mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-17 22:29:27 +00:00
(PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to PS3 context file
This commit is contained in:
parent
f37095e994
commit
9bc0f382ab
@ -94,7 +94,7 @@ endif
|
||||
|
||||
PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) -lretroarch_ps3 -lretro_ps3 -lcgc -lgcm_cmd -lgcm_sys_stub -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lsysutil_np_stub -lpngdec_stub -ljpgdec_stub -lsysmodule_stub -laudio_stub -lnet_stub -lnetctl_stub -lpthread
|
||||
|
||||
DEFINES += -DHAVE_DEFAULT_RETROPAD_INPUT -DHAVE_THREAD -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_PSGL -DHAVE_HEADSET -DHAVE_VID_CONTEXT -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_CG_MENU -DHAVE_FILEBROWSER -DHAVE_HDD_CACHE_PARTITION -DHAVE_FBO -DHAVE_RARCH_MAIN_WRAP -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RGL -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSKUTIL -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
|
||||
DEFINES += -DHAVE_DEFAULT_RETROPAD_INPUT -DHAVE_THREAD -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_PSGL -DHAVE_HEADSET -DHAVE_VID_CONTEXT -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_FILEBROWSER -DHAVE_HDD_CACHE_PARTITION -DHAVE_FBO -DHAVE_RARCH_MAIN_WRAP -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RGL -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSKUTIL -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
|
||||
|
||||
ifeq ($(DEBUG), 1)
|
||||
PPU_OPTIMIZE_LV := -O0 -g
|
||||
|
@ -65,7 +65,7 @@ endif
|
||||
|
||||
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
|
||||
|
||||
DEFINES += -DHAVE_DEFAULT_RETROPAD_INPUT -DHAVE_THREAD -DRARCH_CONSOLE -DHAVE_RMENU -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_PSGL -DHAVE_HEADSET -DHAVE_VID_CONTEXT -DHAVE_OPENGLES1 -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_CG_MENU -DHAVE_FILEBROWSER -DHAVE_HDD_CACHE_PARTITION -DHAVE_FBO -DHAVE_RARCH_MAIN_WRAP -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RGL -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSKUTIL -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
|
||||
DEFINES += -DHAVE_DEFAULT_RETROPAD_INPUT -DHAVE_THREAD -DRARCH_CONSOLE -DHAVE_RMENU -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_PSGL -DHAVE_HEADSET -DHAVE_VID_CONTEXT -DHAVE_OPENGLES1 -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_FILEBROWSER -DHAVE_HDD_CACHE_PARTITION -DHAVE_FBO -DHAVE_RARCH_MAIN_WRAP -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RGL -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSKUTIL -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
|
||||
|
||||
ifeq ($(DEBUG), 1)
|
||||
PPU_OPTIMIZE_LV := -O0 -g
|
||||
|
@ -75,7 +75,7 @@ static void rmenu_ctx_ps3_init_textures(void)
|
||||
static void rmenu_ctx_ps3_free_textures(void)
|
||||
{
|
||||
gl_t *gl = driver.video_data;
|
||||
gl->menu_render = false;
|
||||
gl->draw_rmenu = false;
|
||||
}
|
||||
|
||||
static void rmenu_ctx_ps3_render_selection_panel(rmenu_position_t *position)
|
||||
@ -134,7 +134,7 @@ static void rmenu_ctx_ps3_render_msg(float xpos, float ypos, float scale, unsign
|
||||
static void rmenu_ctx_ps3_render_menu_enable(bool enable)
|
||||
{
|
||||
gl_t *gl = driver.video_data;
|
||||
gl->menu_render = enable;
|
||||
gl->draw_rmenu = enable;
|
||||
}
|
||||
|
||||
static void rmenu_ctx_ps3_screenshot_enable(bool enable)
|
||||
|
@ -32,7 +32,8 @@
|
||||
|
||||
#include "../gfx_context.h"
|
||||
|
||||
#ifdef HAVE_CG_MENU
|
||||
#if defined(HAVE_RMENU)
|
||||
GLuint menu_texture_id;
|
||||
static struct texture_image menu_texture;
|
||||
#endif
|
||||
|
||||
@ -196,15 +197,15 @@ static void gfx_ctx_set_blend(bool enable)
|
||||
|
||||
static void gfx_ctx_set_resize(unsigned width, unsigned height) { }
|
||||
|
||||
