(Xbox 1) Create RetroArch Salamander XBE file - default.xbe

This commit is contained in:
twinaphex 2012-08-05 19:09:51 +02:00
parent 9e6c9e5f7b
commit a66291c309
3 changed files with 17 additions and 3 deletions

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@ -30,8 +30,6 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#elif defined(_XBOX)
#define NOD3D
#define NONET
#include <xtl.h>
#endif

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@ -1,5 +1,9 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-Xbox1", "RetroArch-Xbox1/RetroArch-Xbox1.vcproj", "{0E616FC4-0954-4FE3-935C-B7383B18D325}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch", "RetroArch-Xbox1\RetroArch-Xbox1.vcproj", "{0E616FC4-0954-4FE3-935C-B7383B18D325}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-Salamander", "RetroArch-Salamander\RetroArch-Salamander.vcproj", "{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
@ -22,6 +26,16 @@ Global
{0E616FC4-0954-4FE3-935C-B7383B18D325}.Release.Build.0 = Release|Xbox
{0E616FC4-0954-4FE3-935C-B7383B18D325}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
{0E616FC4-0954-4FE3-935C-B7383B18D325}.Release_LTCG.Build.0 = Release_LTCG|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Debug.ActiveCfg = Debug|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Debug.Build.0 = Debug|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile.ActiveCfg = Profile|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile.Build.0 = Profile|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile_FastCap.ActiveCfg = Profile_FastCap|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile_FastCap.Build.0 = Profile_FastCap|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release.ActiveCfg = Release|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release.Build.0 = Release|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release_LTCG.Build.0 = Release_LTCG|Xbox
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection

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@ -19,6 +19,8 @@
#include <stdarg.h>
#include "../msvc_compat.h"
static inline void RARCH_LOG(const char *msg, ...)
{
char msg_new[1024], buffer[1024];