(Menu/Shaders) Move all shader manager code to frontend/menu/menu_shader

This commit is contained in:
twinaphex 2014-09-24 07:56:47 +02:00
parent 93fbb44402
commit 9d94513dc4
15 changed files with 993 additions and 938 deletions

View File

@ -270,6 +270,7 @@ ifeq ($(HAVE_MENU_COMMON), 1)
frontend/menu/menu_common.o \
frontend/menu/menu_navigation.o \
frontend/menu/menu_action.o \
frontend/menu/menu_shader.o \
frontend/menu/menu_entries.o
endif

View File

@ -8,14 +8,6 @@ extern "C" {
typedef struct menu_ctx_driver_backend
{
int (*iterate)(unsigned);
void (*shader_manager_init)(menu_handle_t *);
void (*shader_manager_get_str)(struct gfx_shader *, char *,
size_t, const char *, const char *, unsigned);
void (*shader_manager_set_preset)(struct gfx_shader *,
unsigned, const char*);
void (*shader_manager_save_preset)(const char *, bool);
unsigned (*shader_manager_get_type)(const struct gfx_shader *);
int (*shader_manager_setting_toggle)(unsigned, const char *, unsigned);
unsigned (*type_is)(const char *, unsigned);
void (*setting_set_label)(char *, size_t, unsigned *,
unsigned, const char *, const char *, unsigned);

