mirror of
https://github.com/libretro/RetroArch.git
synced 2025-02-08 18:36:28 +00:00
(Menu) Refactor menu code - change namespace of functions
(PS3 Menu) Add PAL60 mode
This commit is contained in:
parent
469671af57
commit
9d4d6fe23d
@ -36,13 +36,9 @@ rgui_handle_t *rgui;
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const menu_ctx_driver_t *menu_ctx;
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//forward decl
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static int rgui_iterate(void *data, unsigned action);
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static int menu_iterate_func(void *data, unsigned action);
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#if defined(HAVE_RGUI)
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#define menu_iterate_func(a, b) rgui_iterate(a, b)
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#elif defined(HAVE_RMENU)
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#define menu_iterate_func(a, b) rgui_iterate(a, b)
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#elif defined(HAVE_RMENU_XUI)
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#if defined(HAVE_RMENU_XUI)
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#define menu_iterate_func(a, b) rmenu_xui_iterate(a, b)
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#endif
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@ -509,7 +505,7 @@ void menu_ticker_line(char *buf, size_t len, unsigned index, const char *str, bo
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}
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#if defined(HAVE_RMENU) || defined(HAVE_RGUI) || defined(HAVE_RMENU_XUI)
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static uint64_t rgui_input(void)
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static uint64_t menu_input(void)
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{
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unsigned i;
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uint64_t input_state = 0;
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@ -543,7 +539,7 @@ static uint64_t rgui_input(void)
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// This only makes sense for PC so far.
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// Consoles use set_keybind callbacks instead.
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static int rgui_custom_bind_iterate(rgui_handle_t *rgui, unsigned action)
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static int menu_custom_bind_iterate(rgui_handle_t *rgui, unsigned action)
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{
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(void)action; // Have to ignore action here. Only bind that should work here is Quit RetroArch or something like that.
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@ -575,7 +571,7 @@ static int rgui_custom_bind_iterate(rgui_handle_t *rgui, unsigned action)
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return 0;
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}
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static int rgui_start_screen_iterate(rgui_handle_t *rgui, unsigned action)
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static int menu_start_screen_iterate(rgui_handle_t *rgui, unsigned action)
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{
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if (menu_ctx && menu_ctx->render)
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menu_ctx->render(rgui);
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@ -642,7 +638,7 @@ static int rgui_start_screen_iterate(rgui_handle_t *rgui, unsigned action)
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return 0;
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}
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static int rgui_viewport_iterate(rgui_handle_t *rgui, unsigned action)
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static int menu_viewport_iterate(rgui_handle_t *rgui, unsigned action)
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{
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rarch_viewport_t *custom = &g_extern.console.screen.viewports.custom_vp;
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@ -814,7 +810,7 @@ static int rgui_viewport_iterate(rgui_handle_t *rgui, unsigned action)
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return 0;
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}
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static int rgui_settings_iterate(rgui_handle_t *rgui, unsigned action)
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static int menu_settings_iterate(rgui_handle_t *rgui, unsigned action)
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{
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rgui->frame_buf_pitch = rgui->width * 2;
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unsigned type = 0;
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@ -969,7 +965,7 @@ static int rgui_settings_iterate(rgui_handle_t *rgui, unsigned action)
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return 0;
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}
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static inline void rgui_descend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
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static inline void menu_descend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
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{
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if (!rgui->scroll_indices_size)
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return;
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@ -982,7 +978,7 @@ static inline void rgui_descend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
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*ptr_out = rgui->scroll_indices[i - 1];
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}
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static inline void rgui_ascend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
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static inline void menu_ascend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
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{
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if (!rgui->scroll_indices_size)
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return;
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@ -995,7 +991,7 @@ static inline void rgui_ascend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
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*ptr_out = rgui->scroll_indices[i + 1];
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}
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static void rgui_flush_menu_stack_type(rgui_handle_t *rgui, unsigned final_type)
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static void menu_flush_stack_type(rgui_handle_t *rgui, unsigned final_type)
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{
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unsigned type;
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type = 0;
