VC6 cannot cast uint64 to double, use int64 instead

This commit is contained in:
Brad Parker 2019-03-01 09:10:05 -05:00
parent 24716bc367
commit a09e110d24

View File

@ -106,8 +106,8 @@ static void gfx_ctx_gdi_update_window_title(void *data, void *data2)
if (settings->bools.video_memory_show)
{
#ifndef __WINRT__
uint64_t mem_bytes_used = frontend_driver_get_used_memory();
uint64_t mem_bytes_total = frontend_driver_get_total_memory();
int64_t mem_bytes_used = frontend_driver_get_used_memory();
int64_t mem_bytes_total = frontend_driver_get_total_memory();
char mem[128];
mem[0] = '\0';