View File

@ -28,7 +28,6 @@
#include "../menu_input_line_cb.h"
#include "../../../gfx/gfx_common.h"
#include "../../../gfx/shader_common.h"
#include "../../../driver.h"
#include "../../../file_ext.h"
#include "../../../input/input_common.h"
@ -39,22 +38,15 @@
#define HAVE_SHADER_MANAGER
#endif
#include "../menu_shader.h"
#ifdef GEKKO
extern unsigned menu_gx_resolutions[GX_RESOLUTIONS_LAST][2];
extern unsigned menu_current_gx_resolution;
#endif
// FIXME: Ugly hack, nees to be refactored badly
static size_t hack_shader_pass = 0;
static void *get_last_setting(const file_list_t *list, int index,
rarch_setting_t *settings)
{
if (settings)
return (rarch_setting_t*)setting_data_find_setting(settings,
list->list[index].label);
return NULL;
}
size_t hack_shader_pass = 0;
static int menu_message_toggle(unsigned action)
{
@ -76,6 +68,7 @@ static int menu_info_screen_iterate(unsigned action)
unsigned info_type = 0;
rarch_setting_t *current_setting = NULL;
rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list();
file_list_t *list = (file_list_t*)driver.menu->selection_buf;
if (!driver.menu || !setting_data)
return 0;
@ -83,15 +76,15 @@ static int menu_info_screen_iterate(unsigned action)
if (driver.video_data && driver.menu_ctx && driver.menu_ctx->render)
driver.menu_ctx->render();
current_setting = (rarch_setting_t*)get_last_setting(
driver.menu->selection_buf,
current_setting = (rarch_setting_t*)menu_entries_get_last_setting(
list->list[driver.menu->selection_ptr].label,
driver.menu->selection_ptr,
setting_data_get_list());
if (current_setting)
strlcpy(needle, current_setting->name, sizeof(needle));
else if ((current_setting = (rarch_setting_t*)get_last_setting(
driver.menu->selection_buf,
else if ((current_setting = (rarch_setting_t*)menu_entries_get_last_setting(
list->list[driver.menu->selection_ptr].label,
driver.menu->selection_ptr,
setting_data_get_mainmenu(true))))
{
@ -191,857 +184,6 @@ static int menu_start_screen_iterate(unsigned action)
return 0;
}
static int menu_common_setting_set_current_path_selection(
rarch_setting_t *setting, const char *start_path,
const char *label, unsigned type,
unsigned action)
{
switch (action)
{
case MENU_ACTION_OK:
menu_entries_push(driver.menu->menu_stack,
start_path, label, type,
driver.menu->selection_ptr);
if (setting->cmd_trigger.idx != RARCH_CMD_NONE)
setting->cmd_trigger.triggered = true;
break;
case MENU_ACTION_START:
*setting->value.string = '\0';
break;
}
return menu_action_setting_apply(setting);
}
static int handle_setting(rarch_setting_t *setting,
unsigned id, const char *label, unsigned action)
{
if (setting->type == ST_BOOL)
return menu_action_setting_boolean(setting, action);
if (setting->type == ST_UINT)
return menu_action_setting_unsigned_integer(setting, id, action);
if (setting->type == ST_FLOAT)
return menu_action_setting_fraction(setting, action);
if (setting->type == ST_PATH)
return menu_common_setting_set_current_path_selection(setting,
setting->default_value.string, setting->name, id, action);
if (setting->type == ST_DIR)
{
if (action == MENU_ACTION_START)
{
*setting->value.string = '\0';
return menu_action_setting_apply(setting);
}
return 0;
}
if (setting->type == ST_STRING)
{
if (
(setting->flags & SD_FLAG_ALLOW_INPUT) ||
id == MENU_FILE_LINEFEED_SWITCH)
{
if (action == MENU_ACTION_OK)
menu_key_start_line(driver.menu, setting->short_description,
setting->name, st_string_callback);
else if (action == MENU_ACTION_START)
*setting->value.string = '\0';
}
else
menu_action_setting_driver(setting, action);
}
return 0;
}
static int menu_setting_set(unsigned id, const char *label,
unsigned action)
{
unsigned port = driver.menu->current_pad;
rarch_setting_t *setting = (rarch_setting_t*)get_last_setting(
driver.menu->selection_buf, driver.menu->selection_ptr,
setting_data_get_list()
);
if (setting)
return handle_setting(setting, id, label, action);
else
{
setting = (rarch_setting_t*)get_last_setting(
driver.menu->selection_buf, driver.menu->selection_ptr,
setting_data_get_mainmenu(true)
);
if (setting)
{
if (!strcmp(setting->name, "disk_index"))
{
int step = 0;
if (action == MENU_ACTION_RIGHT || action == MENU_ACTION_OK)
step = 1;
else if (action == MENU_ACTION_LEFT)
step = -1;
if (step)
{
const struct retro_disk_control_callback *control =
(const struct retro_disk_control_callback*)
&g_extern.system.disk_control;
unsigned num_disks = control->get_num_images();
unsigned current = control->get_image_index();
unsigned next_index = (current + num_disks + 1 + step)
% (num_disks + 1);
rarch_disk_control_set_eject(true, false);
rarch_disk_control_set_index(next_index);
rarch_disk_control_set_eject(false, false);
}
}
return handle_setting(setting, id, label, action);
}
else if (!strcmp(label, "video_shader_num_passes"))
{
#ifdef HAVE_SHADER_MANAGER
struct gfx_shader *shader = (struct gfx_shader*)
driver.menu->shader;
switch (action)
{
case MENU_ACTION_START:
if (shader && shader->passes)
shader->passes = 0;
driver.menu->need_refresh = true;
break;
case MENU_ACTION_LEFT:
if (shader && shader->passes)
shader->passes--;
driver.menu->need_refresh = true;
break;
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
if (shader && (shader->passes < GFX_MAX_SHADERS))
shader->passes++;
driver.menu->need_refresh = true;
break;
default:
break;
}
if (driver.menu->need_refresh)
gfx_shader_resolve_parameters(NULL, driver.menu->shader);
#endif
}
else if (!strcmp(label, "input_bind_device_id"))
{
int *p = &g_settings.input.joypad_map[port];
if (action == MENU_ACTION_START)
*p = port;
else if (action == MENU_ACTION_LEFT)
(*p)--;
else if (action == MENU_ACTION_RIGHT)
(*p)++;
if (*p < -1)
*p = -1;
else if (*p >= MAX_PLAYERS)
*p = MAX_PLAYERS - 1;
}
else if (!strcmp(label, "input_bind_device_type"))
{
unsigned current_device, current_index, i, devices[128];
const struct retro_controller_info *desc;
unsigned types = 0;
devices[types++] = RETRO_DEVICE_NONE;
devices[types++] = RETRO_DEVICE_JOYPAD;
/* Only push RETRO_DEVICE_ANALOG as default if we use an
* older core which doesn't use SET_CONTROLLER_INFO. */
if (!g_extern.system.num_ports)
devices[types++] = RETRO_DEVICE_ANALOG;
desc = port < g_extern.system.num_ports ?
&g_extern.system.ports[port] : NULL;
if (desc)
{
for (i = 0; i < desc->num_types; i++)
{
unsigned id = desc->types[i].id;
if (types < ARRAY_SIZE(devices) &&
id != RETRO_DEVICE_NONE &&
id != RETRO_DEVICE_JOYPAD)
devices[types++] = id;
}
}
current_device = g_settings.input.libretro_device[port];
current_index = 0;
for (i = 0; i < types; i++)
{
if (current_device == devices[i])
{
current_index = i;
break;
}
}
bool updated = true;
switch (action)
{
case MENU_ACTION_START:
current_device = RETRO_DEVICE_JOYPAD;
break;
case MENU_ACTION_LEFT:
current_device = devices
[(current_index + types - 1) % types];
break;
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
current_device = devices
[(current_index + 1) % types];
break;
default:
updated = false;
}
if (updated)
{
g_settings.input.libretro_device[port] = current_device;
pretro_set_controller_port_device(port, current_device);
}
}
else if (!strcmp(label, "input_bind_player_no"))
{
if (action == MENU_ACTION_START)
driver.menu->current_pad = 0;
else if (action == MENU_ACTION_LEFT)
{
if (driver.menu->current_pad != 0)
driver.menu->current_pad--;
}
else if (action == MENU_ACTION_RIGHT)
{
if (driver.menu->current_pad < MAX_PLAYERS - 1)
driver.menu->current_pad++;
}
if (port != driver.menu->current_pad)
driver.menu->need_refresh = true;
port = driver.menu->current_pad;
}
else if (!strcmp(label, "input_bind_analog_dpad_mode"))
{
switch (action)
{
case MENU_ACTION_START:
g_settings.input.analog_dpad_mode[port] = 0;
break;
case MENU_ACTION_OK:
case MENU_ACTION_RIGHT:
g_settings.input.analog_dpad_mode[port] =
(g_settings.input.analog_dpad_mode[port] + 1)
% ANALOG_DPAD_LAST;
break;
case MENU_ACTION_LEFT:
g_settings.input.analog_dpad_mode[port] =