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@ -1008,7 +1004,7 @@ static void rgui_flush_menu_stack_type(rgui_handle_t *rgui, unsigned final_type)
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}
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}
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static int rgui_iterate(void *data, unsigned action)
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static int menu_iterate_func(void *data, unsigned action)
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{
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rgui_handle_t *rgui = (rgui_handle_t*)data;
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@ -1021,13 +1017,13 @@ static int rgui_iterate(void *data, unsigned action)
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menu_ctx->set_texture(rgui, false);
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if (menu_type == RGUI_START_SCREEN)
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return rgui_start_screen_iterate(rgui, action);
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return menu_start_screen_iterate(rgui, action);
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else if (menu_type_is(menu_type) == RGUI_SETTINGS)
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return rgui_settings_iterate(rgui, action);
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return menu_settings_iterate(rgui, action);
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else if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
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return rgui_viewport_iterate(rgui, action);
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return menu_viewport_iterate(rgui, action);
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else if (menu_type == RGUI_SETTINGS_CUSTOM_BIND)
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return rgui_custom_bind_iterate(rgui, action);
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return menu_custom_bind_iterate(rgui, action);
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if (rgui->need_refresh && action != RGUI_ACTION_MESSAGE)
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action = RGUI_ACTION_NOOP;
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@ -1066,10 +1062,10 @@ static int rgui_iterate(void *data, unsigned action)
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break;
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case RGUI_ACTION_SCROLL_UP:
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rgui_descend_alphabet(rgui, &rgui->selection_ptr);
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menu_descend_alphabet(rgui, &rgui->selection_ptr);
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break;
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case RGUI_ACTION_SCROLL_DOWN:
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rgui_ascend_alphabet(rgui, &rgui->selection_ptr);
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menu_ascend_alphabet(rgui, &rgui->selection_ptr);
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break;
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case RGUI_ACTION_CANCEL:
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@ -1125,7 +1121,7 @@ static int rgui_iterate(void *data, unsigned action)
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}
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// Pop stack until we hit shader manager again.
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_SHADER_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_SHADER_OPTIONS);
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}
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else
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#endif
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@ -1146,7 +1142,7 @@ static int rgui_iterate(void *data, unsigned action)
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#endif
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rgui->msg_force = true;
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ret = -1;
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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}
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else if (menu_type == RGUI_SETTINGS_CORE)
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{
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@ -1181,13 +1177,13 @@ static int rgui_iterate(void *data, unsigned action)
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ret = -1;
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#endif
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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}
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else if (menu_type == RGUI_SETTINGS_CONFIG)
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{
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char config[PATH_MAX];
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fill_pathname_join(config, dir, path, sizeof(config));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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rgui->msg_force = true;
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if (menu_replace_config(config))
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{
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@ -1206,7 +1202,7 @@ static int rgui_iterate(void *data, unsigned action)
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if (!driver.overlay)
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RARCH_ERR("Failed to load overlay.\n");
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_INPUT_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_INPUT_OPTIONS);
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}
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#endif
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else if (menu_type == RGUI_SETTINGS_DISK_APPEND)
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@ -1217,73 +1213,73 @@ static int rgui_iterate(void *data, unsigned action)
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g_extern.lifecycle_state |= 1ULL << MODE_GAME;
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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ret = -1;
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}
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else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
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{
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load_menu_game_history(rgui->selection_ptr);
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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ret = -1;
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}
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else if (menu_type == RGUI_BROWSER_DIR_PATH)
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{
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strlcpy(g_settings.rgui_browser_directory, dir, sizeof(g_settings.rgui_browser_directory));
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strlcpy(rgui->base_path, dir, sizeof(rgui->base_path));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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#ifdef HAVE_SCREENSHOTS