static bool gfx_ctx_menu_init(void)
|
||||
static bool gfx_ctx_rmenu_init(void)
|
||||
{
|
||||
gl_t *gl = driver.video_data;
|
||||
|
||||
if (!gl)
|
||||
return false;
|
||||
|
||||
#ifdef HAVE_CG_MENU
|
||||
glGenTextures(1, &gl->menu_texture_id);
|
||||
#ifdef HAVE_RMENU
|
||||
glGenTextures(1, &menu_texture_id);
|
||||
|
||||
RARCH_LOG("Loading texture image for menu...\n");
|
||||
if (!texture_image_load(default_paths.menu_border_file, &menu_texture))
|
||||
@ -213,7 +214,7 @@ static bool gfx_ctx_menu_init(void)
|
||||
return false;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->menu_texture_id);
|
||||
glBindTexture(GL_TEXTURE_2D, menu_texture_id);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
@ -231,6 +232,68 @@ static bool gfx_ctx_menu_init(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
#if defined(HAVE_CG) && defined(HAVE_RMENU)
|
||||
static void gfx_ctx_rmenu_frame(void *data)
|
||||
{
|
||||
gl_t *gl = (gl_t*)data;
|
||||
|
||||
const GLfloat vertexes_flipped[] = {
|
||||
0, 1,
|
||||
1, 1,
|
||||
0, 0,
|
||||
1, 0
|
||||
};
|
||||
|
||||
gl_cg_use(RARCH_CG_MENU_SHADER_INDEX);
|
||||
gl_set_viewport(gl, gl->win_width, gl->win_height, false, true);
|
||||
|
||||
gl_cg_set_params(gl->win_width, gl->win_height,
|
||||
gl->win_width, gl->win_height,
|
||||
gl->win_width, gl->win_height,
|
||||
gl->frame_count, NULL, NULL, NULL, 0);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, menu_texture_id);
|
||||
|
||||
gl->coords.vertex = vertexes_flipped;
|
||||
|
||||
gl_shader_set_coords(&gl->coords, &gl->mvp);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
#elif defined(HAVE_GLSL) && defined(HAVE_RMENU)
|
||||
static void gfx_ctx_rmenu_frame(void *data)
|
||||
{
|
||||
gl_t *gl = (gl_t*)data;
|
||||
|
||||
const GLfloat vertexes_flipped[] = {
|
||||
0, 1,
|
||||
1, 1,
|
||||
0, 0,
|
||||
1, 0
|
||||
};
|
||||
|
||||
gl_glsl_use(RARCH_CG_MENU_SHADER_INDEX);
|
||||
gl_set_viewport(gl, gl->win_width, gl->win_height, false, true);
|
||||
|
||||
gl_glsl_set_params(gl->win_width, gl->win_height,
|
||||
gl->win_width, gl->win_height,
|
||||
gl->win_width, gl->win_height,
|
||||
gl->frame_count, NULL, NULL, NULL, 0);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, menu_texture_id);
|
||||
|
||||
gl->coords.vertex = vertexes_flipped;
|
||||
|
||||
gl_shader_set_coords(&gl->coords, &gl->mvp);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void gfx_ctx_update_window_title(bool reset) { }
|
||||
|
||||
static void gfx_ctx_get_video_size(unsigned *width, unsigned *height)
|
||||
@ -412,13 +475,16 @@ const gfx_ctx_driver_t gfx_ctx_ps3 = {
|
||||
gfx_ctx_get_available_resolutions,
|
||||
gfx_ctx_check_resolution,
|
||||
|
||||
#ifdef HAVE_CG_MENU
|
||||
gfx_ctx_menu_init,
|
||||
#ifdef HAVE_RMENU
|
||||
gfx_ctx_rmenu_init,
|
||||
#else
|
||||
NULL,
|
||||
#endif
|
||||
|
||||
gfx_ctx_set_fbo,
|
||||
gfx_ctx_apply_fbo_state_changes,
|
||||
#ifdef HAVE_RMENU
|
||||
gfx_ctx_rmenu_frame
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -96,10 +96,13 @@ typedef struct gfx_ctx_driver
|
||||
void (*set_filtering)(unsigned index, bool set_smooth);
|
||||
void (*get_available_resolutions)(void);
|
||||
int (*check_resolution)(unsigned resolution_id);
|
||||
bool (*menu_init)(void);
|
||||
bool (*rmenu_init)(void);
|
||||
void (*set_fbo)(bool);
|
||||
void (*apply_fbo_state_changes)(unsigned);
|
||||
#endif
|
||||
#ifdef HAVE_RMENU
|
||||
void (*rmenu_frame)(void *data);
|
||||
#endif
|
||||
} gfx_ctx_driver_t;
|
||||
|
||||
extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
|
||||
|
60
gfx/gl.c
60
gfx/gl.c
@ -43,9 +43,6 @@
|
||||
#include "shader_glsl.h"
|
||||
#endif
|
||||
|
||||
extern const GLfloat vertexes_flipped[];
|
||||
extern const GLfloat white_color[];
|
||||
|
||||
// Used for the last pass when rendering to the back buffer.