(g_settings.input.analog_dpad_mode
[port] + ANALOG_DPAD_LAST - 1) % ANALOG_DPAD_LAST;
break;
default:
break;
}
}
else
{
switch (id)
{
case MENU_SETTINGS_CUSTOM_BIND_MODE:
if (action == MENU_ACTION_LEFT || action == MENU_ACTION_RIGHT)
driver.menu->bind_mode_keyboard =
!driver.menu->bind_mode_keyboard;
break;
#if defined(GEKKO)
case MENU_SETTINGS_VIDEO_RESOLUTION:
if (action == MENU_ACTION_LEFT)
{
if (menu_current_gx_resolution > 0)
menu_current_gx_resolution--;
}
else if (action == MENU_ACTION_RIGHT)
{
if (menu_current_gx_resolution < GX_RESOLUTIONS_LAST - 1)
{
#ifdef HW_RVL
if ((menu_current_gx_resolution + 1) > GX_RESOLUTIONS_640_480)
if (CONF_GetVideo() != CONF_VIDEO_PAL)
return 0;
#endif
menu_current_gx_resolution++;
}
}
else if (action == MENU_ACTION_OK)
{
if (driver.video_data)
gx_set_video_mode(driver.video_data, menu_gx_resolutions
[menu_current_gx_resolution][0],
menu_gx_resolutions[menu_current_gx_resolution][1]);
}
break;
#elif defined(__CELLOS_LV2__)
case MENU_SETTINGS_VIDEO_RESOLUTION:
if (action == MENU_ACTION_LEFT)
{
if (g_extern.console.screen.resolutions.current.idx)
{
g_extern.console.screen.resolutions.current.idx--;
g_extern.console.screen.resolutions.current.id =
g_extern.console.screen.resolutions.list
[g_extern.console.screen.resolutions.current.idx];
}
}
else if (action == MENU_ACTION_RIGHT)
{
if (g_extern.console.screen.resolutions.current.idx + 1 <
g_extern.console.screen.resolutions.count)
{
g_extern.console.screen.resolutions.current.idx++;
g_extern.console.screen.resolutions.current.id =
g_extern.console.screen.resolutions.list
[g_extern.console.screen.resolutions.current.idx];
}
}
else if (action == MENU_ACTION_OK)
{
if (g_extern.console.screen.resolutions.list[
g_extern.console.screen.resolutions.current.idx] ==
CELL_VIDEO_OUT_RESOLUTION_576)
{
if (g_extern.console.screen.pal_enable)
g_extern.console.screen.pal60_enable = true;
}
else
{
g_extern.console.screen.pal_enable = false;
g_extern.console.screen.pal60_enable = false;
}
rarch_main_command(RARCH_CMD_REINIT);
}
#endif
break;
default:
break;
}
}
}
return 0;
}
static void menu_common_shader_manager_init(menu_handle_t *menu)
{
#ifdef HAVE_SHADER_MANAGER
char cgp_path[PATH_MAX];
config_file_t *conf = NULL;
const char *config_path = NULL;
struct gfx_shader *shader = (struct gfx_shader*)menu->shader;
if (*g_extern.core_specific_config_path
&& g_settings.core_specific_config)
config_path = g_extern.core_specific_config_path;
else if (*g_extern.config_path)
config_path = g_extern.config_path;
/* In a multi-config setting, we can't have
* conflicts on menu.cgp/menu.glslp. */
if (config_path)
{
fill_pathname_base(menu->default_glslp, config_path,
sizeof(menu->default_glslp));
path_remove_extension(menu->default_glslp);
strlcat(menu->default_glslp, ".glslp", sizeof(menu->default_glslp));
fill_pathname_base(menu->default_cgp, config_path,
sizeof(menu->default_cgp));
path_remove_extension(menu->default_cgp);
strlcat(menu->default_cgp, ".cgp", sizeof(menu->default_cgp));
}
else
{
strlcpy(menu->default_glslp, "menu.glslp", sizeof(menu->default_glslp));
strlcpy(menu->default_cgp, "menu.cgp", sizeof(menu->default_cgp));
}
const char *ext = path_get_extension(g_settings.video.shader_path);
if (strcmp(ext, "glslp") == 0 || strcmp(ext, "cgp") == 0)
{
conf = config_file_new(g_settings.video.shader_path);
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, shader))
{
gfx_shader_resolve_relative(shader, g_settings.video.shader_path);
gfx_shader_resolve_parameters(conf, shader);
}
config_file_free(conf);
}
}
else if (strcmp(ext, "glsl") == 0 || strcmp(ext, "cg") == 0)
{
strlcpy(shader->pass[0].source.path, g_settings.video.shader_path,
sizeof(shader->pass[0].source.path));
shader->passes = 1;
}
else
{
const char *shader_dir = *g_settings.video.shader_dir ?
g_settings.video.shader_dir : g_settings.system_directory;
fill_pathname_join(cgp_path, shader_dir, "menu.glslp", sizeof(cgp_path));
conf = config_file_new(cgp_path);
if (!conf)
{
fill_pathname_join(cgp_path, shader_dir, "menu.cgp", sizeof(cgp_path));
conf = config_file_new(cgp_path);
}
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, shader))
{
gfx_shader_resolve_relative(shader, cgp_path);
gfx_shader_resolve_parameters(conf, shader);
}
config_file_free(conf);
}
}
#endif
}
static void menu_common_shader_manager_set_preset(struct gfx_shader *shader,
unsigned type, const char *cgp_path)
{
#ifdef HAVE_SHADER_MANAGER
RARCH_LOG("Setting Menu shader: %s.\n", cgp_path ? cgp_path : "N/A (stock)");
g_settings.video.shader_enable = false;
if (driver.video->set_shader && driver.video->set_shader(driver.video_data,
(enum rarch_shader_type)type, cgp_path))
{
/* Makes sure that we use Menu CGP shader on driver reinit.
* Only do this when the cgp actually works to avoid potential errors. */
strlcpy(g_settings.video.shader_path, cgp_path ? cgp_path : "",
sizeof(g_settings.video.shader_path));
g_settings.video.shader_enable = true;
if (cgp_path && shader)
{
/* Load stored CGP into menu on success.
* Used when a preset is directly loaded.
* No point in updating when the CGP was
* created from the menu itself. */
config_file_t *conf = config_file_new(cgp_path);
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, shader))
{
gfx_shader_resolve_relative(shader, cgp_path);
gfx_shader_resolve_parameters(conf, shader);
}
config_file_free(conf);
}
driver.menu->need_refresh = true;
}
}
#endif
}
static void menu_common_shader_manager_get_str(struct gfx_shader *shader,
char *type_str, size_t type_str_size, const char *menu_label,
const char *label, unsigned type)
{
#ifdef HAVE_SHADER_MANAGER
*type_str = '\0';
if (!strcmp(label, "video_shader_num_passes"))
snprintf(type_str, type_str_size, "%u", shader->passes);
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{
/* menu->parameter_shader here. */
if (shader)
{
const struct gfx_shader_parameter *param =
(const struct gfx_shader_parameter*)&shader->parameters
[type - MENU_SETTINGS_SHADER_PARAMETER_0];
snprintf(type_str, type_str_size, "%.2f [%.2f %.2f]",
param->current, param->minimum, param->maximum);
}
}
else if (!strcmp(label, "video_shader_default_filter"))
snprintf(type_str, type_str_size, "%s",
g_settings.video.smooth ? "Linear" : "Nearest");
else if (!strcmp(label, "video_shader_pass"))
{
unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_0);
if (*shader->pass[pass].source.path)
fill_pathname_base(type_str,
shader->pass[pass].source.path, type_str_size);
else
strlcpy(type_str, "N/A", type_str_size);
}
else if (!strcmp(label, "video_shader_filter_pass"))
{
unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_FILTER_0);
static const char *modes[] = {
"Don't care",
"Linear",
"Nearest"
};
strlcpy(type_str, modes[shader->pass[pass].filter],
type_str_size);
}
else if (!strcmp(label, "video_shader_scale_pass"))
{
unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_SCALE_0);
unsigned scale = shader->pass[pass].fbo.scale_x;
if (!scale)
strlcpy(type_str, "Don't care", type_str_size);
else
snprintf(type_str, type_str_size, "%ux", scale);
}
#endif
}
static void menu_common_shader_manager_save_preset(
const char *basename, bool apply)
{
#ifdef HAVE_SHADER_MANAGER
char buffer[PATH_MAX], config_directory[PATH_MAX], cgp_path[PATH_MAX];
unsigned d, type = RARCH_SHADER_NONE;
config_file_t *conf = NULL;
bool ret = false;
if (!driver.menu)
{
RARCH_ERR("Cannot save shader preset, menu handle is not initialized.\n");
return;
}
if (driver.menu_ctx && driver.menu_ctx->backend
&& driver.menu_ctx->backend->shader_manager_get_type)
type = driver.menu_ctx->backend->shader_manager_get_type
(driver.menu->shader);
if (type == RARCH_SHADER_NONE)
return;
*config_directory = '\0';
if (basename)
{
strlcpy(buffer, basename, sizeof(buffer));
/* Append extension automatically as appropriate. */
if (!strstr(basename, ".cgp") && !strstr(basename, ".glslp"))
{
if (type == RARCH_SHADER_GLSL)
strlcat(buffer, ".glslp", sizeof(buffer));
