Don't set prg[2] with load_plain().

This commit is contained in:
Themaister 2013-04-06 00:21:57 +02:00
parent 5bfa31fa86
commit a19d1e9776

View File

@ -487,17 +487,15 @@ static bool load_plain(const char *path)
if (!load_program(1, path, true))
return false;
prg[2] = prg[0];
cg_shader_num = 1;
}
else
{
RARCH_LOG("Loading stock Cg file.\n");
prg[2] = prg[1] = prg[0];
prg[1] = prg[0];
cg_shader_num = 1;
}
cg_shader_num = 1;
return true;
}