|
||||
const GLfloat vertexes_flipped[] = {
|
||||
0, 1,
|
||||
@ -1031,34 +1028,12 @@ static inline void gl_next_texture_index(gl_t *gl, const struct gl_tex_info *tex
|
||||
gl->tex_index = (gl->tex_index + 1) & TEXTURES_MASK;
|
||||
}
|
||||
|
||||
static void gl_set_shader_viewport(gl_t *gl, unsigned shader)
|
||||
static inline void gl_set_shader_viewport(gl_t *gl, unsigned shader)
|
||||
{
|
||||
gl_shader_use(shader);
|
||||
gl_set_viewport(gl, gl->win_width, gl->win_height, false, true);
|
||||
}
|
||||
|
||||
#ifdef HAVE_CG_MENU
|
||||
static void gl_render_menu(gl_t *gl)
|
||||
{
|
||||
gl_shader_use(RARCH_CG_MENU_SHADER_INDEX);
|
||||
gl_set_shader_viewport(gl, RARCH_CG_MENU_SHADER_INDEX);
|
||||
|
||||
gl_shader_set_params(gl->win_width, gl->win_height, gl->win_width,
|
||||
gl->win_height, gl->win_width, gl->win_height, gl->frame_count,
|
||||
NULL, NULL, NULL, 0);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->menu_texture_id);
|
||||
|
||||
gl->coords.vertex = default_vertex_ptr;
|
||||
|
||||
gl_shader_set_coords(&gl->coords, &gl->mvp);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool gl_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
RARCH_PERFORMANCE_INIT(frame_run);
|
||||
@ -1143,9 +1118,9 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
|
||||
#endif
|
||||
gl->ctx_driver->swap_buffers();
|
||||
|
||||
#ifdef HAVE_CG_MENU
|
||||
if (gl->menu_render)
|
||||
gl_render_menu(gl);
|
||||
#ifdef HAVE_RMENU
|
||||
if (gl->draw_rmenu)
|
||||
gl->ctx_driver->rmenu_frame(gl);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
@ -1311,7 +1286,7 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
gl->full_y = gl->win_height;
|
||||
}
|
||||
|
||||
#if defined(HAVE_CG_MENU)
|
||||
#if defined(HAVE_RMENU) && defined(HAVE_CG)
|
||||
RARCH_LOG("Initializing menu shader ...\n");
|
||||
gl_cg_set_menu_shader(default_paths.menu_shader_file);
|
||||
#endif
|
||||
@ -1520,6 +1495,19 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
|
||||
}
|
||||
#endif
|
||||
|
||||
static void gl_init_menu(void *data)
|
||||
{
|
||||
gl_t *gl = (gl_t*)data;
|
||||
|
||||
#ifdef HAVE_RMENU
|
||||
RARCH_LOG("Initializing menu shader...\n");
|
||||
if (gl->ctx_driver->rmenu_init)
|
||||
gl->ctx_driver->rmenu_init();
|
||||
#else
|
||||
(void)gl;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef RARCH_CONSOLE
|
||||
static void gl_start(void)
|
||||
{
|
||||
@ -1542,8 +1530,8 @@ static void gl_start(void)
|
||||
|
||||
gl->ctx_driver->set_fbo(g_settings.video.fbo.enable);
|
||||
gl->ctx_driver->get_available_resolutions();
|
||||
if (gl->ctx_driver->menu_init)
|
||||
gl->ctx_driver->menu_init();
|
||||
|
||||
gl_init_menu(gl);
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// FBO mode has to be enabled once even if FBO mode has to be
|
||||
@ -1574,8 +1562,8 @@ static void gl_restart(void)
|
||||
#ifdef RARCH_CONSOLE
|
||||
bool should_block_swap = gl->block_swap;
|
||||
#endif
|
||||
#ifdef HAVE_CG_MENU
|
||||
bool should_menu_render = gl->menu_render;
|
||||
#ifdef HAVE_RMENU
|
||||
bool should_draw_rmenu = gl->draw_rmenu;
|
||||
#endif
|
||||
|
||||
gl_stop();
|
||||
@ -1584,8 +1572,8 @@ static void gl_restart(void)
|
||||
#endif
|
||||
gl_start();
|
||||
|
||||
#ifdef HAVE_CG_MENU
|
||||
gl->menu_render = should_menu_render;
|
||||
#ifdef HAVE_RMENU
|
||||
gl->draw_rmenu = should_draw_rmenu;
|
||||
#endif
|
||||
|
||||
gl->frame_count = 0;
|
||||
|
@ -233,9 +233,8 @@ typedef struct gl
|
||||
#ifdef RARCH_CONSOLE
|
||||
bool block_swap;
|
||||
#endif
|
||||
#ifdef HAVE_CG_MENU
|
||||
bool menu_render;
|
||||
GLuint menu_texture_id;
|
||||
#ifdef HAVE_RMENU
|
||||
bool draw_rmenu;
|
||||
#endif
|
||||
|
||||
bool egl_images;
|
||||
|
Loading…
Reference in New Issue
Block a user