else if (type == RARCH_SHADER_CG)
strlcat(buffer, ".cgp", sizeof(buffer));
}
}
else
{
const char *conf_path = (type == RARCH_SHADER_GLSL) ?
driver.menu->default_glslp : driver.menu->default_cgp;
strlcpy(buffer, conf_path, sizeof(buffer));
}
if (*g_extern.config_path)
fill_pathname_basedir(config_directory,
g_extern.config_path, sizeof(config_directory));
const char *dirs[] = {
g_settings.video.shader_dir,
g_settings.menu_config_directory,
config_directory,
};
if (!(conf = (config_file_t*)config_file_new(NULL)))
return;
gfx_shader_write_conf_cgp(conf, driver.menu->shader);
for (d = 0; d < ARRAY_SIZE(dirs); d++)
{
if (!*dirs[d])
continue;
fill_pathname_join(cgp_path, dirs[d], buffer, sizeof(cgp_path));
if (config_file_write(conf, cgp_path))
{
RARCH_LOG("Saved shader preset to %s.\n", cgp_path);
if (apply)
{
if (driver.menu_ctx && driver.menu_ctx->backend
&& driver.menu_ctx->backend->shader_manager_set_preset)
driver.menu_ctx->backend->shader_manager_set_preset(
NULL, type, cgp_path);
}
ret = true;
break;
}
else
RARCH_LOG("Failed writing shader preset to %s.\n", cgp_path);
}
config_file_free(conf);
if (!ret)
RARCH_ERR("Failed to save shader preset. Make sure config directory and/or shader dir are writable.\n");
#endif
}
static unsigned menu_common_shader_manager_get_type(
const struct gfx_shader *shader)
{
/* All shader types must be the same, or we cannot use it. */
unsigned i = 0, type = 0;
(void)i;
#ifdef HAVE_SHADER_MANAGER
if (!shader)
{
RARCH_ERR("Cannot get shader type, shader handle is not initialized.\n");
return RARCH_SHADER_NONE;
}
for (i = 0; i < shader->passes; i++)
{
enum rarch_shader_type pass_type = gfx_shader_parse_type(shader->pass[i].source.path,
RARCH_SHADER_NONE);
switch (pass_type)
{
case RARCH_SHADER_CG:
case RARCH_SHADER_GLSL:
if (type == RARCH_SHADER_NONE)
type = pass_type;
else if (type != pass_type)
return RARCH_SHADER_NONE;
break;
default:
return RARCH_SHADER_NONE;
}
}
#endif
return type;
}
static int menu_common_shader_manager_setting_toggle(
unsigned id, const char *label, unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
if (!driver.menu)
{
RARCH_ERR("Cannot toggle shader setting, menu handle is not initialized.\n");
return 0;
}
#if 0
RARCH_LOG("shader label: %s\n", label);
#endif
rarch_setting_t *current_setting = NULL;
rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list();
if (!strcmp(label, "video_shader_default_filter"))
{
if ((current_setting = setting_data_find_setting(
setting_data, "video_smooth")))
menu_action_setting_boolean(current_setting, action);
}
else if (id >= MENU_SETTINGS_SHADER_PARAMETER_0
&& id <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{
bool apply_changes = false;
struct gfx_shader *shader = NULL;
struct gfx_shader_parameter *param = NULL;
if (!(shader = (struct gfx_shader*)driver.menu->parameter_shader))
return 0;
if (!(param = &shader->parameters[id - MENU_SETTINGS_SHADER_PARAMETER_0]))
return 0;
switch (action)
{
case MENU_ACTION_START:
param->current = param->initial;
apply_changes = true;
break;
case MENU_ACTION_LEFT:
param->current -= param->step;
apply_changes = true;
break;
case MENU_ACTION_RIGHT:
param->current += param->step;
apply_changes = true;
break;
default:
break;
}
param->current = min(max(param->minimum, param->current), param->maximum);
if (apply_changes
&& !strcmp(label, "video_shader_parameters"))
rarch_main_command(RARCH_CMD_SHADERS_APPLY_CHANGES);
}
else if ((!strcmp(label, "video_shader_parameters") ||
!strcmp(label, "video_shader_preset_parameters"))
&& action == MENU_ACTION_OK)
menu_entries_push(driver.menu->menu_stack, "",
"video_shader_parameters", MENU_FILE_SWITCH, driver.menu->selection_ptr);
else if (!strcmp(label, "shader_apply_changes") ||
!strcmp(label, "video_shader_num_passes"))
menu_setting_set(id, label, action);
else if (!strcmp(label, "video_shader_preset"))
{
switch (action)
{
case MENU_ACTION_OK:
menu_entries_push(driver.menu->menu_stack,
g_settings.video.shader_dir,
"video_shader_preset",
id, driver.menu->selection_ptr);
break;
case MENU_ACTION_START:
break;
default:
break;
}
}
else if (!strcmp(label, "video_shader_pass"))
{
hack_shader_pass = id - MENU_SETTINGS_SHADER_PASS_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
struct gfx_shader_pass *shader_pass = NULL;
if (shader)
shader_pass = (struct gfx_shader_pass*)&shader->pass[hack_shader_pass];
switch (action)
{
case MENU_ACTION_OK:
menu_entries_push(driver.menu->menu_stack,
g_settings.video.shader_dir,
"video_shader_pass",
id, driver.menu->selection_ptr);
break;
case MENU_ACTION_START:
if (shader_pass)
*shader_pass->source.path = '\0';
break;
default:
break;
}
}
else if (!strcmp(label, "video_shader_filter_pass"))
{
unsigned pass = id - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
&shader->pass[pass];
switch (action)
{
case MENU_ACTION_START:
if (shader)
shader->pass[pass].filter = RARCH_FILTER_UNSPEC;
break;
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
{
unsigned delta = (action == MENU_ACTION_LEFT) ? 2 : 1;
if (shader_pass)
shader_pass->filter = ((shader_pass->filter + delta) % 3);
break;
}
default:
break;
}
}
else if (!strcmp(label, "video_shader_scale_pass"))
{
unsigned pass = id - MENU_SETTINGS_SHADER_PASS_SCALE_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
&shader->pass[pass];
switch (action)
{
case MENU_ACTION_START:
if (shader)
{
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = 0;
shader_pass->fbo.valid = false;
}
break;
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
{
unsigned current_scale = shader_pass->fbo.scale_x;
unsigned delta = action == MENU_ACTION_LEFT ? 5 : 1;
current_scale = (current_scale + delta) % 6;
if (shader_pass)
{
shader_pass->fbo.valid = current_scale;
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale;
}
break;
}
default:
break;
}
}
#endif
return 0;
}
static int menu_setting_ok_toggle(unsigned type,
const char *dir, const char *label,
unsigned action)
@ -1233,12 +375,7 @@ static int menu_setting_toggle(unsigned type,
!strcmp(label, "video_shader_parameters") ||
!strcmp(label, "video_shader_preset_parameters")
)
{
if (driver.menu_ctx && driver.menu_ctx->backend
&& driver.menu_ctx->backend->shader_manager_setting_toggle)
return driver.menu_ctx->backend->shader_manager_setting_toggle(
type, label, action);
}
return menu_shader_manager_setting_toggle(type, label, action);
else if ((type >= MENU_SETTINGS_CORE_OPTION_START))
return menu_common_core_setting_toggle(type, action);
else if (type >= MENU_SETTINGS_PERF_COUNTERS_BEGIN &&
@ -1256,7 +393,7 @@ static int menu_setting_toggle(unsigned type,
type - MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN);
}
else if (driver.menu_ctx && driver.menu_ctx->backend)
return menu_setting_set(type, label, action);
return menu_action_setting_set(type, label, action);
return 0;
}
@ -1756,12 +893,9 @@ static int menu_action_ok(const char *menu_path,
{
char shader_path[PATH_MAX];
fill_pathname_join(shader_path, menu_path, path, sizeof(shader_path));
if (driver.menu_ctx && driver.menu_ctx->backend &&
driver.menu_ctx->backend->shader_manager_set_preset)
driver.menu_ctx->backend->shader_manager_set_preset(
driver.menu->shader,
gfx_shader_parse_type(shader_path, RARCH_SHADER_NONE),
shader_path);
menu_shader_manager_set_preset(driver.menu->shader,
gfx_shader_parse_type(shader_path, RARCH_SHADER_NONE),
shader_path);
menu_flush_stack_label(driver.menu->menu_stack, "Shader Options");
}
#endif
@ -2000,12 +1134,6 @@ static void menu_common_setting_set_label(char *type_str,
menu_ctx_driver_backend_t menu_ctx_backend_common = {
menu_common_iterate,
menu_common_shader_manager_init,
menu_common_shader_manager_get_str,
menu_common_shader_manager_set_preset,
menu_common_shader_manager_save_preset,
menu_common_shader_manager_get_type,
menu_common_shader_manager_setting_toggle,
menu_common_type_is,
menu_common_setting_set_label,
"menu_common",

