mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 07:59:42 +00:00
CXX_BUILDFIX buildfixes
This commit is contained in:
parent
60e0dd839a
commit
afc9cb509a
@ -94,15 +94,14 @@ const char *hresult_name(HRESULT hr)
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return "<unknown>";
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}
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const char *wave_subtype_name(const GUID *guid)
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static const char *wave_subtype_name(const GUID *guid)
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{
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if (IsEqualGUID(guid, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
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if (!memcmp(guid, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)))
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return "KSDATAFORMAT_SUBTYPE_IEEE_FLOAT";
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return "<unknown sub-format>";
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}
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const char *wave_format_name(const WAVEFORMATEXTENSIBLE *format)
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static const char *wave_format_name(const WAVEFORMATEXTENSIBLE *format)
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{
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switch (format->Format.wFormatTag)
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{
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@ -200,7 +199,7 @@ static bool wasapi_is_format_suitable(const WAVEFORMATEXTENSIBLE *format)
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return false;
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break;
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case WAVE_FORMAT_EXTENSIBLE:
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if (!IsEqualGUID(&format->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
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if (!(!memcmp(&format->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID))))
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/* RetroArch doesn't support any other subformat */
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return false;
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@ -247,11 +246,14 @@ static bool wasapi_select_device_format(WAVEFORMATEXTENSIBLE *format, IAudioClie
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case S_FALSE:
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/* The requested format is unsupported, but Windows has suggested a similar one. */
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RARCH_DBG("[WASAPI]: Windows suggests a format of (%s, %u-channel, %uHz).\n",
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wave_format_name(suggested_format), suggested_format->Format.nChannels, suggested_format->Format.nSamplesPerSec);
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wave_format_name(suggested_format),
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suggested_format->Format.nChannels,
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suggested_format->Format.nSamplesPerSec);
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if (wasapi_is_format_suitable(suggested_format))
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{
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*format = *suggested_format;
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result = true;
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result = true;
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}
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else
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{
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@ -281,9 +283,11 @@ static bool wasapi_select_device_format(WAVEFORMATEXTENSIBLE *format, IAudioClie
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if (SUCCEEDED(format_check_hr))
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{
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*format = possible_format;
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result = true;
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result = true;
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RARCH_DBG("[WASAPI]: RetroArch suggests a format of (%s, %u-channel, %uHz).\n",
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wave_format_name(format), format->Format.nChannels, format->Format.nSamplesPerSec);
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wave_format_name(format),
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format->Format.nChannels,
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format->Format.nSamplesPerSec);
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goto done;
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}
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}
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@ -336,7 +340,10 @@ static IAudioClient *wasapi_init_client_ex(IMMDevice *device,
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wasapi_set_format(&wf, *float_fmt, *rate, channels);
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RARCH_DBG("[WASAPI]: Requesting exclusive %u-bit %u-channel client with %s samples at %uHz %ums.\n",
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wf.Format.wBitsPerSample,
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wf.Format.nChannels, wave_format_name(&wf), wf.Format.nSamplesPerSec, latency);
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wf.Format.nChannels,
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wave_format_name(&wf),
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wf.Format.nSamplesPerSec,
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latency);
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if (!wasapi_select_device_format(&wf, client, AUDCLNT_SHAREMODE_EXCLUSIVE, channels))
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{
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@ -453,7 +460,10 @@ static IAudioClient *wasapi_init_client_sh(IMMDevice *device,
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wasapi_set_format(&wf, *float_fmt, *rate, channels);
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RARCH_DBG("[WASAPI]: Requesting shared %u-bit %u-channel client with %s samples at %uHz %ums.\n",
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wf.Format.wBitsPerSample,
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wf.Format.nChannels, wave_format_name(&wf), wf.Format.nSamplesPerSec, latency);
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wf.Format.nChannels,
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wave_format_name(&wf),
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wf.Format.nSamplesPerSec,
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latency);
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if (!wasapi_select_device_format(&wf, client, AUDCLNT_SHAREMODE_SHARED, channels))
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{
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@ -294,7 +294,8 @@ static void *wasapi_microphone_open_mic(void *driver_context, const char *device
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bool float_format = settings->bools.microphone_wasapi_float_format;
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bool exclusive_mode = settings->bools.microphone_wasapi_exclusive_mode;
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unsigned sh_buffer_length = settings->uints.microphone_wasapi_sh_buffer_length;
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wasapi_microphone_handle_t *microphone = calloc(1, sizeof(wasapi_microphone_handle_t));
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wasapi_microphone_handle_t *microphone = (wasapi_microphone_handle_t*)calloc(
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1, sizeof(wasapi_microphone_handle_t));
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if (!microphone)
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return NULL;
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@ -561,7 +561,7 @@ static size_t microphone_driver_flush(
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/* If this mic provides floating-point samples... */
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if (microphone->flags & MICROPHONE_FLAG_USE_FLOAT)
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{
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convert_float_to_s16(mic_st->final_frames, mic_st->input_frames, resampler_data.input_frames);
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convert_float_to_s16(mic_st->final_frames, (const float*)mic_st->input_frames, resampler_data.input_frames);
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fifo_write(microphone->outgoing_samples, mic_st->final_frames, frames_to_enqueue * sizeof(int16_t));
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}
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else
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@ -575,11 +575,12 @@ static size_t microphone_driver_flush(
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/* If this mic provides floating-point samples... */
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if (microphone->flags & MICROPHONE_FLAG_USE_FLOAT)
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/* Samples are already in floating-point, so we just need to up-channel them. */
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convert_to_dual_mono_float(mic_st->dual_mono_frames, mic_st->input_frames, resampler_data.input_frames);
