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(XDK) Move xdk/d3d9 to gfx/d3d9
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a3e8a18d8f
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@ -19,24 +19,20 @@
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#include <xgraphics.h>
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#endif
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#include "../driver.h"
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#include "../../driver.h"
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#include "xdk_d3d.h"
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#ifdef HAVE_HLSL
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#include "../gfx/shader_hlsl.h"
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#include "../../gfx/shader_hlsl.h"
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#endif
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#include "./../gfx/gfx_context.h"
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#include "../general.h"
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#include "../message_queue.h"
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#include "./../../gfx/gfx_context.h"
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#include "../../general.h"
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#include "../../message_queue.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "../../xdk/xdk_resources.h"
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#include "../xdk/xdk_resources.h"
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#include "render_chain_xdk.cpp"
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#include "render_chain_xdk.h"
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//OK
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static void d3d_deinit_chain(void *data)
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@ -21,13 +21,13 @@
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#ifdef _XBOX1
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#include <xfont.h>
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#endif
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#include "../gfx/shader_common.h"
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#include "../gfx/shader_parse.h"
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#include "../gfx/image/image.h"
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#include "../gfx/fonts/d3d_font.h"
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#include "../../gfx/shader_common.h"
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#include "../../gfx/shader_parse.h"
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#include "../../gfx/image/image.h"
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#include "../../gfx/fonts/d3d_font.h"
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#include "../gfx/gfx_context.h"
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#include "../xdk/xdk_defines.h"
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#include "../../gfx/gfx_context.h"
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#include "../../xdk/xdk_defines.h"
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#define DFONT_MAX 4096
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#if defined(_XBOX360)
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@ -224,7 +224,7 @@ VIDEO DRIVER
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#endif
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#ifdef _XBOX
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#include "../xdk/xdk_d3d.cpp"
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#include "../gfx/d3d9/xdk_d3d.cpp"
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#endif
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#if defined(GEKKO)
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