View File

@ -20,10 +20,6 @@
#include "../menu_common.h"
#include "../../../settings_data.h"
#ifndef GFX_MAX_PARAMETERS
#define GFX_MAX_PARAMETERS 64
#endif
#ifndef MAX_COUNTERS
#define MAX_COUNTERS 64
#endif

View File

@ -542,14 +542,6 @@ static int menu_lakka_iterate(unsigned action)
menu_ctx_driver_backend_t menu_ctx_backend_lakka = {
menu_lakka_iterate,
//#ifndef HAVE_SHADER_MANAGER
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
//#endif
NULL,
NULL,
"menu_lakka",

View File

@ -17,6 +17,8 @@
#include "menu_common.h"
#include "menu_input_line_cb.h"
#include "menu_action.h"
#include "menu_entries.h"
#include "menu_shader.h"
int menu_action_setting_apply(rarch_setting_t *setting)
{
@ -259,13 +261,7 @@ int menu_action_set_current_string_based_on_label(
const char *label, const char *str)
{
if (!strcmp(label, "video_shader_preset_save_as"))
{
#ifdef HAVE_SHADER_MANAGER
if (driver.menu_ctx && driver.menu_ctx->backend
&& driver.menu_ctx->backend->shader_manager_save_preset)
driver.menu_ctx->backend->shader_manager_save_preset(str, false);
#endif
}
menu_shader_manager_save_preset(str, false);
return 0;
}
@ -277,3 +273,310 @@ int menu_action_setting_set_current_string_path(
return menu_action_setting_apply(setting);
}
int menu_action_handle_setting(rarch_setting_t *setting,
unsigned id, const char *label, unsigned action)
{
if (setting->type == ST_BOOL)
return menu_action_setting_boolean(setting, action);
if (setting->type == ST_UINT)
return menu_action_setting_unsigned_integer(setting, id, action);
if (setting->type == ST_FLOAT)
return menu_action_setting_fraction(setting, action);
if (setting->type == ST_PATH)
return menu_entries_set_current_path_selection(setting,
setting->default_value.string, setting->name, id, action);
if (setting->type == ST_DIR)
{
if (action == MENU_ACTION_START)
{
*setting->value.string = '\0';
return menu_action_setting_apply(setting);
}
return 0;
}
if (setting->type == ST_STRING)
{
if (
(setting->flags & SD_FLAG_ALLOW_INPUT) ||
id == MENU_FILE_LINEFEED_SWITCH)
{
if (action == MENU_ACTION_OK)
menu_key_start_line(driver.menu, setting->short_description,
setting->name, st_string_callback);
else if (action == MENU_ACTION_START)
*setting->value.string = '\0';
}
else
menu_action_setting_driver(setting, action);
}
return 0;
}
int menu_action_setting_set(unsigned id, const char *label,
unsigned action)
{
unsigned port = driver.menu->current_pad;
const file_list_t *list = (const file_list_t*)driver.menu->selection_buf;
rarch_setting_t *setting = (rarch_setting_t*)menu_entries_get_last_setting(
list->list[driver.menu->selection_ptr].label,
driver.menu->selection_ptr,
setting_data_get_list()
);
if (setting)
return menu_action_handle_setting(setting, id, label, action);
else
{
setting = (rarch_setting_t*)menu_entries_get_last_setting(
list->list[driver.menu->selection_ptr].label,
driver.menu->selection_ptr,
setting_data_get_mainmenu(true)
);
if (setting)
{
if (!strcmp(setting->name, "disk_index"))
{
int step = 0;
if (action == MENU_ACTION_RIGHT || action == MENU_ACTION_OK)
step = 1;
else if (action == MENU_ACTION_LEFT)
step = -1;
if (step)
{
const struct retro_disk_control_callback *control =
(const struct retro_disk_control_callback*)
&g_extern.system.disk_control;
unsigned num_disks = control->get_num_images();
unsigned current = control->get_image_index();
unsigned next_index = (current + num_disks + 1 + step)
% (num_disks + 1);
rarch_disk_control_set_eject(true, false);
rarch_disk_control_set_index(next_index);
rarch_disk_control_set_eject(false, false);
}
}
return menu_action_handle_setting(setting, id, label, action);
}
else if (!strcmp(label, "input_bind_device_id"))
{
int *p = &g_settings.input.joypad_map[port];
if (action == MENU_ACTION_START)
*p = port;
else if (action == MENU_ACTION_LEFT)
(*p)--;
else if (action == MENU_ACTION_RIGHT)
(*p)++;
if (*p < -1)
*p = -1;
else if (*p >= MAX_PLAYERS)
*p = MAX_PLAYERS - 1;
}
else if (!strcmp(label, "input_bind_device_type"))
{
unsigned current_device, current_index, i, devices[128];
const struct retro_controller_info *desc;
unsigned types = 0;
devices[types++] = RETRO_DEVICE_NONE;
devices[types++] = RETRO_DEVICE_JOYPAD;
/* Only push RETRO_DEVICE_ANALOG as default if we use an
* older core which doesn't use SET_CONTROLLER_INFO. */
if (!g_extern.system.num_ports)
devices[types++] = RETRO_DEVICE_ANALOG;
desc = port < g_extern.system.num_ports ?
&g_extern.system.ports[port] : NULL;
if (desc)
{
for (i = 0; i < desc->num_types; i++)
{
unsigned id = desc->types[i].id;
if (types < ARRAY_SIZE(devices) &&
id != RETRO_DEVICE_NONE &&
id != RETRO_DEVICE_JOYPAD)
devices[types++] = id;
}
}
current_device = g_settings.input.libretro_device[port];
current_index = 0;
for (i = 0; i < types; i++)
{
if (current_device == devices[i])
{
current_index = i;
break;
}
}
bool updated = true;
switch (action)
{
case MENU_ACTION_START:
current_device = RETRO_DEVICE_JOYPAD;
break;
case MENU_ACTION_LEFT:
current_device = devices
[(current_index + types - 1) % types];
break;
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
current_device = devices
[(current_index + 1) % types];
break;
default:
updated = false;
}
if (updated)
{
g_settings.input.libretro_device[port] = current_device;
pretro_set_controller_port_device(port, current_device);
}
}
else if (!strcmp(label, "input_bind_player_no"))
{
if (action == MENU_ACTION_START)
driver.menu->current_pad = 0;
else if (action == MENU_ACTION_LEFT)
{
if (driver.menu->current_pad != 0)
driver.menu->current_pad--;
}
else if (action == MENU_ACTION_RIGHT)
{
if (driver.menu->current_pad < MAX_PLAYERS - 1)
driver.menu->current_pad++;
}
if (port != driver.menu->current_pad)
driver.menu->need_refresh = true;
port = driver.menu->current_pad;
}
else if (!strcmp(label, "input_bind_analog_dpad_mode"))
{
switch (action)
{
case MENU_ACTION_START:
g_settings.input.analog_dpad_mode[port] = 0;
break;
case MENU_ACTION_OK:
case MENU_ACTION_RIGHT:
g_settings.input.analog_dpad_mode[port] =
(g_settings.input.analog_dpad_mode[port] + 1)
% ANALOG_DPAD_LAST;
break;
case MENU_ACTION_LEFT:
g_settings.input.analog_dpad_mode[port] =
(g_settings.input.analog_dpad_mode
[port] + ANALOG_DPAD_LAST - 1) % ANALOG_DPAD_LAST;
break;
default:
break;
}
}
else
{
switch (id)
{
case MENU_SETTINGS_CUSTOM_BIND_MODE:
if (action == MENU_ACTION_LEFT || action == MENU_ACTION_RIGHT)
driver.menu->bind_mode_keyboard =
!driver.menu->bind_mode_keyboard;
break;
#if defined(GEKKO)
case MENU_SETTINGS_VIDEO_RESOLUTION:
if (action == MENU_ACTION_LEFT)
{
if (menu_current_gx_resolution > 0)
menu_current_gx_resolution--;
}
else if (action == MENU_ACTION_RIGHT)
{
if (menu_current_gx_resolution < GX_RESOLUTIONS_LAST - 1)
{
#ifdef HW_RVL
if ((menu_current_gx_resolution + 1) > GX_RESOLUTIONS_640_480)
if (CONF_GetVideo() != CONF_VIDEO_PAL)
return 0;
#endif
menu_current_gx_resolution++;
}
}
else if (action == MENU_ACTION_OK)
{
if (driver.video_data)
gx_set_video_mode(driver.video_data, menu_gx_resolutions
[menu_current_gx_resolution][0],
menu_gx_resolutions[menu_current_gx_resolution][1]);
}
break;
#elif defined(__CELLOS_LV2__)
case MENU_SETTINGS_VIDEO_RESOLUTION:
if (action == MENU_ACTION_LEFT)
{
if (g_extern.console.screen.resolutions.current.idx)
{
g_extern.console.screen.resolutions.current.idx--;
g_extern.console.screen.resolutions.current.id =
g_extern.console.screen.resolutions.list
[g_extern.console.screen.resolutions.current.idx];
}
}
else if (action == MENU_ACTION_RIGHT)
{
if (g_extern.console.screen.resolutions.current.idx + 1 <
g_extern.console.screen.resolutions.count)
{
g_extern.console.screen.resolutions.current.idx++;
g_extern.console.screen.resolutions.current.id =
g_extern.console.screen.resolutions.list
[g_extern.console.screen.resolutions.current.idx];
}
}
else if (action == MENU_ACTION_OK)
{
if (g_extern.console.screen.resolutions.list[
g_extern.console.screen.resolutions.current.idx] ==
CELL_VIDEO_OUT_RESOLUTION_576)
{
if (g_extern.console.screen.pal_enable)
g_extern.console.screen.pal60_enable = true;
}
else
{
g_extern.console.screen.pal_enable = false;
g_extern.console.screen.pal60_enable = false;
}
rarch_main_command(RARCH_CMD_REINIT);
}
#endif
break;
default:
break;
}
}
}
return 0;
}