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convert_to_dual_mono_float(mic_st->dual_mono_frames,
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(const float*)mic_st->input_frames, resampler_data.input_frames);
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else
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{
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/* Samples are 16-bit, so we need to convert them first. */
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convert_s16_to_float(mic_st->converted_input_frames, mic_st->input_frames, resampler_data.input_frames, 1.0f);
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convert_s16_to_float(mic_st->converted_input_frames, (const int16_t*)mic_st->input_frames, resampler_data.input_frames, 1.0f);
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convert_to_dual_mono_float(mic_st->dual_mono_frames, mic_st->converted_input_frames, resampler_data.input_frames);
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}
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@ -3327,7 +3327,7 @@ bool rcheevos_load(const void *data)
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#endif
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rc_client_begin_identify_and_load_game(rcheevos_locals.client, RC_CONSOLE_UNKNOWN,
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info->path, info->data, info->size, rcheevos_client_load_game_callback, NULL);
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info->path, (const uint8_t*)info->data, info->size, rcheevos_client_load_game_callback, NULL);
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#else /* !HAVE_RC_CLIENT */
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#ifdef HAVE_THREADS
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2
deps/rcheevos/src/rcheevos/runtime.c
vendored
2
deps/rcheevos/src/rcheevos/runtime.c
vendored
@ -10,7 +10,7 @@
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#define RC_RICHPRESENCE_DISPLAY_BUFFER_SIZE 256
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rc_runtime_t* rc_runtime_alloc(void) {
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rc_runtime_t* self = malloc(sizeof(rc_runtime_t));
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rc_runtime_t* self = (rc_runtime_t*)malloc(sizeof(rc_runtime_t));
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if (self) {
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rc_runtime_init(self);
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@ -30,6 +30,7 @@
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#include <dynamic/dylib.h>
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#endif
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#include <string/stdstring.h>
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#include <formats/image.h>
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#ifdef HAVE_THREADS
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#include "../video_thread_wrapper.h"
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@ -3643,17 +3643,21 @@ static bool d3d11_gfx_read_viewport(void* data, uint8_t* buffer, bool is_idle)
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return false;
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/*This implementation produces wrong result when using HDR*/
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#ifdef HAVE_DXGI_HDR
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#ifdef HAVE_DXGI_HDR
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if ((d3d11->flags & D3D11_ST_FLAG_HDR_ENABLE))
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{
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RARCH_ERR("[D3D11]: HDR screenshot not supported.\n");
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return false;
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}
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#endif
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#endif
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/* Get the back buffer. */
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m_SwapChain = d3d11->swapChain;
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#ifdef __cplusplus
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m_SwapChain->lpVtbl->GetBuffer(m_SwapChain, 0, IID_ID3D11Texture2D, (void**)(&BackBuffer));
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#else
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m_SwapChain->lpVtbl->GetBuffer(m_SwapChain, 0, &IID_ID3D11Texture2D, (void*)(&BackBuffer));
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#endif
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if (!BackBuffer)
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return false;
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@ -3672,9 +3676,13 @@ static bool d3d11_gfx_read_viewport(void* data, uint8_t* buffer, bool is_idle)
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/* Create the back buffer staging texture. */
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d3d11->device->lpVtbl->CreateTexture2D(d3d11->device, &StagingDesc, NULL, &BackBufferStagingTexture);
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#ifdef __cplusplus
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BackBufferStagingTexture->lpVtbl->QueryInterface(BackBufferStagingTexture, IID_ID3D11Resource, (void**)&BackBufferStaging);
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BackBuffer->lpVtbl->QueryInterface(BackBuffer, IID_ID3D11Resource, (void**)&BackBufferResource);
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#else
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BackBufferStagingTexture->lpVtbl->QueryInterface(BackBufferStagingTexture, &IID_ID3D11Resource, (void**)&BackBufferStaging);
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BackBuffer->lpVtbl->QueryInterface(BackBuffer, &IID_ID3D11Resource, (void**)&BackBufferResource);
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#endif
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/* Copy back buffer to back buffer staging. */
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d3d11->context->lpVtbl->CopyResource(d3d11->context, BackBufferStaging, BackBufferResource);
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@ -96,7 +96,7 @@ static void *d3d9x_win32_font_init(void *video_data,
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&desc, (void**)&d3dfonts->font))
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goto error;
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font = d3dfonts->font;
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font = (ID3DXFont*)d3dfonts->font;
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font->lpVtbl->GetTextMetrics(font, &metrics);
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@ -117,7 +117,7 @@ static void d3d9x_win32_font_free(void *data, bool is_threaded)
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if (!d3dfonts)
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return;
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font = d3dfonts->font;
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font = (ID3DXFont*)d3dfonts->font;
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if (font)
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font->lpVtbl->Release(font);
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@ -135,7 +135,7 @@ static int d3d9x_win32_font_get_message_width(void* data, const char* msg,
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if (!d3dfonts || !msg)
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return 0;
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font = d3dfonts->font;
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font = (ID3DXFont*)d3dfonts->font;
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font->lpVtbl->DrawText(font, NULL,
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(void*)msg, msg_len ? (INT)msg_len : -1, &box, DT_CALCRECT, 0);
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@ -164,7 +164,7 @@ static void d3d9x_win32_font_render_msg(
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if (!d3dfonts || !msg)
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return;
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font = d3dfonts->font;
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font = (ID3DXFont*)d3dfonts->font;
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width = d3dfonts->d3d->video_info.width;
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height = d3dfonts->d3d->video_info.height;
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@ -943,7 +943,7 @@ void font_driver_init_osd(
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void font_driver_free_osd(void)
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{
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if (video_font_driver)
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font_driver_free(video_font_driver);
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font_driver_free((font_data_t*)video_font_driver);
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video_font_driver = NULL;
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}
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File diff suppressed because it is too large
Load Diff
@ -163,38 +163,6 @@ typedef struct D3D11_BLEND_DESC1
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D3D11_RENDER_TARGET_BLEND_DESC1 RenderTarget[ 8 ];
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} D3D11_BLEND_DESC1;
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/* Note, the array size for RenderTarget[] above is D3D11_SIMULTANEOUS_RENDERTARGET_COUNT.
