVER_GL:
snprintf(s, len,
"OpenGL Video driver. \n"
" \n"
"This driver allows libretro GL cores to \n"
"be used in addition to software-rendered \n"
"core implementations.\n"
" \n"
"Performance for software-rendered and \n"
"libretro GL core implementations is \n"
"dependent on your graphics card's \n"
"underlying GL driver).");
break;
case MENU_LABEL_VIDEO_DRIVER_SDL2:
snprintf(s, len,
"SDL 2 Video driver.\n"
" \n"
"This is an SDL 2 software-rendered video \n"
"driver.\n"
" \n"
"Performance for software-rendered libretro \n"
"core implementations is dependent \n"
"on your platform SDL implementation.");
break;
case MENU_LABEL_VIDEO_DRIVER_SDL1:
snprintf(s, len,
"SDL Video driver.\n"
" \n"
"This is an SDL 1.2 software-rendered video \n"
"driver.\n"
" \n"
"Performance is considered to be suboptimal. \n"
"Consider using it only as a last resort.");
break;
case MENU_LABEL_VIDEO_DRIVER_D3D:
snprintf(s, len,
"Direct3D Video driver. \n"
" \n"
"Performance for software-rendered cores \n"
"is dependent on your graphic card's \n"
"underlying D3D driver).");
break;
case MENU_LABEL_VIDEO_DRIVER_EXYNOS:
snprintf(s, len,
"Exynos-G2D Video Driver. \n"
" \n"
"This is a low-level Exynos video driver. \n"
"Uses the G2D block in Samsung Exynos SoC \n"
"for blit operations. \n"
" \n"
"Performance for software rendered cores \n"
"should be optimal.");
break;
case MENU_LABEL_VIDEO_DRIVER_SUNXI:
snprintf(s, len,
"Sunxi-G2D Video Driver. \n"
" \n"
"This is a low-level Sunxi video driver. \n"
"Uses the G2D block in Allwinner SoCs.");
break;
default:
snprintf(s, len,
"Current Video driver.");
break;
}
break;
case MENU_LABEL_AUDIO_DSP_PLUGIN:
snprintf(s, len,
"Audio DSP plugin.\n"
" Processes audio before it's sent to \n"
"the driver."
);
break;
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER:
driver_hash = menu_hash_calculate(settings->audio.resampler);
switch (driver_hash)
{
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER_SINC:
snprintf(s, len,
"Windowed SINC implementation.");
break;
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER_CC:
snprintf(s, len,
"Convoluted Cosine implementation.");
break;
}
break;
case MENU_LABEL_VIDEO_SHADER_PRESET:
snprintf(s, len,
"Load Shader Preset. \n"
" \n"
" Load a "
#ifdef HAVE_CG
"Cg"
#endif
#ifdef HAVE_GLSL
#ifdef HAVE_CG
"/"
#endif
"GLSL"
#endif
#ifdef HAVE_HLSL
#if defined(HAVE_CG) || defined(HAVE_HLSL)
"/"
#endif
"HLSL"
#endif
" preset directly. \n"
"The menu shader menu is updated accordingly. \n"
" \n"
"If the CGP uses scaling methods which are not \n"
"simple, (i.e. source scaling, same scaling \n"
"factor for X/Y), the scaling factor displayed \n"
"in the menu might not be correct."
);
break;
case MENU_LABEL_VIDEO_SHADER_SCALE_PASS:
snprintf(s, len,
"Scale for this pass. \n"
" \n"
"The scale factor accumulates, i.e. 2x \n"
"for first pass and 2x for second pass \n"
"will give you a 4x total scale. \n"
" \n"
"If there is a scale factor for last \n"
"pass, the result is stretched to \n"
"screen with the filter specified in \n"
"'Default Filter'. \n"
" \n"
"If 'Don't Care' is set, either 1x \n"
"scale or stretch to fullscreen will \n"
"be used depending if it's not the last \n"
"pass or not."
);
break;
case MENU_LABEL_VIDEO_SHADER_NUM_PASSES:
snprintf(s, len,
"Shader Passes. \n"
" \n"
"RetroArch allows you to mix and match various \n"
"shaders with arbitrary shader passes, with \n"
"custom hardware filters and scale factors. \n"
" \n"
"This option specifies the number of shader \n"
"passes to use. If you set this to 0, and use \n"
"Apply Shader Changes, you use a 'blank' shader. \n"
" \n"
"The Default Filter option will affect the \n"
"stretching filter.");
break;
case MENU_LABEL_VIDEO_SHADER_PARAMETERS:
snprintf(s, len,
"Shader Parameters. \n"
" \n"
"Modifies current shader directly. Will not be \n"
"saved to CGP/GLSLP preset file.");
break;
case MENU_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
snprintf(s, len,
"Shader Preset Parameters. \n"
" \n"
"Modifies shader preset currently in menu."
);
break;
case MENU_LABEL_VIDEO_SHADER_PASS:
snprintf(s, len,
"Path to shader. \n"
" \n"
"All shaders must be of the same \n"
"type (i.e. CG, GLSL or HLSL). \n"
" \n"
"Set Shader Directory to set where \n"
"the browser starts to look for \n"
"shaders."
);
break;
case MENU_LABEL_CONFIG_SAVE_ON_EXIT:
snprintf(s, len,
"Saves config to disk on exit.\n"
"Useful for menu as settings can be\n"
"modified. Overwrites the config.\n"
" \n"
"#include's and comments are not \n"
"preserved. \n"
" \n"
"By design, the config file is \n"
"considered immutable as it is \n"
"likely maintained by the user, \n"
"and should not be overwritten \n"
"behind the user's back."
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
"\nThis is not not the case on \n"
"consoles however, where \n"
"looking at the config file \n"
"manually isn't really an option."
#endif
);
break;
case MENU_LABEL_VIDEO_SHADER_FILTER_PASS:
snprintf(s, len,
"Hardware filter for this pass. \n"
" \n"
"If 'Don't Care' is set, 'Default \n"
"Filter' will be used."
);
break;
case MENU_LABEL_AUTOSAVE_INTERVAL:
snprintf(s, len,
"Autosaves the non-volatile SRAM \n"
"at a regular interval.\n"
" \n"
"This is disabled by default unless set \n"
"otherwise. The interval is measured in \n"
"seconds. \n"
" \n"
"A value of 0 disables autosave.");
break;
case MENU_LABEL_INPUT_BIND_DEVICE_TYPE:
snprintf(s, len,
"Input Device Type. \n"
" \n"
"Picks which device type to use. This is \n"
"relevant for the libretro core itself."
