Get rid of ifdef for menu_shader_pipeline

This commit is contained in:
twinaphex 2017-05-17 03:40:57 +02:00
parent 99466cba86
commit aa10eecbbf

View File

@ -263,13 +263,11 @@ static float menu_footer_opacity = 1.000;
static float menu_header_opacity = 1.000;
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL) || defined(HAVE_VULKAN)
#if defined(HAVE_OPENGLES2) || (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
static unsigned menu_shader_pipeline = 1;
#else
static unsigned menu_shader_pipeline = 2;
#endif
#endif
static bool show_advanced_settings = false;
static const uint32_t menu_entry_normal_color = 0xffffffff;