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IDL processing/generation of this header replaces the define; this comment is merely explaining what happened. */
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#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
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}
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struct CD3D11_BLEND_DESC1 : public D3D11_BLEND_DESC1
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{
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CD3D11_BLEND_DESC1()
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{}
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explicit CD3D11_BLEND_DESC1( const D3D11_BLEND_DESC1& o ) :
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D3D11_BLEND_DESC1( o )
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{}
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explicit CD3D11_BLEND_DESC1( CD3D11_DEFAULT )
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{
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AlphaToCoverageEnable = FALSE;
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IndependentBlendEnable = FALSE;
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const D3D11_RENDER_TARGET_BLEND_DESC1 defaultRenderTargetBlendDesc =
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{
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FALSE,FALSE,
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D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD,
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D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD,
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D3D11_LOGIC_OP_NOOP,
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D3D11_COLOR_WRITE_ENABLE_ALL,
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};
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for (UINT i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i)
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RenderTarget[ i ] = defaultRenderTargetBlendDesc;
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}
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~CD3D11_BLEND_DESC1() {}
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operator const D3D11_BLEND_DESC1&() const { return *this; }
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};
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extern "C"{
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#endif
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extern RPC_IF_HANDLE __MIDL_itf_d3d11_1_0000_0000_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d11_1_0000_0000_v0_0_s_ifspec;
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@ -337,60 +305,6 @@ typedef struct D3D11_RASTERIZER_DESC1
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UINT ForcedSampleCount;
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} D3D11_RASTERIZER_DESC1;
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#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
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}
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struct CD3D11_RASTERIZER_DESC1 : public D3D11_RASTERIZER_DESC1
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{
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CD3D11_RASTERIZER_DESC1()
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{}
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explicit CD3D11_RASTERIZER_DESC1( const D3D11_RASTERIZER_DESC1& o ) :
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D3D11_RASTERIZER_DESC1( o )
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{}
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explicit CD3D11_RASTERIZER_DESC1( CD3D11_DEFAULT )
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{
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FillMode = D3D11_FILL_SOLID;
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CullMode = D3D11_CULL_BACK;
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FrontCounterClockwise = FALSE;
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DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
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DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;
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SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;
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DepthClipEnable = TRUE;
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ScissorEnable = FALSE;
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MultisampleEnable = FALSE;
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AntialiasedLineEnable = FALSE;
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ForcedSampleCount = 0;
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}
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explicit CD3D11_RASTERIZER_DESC1(
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D3D11_FILL_MODE fillMode,
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D3D11_CULL_MODE cullMode,
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BOOL frontCounterClockwise,
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INT depthBias,
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FLOAT depthBiasClamp,
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FLOAT slopeScaledDepthBias,
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BOOL depthClipEnable,
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BOOL scissorEnable,
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BOOL multisampleEnable,
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BOOL antialiasedLineEnable,
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UINT forcedSampleCount )
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{
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FillMode = fillMode;
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CullMode = cullMode;
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FrontCounterClockwise = frontCounterClockwise;
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DepthBias = depthBias;