);
break;
case MENU_LABEL_LIBRETRO_LOG_LEVEL:
snprintf(s, len,
"Sets log level for libretro cores \n"
"(GET_LOG_INTERFACE). \n"
" \n"
" If a log level issued by a libretro \n"
" core is below libretro_log level, it \n"
" is ignored.\n"
" \n"
" DEBUG logs are always ignored unless \n"
" verbose mode is activated (--verbose).\n"
" \n"
" DEBUG = 0\n"
" INFO = 1\n"
" WARN = 2\n"
" ERROR = 3"
);
break;
case MENU_LABEL_STATE_SLOT_INCREASE:
case MENU_LABEL_STATE_SLOT_DECREASE:
snprintf(s, len,
"State slots.\n"
" \n"
" With slot set to 0, save state name is *.state \n"
" (or whatever defined on commandline).\n"
"When slot is != 0, path will be (path)(d), \n"
"where (d) is slot number.");
break;
case MENU_LABEL_SHADER_APPLY_CHANGES:
snprintf(s, len,
"Apply Shader Changes. \n"
" \n"
"After changing shader settings, use this to \n"
"apply changes. \n"
" \n"
"Changing shader settings is a somewhat \n"
"expensive operation so it has to be \n"
"done explicitly. \n"
" \n"
"When you apply shaders, the menu shader \n"
"settings are saved to a temporary file (either \n"
"menu.cgp or menu.glslp) and loaded. The file \n"
"persists after RetroArch exits. The file is \n"
"saved to Shader Directory."
);
break;
case MENU_LABEL_INPUT_BIND_DEVICE_ID:
snprintf(s, len,
"Input Device. \n"
" \n"
"Picks which gamepad to use for user N. \n"
"The name of the pad is available."
);
break;
case MENU_LABEL_MENU_TOGGLE:
snprintf(s, len,
"Toggles menu.");
break;
case MENU_LABEL_GRAB_MOUSE_TOGGLE:
snprintf(s, len,
"Toggles mouse grab.\n"
" \n"
"When mouse is grabbed, RetroArch hides the \n"
"mouse, and keeps the mouse pointer inside \n"
"the window to allow relative mouse input to \n"
"work better.");
break;
case MENU_LABEL_DISK_NEXT:
snprintf(s, len,
"Cycles through disk images. Use after \n"
"ejecting. \n"
" \n"
" Complete by toggling eject again.");
break;
case MENU_LABEL_VIDEO_FILTER:
#ifdef HAVE_FILTERS_BUILTIN
snprintf(s, len,
"CPU-based video filter.");
#else
snprintf(s, len,
"CPU-based video filter.\n"
" \n"
"Path to a dynamic library.");
#endif
break;
case MENU_LABEL_AUDIO_DEVICE:
snprintf(s, len,
"Override the default audio device \n"
"the audio driver uses.\n"
"This is driver dependent. E.g.\n"
#ifdef HAVE_ALSA
" \n"
"ALSA wants a PCM device."
#endif
#ifdef HAVE_OSS
" \n"
"OSS wants a path (e.g. /dev/dsp)."
#endif
#ifdef HAVE_JACK
" \n"
"JACK wants portnames (e.g. system:playback1\n"
",system:playback_2)."
#endif
#ifdef HAVE_RSOUND
" \n"
"RSound wants an IP address to an RSound \n"
"server."
#endif
);
break;
case MENU_LABEL_DISK_EJECT_TOGGLE:
snprintf(s, len,
"Toggles eject for disks.\n"
" \n"
"Used for multiple-disk content.");
break;
case MENU_LABEL_ENABLE_HOTKEY:
snprintf(s, len,
"Enable other hotkeys.\n"
" \n"
" If this hotkey is bound to either keyboard, \n"
"joybutton or joyaxis, all other hotkeys will \n"
"be disabled unless this hotkey is also held \n"
"at the same time. \n"
" \n"
"This is useful for RETRO_KEYBOARD centric \n"
"implementations which query a large area of \n"
"the keyboard, where it is not desirable that \n"
"hotkeys get in the way.");
break;
case MENU_LABEL_REWIND_ENABLE:
snprintf(s, len,
"Enable rewinding.\n"
" \n"
"This will take a performance hit, \n"
"so it is disabled by default.");
break;
case MENU_LABEL_LIBRETRO_DIR_PATH:
snprintf(s, len,
"Core Directory. \n"
" \n"
"A directory for where to search for \n"
"libretro core implementations.");
break;
case MENU_LABEL_VIDEO_REFRESH_RATE_AUTO:
snprintf(s, len,
"Refresh Rate Auto.\n"
" \n"
"The accurate refresh rate of our monitor (Hz).\n"
"This is used to calculate audio input rate with \n"
"the formula: \n"
" \n"
"audio_input_rate = game input rate * display \n"
"refresh rate / game refresh rate\n"
" \n"
"If the implementation does not report any \n"
"values, NTSC defaults will be assumed for \n"
"compatibility.\n"
" \n"
"This value should stay close to 60Hz to avoid \n"
"large pitch changes. If your monitor does \n"
"not run at 60Hz, or something close to it, \n"
"disable VSync, and leave this at its default.");
break;
case MENU_LABEL_VIDEO_ROTATION:
snprintf(s, len,
"Forces a certain rotation \n"
"of the screen.\n"
" \n"
"The rotation is added to rotations which\n"
"the libretro core sets (see Video Allow\n"
"Rotate).");
break;
case MENU_LABEL_VIDEO_SCALE:
snprintf(s, len,
"Fullscreen resolution.\n"
" \n"
"Resolution of 0 uses the \n"
"resolution of the environment.\n");
break;
case MENU_LABEL_FASTFORWARD_RATIO:
snprintf(s, len,
"Fastforward ratio."
