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(Apple) Reimplement apple_bind_button_pressed
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@ -619,7 +619,8 @@ static bool apple_bind_button_pressed(void *data, int key)
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const struct retro_keybind *binds = g_settings.input.binds[0];
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apple_input_data_t *apple = (apple_input_data_t*)data;
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return apple_is_pressed(apple, 0, binds, key);
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return apple_is_pressed(apple, 0, binds, key) ||
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input_joypad_pressed(apple->joypad, 0, g_settings.input.binds[0], key);
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}
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static void apple_input_free_input(void *data)
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