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DepthBiasClamp = depthBiasClamp;
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SlopeScaledDepthBias = slopeScaledDepthBias;
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DepthClipEnable = depthClipEnable;
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ScissorEnable = scissorEnable;
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MultisampleEnable = multisampleEnable;
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AntialiasedLineEnable = antialiasedLineEnable;
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ForcedSampleCount = forcedSampleCount;
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}
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~CD3D11_RASTERIZER_DESC1() {}
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operator const D3D11_RASTERIZER_DESC1&() const { return *this; }
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};
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extern "C"{
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#endif
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extern RPC_IF_HANDLE __MIDL_itf_d3d11_1_0000_0001_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d11_1_0000_0001_v0_0_s_ifspec;
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@ -160,65 +160,6 @@ typedef struct D3D11_TEXTURE2D_DESC1
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D3D11_TEXTURE_LAYOUT TextureLayout;
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} D3D11_TEXTURE2D_DESC1;
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#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
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}
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struct CD3D11_TEXTURE2D_DESC1 : public D3D11_TEXTURE2D_DESC1
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{
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CD3D11_TEXTURE2D_DESC1()
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{}
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explicit CD3D11_TEXTURE2D_DESC1( const D3D11_TEXTURE2D_DESC1& o ) :
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D3D11_TEXTURE2D_DESC1( o )
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{}
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explicit CD3D11_TEXTURE2D_DESC1(
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DXGI_FORMAT format,
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UINT width,
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UINT height,
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UINT arraySize = 1,
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UINT mipLevels = 0,
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UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
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D3D11_USAGE usage = D3D11_USAGE_DEFAULT,
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UINT cpuaccessFlags = 0,
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UINT sampleCount = 1,
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UINT sampleQuality = 0,
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UINT miscFlags = 0,
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D3D11_TEXTURE_LAYOUT textureLayout = D3D11_TEXTURE_LAYOUT_UNDEFINED)
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{
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Width = width;
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Height = height;
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MipLevels = mipLevels;
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ArraySize = arraySize;
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Format = format;
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SampleDesc.Count = sampleCount;
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SampleDesc.Quality = sampleQuality;
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Usage = usage;
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BindFlags = bindFlags;
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CPUAccessFlags = cpuaccessFlags;
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MiscFlags = miscFlags;
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TextureLayout = textureLayout;
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}
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explicit CD3D11_TEXTURE2D_DESC1(
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const D3D11_TEXTURE2D_DESC &desc,
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D3D11_TEXTURE_LAYOUT textureLayout = D3D11_TEXTURE_LAYOUT_UNDEFINED)
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{
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Width = desc.Width;
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Height = desc.Height;
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MipLevels = desc.MipLevels;
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ArraySize = desc.ArraySize;
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Format = desc.Format;
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SampleDesc.Count = desc.SampleDesc.Count;
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SampleDesc.Quality = desc. SampleDesc.Quality;
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Usage = desc.Usage;
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BindFlags = desc.BindFlags;
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CPUAccessFlags = desc.CPUAccessFlags;
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MiscFlags = desc.MiscFlags;
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TextureLayout = textureLayout;
|
||||
}
|
||||
~CD3D11_TEXTURE2D_DESC1() {}
|
||||
operator const D3D11_TEXTURE2D_DESC1&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0000_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0000_v0_0_s_ifspec;
|
||||
|
||||
@ -382,59 +323,6 @@ typedef struct D3D11_TEXTURE3D_DESC1
|
||||
D3D11_TEXTURE_LAYOUT TextureLayout;
|
||||
} D3D11_TEXTURE3D_DESC1;
|
||||
|
||||
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
||||
}
|
||||