" \n"
"The maximum rate at which content will\n"
"be run when using fast forward.\n"
" \n"
" (E.g. 5.0 for 60 fps content => 300 fps \n"
"cap).\n"
" \n"
"RetroArch will go to sleep to ensure that \n"
"the maximum rate will not be exceeded.\n"
"Do not rely on this cap to be perfectly \n"
"accurate.");
break;
case MENU_LABEL_VIDEO_MONITOR_INDEX:
snprintf(s, len,
"Which monitor to prefer.\n"
" \n"
"0 (default) means no particular monitor \n"
"is preferred, 1 and up (1 being first \n"
"monitor), suggests RetroArch to use that \n"
"particular monitor.");
break;
case MENU_LABEL_VIDEO_CROP_OVERSCAN:
snprintf(s, len,
"Forces cropping of overscanned \n"
"frames.\n"
" \n"
"Exact behavior of this option is \n"
"core-implementation specific.");
break;
case MENU_LABEL_VIDEO_SCALE_INTEGER:
snprintf(s, len,
"Only scales video in integer \n"
"steps.\n"
" \n"
"The base size depends on system-reported \n"
"geometry and aspect ratio.\n"
" \n"
"If Force Aspect is not set, X/Y will be \n"
"integer scaled independently.");
break;
case MENU_LABEL_AUDIO_VOLUME:
snprintf(s, len,
"Audio volume, expressed in dB.\n"
" \n"
" 0 dB is normal volume. No gain will be applied.\n"
"Gain can be controlled in runtime with Input\n"
"Volume Up / Input Volume Down.");
break;
case MENU_LABEL_AUDIO_RATE_CONTROL_DELTA:
snprintf(s, len,
"Audio rate control.\n"
" \n"
"Setting this to 0 disables rate control.\n"
"Any other value controls audio rate control \n"
"delta.\n"
" \n"
"Defines how much input rate can be adjusted \n"
"dynamically.\n"
" \n"
" Input rate is defined as: \n"
" input rate * (1.0 +/- (rate control delta))");
break;
case MENU_LABEL_AUDIO_MAX_TIMING_SKEW:
snprintf(s, len,
"Maximum audio timing skew.\n"
" \n"
"Defines the maximum change in input rate.\n"
"You may want to increase this to enable\n"
"very large changes in timing, for example\n"
"running PAL cores on NTSC displays, at the\n"
"cost of inaccurate audio pitch.\n"
" \n"
" Input rate is defined as: \n"
" input rate * (1.0 +/- (max timing skew))");
break;
case MENU_LABEL_OVERLAY_NEXT:
snprintf(s, len,
"Toggles to next overlay.\n"
" \n"
"Wraps around.");
break;
case MENU_LABEL_LOG_VERBOSITY:
snprintf(s, len,
"Enable or disable verbosity level \n"
"of frontend.");
break;
case MENU_LABEL_VOLUME_UP:
snprintf(s, len,
"Increases audio volume.");
break;
case MENU_LABEL_VOLUME_DOWN:
snprintf(s, len,
"Decreases audio volume.");
break;
case MENU_LABEL_VIDEO_DISABLE_COMPOSITION:
snprintf(s, len,
"Forcibly disable composition.\n"
"Only valid on Windows Vista/7 for now.");
break;
case MENU_LABEL_PERFCNT_ENABLE:
snprintf(s, len,
"Enable or disable frontend \n"
"performance counters.");
break;
case MENU_LABEL_SYSTEM_DIRECTORY:
snprintf(s, len,
"System Directory. \n"
" \n"
"Sets the 'system' directory.\n"
"Cores can query for this\n"
"directory to load BIOSes, \n"
"system-specific configs, etc.");
break;
case MENU_LABEL_SAVESTATE_AUTO_SAVE:
snprintf(s, len,
"Automatically saves a savestate at the \n"
"end of RetroArch's lifetime.\n"
" \n"
"RetroArch will automatically load any savestate\n"
"with this path on startup if 'Auto Load State\n"
"is enabled.");
break;
case MENU_LABEL_VIDEO_THREADED:
snprintf(s, len,
"Use threaded video driver.\n"
" \n"
"Using this might improve performance at \n"
"possible cost of latency and more video \n"
"stuttering.");
break;
case MENU_LABEL_VIDEO_VSYNC:
snprintf(s, len,
"Video V-Sync.\n");
break;
case MENU_LABEL_VIDEO_HARD_SYNC:
snprintf(s, len,
"Attempts to hard-synchronize \n"
"CPU and GPU.\n"
" \n"
"Can reduce latency at cost of \n"
"performance.");
break;
case MENU_LABEL_REWIND_GRANULARITY:
snprintf(s, len,
"Rewind granularity.\n"
" \n"
" When rewinding defined number of \n"
"frames, you can rewind several frames \n"
"at a time, increasing the rewinding \n"
"speed.");
break;
case MENU_LABEL_SCREENSHOT:
snprintf(s, len,
"Take screenshot.");
break;
case MENU_LABEL_VIDEO_FRAME_DELAY:
snprintf(s, len,
"Sets how many milliseconds to delay\n"
"after VSync before running the core.\n"
"\n"
"Can reduce latency at cost of\n"
"higher risk of stuttering.\n"
" \n"
"Maximum is 15.");
break;
case MENU_LABEL_VIDEO_HARD_SYNC_FRAMES:
snprintf(s, len,
"Sets how many frames CPU can \n"
"run ahead of GPU when using 'GPU \n"
"Hard Sync'.\n"
" \n"
"Maximum is 3.\n"
" \n"
" 0: Syncs to GPU immediately.\n"
" 1: Syncs to previous frame.\n"
" 2: Etc ...");
break;
case MENU_LABEL_VIDEO_BLACK_FRAME_INSERTION:
snprintf(s, len,
"Inserts a black frame inbetween \n"
"frames.\n"
" \n"
"Useful for 120 Hz monitors who want to \n"
"play 60 Hz material with eliminated \n"
"ghosting.\n"
" \n"
"Video refresh rate should still be \n"
"configured as if it is a 60 Hz monitor \n"
"(divide refresh rate by 2).");
break;
case MENU_LABEL_RGUI_SHOW_START_SCREEN:
snprintf(s, len,
"Show startup screen in menu.\n"
"Is automatically set to false when seen\n"
"for the first time.\n"
" \n"
"This is only updated in config if\n"
"'Save Configuration on Exit' is enabled.\n");
break;
case MENU_LABEL_CORE_SPECIFIC_CONFIG:
snprintf(s, len,
"Load up a specific config file \n"
"based on the core being used.\n");
break;
case MENU_LABEL_VIDEO_FULLSCREEN:
snprintf(s, len, "Toggles fullscreen.");
break;
case MENU_LABEL_BLOCK_SRAM_OVERWRITE:
snprintf(s, len,
"Block SRAM from being overwritten \n"
"when loading save states.\n"
" \n"
"Might potentially lead to buggy games.");
break;
case MENU_LABEL_PAUSE_NONACTIVE:
snprintf(s, len,
"Pause gameplay when window focus \n"
"is lost.");
break;
case MENU_LABEL_VIDEO_GPU_SCREENSHOT:
snprintf(s, len,
"Screenshots output of GPU shaded \n"
"material if available.");
break;
case MENU_LABEL_SCREENSHOT_DIRECTORY:
snprintf(s, len,
"Screenshot Directory. \n"
" \n"
"Directory to dump screenshots to."
);
break;
case MENU_LABEL_VIDEO_SWAP_INTERVAL:
snprintf(s, len,
"VSync Swap Interval.\n"
" \n"
"Uses a custom swap interval for VSync. Set this \n"
"to effectively halve monitor refresh rate.");
break;
case MENU_LABEL_SAVEFILE_DIRECTORY:
snprintf(s, len,
"Savefile Directory. \n"
" \n"
"Save all save files (*.srm) to this \n"
"directory. This includes related files like \n"
".bsv, .rt, .psrm, etc...\n"
" \n"
"This will be overridden by explicit command line\n"
"options.");
break;
case MENU_LABEL_SAVESTATE_DIRECTORY:
snprintf(s, len,
"Savestate Directory. \n"
" \n"
"Save all save states (*.state) to this \n"
"directory.\n"
" \n"
"This will be overridden by explicit command line\n"
"options.");
break;
case MENU_LABEL_ASSETS_DIRECTORY:
snprintf(s, len,
"Assets Directory. \n"
" \n"
" This location is queried by default when \n"
"menu interfaces try to look for loadable \n"
"assets, etc.");
break;
case MENU_LABEL_DYNAMIC_WALLPAPERS_DIRECTORY:
snprintf(s, len,
"Dynamic Wallpapers Directory. \n"
" \n"
" The place to store wallpapers that will \n"
"be loaded dynamically by the menu depending \n"
"on context.");
break;
case MENU_LABEL_SLOWMOTION_RATIO:
snprintf(s, len,
"Slowmotion ratio."
" \n"
"When slowmotion, content will slow\n"
"down by factor.");
break;
case MENU_LABEL_INPUT_AXIS_THRESHOLD:
snprintf(s, len,
"Defines axis threshold.\n"
" \n"
"How far an axis must be tilted to result\n"
"in a button press.\n"
" Possible values are [0.0, 1.0].");
break;
case MENU_LABEL_INPUT_TURBO_PERIOD:
snprintf(s, len,
"Turbo period.\n"
" \n"
"Describes speed of which turbo-enabled\n"
"buttons toggle."