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else if (menu_type == RGUI_SCREENSHOT_DIR_PATH)
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{
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strlcpy(g_settings.screenshot_directory, dir, sizeof(g_settings.screenshot_directory));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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#endif
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else if (menu_type == RGUI_SAVEFILE_DIR_PATH)
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{
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strlcpy(g_extern.savefile_dir, dir, sizeof(g_extern.savefile_dir));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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#ifdef HAVE_OVERLAY
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else if (menu_type == RGUI_OVERLAY_DIR_PATH)
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{
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strlcpy(g_extern.overlay_dir, dir, sizeof(g_extern.overlay_dir));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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#endif
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else if (menu_type == RGUI_SAVESTATE_DIR_PATH)
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{
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strlcpy(g_extern.savestate_dir, dir, sizeof(g_extern.savestate_dir));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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#ifdef HAVE_DYNAMIC
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else if (menu_type == RGUI_LIBRETRO_DIR_PATH)
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{
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strlcpy(rgui->libretro_dir, dir, sizeof(rgui->libretro_dir));
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menu_init_core_info(rgui);
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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else if (menu_type == RGUI_CONFIG_DIR_PATH)
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{
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strlcpy(g_settings.rgui_config_directory, dir, sizeof(g_settings.rgui_config_directory));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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#endif
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else if (menu_type == RGUI_LIBRETRO_INFO_DIR_PATH)
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{
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strlcpy(g_settings.libretro_info_path, dir, sizeof(g_settings.libretro_info_path));
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menu_init_core_info(rgui);
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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else if (menu_type == RGUI_SHADER_DIR_PATH)
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{
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strlcpy(g_settings.video.shader_dir, dir, sizeof(g_settings.video.shader_dir));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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else if (menu_type == RGUI_SYSTEM_DIR_PATH)
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{
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strlcpy(g_settings.system_directory, dir, sizeof(g_settings.system_directory));
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
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}
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else
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{
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@ -1311,7 +1307,7 @@ static int rgui_iterate(void *data, unsigned action)
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rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)g_extern.fullpath);
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#endif
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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rgui->msg_force = true;
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ret = -1;
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}
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@ -1327,7 +1323,7 @@ static int rgui_iterate(void *data, unsigned action)
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fill_pathname_join(g_extern.fullpath, dir, path, sizeof(g_extern.fullpath));
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g_extern.lifecycle_state |= (1ULL << MODE_LOAD_GAME);
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rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
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menu_flush_stack_type(rgui, RGUI_SETTINGS);
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rgui->msg_force = true;
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ret = -1;
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}
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@ -1399,7 +1395,7 @@ bool menu_iterate(void)
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goto deinit;
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}
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input_state = rgui_input();
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input_state = menu_input();
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if (rgui->do_held)
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{
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@ -1733,7 +1729,7 @@ void menu_key_event(bool down, unsigned keycode, uint32_t character, uint16_t ke
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(void)key_modifiers;
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}
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static inline int rgui_list_get_first_char(rgui_list_t *buf, unsigned offset)
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static inline int menu_list_get_first_char(rgui_list_t *buf, unsigned offset)
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{
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const char *path = NULL;
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rgui_list_get_alt_at_offset(buf, offset, &path);
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@ -1747,7 +1743,7 @@ static inline int rgui_list_get_first_char(rgui_list_t *buf, unsigned offset)
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return ret;
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}
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static inline bool rgui_list_elem_is_dir(rgui_list_t *buf, unsigned offset)
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static inline bool menu_list_elem_is_dir(rgui_list_t *buf, unsigned offset)
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{
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const char *path = NULL;
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unsigned type = 0;
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@ -1755,7 +1751,7 @@ static inline bool rgui_list_elem_is_dir(rgui_list_t *buf, unsigned offset)
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return type != RGUI_FILE_PLAIN;
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}