struct CD3D11_TEXTURE3D_DESC1 : public D3D11_TEXTURE3D_DESC1
|
||||
{
|
||||
CD3D11_TEXTURE3D_DESC1()
|
||||
{}
|
||||
explicit CD3D11_TEXTURE3D_DESC1( const D3D11_TEXTURE3D_DESC1& o ) :
|
||||
D3D11_TEXTURE3D_DESC1( o )
|
||||
{}
|
||||
explicit CD3D11_TEXTURE3D_DESC1(
|
||||
DXGI_FORMAT format,
|
||||
UINT width,
|
||||
UINT height,
|
||||
UINT depth,
|
||||
UINT mipLevels = 0,
|
||||
UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
|
||||
D3D11_USAGE usage = D3D11_USAGE_DEFAULT,
|
||||
UINT cpuaccessFlags = 0,
|
||||
UINT miscFlags = 0,
|
||||
D3D11_TEXTURE_LAYOUT textureLayout = D3D11_TEXTURE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
Depth = depth;
|
||||
MipLevels = mipLevels;
|
||||
Format = format;
|
||||
Usage = usage;
|
||||
BindFlags = bindFlags;
|
||||
CPUAccessFlags = cpuaccessFlags;
|
||||
MiscFlags = miscFlags;
|
||||
TextureLayout = textureLayout;
|
||||
}
|
||||
explicit CD3D11_TEXTURE3D_DESC1(
|
||||
const D3D11_TEXTURE3D_DESC &desc,
|
||||
D3D11_TEXTURE_LAYOUT textureLayout = D3D11_TEXTURE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
Width = desc.Width;
|
||||
Height = desc.Height;
|
||||
Depth = desc.Depth;
|
||||
MipLevels = desc.MipLevels;
|
||||
Format = desc.Format;
|
||||
Usage = desc.Usage;
|
||||
BindFlags = desc.BindFlags;
|
||||
CPUAccessFlags = desc.CPUAccessFlags;
|
||||
MiscFlags = desc.MiscFlags;
|
||||
TextureLayout = textureLayout;
|
||||
}
|
||||
~CD3D11_TEXTURE3D_DESC1() {}
|
||||
operator const D3D11_TEXTURE3D_DESC1&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0001_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0001_v0_0_s_ifspec;
|
||||
|
||||
@ -607,63 +495,6 @@ typedef struct D3D11_RASTERIZER_DESC2
|
||||
D3D11_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster;
|
||||
} D3D11_RASTERIZER_DESC2;
|
||||
|
||||
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
||||
}
|
||||
struct CD3D11_RASTERIZER_DESC2 : public D3D11_RASTERIZER_DESC2
|
||||
{
|
||||
CD3D11_RASTERIZER_DESC2()
|
||||
{}
|
||||
explicit CD3D11_RASTERIZER_DESC2( const D3D11_RASTERIZER_DESC2& o ) :
|
||||
D3D11_RASTERIZER_DESC2( o )
|
||||
{}
|
||||
explicit CD3D11_RASTERIZER_DESC2( CD3D11_DEFAULT )
|
||||
{
|
||||
FillMode = D3D11_FILL_SOLID;
|
||||
CullMode = D3D11_CULL_BACK;
|
||||
FrontCounterClockwise = FALSE;
|
||||
DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
|
||||
DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;
|
||||
SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;
|
||||
DepthClipEnable = TRUE;
|
||||
ScissorEnable = FALSE;
|
||||
MultisampleEnable = FALSE;
|
||||
AntialiasedLineEnable = FALSE;
|
||||
ForcedSampleCount = 0;
|
||||
ConservativeRaster = D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF;
|
||||
}
|
||||
explicit CD3D11_RASTERIZER_DESC2(
|
||||
D3D11_FILL_MODE fillMode,
|
||||
D3D11_CULL_MODE cullMode,
|
||||
BOOL frontCounterClockwise,
|
||||
INT depthBias,
|
||||
FLOAT depthBiasClamp,
|
||||
FLOAT slopeScaledDepthBias,
|
||||
BOOL depthClipEnable,
|
||||
BOOL scissorEnable,
|
||||
BOOL multisampleEnable,
|
||||
BOOL antialiasedLineEnable,
|
||||
UINT forcedSampleCount,
|
||||
D3D11_CONSERVATIVE_RASTERIZATION_MODE conservativeRaster )
|
||||
{
|
||||
FillMode = fillMode;
|
||||
CullMode = cullMode;
|
||||
FrontCounterClockwise = frontCounterClockwise;
|
||||
DepthBias = depthBias;
|
||||
DepthBiasClamp = depthBiasClamp;
|
||||
SlopeScaledDepthBias = slopeScaledDepthBias;
|
||||
DepthClipEnable = depthClipEnable;
|
||||
ScissorEnable = scissorEnable;
|
||||
MultisampleEnable = multisampleEnable;
|
||||
AntialiasedLineEnable = antialiasedLineEnable;
|
||||
ForcedSampleCount = forcedSampleCount;
|
||||
ConservativeRaster = conservativeRaster;
|
||||
}
|
||||
~CD3D11_RASTERIZER_DESC2() {}
|
||||
operator const D3D11_RASTERIZER_DESC2&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0002_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0002_v0_0_s_ifspec;
|
||||
|
||||
@ -835,219 +666,6 @@ typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC1
|
||||
} ;
|
||||
} D3D11_SHADER_RESOURCE_VIEW_DESC1;
|
||||
|
||||
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
||||
}
|
||||
struct CD3D11_SHADER_RESOURCE_VIEW_DESC1 : public D3D11_SHADER_RESOURCE_VIEW_DESC1
|
||||
{
|
||||
CD3D11_SHADER_RESOURCE_VIEW_DESC1()
|
||||
{}
|
||||
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC1( const D3D11_SHADER_RESOURCE_VIEW_DESC1& o ) :
|
||||
D3D11_SHADER_RESOURCE_VIEW_DESC1( o )
|
||||
{}
|
||||
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC1(
|
||||
D3D11_SRV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mostDetailedMip = 0, // FirstElement for BUFFER
|
||||
UINT mipLevels = -1, // NumElements for BUFFER
|
||||
UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY
|
||||
UINT arraySize = -1, // NumCubes for TEXTURECUBEARRAY
|
||||
UINT flags = 0, // BUFFEREX only
|
||||
UINT planeSlice = 0 ) // Texture2D and Texture2DArray only
|
||||
{
|
||||
Format = format;
|
||||
ViewDimension = viewDimension;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_SRV_DIMENSION_BUFFER:
|
||||
Buffer.FirstElement = mostDetailedMip;
|
||||
Buffer.NumElements = mipLevels;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE1D:
|
||||
Texture1D.MostDetailedMip = mostDetailedMip;
|
||||
Texture1D.MipLevels = mipLevels;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
|
||||
Texture1DArray.MostDetailedMip = mostDetailedMip;
|
||||
Texture1DArray.MipLevels = mipLevels;
|
||||
Texture1DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture1DArray.ArraySize = arraySize;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2D:
|
||||
Texture2D.MostDetailedMip = mostDetailedMip;
|
||||
Texture2D.MipLevels = mipLevels;
|
||||
Texture2D.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
|
||||
Texture2DArray.MostDetailedMip = mostDetailedMip;
|
||||
Texture2DArray.MipLevels = mipLevels;
|
||||
Texture2DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DArray.ArraySize = arraySize;
|
||||
Texture2DArray.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2DMS:
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:
|
||||