View File

@ -42,4 +42,10 @@ int menu_action_setting_set_current_string(
int menu_action_setting_set_current_string_path(
rarch_setting_t *setting, const char *dir, const char *path);
int menu_action_setting_set(unsigned id, const char *label,
unsigned action);
int menu_action_handle_setting(rarch_setting_t *setting,
unsigned id, const char *label, unsigned action);
#endif

View File

@ -17,6 +17,7 @@
#include "menu_common.h"
#include "menu_input_line_cb.h"
#include "menu_entries.h"
#include "menu_shader.h"
#include "../frontend.h"
static void draw_frame(bool enable)
@ -137,9 +138,7 @@ bool load_menu_content(void)
rarch_main_command(RARCH_CMD_HISTORY_DEINIT);
rarch_main_command(RARCH_CMD_HISTORY_INIT);
if (driver.menu_ctx && driver.menu_ctx->backend
&& driver.menu_ctx->backend->shader_manager_init)
driver.menu_ctx->backend->shader_manager_init(driver.menu);
menu_shader_manager_init(driver.menu);
rarch_main_command(RARCH_CMD_VIDEO_SET_ASPECT_RATIO);
rarch_main_command(RARCH_CMD_RESUME);
@ -182,9 +181,7 @@ void *menu_init(const void *data)
update_libretro_info(&g_extern.menu.info);
if (menu_ctx->backend
&& menu_ctx->backend->shader_manager_init)
menu_ctx->backend->shader_manager_init(menu);
menu_shader_manager_init(menu);
rarch_main_command(RARCH_CMD_HISTORY_INIT);
menu->last_time = rarch_get_time_usec();

View File

@ -15,6 +15,7 @@
*/
#include "menu_entries.h"
#include "menu_action.h"
#include "backend/menu_common_backend.h"
#include "../../settings_data.h"
#include "../../file_ext.h"
@ -912,3 +913,35 @@ void menu_entries_push(file_list_t *list,
menu_clear_navigation(driver.menu);
driver.menu->need_refresh = true;
}
int menu_entries_set_current_path_selection(
rarch_setting_t *setting, const char *start_path,
const char *label, unsigned type,
unsigned action)
{
switch (action)
{
case MENU_ACTION_OK:
menu_entries_push(driver.menu->menu_stack,
start_path, label, type,
driver.menu->selection_ptr);
if (setting->cmd_trigger.idx != RARCH_CMD_NONE)
setting->cmd_trigger.triggered = true;
break;
case MENU_ACTION_START:
*setting->value.string = '\0';
break;
}
return menu_action_setting_apply(setting);
}
void *menu_entries_get_last_setting(const char *label, int index,
rarch_setting_t *settings)
{
if (settings)
return (rarch_setting_t*)setting_data_find_setting(settings,
label);
return NULL;
}

View File

@ -20,6 +20,7 @@
#include <stdlib.h>
#include "menu_common.h"
#include "../../file_list.h"
#include "../../settings_data.h"
void menu_entries_push(file_list_t *list,
const char *path, const char *label, unsigned type,
@ -39,4 +40,12 @@ void menu_entries_pop_stack(file_list_t *list, const char *needle);
void menu_flush_stack_type(file_list_t *list, unsigned final_type);
void menu_flush_stack_label(file_list_t *list, const char *needle);
int menu_entries_set_current_path_selection(
rarch_setting_t *setting, const char *start_path,
const char *label, unsigned type,
unsigned action);
void *menu_entries_get_last_setting(const char *label, int index,
rarch_setting_t *settings);
#endif

