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Add XMB_RIBBON_ENABLE switch to XMB
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@ -49,6 +49,10 @@
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#include "../../tasks/tasks_internal.h"
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#if 0
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#define XMB_RIBBON_ENABLE
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#endif
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#ifndef XMB_DELAY
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#define XMB_DELAY 10
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#endif
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@ -228,7 +232,7 @@ typedef struct xmb_handle
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gfx_font_raster_block_t raster_block;
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} xmb_handle_t;
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#if 0
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#ifdef XMB_RIBBON_ENABLE
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static float ribbon_verts[1536];
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static int ribbon_idx[1024];
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#endif
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@ -1506,7 +1510,7 @@ static uintptr_t xmb_icon_get_id(xmb_handle_t *xmb,
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static void xmb_blend_begin(void)
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{
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#if 0
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#ifdef XMB_RIBBON_ENABLE
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unsigned r, c;
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unsigned i = 0;
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const unsigned ribbon_rows = 16;
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@ -1515,7 +1519,7 @@ static void xmb_blend_begin(void)
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menu_display_ctl(MENU_DISPLAY_CTL_BLEND_BEGIN, NULL);
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#if 0
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#ifdef XMB_RIBBON_ENABLE
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/* Set up vertices */
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for (r = 0; r < ribbon_rows; ++r)
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{
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@ -1931,9 +1935,8 @@ static void xmb_frame_horizontal_list(xmb_handle_t *xmb,
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static void xmb_draw_ribbon(menu_display_ctx_draw_t *draw)
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{
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#if 1
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menu_display_ctl(MENU_DISPLAY_CTL_DRAW_BG, draw);
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#else
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#ifdef XMB_RIBBON_ENABLE
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struct uniform_info uniform_param = {0};
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static float t = 0;
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int location;
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video_shader_ctx_info_t shader_info;
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@ -1961,12 +1964,15 @@ static void xmb_draw_ribbon(menu_display_ctx_draw_t *draw)
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video_shader_driver_ctl(SHADER_CTL_USE, &shader_info);
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t += 0.04;
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t += 0.02;
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#if 0
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location = glGetUniformLocation(glsl->prg[VIDEO_SHADER_MENU], "time");
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glUniform1f(location, t);
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#endif
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uniform_param.lookup.enable = true;
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uniform_param.lookup.idx = VIDEO_SHADER_MENU;
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uniform_param.lookup.type = SHADER_PROGRAM_FRAGMENT;
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uniform_param.lookup.ident = "time";
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uniform_param.result.f.v0 = t;
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video_shader_driver_ctl(SHADER_CTL_SET_PARAMETER, &uniform_param);
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menu_display_ctl(MENU_DISPLAY_CTL_SET_VIEWPORT, NULL);
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@ -1977,8 +1983,8 @@ static void xmb_draw_ribbon(menu_display_ctx_draw_t *draw)
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glDrawElements(GL_TRIANGLE_STRIP, 1024, GL_UNSIGNED_INT, ribbon_idx);
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xmb_blend_end();
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//gl->coords.color = gl->white_color_ptr;
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#else
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menu_display_ctl(MENU_DISPLAY_CTL_DRAW_BG, draw);
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#endif
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}
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