);
break;
case MENU_LABEL_INPUT_AUTODETECT_ENABLE:
snprintf(s, len,
"Enable input auto-detection.\n"
" \n"
"Will attempt to auto-configure \n"
"joypads, Plug-and-Play style.");
break;
case MENU_LABEL_CAMERA_ALLOW:
snprintf(s, len,
"Allow or disallow camera access by \n"
"cores.");
break;
case MENU_LABEL_LOCATION_ALLOW:
snprintf(s, len,
"Allow or disallow location services \n"
"access by cores.");
break;
case MENU_LABEL_TURBO:
snprintf(s, len,
"Turbo enable.\n"
" \n"
"Holding the turbo while pressing another \n"
"button will let the button enter a turbo \n"
"mode where the button state is modulated \n"
"with a periodic signal. \n"
" \n"
"The modulation stops when the button \n"
"itself (not turbo button) is released.");
break;
case MENU_LABEL_OSK_ENABLE:
snprintf(s, len,
"Enable/disable on-screen keyboard.");
break;
case MENU_LABEL_AUDIO_MUTE:
snprintf(s, len,
"Mute/unmute audio.");
break;
case MENU_LABEL_REWIND:
snprintf(s, len,
"Hold button down to rewind.\n"
" \n"
"Rewind must be enabled.");
break;
case MENU_LABEL_EXIT_EMULATOR:
snprintf(s, len,
"Key to exit RetroArch cleanly."
#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
"\nKilling it in any hard way (SIGKILL, \n"
"etc) will terminate without saving\n"
"RAM, etc. On Unix-likes,\n"
"SIGINT/SIGTERM allows\n"
"a clean deinitialization."
#endif
);
break;
case MENU_LABEL_LOAD_STATE:
snprintf(s, len,
"Loads state.");
break;
case MENU_LABEL_SAVE_STATE:
snprintf(s, len,
"Saves state.");
break;
case MENU_LABEL_NETPLAY_FLIP_PLAYERS:
snprintf(s, len,
"Netplay flip users.");
break;
case MENU_LABEL_CHEAT_INDEX_PLUS:
snprintf(s, len,
"Increment cheat index.\n");
break;
case MENU_LABEL_CHEAT_INDEX_MINUS:
snprintf(s, len,
"Decrement cheat index.\n");
break;
case MENU_LABEL_SHADER_PREV:
snprintf(s, len,
"Applies previous shader in directory.");
break;
case MENU_LABEL_SHADER_NEXT:
snprintf(s, len,
"Applies next shader in directory.");
break;
case MENU_LABEL_RESET:
snprintf(s, len,
"Reset the content.\n");
break;
case MENU_LABEL_PAUSE_TOGGLE:
snprintf(s, len,
"Toggle between paused and non-paused state.");
break;
case MENU_LABEL_CHEAT_TOGGLE:
snprintf(s, len,
"Toggle cheat index.\n");
break;
case MENU_LABEL_HOLD_FAST_FORWARD:
snprintf(s, len,
"Hold for fast-forward. Releasing button \n"
"disables fast-forward.");
break;
case MENU_LABEL_SLOWMOTION:
snprintf(s, len,
"Hold for slowmotion.");
break;
case MENU_LABEL_FRAME_ADVANCE:
snprintf(s, len,
"Frame advance when content is paused.");
break;
case MENU_LABEL_MOVIE_RECORD_TOGGLE:
snprintf(s, len,
"Toggle between recording and not.");
break;
case MENU_LABEL_L_X_PLUS:
case MENU_LABEL_L_X_MINUS:
case MENU_LABEL_L_Y_PLUS:
case MENU_LABEL_L_Y_MINUS:
case MENU_LABEL_R_X_PLUS:
case MENU_LABEL_R_X_MINUS:
case MENU_LABEL_R_Y_PLUS:
case MENU_LABEL_R_Y_MINUS:
snprintf(s, len,
"Axis for analog stick (DualShock-esque).\n"
" \n"
"Bound as usual, however, if a real analog \n"
"axis is bound, it can be read as a true analog.\n"
" \n"
"Positive X axis is right. \n"
"Positive Y axis is down.");
break;
default:
return -1;
}
return 0;
}

View File

@ -60,6 +60,44 @@ const char *menu_hash_to_str(uint32_t hash)
return menu_hash_to_str_us(hash);
}
int menu_hash_get_help(uint32_t hash, char *s, size_t len)
{
int ret = -1;
settings_t *settings = config_get_ptr();
if (!settings)
return -1;
switch (settings->user_language)
{
case RETRO_LANGUAGE_FRENCH:
ret = menu_hash_get_help_fr(hash, s, len);
break;
case RETRO_LANGUAGE_GERMAN:
ret = menu_hash_get_help_de(hash, s, len);
break;
case RETRO_LANGUAGE_SPANISH:
ret = menu_hash_get_help_es(hash, s, len);
break;
case RETRO_LANGUAGE_ITALIAN:
ret = menu_hash_get_help_it(hash, s, len);
break;
case RETRO_LANGUAGE_PORTUGUESE:
ret = menu_hash_get_help_pt(hash, s, len);
break;
case RETRO_LANGUAGE_DUTCH:
ret = menu_hash_get_help_nl(hash, s, len);
break;
default:
break;
}
if (ret == 0)
return ret;
return menu_hash_get_help_us(hash, s, len);
}
uint32_t menu_hash_calculate(const char *s)
{
return djb2_calculate(s);

View File

@ -903,22 +903,28 @@ extern "C" {
#define MENU_VALUE_PORT 0x7c8ad52aU
const char *menu_hash_to_str_de(uint32_t hash);
const char *menu_hash_to_str_en(uint32_t hash);
int menu_hash_get_help_de(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str_es(uint32_t hash);
int menu_hash_get_help_es(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str_fr(uint32_t hash);
int menu_hash_get_help_fr(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str_it(uint32_t hash);
int menu_hash_get_help_it(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str_nl(uint32_t hash);
int menu_hash_get_help_nl(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str_pt(uint32_t hash);
int menu_hash_get_help_pt(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str_us(uint32_t hash);
int menu_hash_get_help_us(uint32_t hash, char *s, size_t len);
const char *menu_hash_to_str(uint32_t hash);
int menu_hash_get_help(uint32_t hash, char *s, size_t len);
uint32_t menu_hash_calculate(const char *s);

View File

@ -2018,954 +2018,6 @@ static rarch_setting_t setting_string_setting_options(enum setting_type type,
return result;
}
static int setting_get_description_compare_label(uint32_t label_hash,
settings_t *settings, char *s, size_t len)
{
uint32_t driver_hash = 0;
switch (label_hash)
{
case MENU_LABEL_INPUT_DRIVER:
driver_hash = menu_hash_calculate(settings->input.driver);
switch (driver_hash)
{
case MENU_LABEL_INPUT_DRIVER_UDEV:
snprintf(s, len,
"udev Input driver. \n"
" \n"
"This driver can run without X. \n"
" \n"
"It uses the recent evdev joypad API \n"
"for joystick support. It supports \n"
"hotplugging and force feedback (if \n"
"supported by device). \n"
" \n"
"The driver reads evdev events for keyboard \n"
"support. It also supports keyboard callback, \n"
"mice and touchpads. \n"
" \n"
"By default in most distros, /dev/input nodes \n"
"are root-only (mode 600). You can set up a udev \n"
"rule which makes these accessible to non-root."