568
frontend/menu/menu_shader.c Normal file
View File

@ -0,0 +1,568 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../gfx/shader_common.h"
#include "menu_action.h"
#include "menu_common.h"
#include "menu_entries.h"
#include "menu_shader.h"
#include "../../settings_data.h"
#ifdef HAVE_SHADER_MANAGER
extern size_t hack_shader_pass;
void menu_shader_manager_init(void *data)
{
char cgp_path[PATH_MAX];
struct gfx_shader *shader;
config_file_t *conf = NULL;
const char *config_path = NULL;
menu_handle_t *menu = (menu_handle_t*)data;
if (!menu)
return;
shader = (struct gfx_shader*)menu->shader;
if (*g_extern.core_specific_config_path
&& g_settings.core_specific_config)
config_path = g_extern.core_specific_config_path;
else if (*g_extern.config_path)
config_path = g_extern.config_path;
/* In a multi-config setting, we can't have
* conflicts on menu.cgp/menu.glslp. */
if (config_path)
{
fill_pathname_base(menu->default_glslp, config_path,
sizeof(menu->default_glslp));
path_remove_extension(menu->default_glslp);
strlcat(menu->default_glslp, ".glslp", sizeof(menu->default_glslp));
fill_pathname_base(menu->default_cgp, config_path,
sizeof(menu->default_cgp));
path_remove_extension(menu->default_cgp);
strlcat(menu->default_cgp, ".cgp", sizeof(menu->default_cgp));
}
else
{
strlcpy(menu->default_glslp, "menu.glslp", sizeof(menu->default_glslp));
strlcpy(menu->default_cgp, "menu.cgp", sizeof(menu->default_cgp));
}
const char *ext = path_get_extension(g_settings.video.shader_path);
if (strcmp(ext, "glslp") == 0 || strcmp(ext, "cgp") == 0)
{
conf = config_file_new(g_settings.video.shader_path);
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, shader))
{
gfx_shader_resolve_relative(shader, g_settings.video.shader_path);
gfx_shader_resolve_parameters(conf, shader);
}
config_file_free(conf);
}
}
else if (strcmp(ext, "glsl") == 0 || strcmp(ext, "cg") == 0)
{
strlcpy(shader->pass[0].source.path, g_settings.video.shader_path,
sizeof(shader->pass[0].source.path));
shader->passes = 1;
}
else
{
const char *shader_dir = *g_settings.video.shader_dir ?
g_settings.video.shader_dir : g_settings.system_directory;
fill_pathname_join(cgp_path, shader_dir, "menu.glslp", sizeof(cgp_path));
conf = config_file_new(cgp_path);
if (!conf)
{
fill_pathname_join(cgp_path, shader_dir, "menu.cgp", sizeof(cgp_path));
conf = config_file_new(cgp_path);
}
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, shader))
{
gfx_shader_resolve_relative(shader, cgp_path);
gfx_shader_resolve_parameters(conf, shader);
}
config_file_free(conf);
}
}
}
void menu_shader_manager_set_preset(struct gfx_shader *shader,
unsigned type, const char *cgp_path)
{
RARCH_LOG("Setting Menu shader: %s.\n", cgp_path ? cgp_path : "N/A (stock)");
g_settings.video.shader_enable = false;
if (driver.video->set_shader && driver.video->set_shader(driver.video_data,
(enum rarch_shader_type)type, cgp_path))
{
/* Makes sure that we use Menu CGP shader on driver reinit.
* Only do this when the cgp actually works to avoid potential errors. */
strlcpy(g_settings.video.shader_path, cgp_path ? cgp_path : "",
sizeof(g_settings.video.shader_path));
g_settings.video.shader_enable = true;
if (cgp_path && shader)
{
/* Load stored CGP into menu on success.
* Used when a preset is directly loaded.
* No point in updating when the CGP was
* created from the menu itself. */
config_file_t *conf = config_file_new(cgp_path);
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, shader))
{
gfx_shader_resolve_relative(shader, cgp_path);
gfx_shader_resolve_parameters(conf, shader);
}
config_file_free(conf);
}
driver.menu->need_refresh = true;
}
}
}
void menu_shader_manager_get_str(struct gfx_shader *shader,
char *type_str, size_t type_str_size, const char *menu_label,
const char *label, unsigned type)
{
*type_str = '\0';
if (!strcmp(label, "video_shader_num_passes"))
snprintf(type_str, type_str_size, "%u", shader->passes);
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{
/* menu->parameter_shader here. */
if (shader)
{
const struct gfx_shader_parameter *param =
(const struct gfx_shader_parameter*)&shader->parameters
[type - MENU_SETTINGS_SHADER_PARAMETER_0];
snprintf(type_str, type_str_size, "%.2f [%.2f %.2f]",
param->current, param->minimum, param->maximum);
}
}
else if (!strcmp(label, "video_shader_default_filter"))
snprintf(type_str, type_str_size, "%s",
g_settings.video.smooth ? "Linear" : "Nearest");
else if (!strcmp(label, "video_shader_pass"))
{
unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_0);
if (*shader->pass[pass].source.path)
fill_pathname_base(type_str,
shader->pass[pass].source.path, type_str_size);
else
strlcpy(type_str, "N/A", type_str_size);
}
else if (!strcmp(label, "video_shader_filter_pass"))
{
unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_FILTER_0);
static const char *modes[] = {
"Don't care",
"Linear",
"Nearest"
};
strlcpy(type_str, modes[shader->pass[pass].filter],
type_str_size);
}
else if (!strcmp(label, "video_shader_scale_pass"))
{
unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_SCALE_0);
unsigned scale = shader->pass[pass].fbo.scale_x;
if (!scale)
strlcpy(type_str, "Don't care", type_str_size);
else
snprintf(type_str, type_str_size, "%ux", scale);
}
}
void menu_shader_manager_save_preset(
const char *basename, bool apply)
{
char buffer[PATH_MAX], config_directory[PATH_MAX], cgp_path[PATH_MAX];
unsigned d, type = RARCH_SHADER_NONE;
config_file_t *conf = NULL;
bool ret = false;
if (!driver.menu)
{
RARCH_ERR("Cannot save shader preset, menu handle is not initialized.\n");
return;
}
type = menu_shader_manager_get_type(driver.menu->shader);
if (type == RARCH_SHADER_NONE)
return;
*config_directory = '\0';
if (basename)
{
strlcpy(buffer, basename, sizeof(buffer));
/* Append extension automatically as appropriate. */
if (!strstr(basename, ".cgp") && !strstr(basename, ".glslp"))
{
if (type == RARCH_SHADER_GLSL)
strlcat(buffer, ".glslp", sizeof(buffer));
else if (type == RARCH_SHADER_CG)
strlcat(buffer, ".cgp", sizeof(buffer));
}
}
else
{
const char *conf_path = (type == RARCH_SHADER_GLSL) ?
driver.menu->default_glslp : driver.menu->default_cgp;
strlcpy(buffer, conf_path, sizeof(buffer));
}
if (*g_extern.config_path)
fill_pathname_basedir(config_directory,
g_extern.config_path, sizeof(config_directory));
const char *dirs[] = {
g_settings.video.shader_dir,
g_settings.menu_config_directory,
config_directory,
};
if (!(conf = (config_file_t*)config_file_new(NULL)))
return;
gfx_shader_write_conf_cgp(conf, driver.menu->shader);
for (d = 0; d < ARRAY_SIZE(dirs); d++)
{
if (!*dirs[d])
continue;
fill_pathname_join(cgp_path, dirs[d], buffer, sizeof(cgp_path));
if (config_file_write(conf, cgp_path))
{
RARCH_LOG("Saved shader preset to %s.\n", cgp_path);
if (apply)
menu_shader_manager_set_preset(NULL, type, cgp_path);
ret = true;
break;
}
else
RARCH_LOG("Failed writing shader preset to %s.\n", cgp_path);
}
config_file_free(conf);
if (!ret)
RARCH_ERR("Failed to save shader preset. Make sure config directory and/or shader dir are writable.\n");
}
unsigned menu_shader_manager_get_type(const struct gfx_shader *shader)
{
/* All shader types must be the same, or we cannot use it. */
unsigned i = 0, type = 0;
if (!shader)
{
RARCH_ERR("Cannot get shader type, shader handle is not initialized.\n");
return RARCH_SHADER_NONE;
}
for (i = 0; i < shader->passes; i++)
{
enum rarch_shader_type pass_type = gfx_shader_parse_type(shader->pass[i].source.path,
RARCH_SHADER_NONE);
switch (pass_type)
{
case RARCH_SHADER_CG:
case RARCH_SHADER_GLSL:
if (type == RARCH_SHADER_NONE)
type = pass_type;
else if (type != pass_type)
return RARCH_SHADER_NONE;
break;
default:
return RARCH_SHADER_NONE;
}
}
return type;
}
int menu_shader_manager_setting_toggle(
unsigned id, const char *label, unsigned action)
{
if (!driver.menu)
{
RARCH_ERR("Cannot toggle shader setting, menu handle is not initialized.\n");
return 0;
}
#if 0
RARCH_LOG("shader label: %s\n", label);
#endif
rarch_setting_t *current_setting = NULL;
rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list();
if (!strcmp(label, "video_shader_default_filter"))
{
if ((current_setting = setting_data_find_setting(
setting_data, "video_smooth")))
menu_action_setting_boolean(current_setting, action);
}
else if (id >= MENU_SETTINGS_SHADER_PARAMETER_0
&& id <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{
bool apply_changes = false;
struct gfx_shader *shader = NULL;
struct gfx_shader_parameter *param = NULL;
if (!(shader = (struct gfx_shader*)driver.menu->parameter_shader))
return 0;
if (!(param = &shader->parameters[id - MENU_SETTINGS_SHADER_PARAMETER_0]))
return 0;
switch (action)
{
case MENU_ACTION_START:
param->current = param->initial;
apply_changes = true;
break;
case MENU_ACTION_LEFT:
param->current -= param->step;
apply_changes = true;
break;
case MENU_ACTION_RIGHT:
param->current += param->step;
apply_changes = true;
break;
default:
break;
}
param->current = min(max(param->minimum, param->current), param->maximum);
if (apply_changes
&& !strcmp(label, "video_shader_parameters"))
rarch_main_command(RARCH_CMD_SHADERS_APPLY_CHANGES);
}
else if ((!strcmp(label, "video_shader_parameters") ||
!strcmp(label, "video_shader_preset_parameters"))
&& action == MENU_ACTION_OK)
menu_entries_push(driver.menu->menu_stack, "",
"video_shader_parameters", MENU_FILE_SWITCH, driver.menu->selection_ptr);
else if (!strcmp(label, "shader_apply_changes") ||
!strcmp(label, "video_shader_num_passes"))
{
if (!strcmp(label, "video_shader_num_passes"))
return handle_shader_pass_setting(driver.menu->shader, action);
menu_action_setting_set(id, label, action);
}
else if (!strcmp(label, "video_shader_preset"))
{
switch (action)
{
case MENU_ACTION_OK:
menu_entries_push(driver.menu->menu_stack,
g_settings.video.shader_dir,
"video_shader_preset",
id, driver.menu->selection_ptr);
break;
case MENU_ACTION_START:
break;
default:
break;
}
}
else if (!strcmp(label, "video_shader_pass"))
{
hack_shader_pass = id - MENU_SETTINGS_SHADER_PASS_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
struct gfx_shader_pass *shader_pass = NULL;
if (shader)
shader_pass = (struct gfx_shader_pass*)&shader->pass[hack_shader_pass];
switch (action)
{
case MENU_ACTION_OK:
menu_entries_push(driver.menu->menu_stack,
g_settings.video.shader_dir,
"video_shader_pass",
id, driver.menu->selection_ptr);
break;
case MENU_ACTION_START:
if (shader_pass)
*shader_pass->source.path = '\0';
break;
default:
break;
}
}
else if (!strcmp(label, "video_shader_filter_pass"))
{
unsigned pass = id - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
&shader->pass[pass];
switch (action)
{
case MENU_ACTION_START:
if (shader)
shader->pass[pass].filter = RARCH_FILTER_UNSPEC;
break;
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
{
unsigned delta = (action == MENU_ACTION_LEFT) ? 2 : 1;
if (shader_pass)
shader_pass->filter = ((shader_pass->filter + delta) % 3);
break;
}
default:
break;
}
}
else if (!strcmp(label, "video_shader_scale_pass"))
{
unsigned pass = id - MENU_SETTINGS_SHADER_PASS_SCALE_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
&shader->pass[pass];
switch (action)
{
case MENU_ACTION_START:
if (shader)
{
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = 0;
shader_pass->fbo.valid = false;
}
break;
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
{
unsigned current_scale = shader_pass->fbo.scale_x;
unsigned delta = action == MENU_ACTION_LEFT ? 5 : 1;
current_scale = (current_scale + delta) % 6;
if (shader_pass)
{
shader_pass->fbo.valid = current_scale;
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale;
}
break;
}
default:
break;
}
}
return 0;
}
int handle_shader_pass_setting(struct gfx_shader *shader, unsigned action)
{
switch (action)
{
case MENU_ACTION_START:
if (shader && shader->passes)
shader->passes = 0;
driver.menu->need_refresh = true;
break;
case MENU_ACTION_LEFT:
if (shader && shader->passes)
shader->passes--;
driver.menu->need_refresh = true;
break;
case MENU_ACTION_RIGHT:
case MENU_ACTION_OK:
if (shader && (shader->passes < GFX_MAX_SHADERS))
shader->passes++;
driver.menu->need_refresh = true;
break;
default:
break;
}
if (driver.menu->need_refresh)
gfx_shader_resolve_parameters(NULL, driver.menu->shader);
return 0;
}
#else
void menu_shader_manager_init(void *data) {}
void menu_shader_manager_set_preset(struct gfx_shader *shader,
unsigned type, const char *cgp_path) { }
int menu_shader_manager_setting_toggle(
unsigned id, const char *label, unsigned action)
{
return 0;
}
void menu_shader_manager_save_preset(
const char *basename, bool apply) { }
unsigned menu_shader_manager_get_type(const struct gfx_shader *shader)
{
return RARCH_SHADER_NONE;
}
void menu_shader_manager_get_str(struct gfx_shader *shader,
char *type_str, size_t type_str_size, const char *menu_label,
const char *label, unsigned type) { }
int handle_shader_pass_setting(struct gfx_shader *shader)
{
return 0;
}
#endif

