Merge pull request #7911 from fjtrujy/feature/PS2OpenRGUIMenu

[PS2] Open RetroArch menu from Core
This commit is contained in:
Twinaphex 2019-01-07 01:42:01 +01:00 committed by GitHub
commit 9b46caa6db
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 110 additions and 106 deletions

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@ -81,26 +81,27 @@ static void audioCreateThread(ps2_audio_t *ps2)
thread.attr=thread.option=0;
/*Backup the PS2 content to be used in the thread */
backup_ps2 = ps2;
backup_ps2 = ps2;
ps2->running = true;
ps2->running = true;
ps2->worker_thread = CreateThread(&thread);
if (ps2->worker_thread >= 0)
{
if (ps2->worker_thread >= 0) {
ret = StartThread(ps2->worker_thread, NULL);
if (ret < 0)
if (ret < 0) {
printf("sound_init: StartThread returned %d\n", ret);
}
else
}
} else {
printf("CreateThread failed: %d\n", ps2->worker_thread);
}
}
static void audioStopNDeleteThread(ps2_audio_t *ps2)
{
ps2->running = false;
if (ps2->worker_thread)
if (ps2->worker_thread) {
ps2->worker_thread = 0;
}
}
static void audioConfigure(ps2_audio_t *ps2, unsigned rate)
@ -108,14 +109,13 @@ static void audioConfigure(ps2_audio_t *ps2, unsigned rate)
int err;
struct audsrv_fmt_t format;
format.bits = AUDIO_BITS;
format.freq = rate;
format.bits = AUDIO_BITS;
format.freq = rate;
format.channels = AUDIO_CHANNELS;
err = audsrv_set_format(&format);
err = audsrv_set_format(&format);
if (err)
{
if (err){
printf("set format returned %d\n", err);
printf("audsrv returned error string: %s\n", audsrv_get_error_string());
}
@ -128,16 +128,16 @@ static void audioCreateSemas(ps2_audio_t *ps2)
ee_sema_t lock_info;
ee_sema_t cond_lock_info;
lock_info.max_count = 1;
lock_info.init_count = 1;
lock_info.option = 0;
ps2->lock = CreateSema(&lock_info);
lock_info.max_count = 1;
lock_info.init_count = 1;
lock_info.option = 0;
ps2->lock = CreateSema(&lock_info);
cond_lock_info.init_count = 1;
cond_lock_info.max_count = 1;
cond_lock_info.option = 0;
cond_lock_info.option = 0;
ps2->cond_lock = CreateSema(&cond_lock_info);
ps2->cond_lock = CreateSema(&cond_lock_info);
}
static void *ps2_audio_init(const char *device,
@ -164,18 +164,15 @@ static void ps2_audio_free(void *data)
if(!ps2)
return;
if(ps2->running)
{
if(ps2->running){
audioStopNDeleteThread(ps2);
if (ps2->lock)
{
if (ps2->lock){
iDeleteSema(ps2->lock);
ps2->lock = 0;
}
if (ps2->cond_lock)
{
if (ps2->cond_lock){
iDeleteSema(ps2->cond_lock);
ps2->cond_lock = 0;
}
@ -192,14 +189,14 @@ static ssize_t ps2_audio_write(void *data, const void *buf, size_t size)
if (!ps2->running)
return -1;
if (ps2->nonblocking)
{
if (ps2->nonblocking){
if (fifo_write_avail(ps2->buffer) < size)
return 0;
}
while (fifo_write_avail(ps2->buffer) < size)
while (fifo_write_avail(ps2->buffer) < size) {
WaitSema(ps2->cond_lock);
}
WaitSema(ps2->lock);
fifo_write(ps2->buffer, buf, size);
@ -213,8 +210,9 @@ static bool ps2_audio_alive(void *data)
bool alive = false;
ps2_audio_t* ps2 = (ps2_audio_t*)data;
if (ps2)
if (ps2) {
alive = ps2->running;
}
return alive;
}
@ -224,8 +222,7 @@ static bool ps2_audio_stop(void *data)
bool stop = true;
ps2_audio_t* ps2 = (ps2_audio_t*)data;
if (ps2)
{
if (ps2) {
audioStopNDeleteThread(ps2);
audsrv_stop_audio();
}
@ -235,13 +232,13 @@ static bool ps2_audio_stop(void *data)
static bool ps2_audio_start(void *data, bool is_shutdown)
{
bool start = true;
ps2_audio_t* ps2 = (ps2_audio_t*)data;
bool start = true;
if(ps2)
{
if (!ps2->running && !ps2->worker_thread)
if (ps2) {
if (!ps2->running && !ps2->worker_thread) {
audioCreateThread(ps2);
}
}
return start;
@ -250,8 +247,10 @@ static bool ps2_audio_start(void *data, bool is_shutdown)
static void ps2_audio_set_nonblock_state(void *data, bool toggle)
{
ps2_audio_t* ps2 = (ps2_audio_t*)data;
if (ps2)
if (ps2) {
ps2->nonblocking = toggle;
}
}
static bool ps2_audio_use_float(void *data)
@ -263,8 +262,7 @@ static size_t ps2_audio_write_avail(void *data)
{
ps2_audio_t* ps2 = (ps2_audio_t*)data;
if (ps2 && ps2->running)
{
if (ps2 && ps2->running) {
size_t size;
WaitSema(ps2->lock);
size = AUDIO_BUFFER - fifo_read_avail(ps2->buffer);