);
break;
case MENU_LABEL_INPUT_DRIVER_LINUXRAW:
snprintf(s, len,
"linuxraw Input driver. \n"
" \n"
"This driver requires an active TTY. Keyboard \n"
"events are read directly from the TTY which \n"
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
" \n"
"This driver uses the older joystick API \n"
"(/dev/input/js*).");
break;
default:
snprintf(s, len,
"Input driver.\n"
" \n"
"Depending on video driver, it might \n"
"force a different input driver.");
break;
}
break;
case MENU_LABEL_LOAD_CONTENT:
snprintf(s, len,
"Load Content. \n"
"Browse for content. \n"
" \n"
"To load content, you need a \n"
"libretro core to use, and a \n"
"content file. \n"
" \n"
"To control where the menu starts \n"
" to browse for content, set \n"
"Browser Directory. If not set, \n"
"it will start in root. \n"
" \n"
"The browser will filter out \n"
"extensions for the last core set \n"
"in 'Core', and use that core when \n"
"content is loaded."
);
break;
case MENU_LABEL_CORE_LIST:
snprintf(s, len,
"Load Core. \n"
" \n"
"Browse for a libretro core \n"
"implementation. Where the browser \n"
"starts depends on your Core Directory \n"
"path. If blank, it will start in root. \n"
" \n"
"If Core Directory is a directory, the menu \n"
"will use that as top folder. If Core \n"
"Directory is a full path, it will start \n"
"in the folder where the file is.");
break;
case MENU_LABEL_LOAD_CONTENT_HISTORY:
snprintf(s, len,
"Loading content from history. \n"
" \n"
"As content is loaded, content and libretro \n"
"core combinations are saved to history. \n"
" \n"
"The history is saved to a file in the same \n"
"directory as the RetroArch config file. If \n"
"no config file was loaded in startup, history \n"
"will not be saved or loaded, and will not exist \n"
"in the main menu."
);
break;
case MENU_LABEL_VIDEO_DRIVER:
driver_hash = menu_hash_calculate(settings->video.driver);
switch (driver_hash)
{
case MENU_LABEL_VIDEO_DRIVER_GL:
snprintf(s, len,
"OpenGL Video driver. \n"
" \n"
"This driver allows libretro GL cores to \n"
"be used in addition to software-rendered \n"
"core implementations.\n"
" \n"
"Performance for software-rendered and \n"
"libretro GL core implementations is \n"
"dependent on your graphics card's \n"
"underlying GL driver).");
break;
case MENU_LABEL_VIDEO_DRIVER_SDL2:
snprintf(s, len,
"SDL 2 Video driver.\n"
" \n"
"This is an SDL 2 software-rendered video \n"
"driver.\n"
" \n"
"Performance for software-rendered libretro \n"
"core implementations is dependent \n"
"on your platform SDL implementation.");
break;
case MENU_LABEL_VIDEO_DRIVER_SDL1:
snprintf(s, len,
"SDL Video driver.\n"
" \n"
"This is an SDL 1.2 software-rendered video \n"
"driver.\n"
" \n"
"Performance is considered to be suboptimal. \n"
"Consider using it only as a last resort.");
break;
case MENU_LABEL_VIDEO_DRIVER_D3D:
snprintf(s, len,
"Direct3D Video driver. \n"
" \n"
"Performance for software-rendered cores \n"
"is dependent on your graphic card's \n"
"underlying D3D driver).");
break;
case MENU_LABEL_VIDEO_DRIVER_EXYNOS:
snprintf(s, len,
"Exynos-G2D Video Driver. \n"
" \n"
"This is a low-level Exynos video driver. \n"
"Uses the G2D block in Samsung Exynos SoC \n"
"for blit operations. \n"
" \n"
"Performance for software rendered cores \n"
"should be optimal.");
break;
case MENU_LABEL_VIDEO_DRIVER_SUNXI:
snprintf(s, len,
"Sunxi-G2D Video Driver. \n"
" \n"
"This is a low-level Sunxi video driver. \n"
"Uses the G2D block in Allwinner SoCs.");
break;
default:
snprintf(s, len,
"Current Video driver.");
break;
}
break;
case MENU_LABEL_AUDIO_DSP_PLUGIN:
snprintf(s, len,
"Audio DSP plugin.\n"
" Processes audio before it's sent to \n"
"the driver."
);
break;
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER:
driver_hash = menu_hash_calculate(settings->audio.resampler);
switch (driver_hash)
{
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER_SINC:
snprintf(s, len,
"Windowed SINC implementation.");
break;
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER_CC:
snprintf(s, len,
"Convoluted Cosine implementation.");
break;
}
break;
case MENU_LABEL_VIDEO_SHADER_PRESET:
snprintf(s, len,
"Load Shader Preset. \n"
" \n"
" Load a "
#ifdef HAVE_CG
"Cg"
#endif
#ifdef HAVE_GLSL
#ifdef HAVE_CG
"/"
#endif
"GLSL"
#endif
#ifdef HAVE_HLSL
#if defined(HAVE_CG) || defined(HAVE_HLSL)
"/"
#endif
"HLSL"
#endif
" preset directly. \n"
"The menu shader menu is updated accordingly. \n"
" \n"
"If the CGP uses scaling methods which are not \n"
"simple, (i.e. source scaling, same scaling \n"
"factor for X/Y), the scaling factor displayed \n"
"in the menu might not be correct."
);
break;
case MENU_LABEL_VIDEO_SHADER_SCALE_PASS:
snprintf(s, len,
"Scale for this pass. \n"
" \n"
"The scale factor accumulates, i.e. 2x \n"
"for first pass and 2x for second pass \n"
"will give you a 4x total scale. \n"
" \n"
"If there is a scale factor for last \n"
"pass, the result is stretched to \n"
"screen with the filter specified in \n"
"'Default Filter'. \n"
" \n"
"If 'Don't Care' is set, either 1x \n"
"scale or stretch to fullscreen will \n"
"be used depending if it's not the last \n"
"pass or not."
);
break;
case MENU_LABEL_VIDEO_SHADER_NUM_PASSES:
snprintf(s, len,
"Shader Passes. \n"
" \n"
"RetroArch allows you to mix and match various \n"
"shaders with arbitrary shader passes, with \n"
"custom hardware filters and scale factors. \n"
" \n"
"This option specifies the number of shader \n"
"passes to use. If you set this to 0, and use \n"
"Apply Shader Changes, you use a 'blank' shader. \n"
" \n"
"The Default Filter option will affect the \n"
"stretching filter.");
break;
case MENU_LABEL_VIDEO_SHADER_PARAMETERS:
snprintf(s, len,
"Shader Parameters. \n"
" \n"
"Modifies current shader directly. Will not be \n"
"saved to CGP/GLSLP preset file.");
break;
case MENU_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
snprintf(s, len,
"Shader Preset Parameters. \n"
" \n"
"Modifies shader preset currently in menu."
