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(iOS) Buildfix
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@ -8,6 +8,7 @@
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#define RCVOpenGLTextureCacheFlush CVOpenGLESTextureCacheFlush
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#define RCVOpenGLTextureCacheCreate CVOpenGLESTextureCacheCreate
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#define RCVOpenGLTextureRef CVOpenGLESTextureRef
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#define RCVOpenGLTextureCacheRef CVOpenGLESTextureCacheRef
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#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
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#define RCVOpenGLGetCurrentContext() (CVEAGLContext)(g_context)
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#else
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@ -19,6 +20,7 @@
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#define RCVOpenGLTextureCacheFlush CVOpenGLTextureCacheFlush
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#define RCVOpenGLTextureCacheCreate CVOpenGLTextureCacheCreate
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#define RCVOpenGLTextureRef CVOpenGLTextureRef
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#define RCVOpenGLTextureCacheRef CVOpenGLTextureCacheRef
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#define RCVOpenGLGetCurrentContext() CGLGetCurrentContext()
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#endif
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