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(Ozone) UWP Build fix.
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@ -8261,8 +8261,6 @@ static void ozone_render(void *data,
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gfx_animation_t *p_anim = anim_get_ptr();
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settings_t *settings = config_get_ptr();
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bool ozone_collapse_sidebar = settings->bools.ozone_collapse_sidebar;
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float ozone_thumbnail_scale_factor =
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settings->floats.ozone_thumbnail_scale_factor;
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if (!ozone)
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return;
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@ -8270,6 +8268,7 @@ static void ozone_render(void *data,
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* factor have changed */
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scale_factor = gfx_display_get_dpi_scale(p_disp, settings,
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width, height, false, false);
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thumbnail_scale_factor = settings->floats.ozone_thumbnail_scale_factor;
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if ((scale_factor != ozone->last_scale_factor) ||
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(thumbnail_scale_factor != ozone->last_thumbnail_scale_factor) ||
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