Texture2DMSArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DMSArray.ArraySize = arraySize;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE3D:
|
||||
Texture3D.MostDetailedMip = mostDetailedMip;
|
||||
Texture3D.MipLevels = mipLevels;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURECUBE:
|
||||
TextureCube.MostDetailedMip = mostDetailedMip;
|
||||
TextureCube.MipLevels = mipLevels;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:
|
||||
TextureCubeArray.MostDetailedMip = mostDetailedMip;
|
||||
TextureCubeArray.MipLevels = mipLevels;
|
||||
TextureCubeArray.First2DArrayFace = firstArraySlice;
|
||||
TextureCubeArray.NumCubes = arraySize;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_BUFFEREX:
|
||||
BufferEx.FirstElement = mostDetailedMip;
|
||||
BufferEx.NumElements = mipLevels;
|
||||
BufferEx.Flags = flags;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC1(
|
||||
_In_ ID3D11Buffer*,
|
||||
DXGI_FORMAT format,
|
||||
UINT firstElement,
|
||||
UINT numElements,
|
||||
UINT flags = 0 )
|
||||
{
|
||||
Format = format;
|
||||
ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX;
|
||||
BufferEx.FirstElement = firstElement;
|
||||
BufferEx.NumElements = numElements;
|
||||
BufferEx.Flags = flags;
|
||||
}
|
||||
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC1(
|
||||
_In_ ID3D11Texture1D* pTex1D,
|
||||
D3D11_SRV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mostDetailedMip = 0,
|
||||
UINT mipLevels = -1,
|
||||
UINT firstArraySlice = 0,
|
||||
UINT arraySize = -1 )
|
||||
{
|
||||
ViewDimension = viewDimension;
|
||||
if (DXGI_FORMAT_UNKNOWN == format || -1 == mipLevels ||
|
||||
(-1 == arraySize && D3D11_SRV_DIMENSION_TEXTURE1DARRAY == viewDimension))
|
||||
{
|
||||
D3D11_TEXTURE1D_DESC TexDesc;
|
||||
pTex1D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip;
|
||||
if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice;
|
||||
}
|
||||
Format = format;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_SRV_DIMENSION_TEXTURE1D:
|
||||
Texture1D.MostDetailedMip = mostDetailedMip;
|
||||
Texture1D.MipLevels = mipLevels;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
|
||||
Texture1DArray.MostDetailedMip = mostDetailedMip;
|
||||
Texture1DArray.MipLevels = mipLevels;
|
||||
Texture1DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture1DArray.ArraySize = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC1(
|
||||
_In_ ID3D11Texture2D* pTex2D,
|
||||
D3D11_SRV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mostDetailedMip = 0,
|
||||
UINT mipLevels = -1,
|
||||
UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY
|
||||
UINT arraySize = -1, // NumCubes for TEXTURECUBEARRAY
|
||||
UINT planeSlice = 0 ) // PlaneSlice for TEXTURE2D or TEXTURE2DARRAY
|
||||
{
|
||||
ViewDimension = viewDimension;
|
||||
if (DXGI_FORMAT_UNKNOWN == format ||
|
||||
(-1 == mipLevels &&
|
||||
D3D11_SRV_DIMENSION_TEXTURE2DMS != viewDimension &&
|
||||
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY != viewDimension) ||
|
||||
(-1 == arraySize &&
|
||||
(D3D11_SRV_DIMENSION_TEXTURE2DARRAY == viewDimension ||
|
||||
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY == viewDimension ||
|
||||
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY == viewDimension)))
|
||||
{
|
||||
D3D11_TEXTURE2D_DESC TexDesc;
|
||||
pTex2D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip;
|
||||
if (-1 == arraySize)
|
||||
{
|
||||
arraySize = TexDesc.ArraySize - firstArraySlice;
|
||||
if (D3D11_SRV_DIMENSION_TEXTURECUBEARRAY == viewDimension) arraySize /= 6;
|
||||
}
|
||||
}
|
||||
Format = format;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2D:
|
||||
Texture2D.MostDetailedMip = mostDetailedMip;
|
||||
Texture2D.MipLevels = mipLevels;
|
||||
Texture2D.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
|
||||
Texture2DArray.MostDetailedMip = mostDetailedMip;
|
||||
Texture2DArray.MipLevels = mipLevels;
|
||||
Texture2DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DArray.ArraySize = arraySize;
|
||||
Texture2DArray.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2DMS:
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:
|
||||
Texture2DMSArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DMSArray.ArraySize = arraySize;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURECUBE:
|
||||
TextureCube.MostDetailedMip = mostDetailedMip;
|
||||
TextureCube.MipLevels = mipLevels;
|
||||
break;
|
||||
case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:
|
||||
TextureCubeArray.MostDetailedMip = mostDetailedMip;
|
||||
TextureCubeArray.MipLevels = mipLevels;
|
||||
TextureCubeArray.First2DArrayFace = firstArraySlice;
|
||||
TextureCubeArray.NumCubes = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC1(
|
||||
_In_ ID3D11Texture3D* pTex3D,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mostDetailedMip = 0,
|
||||
UINT mipLevels = -1 )
|
||||
{
|
||||
ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
|
||||
if (DXGI_FORMAT_UNKNOWN == format || -1 == mipLevels)
|
||||
{
|
||||
D3D11_TEXTURE3D_DESC TexDesc;
|
||||
pTex3D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip;
|
||||
}
|
||||
Format = format;
|
||||
Texture3D.MostDetailedMip = mostDetailedMip;
|
||||
Texture3D.MipLevels = mipLevels;
|
||||
}
|
||||
~CD3D11_SHADER_RESOURCE_VIEW_DESC1() {}
|
||||
operator const D3D11_SHADER_RESOURCE_VIEW_DESC1&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0003_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0003_v0_0_s_ifspec;
|
||||
|
||||
@ -1214,173 +832,6 @@ typedef struct D3D11_RENDER_TARGET_VIEW_DESC1
|
||||
} ;
|
||||
} D3D11_RENDER_TARGET_VIEW_DESC1;
|
||||
|
||||
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
||||
}
|
||||
struct CD3D11_RENDER_TARGET_VIEW_DESC1 : public D3D11_RENDER_TARGET_VIEW_DESC1
|
||||
{
|
||||
CD3D11_RENDER_TARGET_VIEW_DESC1()
|
||||
{}
|
||||
explicit CD3D11_RENDER_TARGET_VIEW_DESC1( const D3D11_RENDER_TARGET_VIEW_DESC1& o ) :
|
||||
D3D11_RENDER_TARGET_VIEW_DESC1( o )
|
||||
{}
|
||||
explicit CD3D11_RENDER_TARGET_VIEW_DESC1(
|
||||
D3D11_RTV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0, // FirstElement for BUFFER
|
||||
UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D
|
||||