View File

@ -401,6 +401,8 @@ static bool default_screenshots_in_content_dir = false;
#if defined(__CELLOS_LV2__) || defined(_XBOX1) || defined(_XBOX360)
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_L3_R3;
#elif defined(PS2)
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_HOLD_START;
#elif defined(VITA)
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_L1_R1_START_SELECT;
#elif defined(SWITCH)

View File

@ -45,7 +45,7 @@ typedef struct ps2_video
// PRIVATE METHODS
static GSGLOBAL *init_GSGlobal(void) {
GSGLOBAL *gsGlobal = gsKit_init_global();
GSGLOBAL *gsGlobal = gsKit_init_global();
gsGlobal->Mode = GS_MODE_NTSC;
gsGlobal->Interlace = GS_INTERLACED;
@ -54,28 +54,26 @@ static GSGLOBAL *init_GSGlobal(void) {
gsGlobal->Height = NTSC_HEIGHT;
gsGlobal->PSM = GS_PSM_CT16;
gsGlobal->PSMZ = GS_PSMZ_16;
gsGlobal->DoubleBuffering = GS_SETTING_OFF;
gsGlobal->ZBuffering = GS_SETTING_OFF;
gsGlobal->PSMZ = GS_PSMZ_16;
gsGlobal->DoubleBuffering = GS_SETTING_OFF;
gsGlobal->ZBuffering = GS_SETTING_OFF;
gsGlobal->PrimAlphaEnable = GS_SETTING_OFF;
dmaKit_init(D_CTRL_RELE_OFF,D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC,
D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
dmaKit_init(D_CTRL_RELE_OFF,D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC,
D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
// Initialize the DMAC
dmaKit_chan_init(DMA_CHANNEL_GIF);
/* Initialize the DMAC */
dmaKit_chan_init(DMA_CHANNEL_GIF);
gsKit_init_screen(gsGlobal);
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
gsKit_init_screen(gsGlobal);
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
gsKit_clear(gsGlobal, GS_BLACK);
return gsGlobal;
return gsGlobal;
}
static GSTEXTURE * prepare_new_texture(void) {
GSTEXTURE *texture = calloc(1, sizeof(*texture));
return texture;
GSTEXTURE *texture = calloc(1, sizeof(*texture));
return texture;
}
static void init_ps2_video(ps2_video_t *ps2) {
@ -93,22 +91,22 @@ static void deinitTexture(GSTEXTURE *texture) {
static void color_correction32(uint32_t *buffer, uint32_t dimensions)
{
uint32_t i;
uint32_t x32;
for (i = 0; i < dimensions; i++) {
uint32_t i;
uint32_t x32;
for (i = 0; i < dimensions; i++) {
x32 = buffer[i];
buffer[i] = ((x32 >> 16) & 0xFF) | ((x32 << 16) & 0xFF0000) | (x32 & 0xFF00FF00);
}
}
}
static void color_correction16(uint16_t *buffer, uint32_t dimensions)
{
uint32_t i;
uint16_t x16;
for (i = 0; i < dimensions; i++) {
uint32_t i;
uint16_t x16;
for (i = 0; i < dimensions; i++) {
x16 = buffer[i];
buffer[i] = (x16 & 0x8000) | ((x16 << 10) & 0x7C00) | ((x16 >> 1) & 0x3E0) | ((x16 >> 11) & 0x1F);
}
}
}
static void transfer_texture(GSTEXTURE *texture, const void *frame,
@ -144,7 +142,7 @@ if (color_correction) {
static void vram_alloc(GSGLOBAL *gsGlobal, GSTEXTURE *texture) {
uint32_t size = gsKit_texture_size(texture->Width, texture->Height, texture->PSM);
texture->Vram=gsKit_vram_alloc(gsGlobal, size, GSKIT_ALLOC_USERBUFFER);
texture->Vram = gsKit_vram_alloc(gsGlobal, size, GSKIT_ALLOC_USERBUFFER);
if(texture->Vram == GSKIT_ALLOC_ERROR) {
printf("VRAM Allocation Failed. Will not upload texture.\n");
}
@ -152,24 +150,24 @@ static void vram_alloc(GSGLOBAL *gsGlobal, GSTEXTURE *texture) {
static void prim_texture(GSGLOBAL *gsGlobal, GSTEXTURE *texture, int zPosition, bool force_aspect) {
float x1, y1, x2, y2;
if (force_aspect) {
float width_proportion = (float)gsGlobal->Width / (float)texture->Width;
float height_proportion = (float)gsGlobal->Height / (float)texture->Height;
float delta = MIN(width_proportion, height_proportion);
float newWidth = texture->Width * delta;
float newHeight = texture->Height * delta;
x1 = (gsGlobal->Width - newWidth) / 2.0f;
y1 = (gsGlobal->Height - newHeight) / 2.0f;
x2 = newWidth + x1;
y2 = newHeight + y1;
if (force_aspect) {
float width_proportion = (float)gsGlobal->Width / (float)texture->Width;
float height_proportion = (float)gsGlobal->Height / (float)texture->Height;
float delta = MIN(width_proportion, height_proportion);
float newWidth = texture->Width * delta;
float newHeight = texture->Height * delta;
x1 = (gsGlobal->Width - newWidth) / 2.0f;
y1 = (gsGlobal->Height - newHeight) / 2.0f;
x2 = newWidth + x1;
y2 = newHeight + y1;
} else {
x1 = 0.0f;
y1 = 0.0f;
x2 = gsGlobal->Width;
y2 = gsGlobal->Height;
}
} else {
x1 = 0.0f;
y1 = 0.0f;
x2 = gsGlobal->Width;
y2 = gsGlobal->Height;
}
gsKit_prim_sprite_texture( gsGlobal, texture,
x1, //X1
@ -225,13 +223,15 @@ static bool ps2_gfx_frame(void *data, const void *frame,
static float fps = 0.0;
#endif
ps2_video_t *ps2 = (ps2_video_t*)data;
bool texture_empty = true;
if (!width || !height)
return false;
if (frame_count%120==0) {
printf("ps2_gfx_frame %d\n", frame_count);
printf("ps2_gfx_frame %lu\n", frame_count);
}
gsKit_clear(ps2->gsGlobal, GS_BLACK);
gsKit_vram_clear(ps2->gsGlobal);
if (frame) {
@ -241,7 +241,7 @@ static bool ps2_gfx_frame(void *data, const void *frame,
prim_texture(ps2->gsGlobal, ps2->coreTexture, 1, ps2->force_aspect);
}
bool texture_empty = !ps2->menuTexture->Width || !ps2->menuTexture->Height;
texture_empty = !ps2->menuTexture->Width || !ps2->menuTexture->Height;
if (ps2->menuVisible && !texture_empty) {
vram_alloc(ps2->gsGlobal, ps2->menuTexture);
gsKit_texture_upload(ps2->gsGlobal, ps2->menuTexture);

