(360) Take out -DHAVE_OVERLAY

This commit is contained in:
twinaphex 2014-09-11 20:32:51 +02:00
parent c18d093100
commit 9dc80451de

View File

@ -113,7 +113,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -152,7 +152,7 @@
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -192,7 +192,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -237,7 +237,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -279,7 +279,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -321,7 +321,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>