UINT arraySize = -1, // WSize for TEXTURE3D
|
||||
UINT planeSlice = 0 ) // PlaneSlice for TEXTURE2D and TEXTURE2DARRAY
|
||||
{
|
||||
Format = format;
|
||||
ViewDimension = viewDimension;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_RTV_DIMENSION_BUFFER:
|
||||
Buffer.FirstElement = mipSlice;
|
||||
Buffer.NumElements = firstArraySlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE1D:
|
||||
Texture1D.MipSlice = mipSlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
|
||||
Texture1DArray.MipSlice = mipSlice;
|
||||
Texture1DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture1DArray.ArraySize = arraySize;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2D:
|
||||
Texture2D.MipSlice = mipSlice;
|
||||
Texture2D.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
|
||||
Texture2DArray.MipSlice = mipSlice;
|
||||
Texture2DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DArray.ArraySize = arraySize;
|
||||
Texture2DArray.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2DMS:
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:
|
||||
Texture2DMSArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DMSArray.ArraySize = arraySize;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE3D:
|
||||
Texture3D.MipSlice = mipSlice;
|
||||
Texture3D.FirstWSlice = firstArraySlice;
|
||||
Texture3D.WSize = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_RENDER_TARGET_VIEW_DESC1(
|
||||
_In_ ID3D11Buffer*,
|
||||
DXGI_FORMAT format,
|
||||
UINT firstElement,
|
||||
UINT numElements )
|
||||
{
|
||||
Format = format;
|
||||
ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
||||
Buffer.FirstElement = firstElement;
|
||||
Buffer.NumElements = numElements;
|
||||
}
|
||||
explicit CD3D11_RENDER_TARGET_VIEW_DESC1(
|
||||
_In_ ID3D11Texture1D* pTex1D,
|
||||
D3D11_RTV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0,
|
||||
UINT firstArraySlice = 0,
|
||||
UINT arraySize = -1 )
|
||||
{
|
||||
ViewDimension = viewDimension;
|
||||
if (DXGI_FORMAT_UNKNOWN == format ||
|
||||
(-1 == arraySize && D3D11_RTV_DIMENSION_TEXTURE1DARRAY == viewDimension))
|
||||
{
|
||||
D3D11_TEXTURE1D_DESC TexDesc;
|
||||
pTex1D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice;
|
||||
}
|
||||
Format = format;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_RTV_DIMENSION_TEXTURE1D:
|
||||
Texture1D.MipSlice = mipSlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
|
||||
Texture1DArray.MipSlice = mipSlice;
|
||||
Texture1DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture1DArray.ArraySize = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_RENDER_TARGET_VIEW_DESC1(
|
||||
_In_ ID3D11Texture2D* pTex2D,
|
||||
D3D11_RTV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0,
|
||||
UINT firstArraySlice = 0,
|
||||
UINT arraySize = -1,
|
||||
UINT planeSlice = 0 )
|
||||
{
|
||||
ViewDimension = viewDimension;
|
||||
if (DXGI_FORMAT_UNKNOWN == format ||
|
||||
(-1 == arraySize &&
|
||||
(D3D11_RTV_DIMENSION_TEXTURE2DARRAY == viewDimension ||
|
||||
D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY == viewDimension)))
|
||||
{
|
||||
D3D11_TEXTURE2D_DESC TexDesc;
|
||||
pTex2D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice;
|
||||
}
|
||||
Format = format;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2D:
|
||||
Texture2D.MipSlice = mipSlice;
|
||||
Texture2D.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
|
||||
Texture2DArray.MipSlice = mipSlice;
|
||||
Texture2DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DArray.ArraySize = arraySize;
|
||||
Texture2DArray.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2DMS:
|
||||
break;
|
||||
case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:
|
||||
Texture2DMSArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DMSArray.ArraySize = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_RENDER_TARGET_VIEW_DESC1(
|
||||
_In_ ID3D11Texture3D* pTex3D,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0,
|
||||
UINT firstWSlice = 0,
|
||||
UINT wSize = -1 )
|
||||
{
|
||||
ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
|
||||
if (DXGI_FORMAT_UNKNOWN == format || -1 == wSize)
|
||||
{
|
||||
D3D11_TEXTURE3D_DESC TexDesc;
|
||||
pTex3D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == wSize) wSize = TexDesc.Depth - firstWSlice;
|
||||
}
|
||||
Format = format;
|
||||
Texture3D.MipSlice = mipSlice;
|
||||
Texture3D.FirstWSlice = firstWSlice;
|
||||
Texture3D.WSize = wSize;
|
||||
}
|
||||
~CD3D11_RENDER_TARGET_VIEW_DESC1() {}
|
||||
operator const D3D11_RENDER_TARGET_VIEW_DESC1&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0004_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0004_v0_0_s_ifspec;
|
||||
|
||||
@ -1545,163 +996,6 @@ typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC1
|
||||
} ;
|
||||
} D3D11_UNORDERED_ACCESS_VIEW_DESC1;
|
||||
|
||||
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
||||
}
|
||||
struct CD3D11_UNORDERED_ACCESS_VIEW_DESC1 : public D3D11_UNORDERED_ACCESS_VIEW_DESC1
|
||||
{
|
||||
CD3D11_UNORDERED_ACCESS_VIEW_DESC1()
|
||||
{}
|
||||
explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC1( const D3D11_UNORDERED_ACCESS_VIEW_DESC1& o ) :
|
||||
D3D11_UNORDERED_ACCESS_VIEW_DESC1( o )
|
||||
{}
|
||||
explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC1(
|
||||
D3D11_UAV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0, // FirstElement for BUFFER
|
||||
UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D
|
||||
UINT arraySize = -1, // WSize for TEXTURE3D
|
||||
UINT flags = 0, // BUFFER only
|
||||
UINT planeSlice = 0 ) // PlaneSlice for TEXTURE2D and TEXTURE2DARRAY
|
||||
{
|
||||
Format = format;
|
||||
ViewDimension = viewDimension;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_UAV_DIMENSION_BUFFER:
|
||||
Buffer.FirstElement = mipSlice;
|
||||
Buffer.NumElements = firstArraySlice;
|
||||
Buffer.Flags = flags;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE1D:
|
||||
Texture1D.MipSlice = mipSlice;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE1DARRAY:
|
||||
Texture1DArray.MipSlice = mipSlice;
|
||||