);
break;
case MENU_LABEL_VIDEO_SHADER_PASS:
snprintf(s, len,
"Path to shader. \n"
" \n"
"All shaders must be of the same \n"
"type (i.e. CG, GLSL or HLSL). \n"
" \n"
"Set Shader Directory to set where \n"
"the browser starts to look for \n"
"shaders."
);
break;
case MENU_LABEL_CONFIG_SAVE_ON_EXIT:
snprintf(s, len,
"Saves config to disk on exit.\n"
"Useful for menu as settings can be\n"
"modified. Overwrites the config.\n"
" \n"
"#include's and comments are not \n"
"preserved. \n"
" \n"
"By design, the config file is \n"
"considered immutable as it is \n"
"likely maintained by the user, \n"
"and should not be overwritten \n"
"behind the user's back."
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
"\nThis is not not the case on \n"
"consoles however, where \n"
"looking at the config file \n"
"manually isn't really an option."
#endif
);
break;
case MENU_LABEL_VIDEO_SHADER_FILTER_PASS:
snprintf(s, len,
"Hardware filter for this pass. \n"
" \n"
"If 'Don't Care' is set, 'Default \n"
"Filter' will be used."
);
break;
case MENU_LABEL_AUTOSAVE_INTERVAL:
snprintf(s, len,
"Autosaves the non-volatile SRAM \n"
"at a regular interval.\n"
" \n"
"This is disabled by default unless set \n"
"otherwise. The interval is measured in \n"
"seconds. \n"
" \n"
"A value of 0 disables autosave.");
break;
case MENU_LABEL_INPUT_BIND_DEVICE_TYPE:
snprintf(s, len,
"Input Device Type. \n"
" \n"
"Picks which device type to use. This is \n"
"relevant for the libretro core itself."
);
break;
case MENU_LABEL_LIBRETRO_LOG_LEVEL:
snprintf(s, len,
"Sets log level for libretro cores \n"
"(GET_LOG_INTERFACE). \n"
" \n"
" If a log level issued by a libretro \n"
" core is below libretro_log level, it \n"
" is ignored.\n"
" \n"
" DEBUG logs are always ignored unless \n"
" verbose mode is activated (--verbose).\n"
" \n"
" DEBUG = 0\n"
" INFO = 1\n"
" WARN = 2\n"
" ERROR = 3"
);
break;
case MENU_LABEL_STATE_SLOT_INCREASE:
case MENU_LABEL_STATE_SLOT_DECREASE:
snprintf(s, len,
"State slots.\n"
" \n"
" With slot set to 0, save state name is *.state \n"
" (or whatever defined on commandline).\n"
"When slot is != 0, path will be (path)(d), \n"
"where (d) is slot number.");
break;
case MENU_LABEL_SHADER_APPLY_CHANGES:
snprintf(s, len,
"Apply Shader Changes. \n"
" \n"
"After changing shader settings, use this to \n"
"apply changes. \n"
" \n"
"Changing shader settings is a somewhat \n"
"expensive operation so it has to be \n"
"done explicitly. \n"
" \n"
"When you apply shaders, the menu shader \n"
"settings are saved to a temporary file (either \n"
"menu.cgp or menu.glslp) and loaded. The file \n"
"persists after RetroArch exits. The file is \n"
"saved to Shader Directory."
);
break;
case MENU_LABEL_INPUT_BIND_DEVICE_ID:
snprintf(s, len,
"Input Device. \n"
" \n"
"Picks which gamepad to use for user N. \n"
"The name of the pad is available."
);
break;
case MENU_LABEL_MENU_TOGGLE:
snprintf(s, len,
"Toggles menu.");
break;
case MENU_LABEL_GRAB_MOUSE_TOGGLE:
snprintf(s, len,
"Toggles mouse grab.\n"
" \n"
"When mouse is grabbed, RetroArch hides the \n"
"mouse, and keeps the mouse pointer inside \n"
"the window to allow relative mouse input to \n"
"work better.");
break;
case MENU_LABEL_DISK_NEXT:
snprintf(s, len,
"Cycles through disk images. Use after \n"
"ejecting. \n"
" \n"
" Complete by toggling eject again.");
break;
case MENU_LABEL_VIDEO_FILTER:
#ifdef HAVE_FILTERS_BUILTIN
snprintf(s, len,
"CPU-based video filter.");
#else
snprintf(s, len,
"CPU-based video filter.\n"
" \n"
"Path to a dynamic library.");
#endif
break;
case MENU_LABEL_AUDIO_DEVICE:
snprintf(s, len,
"Override the default audio device \n"
"the audio driver uses.\n"
"This is driver dependent. E.g.\n"
#ifdef HAVE_ALSA
" \n"
"ALSA wants a PCM device."
#endif
#ifdef HAVE_OSS
" \n"
"OSS wants a path (e.g. /dev/dsp)."
#endif
#ifdef HAVE_JACK
" \n"
"JACK wants portnames (e.g. system:playback1\n"
",system:playback_2)."
#endif
#ifdef HAVE_RSOUND
" \n"
"RSound wants an IP address to an RSound \n"
"server."
#endif
);
break;
case MENU_LABEL_DISK_EJECT_TOGGLE:
snprintf(s, len,
"Toggles eject for disks.\n"
" \n"
"Used for multiple-disk content.");
break;
case MENU_LABEL_ENABLE_HOTKEY:
snprintf(s, len,
"Enable other hotkeys.\n"
" \n"
" If this hotkey is bound to either keyboard, \n"
"joybutton or joyaxis, all other hotkeys will \n"
"be disabled unless this hotkey is also held \n"
"at the same time. \n"
" \n"
"This is useful for RETRO_KEYBOARD centric \n"
"implementations which query a large area of \n"
"the keyboard, where it is not desirable that \n"
"hotkeys get in the way.");
break;
case MENU_LABEL_REWIND_ENABLE:
snprintf(s, len,
"Enable rewinding.\n"
" \n"
"This will take a performance hit, \n"
"so it is disabled by default.");
break;
case MENU_LABEL_LIBRETRO_DIR_PATH:
snprintf(s, len,
"Core Directory. \n"
" \n"
"A directory for where to search for \n"
"libretro core implementations.");
break;
case MENU_LABEL_VIDEO_REFRESH_RATE_AUTO:
snprintf(s, len,
"Refresh Rate Auto.\n"
" \n"
"The accurate refresh rate of our monitor (Hz).\n"
"This is used to calculate audio input rate with \n"
"the formula: \n"
" \n"
"audio_input_rate = game input rate * display \n"
"refresh rate / game refresh rate\n"
" \n"
"If the implementation does not report any \n"
"values, NTSC defaults will be assumed for \n"
"compatibility.\n"
" \n"
"This value should stay close to 60Hz to avoid \n"
"large pitch changes. If your monitor does \n"
"not run at 60Hz, or something close to it, \n"
"disable VSync, and leave this at its default.");
break;
case MENU_LABEL_VIDEO_ROTATION:
snprintf(s, len,
"Forces a certain rotation \n"
"of the screen.\n"
" \n"
"The rotation is added to rotations which\n"
"the libretro core sets (see Video Allow\n"
"Rotate).");
break;
case MENU_LABEL_VIDEO_SCALE:
snprintf(s, len,
"Fullscreen resolution.\n"
" \n"
"Resolution of 0 uses the \n"
"resolution of the environment.\n");
break;
case MENU_LABEL_FASTFORWARD_RATIO:
snprintf(s, len,
"Fastforward ratio."
