Rename deps/rzlib to deps/zlib

This commit is contained in:
twinaphex 2015-03-06 01:47:09 +01:00
parent 3ea0d46fee
commit aece30f6bc
41 changed files with 57 additions and 57 deletions

View File

@ -601,25 +601,25 @@ ifdef HAVE_COMPRESSION
endif
ifeq ($(WANT_MINIZ),1)
OBJ += deps/rzlib/adler32.o \
deps/rzlib/compress.o \
deps/rzlib/crc32.o \
deps/rzlib/deflate.o \
deps/rzlib/gzclose.o \
deps/rzlib/gzlib.o \
deps/rzlib/gzread.o \
deps/rzlib/gzwrite.o \
deps/rzlib/inffast.o \
deps/rzlib/inflate.o \
deps/rzlib/inftrees.o \
deps/rzlib/trees.o \
deps/rzlib/uncompr.o \
deps/rzlib/zutil.o \
deps/rzlib/ioapi.o \
deps/rzlib/unzip.o
OBJ += deps/zlib/adler32.o \
deps/zlib/compress.o \
deps/zlib/crc32.o \
deps/zlib/deflate.o \
deps/zlib/gzclose.o \
deps/zlib/gzlib.o \
deps/zlib/gzread.o \
deps/zlib/gzwrite.o \
deps/zlib/inffast.o \
deps/zlib/inflate.o \
deps/zlib/inftrees.o \
deps/zlib/trees.o \
deps/zlib/uncompr.o \
deps/zlib/zutil.o \
deps/zlib/ioapi.o \
deps/zlib/unzip.o
else
ifeq ($(HAVE_ZLIB),1)
ZLIB_OBJS = deps/rzlib/unzip.o deps/rzlib/ioapi.o
ZLIB_OBJS = deps/zlib/unzip.o deps/zlib/ioapi.o
OBJ += $(ZLIB_OBJS)
HAVE_ZLIB_DEFLATE = 1
endif

View File

@ -64,7 +64,7 @@ $(TARGET): $(OBJ)
clean:
rm -f *.o
rm -f deps/rzlib/*.o
rm -f deps/zlib/*.o
rm -f frontend/*.o
rm -f menu/*.o
rm -f menu/disp/*.o

View File

@ -60,7 +60,7 @@ ifeq ($(platform), ngc)
ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
EXT_TARGET := $(TARGET_NAME)_ngc.dol
EXT_INTER_TARGET := $(TARGET_NAME)_ngc.elf
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/rzlib
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/zlib
LIBDIRS += -L$(DEVKITPRO)/libogc/lib/cube -L.
MACHDEP := -DGEKKO -DHW_DOL -mogc -mcpu=750 -meabi -mhard-float -DMSB_FIRST
LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map
@ -93,7 +93,7 @@ else ifeq ($(platform), wii)
ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
EXT_TARGET := $(TARGET_NAME)_wii.dol
EXT_INTER_TARGET := $(TARGET_NAME)_wii.elf
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/rzlib
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/zlib
LIBDIRS += -L$(DEVKITPRO)/libogc/lib/wii -L.
MACHDEP := -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DMSB_FIRST
LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,strdup,-wrap,strndup,-wrap,malloc_usable_size

View File

@ -34,7 +34,7 @@ EBOOT_PATH = ps3/pkg/USRDIR/EBOOT.BIN
CORE_PATH = ps3/pkg/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. -Ips3 -Icommon -Ideps/rzlib -Ilibretro-common/include
INCDIRS = -I. -Ips3 -Icommon -Ideps/zlib -Ilibretro-common/include
# system platform
system_platform = unix

View File

@ -17,7 +17,7 @@ ELF_TARGET := retroarch_psl1ght.elf
EBOOT_PATH = ps3/pkg/USRDIR/EBOOT.BIN
CORE_PATH = ps3/pkg/USRDIR/cores/CORE.SELF
INCLUDE := -I. -I$(PS3DEV)/ppu/include -Ideps/rzlib -Ips3/gcmgl/include/export -Ips3/include
INCLUDE := -I. -I$(PS3DEV)/ppu/include -Ideps/zlib -Ips3/gcmgl/include/export -Ips3/include
LIBDIRS := -L$(PS3DEV)/ppu/lib -L$(PS3DEV)/portlibs/ppu/lib -L.
MACHDEP := -D__CELLOS_LV2__ -D__PSL1GHT__

View File

@ -19,7 +19,7 @@ ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_END := -Wl,--no-whole-archive
endif
INCDIR = deps/rzlib deps/7zip libretro-common/include
INCDIR = deps/zlib deps/7zip libretro-common/include
CFLAGS = $(OPTIMIZE_LV) -G0 -std=gnu99 -ffast-math
ASFLAGS = $(CFLAGS)

View File

@ -25,7 +25,7 @@
#include <file/file_path.h>
#include "zip_support.h"
#include "../deps/rzlib/unzip.h"
#include "../deps/zlib/unzip.h"
/* Undefined at the end of the file
* Don't use outside of this file

View File

@ -738,26 +738,26 @@ extern "C" {
DEPENDENCIES
============================================================ */
#ifdef WANT_MINIZ
#include "../deps/rzlib/adler32.c"
#include "../deps/rzlib/compress.c"
#include "../deps/rzlib/crc32.c"
#include "../deps/rzlib/deflate.c"
#include "../deps/rzlib/gzclose.c"
#include "../deps/rzlib/gzlib.c"
#include "../deps/rzlib/gzread.c"
#include "../deps/rzlib/gzwrite.c"
#include "../deps/rzlib/inffast.c"
#include "../deps/rzlib/inflate.c"
#include "../deps/rzlib/inftrees.c"
#include "../deps/rzlib/trees.c"
#include "../deps/rzlib/uncompr.c"
#include "../deps/rzlib/zutil.c"
#include "../deps/zlib/adler32.c"
#include "../deps/zlib/compress.c"
#include "../deps/zlib/crc32.c"
#include "../deps/zlib/deflate.c"
#include "../deps/zlib/gzclose.c"
#include "../deps/zlib/gzlib.c"
#include "../deps/zlib/gzread.c"
#include "../deps/zlib/gzwrite.c"
#include "../deps/zlib/inffast.c"
#include "../deps/zlib/inflate.c"
#include "../deps/zlib/inftrees.c"
#include "../deps/zlib/trees.c"
#include "../deps/zlib/uncompr.c"
#include "../deps/zlib/zutil.c"
#endif
/* Decompression support always requires the next two files */
#if defined(WANT_MINIZ) || defined(HAVE_ZLIB)
#include "../deps/rzlib/ioapi.c"
#include "../deps/rzlib/unzip.c"
#include "../deps/zlib/ioapi.c"
#include "../deps/zlib/unzip.c"
#endif
#ifdef HAVE_7ZIP

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@ -115,7 +115,7 @@
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\zlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -154,7 +154,7 @@
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\zlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -194,7 +194,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\zlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -238,7 +238,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\zlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -280,7 +280,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\zlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -322,7 +322,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\zlib;$(SolutionDir)\..\libretro-common\include;$(SolutionDir)\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@ -21,7 +21,7 @@
Name="VCCLCompilerTool"
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
@ -71,7 +71,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -126,7 +126,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -187,7 +187,7 @@
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -240,7 +240,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -299,7 +299,7 @@
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -352,7 +352,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\libretro-common\include&quot;;&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"

View File

@ -101,7 +101,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_MINIZ;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -121,7 +121,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_MINIZ;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -143,7 +143,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_MINIZ;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_MINIZ;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -168,7 +168,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>