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@ -32,6 +32,7 @@ static char padBuf[256] __attribute__((aligned(64)));
static uint64_t pad_state[PS2_MAX_PADS];
extern uint64_t lifecycle_state;
static const char *ps2_joypad_name(unsigned pad)
{
@ -45,6 +46,8 @@ static bool ps2_joypad_init(void *data)
for (i = 0; i < players_count; i++)
{
int ret, port, slot;
bool auto_configure = input_autoconfigure_connect( ps2_joypad_name(i),
NULL,
ps2_joypad.ident,
@ -57,9 +60,6 @@ static bool ps2_joypad_init(void *data)
padInit(i);
int ret;
int port, slot;
port = 0; // 0 -> Connector 1, 1 -> Connector 2
slot = 0; // Always zero if not using multitap
@ -101,15 +101,13 @@ static void ps2_joypad_poll(void)
unsigned players_count = PS2_MAX_PADS;
struct padButtonStatus buttons;
for (player = 0; player < players_count; player++)
{
for (player = 0; player < players_count; player++) {
unsigned j, k;
unsigned i = player;
unsigned p = player;
int ret = padRead(player, player, &buttons); // port, slot, buttons
if (ret != 0)
{
if (ret != 0) {
int32_t state_tmp = 0xffff ^ buttons.btns;
pad_state[i] = 0;

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@ -70,24 +70,7 @@ static time_t _gmtotime_t (
return seconds_from_1970;
}
/* Protected methods in libc */
void _ps2sdk_time_init(void)
{
SDL_Init(SDL_INIT_TIMER);
}
/* Protected methods in libc */
void _ps2sdk_time_deinit(void)
{
SDL_QuitSubSystem(SDL_INIT_TIMER);
}
clock_t clock(void)
{
return SDL_GetTicks();
}
time_t time(time_t *t) {
time_t ps2_time(time_t *t) {
time_t tim;
sceCdCLOCK clocktime; /* defined in libcdvd.h */
@ -106,3 +89,26 @@ time_t time(time_t *t) {
return tim;
}
/* Protected methods in libc */
void _ps2sdk_time_init(void)
{
SDL_Init(SDL_INIT_TIMER);
}
/* Protected methods in libc */
void _ps2sdk_time_deinit(void)
{
SDL_QuitSubSystem(SDL_INIT_TIMER);
}
clock_t clock(void)
{
return SDL_GetTicks();
}
time_t time(time_t *t) {
time_t tim = -1;
/* TODO: This function need to be implemented again because the SDK one is not working fine */
return time;
}