" \n"
"The maximum rate at which content will\n"
"be run when using fast forward.\n"
" \n"
" (E.g. 5.0 for 60 fps content => 300 fps \n"
"cap).\n"
" \n"
"RetroArch will go to sleep to ensure that \n"
"the maximum rate will not be exceeded.\n"
"Do not rely on this cap to be perfectly \n"
"accurate.");
break;
case MENU_LABEL_VIDEO_MONITOR_INDEX:
snprintf(s, len,
"Which monitor to prefer.\n"
" \n"
"0 (default) means no particular monitor \n"
"is preferred, 1 and up (1 being first \n"
"monitor), suggests RetroArch to use that \n"
"particular monitor.");
break;
case MENU_LABEL_VIDEO_CROP_OVERSCAN:
snprintf(s, len,
"Forces cropping of overscanned \n"
"frames.\n"
" \n"
"Exact behavior of this option is \n"
"core-implementation specific.");
break;
case MENU_LABEL_VIDEO_SCALE_INTEGER:
snprintf(s, len,
"Only scales video in integer \n"
"steps.\n"
" \n"
"The base size depends on system-reported \n"
"geometry and aspect ratio.\n"
" \n"
"If Force Aspect is not set, X/Y will be \n"
"integer scaled independently.");
break;
case MENU_LABEL_AUDIO_VOLUME:
snprintf(s, len,
"Audio volume, expressed in dB.\n"
" \n"
" 0 dB is normal volume. No gain will be applied.\n"
"Gain can be controlled in runtime with Input\n"
"Volume Up / Input Volume Down.");
break;
case MENU_LABEL_AUDIO_RATE_CONTROL_DELTA:
snprintf(s, len,
"Audio rate control.\n"
" \n"
"Setting this to 0 disables rate control.\n"
"Any other value controls audio rate control \n"
"delta.\n"
" \n"
"Defines how much input rate can be adjusted \n"
"dynamically.\n"
" \n"
" Input rate is defined as: \n"
" input rate * (1.0 +/- (rate control delta))");
break;
case MENU_LABEL_AUDIO_MAX_TIMING_SKEW:
snprintf(s, len,
"Maximum audio timing skew.\n"
" \n"
"Defines the maximum change in input rate.\n"
"You may want to increase this to enable\n"
"very large changes in timing, for example\n"
"running PAL cores on NTSC displays, at the\n"
"cost of inaccurate audio pitch.\n"
" \n"
" Input rate is defined as: \n"
" input rate * (1.0 +/- (max timing skew))");
break;
case MENU_LABEL_OVERLAY_NEXT:
snprintf(s, len,
"Toggles to next overlay.\n"
" \n"
"Wraps around.");
break;
case MENU_LABEL_LOG_VERBOSITY:
snprintf(s, len,
"Enable or disable verbosity level \n"
"of frontend.");
break;
case MENU_LABEL_VOLUME_UP:
snprintf(s, len,
"Increases audio volume.");
break;
case MENU_LABEL_VOLUME_DOWN:
snprintf(s, len,
"Decreases audio volume.");
break;
case MENU_LABEL_VIDEO_DISABLE_COMPOSITION:
snprintf(s, len,
"Forcibly disable composition.\n"
"Only valid on Windows Vista/7 for now.");
break;
case MENU_LABEL_PERFCNT_ENABLE:
snprintf(s, len,
"Enable or disable frontend \n"
"performance counters.");
break;
case MENU_LABEL_SYSTEM_DIRECTORY:
snprintf(s, len,
"System Directory. \n"
" \n"
"Sets the 'system' directory.\n"
"Cores can query for this\n"
"directory to load BIOSes, \n"
"system-specific configs, etc.");
break;
case MENU_LABEL_SAVESTATE_AUTO_SAVE:
snprintf(s, len,
"Automatically saves a savestate at the \n"
"end of RetroArch's lifetime.\n"
" \n"
"RetroArch will automatically load any savestate\n"
"with this path on startup if 'Auto Load State\n"
"is enabled.");
break;
case MENU_LABEL_VIDEO_THREADED:
snprintf(s, len,
"Use threaded video driver.\n"
" \n"
"Using this might improve performance at \n"
"possible cost of latency and more video \n"
"stuttering.");
break;
case MENU_LABEL_VIDEO_VSYNC:
snprintf(s, len,
"Video V-Sync.\n");
break;
case MENU_LABEL_VIDEO_HARD_SYNC:
snprintf(s, len,
"Attempts to hard-synchronize \n"
"CPU and GPU.\n"
" \n"
"Can reduce latency at cost of \n"
"performance.");
break;
case MENU_LABEL_REWIND_GRANULARITY:
snprintf(s, len,
"Rewind granularity.\n"
" \n"
" When rewinding defined number of \n"
"frames, you can rewind several frames \n"
"at a time, increasing the rewinding \n"
"speed.");
break;
case MENU_LABEL_SCREENSHOT:
snprintf(s, len,
"Take screenshot.");
break;
case MENU_LABEL_VIDEO_FRAME_DELAY:
snprintf(s, len,
"Sets how many milliseconds to delay\n"
"after VSync before running the core.\n"
"\n"
"Can reduce latency at cost of\n"
"higher risk of stuttering.\n"
" \n"
"Maximum is 15.");
break;
case MENU_LABEL_VIDEO_HARD_SYNC_FRAMES:
snprintf(s, len,
"Sets how many frames CPU can \n"
"run ahead of GPU when using 'GPU \n"
"Hard Sync'.\n"
" \n"
"Maximum is 3.\n"
" \n"
" 0: Syncs to GPU immediately.\n"
" 1: Syncs to previous frame.\n"
" 2: Etc ...");
break;
case MENU_LABEL_VIDEO_BLACK_FRAME_INSERTION:
snprintf(s, len,
"Inserts a black frame inbetween \n"
"frames.\n"
" \n"
"Useful for 120 Hz monitors who want to \n"
"play 60 Hz material with eliminated \n"
"ghosting.\n"
" \n"
"Video refresh rate should still be \n"
"configured as if it is a 60 Hz monitor \n"
"(divide refresh rate by 2).");
break;
case MENU_LABEL_RGUI_SHOW_START_SCREEN:
snprintf(s, len,
"Show startup screen in menu.\n"
"Is automatically set to false when seen\n"
"for the first time.\n"
" \n"
"This is only updated in config if\n"
"'Save Configuration on Exit' is enabled.\n");
break;
case MENU_LABEL_CORE_SPECIFIC_CONFIG:
snprintf(s, len,
"Load up a specific config file \n"
"based on the core being used.\n");
break;
case MENU_LABEL_VIDEO_FULLSCREEN:
snprintf(s, len, "Toggles fullscreen.");
break;
case MENU_LABEL_BLOCK_SRAM_OVERWRITE:
snprintf(s, len,
"Block SRAM from being overwritten \n"
"when loading save states.\n"
" \n"
"Might potentially lead to buggy games.");
break;
case MENU_LABEL_PAUSE_NONACTIVE:
snprintf(s, len,
"Pause gameplay when window focus \n"
"is lost.");
break;
case MENU_LABEL_VIDEO_GPU_SCREENSHOT:
snprintf(s, len,
"Screenshots output of GPU shaded \n"
"material if available.");
break;
case MENU_LABEL_SCREENSHOT_DIRECTORY:
snprintf(s, len,
"Screenshot Directory. \n"
" \n"
"Directory to dump screenshots to."
