Add XMB_RIBBON_ENABLE switch to XMB

This commit is contained in:
twinaphex 2016-04-16 21:09:54 +02:00
parent d8de78231b
commit a969547e81

View File

@ -49,6 +49,10 @@
#include "../../tasks/tasks_internal.h"
#if 0
#define XMB_RIBBON_ENABLE
#endif
#ifndef XMB_DELAY
#define XMB_DELAY 10
#endif
@ -228,7 +232,7 @@ typedef struct xmb_handle
gfx_font_raster_block_t raster_block;
} xmb_handle_t;
#if 0
#ifdef XMB_RIBBON_ENABLE
static float ribbon_verts[1536];
static int ribbon_idx[1024];
#endif
@ -1506,7 +1510,7 @@ static uintptr_t xmb_icon_get_id(xmb_handle_t *xmb,
static void xmb_blend_begin(void)
{
#if 0
#ifdef XMB_RIBBON_ENABLE
unsigned r, c;
unsigned i = 0;
const unsigned ribbon_rows = 16;
@ -1515,7 +1519,7 @@ static void xmb_blend_begin(void)
menu_display_ctl(MENU_DISPLAY_CTL_BLEND_BEGIN, NULL);
#if 0
#ifdef XMB_RIBBON_ENABLE
/* Set up vertices */
for (r = 0; r < ribbon_rows; ++r)
{
@ -1931,9 +1935,8 @@ static void xmb_frame_horizontal_list(xmb_handle_t *xmb,
static void xmb_draw_ribbon(menu_display_ctx_draw_t *draw)
{
#if 1
menu_display_ctl(MENU_DISPLAY_CTL_DRAW_BG, draw);
#else
#ifdef XMB_RIBBON_ENABLE
struct uniform_info uniform_param = {0};
static float t = 0;
int location;
video_shader_ctx_info_t shader_info;
@ -1961,12 +1964,15 @@ static void xmb_draw_ribbon(menu_display_ctx_draw_t *draw)
video_shader_driver_ctl(SHADER_CTL_USE, &shader_info);
t += 0.04;
t += 0.02;
#if 0
location = glGetUniformLocation(glsl->prg[VIDEO_SHADER_MENU], "time");
glUniform1f(location, t);
#endif
uniform_param.lookup.enable = true;
uniform_param.lookup.idx = VIDEO_SHADER_MENU;
uniform_param.lookup.type = SHADER_PROGRAM_FRAGMENT;
uniform_param.lookup.ident = "time";
uniform_param.result.f.v0 = t;
video_shader_driver_ctl(SHADER_CTL_SET_PARAMETER, &uniform_param);
menu_display_ctl(MENU_DISPLAY_CTL_SET_VIEWPORT, NULL);
@ -1977,8 +1983,8 @@ static void xmb_draw_ribbon(menu_display_ctx_draw_t *draw)
glDrawElements(GL_TRIANGLE_STRIP, 1024, GL_UNSIGNED_INT, ribbon_idx);
xmb_blend_end();
//gl->coords.color = gl->white_color_ptr;
#else
menu_display_ctl(MENU_DISPLAY_CTL_DRAW_BG, draw);
#endif
}