View File

@ -0,0 +1,40 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MENU_SHADER_MANAGER_H
#define _MENU_SHADER_MANAGER_H
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
#define HAVE_SHADER_MANAGER
#endif
#include "../../gfx/shader_parse.h"
void menu_shader_manager_init(void *data);
void menu_shader_manager_set_preset(struct gfx_shader *shader,
unsigned type, const char *cgp_path);
int menu_shader_manager_setting_toggle(
unsigned id, const char *label, unsigned action);
void menu_shader_manager_save_preset(
const char *basename, bool apply);
unsigned menu_shader_manager_get_type(
const struct gfx_shader *shader);
void menu_shader_manager_get_str(struct gfx_shader *shader,
char *type_str, size_t type_str_size, const char *menu_label,
const char *label, unsigned type);
int handle_shader_pass_setting(struct gfx_shader *shader, unsigned action);
#endif

View File

@ -642,6 +642,7 @@ MENU
#include "../frontend/menu/menu_common.c"
#include "../frontend/menu/menu_action.c"
#include "../frontend/menu/menu_entries.c"
#include "../frontend/menu/menu_shader.c"
#include "../frontend/menu/menu_navigation.c"
#include "../frontend/menu/backend/menu_common_backend.c"

View File

@ -44,6 +44,7 @@
#ifdef HAVE_MENU
#include "frontend/menu/menu_common.h"
#include "frontend/menu/menu_shader.h"
#include "frontend/menu/menu_input_line_cb.h"
#endif
@ -3334,16 +3335,10 @@ void rarch_main_command(unsigned cmd)
#ifdef HAVE_MENU
{
unsigned shader_type = RARCH_SHADER_NONE;
shader_type = menu_shader_manager_get_type(driver.menu->shader);
if (driver.menu_ctx && driver.menu_ctx->backend &&
driver.menu_ctx->backend->shader_manager_get_type)
shader_type = driver.menu_ctx->backend->shader_manager_get_type(
driver.menu->shader);
if (driver.menu->shader->passes && shader_type != RARCH_SHADER_NONE
&& driver.menu_ctx && driver.menu_ctx->backend &&
driver.menu_ctx->backend->shader_manager_save_preset)
driver.menu_ctx->backend->shader_manager_save_preset(NULL, true);
if (driver.menu->shader->passes && shader_type != RARCH_SHADER_NONE)
menu_shader_manager_save_preset(NULL, true);
else
{
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
@ -3358,10 +3353,7 @@ void rarch_main_command(unsigned cmd)
shader_type = RARCH_SHADER_CG;
#endif
}
if (driver.menu_ctx && driver.menu_ctx->backend &&
driver.menu_ctx->backend->shader_manager_set_preset)
driver.menu_ctx->backend->shader_manager_set_preset(
NULL, shader_type, NULL);
menu_shader_manager_set_preset(NULL, shader_type, NULL);
}
}
#endif

View File

@ -36,6 +36,7 @@
#ifdef HAVE_MENU
#include "frontend/menu/menu_entries.h"
#include "frontend/menu/menu_shader.h"
#endif
static void get_input_config_prefix(char *buf, size_t sizeof_buf,
@ -1832,8 +1833,6 @@ static void menu_common_setting_set_label_perf(char *type_str,
}
void setting_data_get_label(char *type_str,
size_t type_str_size, unsigned *w, unsigned type,
const char *menu_label, const char *label, unsigned index)
@ -1845,14 +1844,12 @@ void setting_data_get_label(char *type_str,
if ((!strcmp(menu_label, "Shader Options") ||
!strcmp(menu_label, "video_shader_parameters") ||
!strcmp(menu_label, "video_shader_preset_parameters"))
&&
driver.menu_ctx && driver.menu_ctx->backend &&
driver.menu_ctx->backend->shader_manager_get_str
)
{
driver.menu_ctx->backend->shader_manager_get_str(
driver.menu->shader, type_str, type_str_size,
#ifdef HAVE_MENU
menu_shader_manager_get_str(driver.menu->shader, type_str, type_str_size,
menu_label, label, type);
#endif
}
else if (!strcmp(label, "input_bind_device_id"))
{