);
break;
case MENU_LABEL_VIDEO_SWAP_INTERVAL:
snprintf(s, len,
"VSync Swap Interval.\n"
" \n"
"Uses a custom swap interval for VSync. Set this \n"
"to effectively halve monitor refresh rate.");
break;
case MENU_LABEL_SAVEFILE_DIRECTORY:
snprintf(s, len,
"Savefile Directory. \n"
" \n"
"Save all save files (*.srm) to this \n"
"directory. This includes related files like \n"
".bsv, .rt, .psrm, etc...\n"
" \n"
"This will be overridden by explicit command line\n"
"options.");
break;
case MENU_LABEL_SAVESTATE_DIRECTORY:
snprintf(s, len,
"Savestate Directory. \n"
" \n"
"Save all save states (*.state) to this \n"
"directory.\n"
" \n"
"This will be overridden by explicit command line\n"
"options.");
break;
case MENU_LABEL_ASSETS_DIRECTORY:
snprintf(s, len,
"Assets Directory. \n"
" \n"
" This location is queried by default when \n"
"menu interfaces try to look for loadable \n"
"assets, etc.");
break;
case MENU_LABEL_DYNAMIC_WALLPAPERS_DIRECTORY:
snprintf(s, len,
"Dynamic Wallpapers Directory. \n"
" \n"
" The place to store wallpapers that will \n"
"be loaded dynamically by the menu depending \n"
"on context.");
break;
case MENU_LABEL_SLOWMOTION_RATIO:
snprintf(s, len,
"Slowmotion ratio."
" \n"
"When slowmotion, content will slow\n"
"down by factor.");
break;
case MENU_LABEL_INPUT_AXIS_THRESHOLD:
snprintf(s, len,
"Defines axis threshold.\n"
" \n"
"How far an axis must be tilted to result\n"
"in a button press.\n"
" Possible values are [0.0, 1.0].");
break;
case MENU_LABEL_INPUT_TURBO_PERIOD:
snprintf(s, len,
"Turbo period.\n"
" \n"
"Describes speed of which turbo-enabled\n"
"buttons toggle."
);
break;
case MENU_LABEL_INPUT_AUTODETECT_ENABLE:
snprintf(s, len,
"Enable input auto-detection.\n"
" \n"
"Will attempt to auto-configure \n"
"joypads, Plug-and-Play style.");
break;
case MENU_LABEL_CAMERA_ALLOW:
snprintf(s, len,
"Allow or disallow camera access by \n"
"cores.");
break;
case MENU_LABEL_LOCATION_ALLOW:
snprintf(s, len,
"Allow or disallow location services \n"
"access by cores.");
break;
case MENU_LABEL_TURBO:
snprintf(s, len,
"Turbo enable.\n"
" \n"
"Holding the turbo while pressing another \n"
"button will let the button enter a turbo \n"
"mode where the button state is modulated \n"
"with a periodic signal. \n"
" \n"
"The modulation stops when the button \n"
"itself (not turbo button) is released.");
break;
case MENU_LABEL_OSK_ENABLE:
snprintf(s, len,
"Enable/disable on-screen keyboard.");
break;
case MENU_LABEL_AUDIO_MUTE:
snprintf(s, len,
"Mute/unmute audio.");
break;
case MENU_LABEL_REWIND:
snprintf(s, len,
"Hold button down to rewind.\n"
" \n"
"Rewind must be enabled.");
break;
case MENU_LABEL_EXIT_EMULATOR:
snprintf(s, len,
"Key to exit RetroArch cleanly."
#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
"\nKilling it in any hard way (SIGKILL, \n"
"etc) will terminate without saving\n"
"RAM, etc. On Unix-likes,\n"
"SIGINT/SIGTERM allows\n"
"a clean deinitialization."
#endif
);
break;
case MENU_LABEL_LOAD_STATE:
snprintf(s, len,
"Loads state.");
break;
case MENU_LABEL_SAVE_STATE:
snprintf(s, len,
"Saves state.");
break;
case MENU_LABEL_NETPLAY_FLIP_PLAYERS:
snprintf(s, len,
"Netplay flip users.");
break;
case MENU_LABEL_CHEAT_INDEX_PLUS:
snprintf(s, len,
"Increment cheat index.\n");
break;
case MENU_LABEL_CHEAT_INDEX_MINUS:
snprintf(s, len,
"Decrement cheat index.\n");
break;
case MENU_LABEL_SHADER_PREV:
snprintf(s, len,
"Applies previous shader in directory.");
break;
case MENU_LABEL_SHADER_NEXT:
snprintf(s, len,
"Applies next shader in directory.");
break;
case MENU_LABEL_RESET:
snprintf(s, len,
"Reset the content.\n");
break;
case MENU_LABEL_PAUSE_TOGGLE:
snprintf(s, len,
"Toggle between paused and non-paused state.");
break;
case MENU_LABEL_CHEAT_TOGGLE:
snprintf(s, len,
"Toggle cheat index.\n");
break;
case MENU_LABEL_HOLD_FAST_FORWARD:
snprintf(s, len,
"Hold for fast-forward. Releasing button \n"
"disables fast-forward.");
break;
case MENU_LABEL_SLOWMOTION:
snprintf(s, len,
"Hold for slowmotion.");
break;
case MENU_LABEL_FRAME_ADVANCE:
snprintf(s, len,
"Frame advance when content is paused.");
break;
case MENU_LABEL_MOVIE_RECORD_TOGGLE:
snprintf(s, len,
"Toggle between recording and not.");
break;
case MENU_LABEL_L_X_PLUS:
case MENU_LABEL_L_X_MINUS:
case MENU_LABEL_L_Y_PLUS:
case MENU_LABEL_L_Y_MINUS:
case MENU_LABEL_R_X_PLUS:
case MENU_LABEL_R_X_MINUS:
case MENU_LABEL_R_Y_PLUS:
case MENU_LABEL_R_Y_MINUS:
snprintf(s, len,
"Axis for analog stick (DualShock-esque).\n"
" \n"
"Bound as usual, however, if a real analog \n"
"axis is bound, it can be read as a true analog.\n"
" \n"
"Positive X axis is right. \n"
"Positive Y axis is down.");
break;
default:
return -1;
}
return 0;
}
/**
* setting_get_description:
* @label : identifier label of setting
@ -2981,10 +2033,9 @@ static int setting_get_description_compare_label(uint32_t label_hash,
int setting_get_description(const char *label, char *s,
size_t len)
{
settings_t *settings = config_get_ptr();
uint32_t label_hash = menu_hash_calculate(label);
if (setting_get_description_compare_label(label_hash, settings, s, len) == 0)
if (menu_hash_get_help(label_hash, s, len) == 0)
return 0;
strlcpy(s, "No information is available.", len);