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static void rgui_build_scroll_indices(rgui_handle_t *rgui, rgui_list_t *buf)
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static void menu_build_scroll_indices(rgui_handle_t *rgui, rgui_list_t *buf)
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{
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size_t i;
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int current;
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@ -1767,16 +1763,16 @@ static void rgui_build_scroll_indices(rgui_handle_t *rgui, rgui_list_t *buf)
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rgui->scroll_indices[rgui->scroll_indices_size++] = 0;
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current = rgui_list_get_first_char(buf, 0);
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current_is_dir = rgui_list_elem_is_dir(buf, 0);
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current = menu_list_get_first_char(buf, 0);
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current_is_dir = menu_list_elem_is_dir(buf, 0);
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for (i = 1; i < buf->size; i++)
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{
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int first;
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bool is_dir;
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first = rgui_list_get_first_char(buf, i);
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is_dir = rgui_list_elem_is_dir(buf, i);
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first = menu_list_get_first_char(buf, i);
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is_dir = menu_list_elem_is_dir(buf, i);
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if ((current_is_dir && !is_dir) || (first > current))
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rgui->scroll_indices[rgui->scroll_indices_size++] = i;
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@ -1829,9 +1825,12 @@ void menu_populate_entries(void *data, unsigned menu_type)
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#ifdef HAVE_SHADER_MANAGER
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rgui_list_push(rgui->selection_buf, "Shader Options", RGUI_SETTINGS_SHADER_OPTIONS, 0);
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#endif
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#ifdef GEKKO
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#if defined(GEKKO) || defined(__CELLOS_LV2__)
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rgui_list_push(rgui->selection_buf, "Screen Resolution", RGUI_SETTINGS_VIDEO_RESOLUTION, 0);
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#endif
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#if defined(__CELLOS_LV2__)
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rgui_list_push(rgui->selection_buf, "PAL60 Mode", RGUI_SETTINGS_VIDEO_PAL60, 0);
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#endif
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#ifndef HAVE_SHADER_MANAGER
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rgui_list_push(rgui->selection_buf, "Default Filter", RGUI_SETTINGS_VIDEO_FILTER, 0);
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#endif
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@ -2204,7 +2203,7 @@ void menu_parse_and_resolve(void *data, unsigned menu_type)
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rgui->scroll_indices_size = 0;
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if (menu_type != RGUI_SETTINGS_OPEN_HISTORY)
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rgui_build_scroll_indices(rgui, rgui->selection_buf);
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menu_build_scroll_indices(rgui, rgui->selection_buf);
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// Before a refresh, we could have deleted a file on disk, causing
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// selection_ptr to suddendly be out of range. Ensure it doesn't overflow.
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@ -65,6 +65,7 @@ typedef enum
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RGUI_SETTINGS_VIDEO_OPTIONS,
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RGUI_SETTINGS_VIDEO_OPTIONS_FIRST,
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RGUI_SETTINGS_VIDEO_RESOLUTION,
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RGUI_SETTINGS_VIDEO_PAL60,
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RGUI_SETTINGS_VIDEO_FILTER,
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RGUI_SETTINGS_VIDEO_SOFT_FILTER,
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RGUI_SETTINGS_VIDEO_GAMMA,
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@ -953,6 +953,34 @@ int menu_set_settings(void *data, unsigned setting, unsigned action)
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#endif
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}
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break;
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case RGUI_SETTINGS_VIDEO_PAL60:
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switch (action)
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{
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case RGUI_ACTION_LEFT:
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case RGUI_ACTION_RIGHT:
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case RGUI_ACTION_OK:
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if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_ENABLE))
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{
|
||||
if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
|
||||
g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
|
||||
else
|
||||
g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
|
||||
|
||||
driver.video->restart();
|
||||
rgui_init_textures(rgui);
|
||||
}
|
||||
break;
|
||||
case RGUI_ACTION_START:
|
||||
if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_ENABLE))
|
||||
{
|
||||
g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
|
||||
|
||||
driver.video->restart();
|
||||
rgui_init_textures(rgui);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
#ifdef HW_RVL
|
||||
case RGUI_SETTINGS_VIDEO_SOFT_FILTER:
|
||||
@ -1363,6 +1391,12 @@ void menu_set_settings_label(char *type_str, size_t type_str_size, unsigned *w,
|
||||
snprintf(type_str, type_str_size, "%dx%d", width, height);
|
||||
}
|
||||
break;
|
||||
case RGUI_SETTINGS_VIDEO_PAL60:
|
||||
if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
|
||||
strlcpy(type_str, "ON", sizeof(type_str));
|
||||
else
|
||||
strlcpy(type_str, "OFF", sizeof(type_str));
|
||||
break;
|
||||
#endif
|
||||
case RGUI_FILE_PLAIN:
|
||||
strlcpy(type_str, "(FILE)", type_str_size);
|
||||
|
@ -1347,13 +1347,9 @@ static int set_setting_action(void *data, uint8_t menu_type, unsigned switchvalu
|
||||
if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_ENABLE))
|
||||
{
|
||||
if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
|
||||
{
|
||||
g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
|
||||
}
|
||||
|
||||
driver.video->restart();
|
||||
rgui_init_textures(rgui);
|
||||
|
Loading…
x
Reference in New Issue
Block a user