Texture1DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture1DArray.ArraySize = arraySize;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE2D:
|
||||
Texture2D.MipSlice = mipSlice;
|
||||
Texture2D.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE2DARRAY:
|
||||
Texture2DArray.MipSlice = mipSlice;
|
||||
Texture2DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DArray.ArraySize = arraySize;
|
||||
Texture2DArray.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE3D:
|
||||
Texture3D.MipSlice = mipSlice;
|
||||
Texture3D.FirstWSlice = firstArraySlice;
|
||||
Texture3D.WSize = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC1(
|
||||
_In_ ID3D11Buffer*,
|
||||
DXGI_FORMAT format,
|
||||
UINT firstElement,
|
||||
UINT numElements,
|
||||
UINT flags = 0 )
|
||||
{
|
||||
Format = format;
|
||||
ViewDimension = D3D11_UAV_DIMENSION_BUFFER;
|
||||
Buffer.FirstElement = firstElement;
|
||||
Buffer.NumElements = numElements;
|
||||
Buffer.Flags = flags;
|
||||
}
|
||||
explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC1(
|
||||
_In_ ID3D11Texture1D* pTex1D,
|
||||
D3D11_UAV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0,
|
||||
UINT firstArraySlice = 0,
|
||||
UINT arraySize = -1 )
|
||||
{
|
||||
ViewDimension = viewDimension;
|
||||
if (DXGI_FORMAT_UNKNOWN == format ||
|
||||
(-1 == arraySize && D3D11_UAV_DIMENSION_TEXTURE1DARRAY == viewDimension))
|
||||
{
|
||||
D3D11_TEXTURE1D_DESC TexDesc;
|
||||
pTex1D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice;
|
||||
}
|
||||
Format = format;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_UAV_DIMENSION_TEXTURE1D:
|
||||
Texture1D.MipSlice = mipSlice;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE1DARRAY:
|
||||
Texture1DArray.MipSlice = mipSlice;
|
||||
Texture1DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture1DArray.ArraySize = arraySize;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC1(
|
||||
_In_ ID3D11Texture2D* pTex2D,
|
||||
D3D11_UAV_DIMENSION viewDimension,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0,
|
||||
UINT firstArraySlice = 0,
|
||||
UINT arraySize = -1,
|
||||
UINT planeSlice = 0 )
|
||||
{
|
||||
ViewDimension = viewDimension;
|
||||
if (DXGI_FORMAT_UNKNOWN == format ||
|
||||
(-1 == arraySize && D3D11_UAV_DIMENSION_TEXTURE2DARRAY == viewDimension))
|
||||
{
|
||||
D3D11_TEXTURE2D_DESC TexDesc;
|
||||
pTex2D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice;
|
||||
}
|
||||
Format = format;
|
||||
switch (viewDimension)
|
||||
{
|
||||
case D3D11_UAV_DIMENSION_TEXTURE2D:
|
||||
Texture2D.MipSlice = mipSlice;
|
||||
Texture2D.PlaneSlice = planeSlice;
|
||||
break;
|
||||
case D3D11_UAV_DIMENSION_TEXTURE2DARRAY:
|
||||
Texture2DArray.MipSlice = mipSlice;
|
||||
Texture2DArray.FirstArraySlice = firstArraySlice;
|
||||
Texture2DArray.ArraySize = arraySize;
|
||||
Texture2DArray.PlaneSlice = planeSlice;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC1(
|
||||
_In_ ID3D11Texture3D* pTex3D,
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
||||
UINT mipSlice = 0,
|
||||
UINT firstWSlice = 0,
|
||||
UINT wSize = -1 )
|
||||
{
|
||||
ViewDimension = D3D11_UAV_DIMENSION_TEXTURE3D;
|
||||
if (DXGI_FORMAT_UNKNOWN == format || -1 == wSize)
|
||||
{
|
||||
D3D11_TEXTURE3D_DESC TexDesc;
|
||||
pTex3D->GetDesc( &TexDesc );
|
||||
if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format;
|
||||
if (-1 == wSize) wSize = TexDesc.Depth - firstWSlice;
|
||||
}
|
||||
Format = format;
|
||||
Texture3D.MipSlice = mipSlice;
|
||||
Texture3D.FirstWSlice = firstWSlice;
|
||||
Texture3D.WSize = wSize;
|
||||
}
|
||||
~CD3D11_UNORDERED_ACCESS_VIEW_DESC1() {}
|
||||
operator const D3D11_UNORDERED_ACCESS_VIEW_DESC1&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0005_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0005_v0_0_s_ifspec;
|
||||
|
||||
@ -1844,30 +1138,6 @@ typedef struct D3D11_QUERY_DESC1
|
||||
D3D11_CONTEXT_TYPE ContextType;
|
||||
} D3D11_QUERY_DESC1;
|
||||
|
||||
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
||||
}
|
||||
struct CD3D11_QUERY_DESC1 : public D3D11_QUERY_DESC1
|
||||
{
|
||||
CD3D11_QUERY_DESC1()
|
||||
{}
|
||||
explicit CD3D11_QUERY_DESC1( const D3D11_QUERY_DESC1& o ) :
|
||||
D3D11_QUERY_DESC1( o )
|
||||
{}
|
||||
explicit CD3D11_QUERY_DESC1(
|
||||
D3D11_QUERY query,
|
||||
UINT miscFlags = 0,
|
||||
D3D11_CONTEXT_TYPE contextType = D3D11_CONTEXT_TYPE_ALL )
|
||||
{
|
||||
Query = query;
|
||||
MiscFlags = miscFlags;
|
||||
ContextType = contextType;
|
||||
}
|
||||
~CD3D11_QUERY_DESC1() {}
|
||||
operator const D3D11_QUERY_DESC1&() const { return *this; }
|
||||
};
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0006_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0006_v0_0_s_ifspec;
|
||||
|
||||
|
@ -1101,7 +1101,7 @@ const char **input_keyboard_start_line(
|
||||
}
|
||||
|
||||
#ifdef HAVE_OVERLAY
|
||||
static int16_t input_overlay_mouse_state(input_overlay_t *ol, unsigned id)
|
||||
static int16_t input_overlay_device_mouse_state(input_overlay_t *ol, unsigned id)
|
||||
{
|
||||
input_overlay_pointer_state_t *ptr_st = &ol->pointer_state;
|
||||
int16_t res;
|
||||
@ -1216,10 +1216,9 @@ static int16_t input_overlay_lightgun_state(settings_t *settings,
|
||||
}
|
||||
|
||||
static int16_t input_overlay_pointer_state(input_overlay_t *ol,
|
||||
input_overlay_pointer_state_t *ptr_st,
|
||||
unsigned idx, unsigned id)
|
||||
{
|
||||
input_overlay_pointer_state_t *ptr_st = &ol->pointer_state;
|
||||
|
||||
ptr_st->device_mask |= (1 << RETRO_DEVICE_POINTER);
|
||||
|
||||
switch (id)
|
||||
@ -1246,14 +1245,16 @@ static int16_t input_overlay_pointing_device_state(settings_t *settings,
|
||||
switch (device)
|
||||
{
|
||||
case RETRO_DEVICE_MOUSE:
|
||||
return input_overlay_mouse_state(ol, id);
|
||||
return input_overlay_device_mouse_state(ol, id);
|
||||
case RETRO_DEVICE_LIGHTGUN:
|
||||
if ( settings->ints.input_overlay_lightgun_port == -1
|
||||
|| settings->ints.input_overlay_lightgun_port == (int)port)
|
||||
return input_overlay_lightgun_state(settings, ol, id);
|
||||
break;
|
||||
case RETRO_DEVICE_POINTER:
|
||||
return input_overlay_pointer_state(ol, idx, id);
|
||||
return input_overlay_pointer_state(ol,
|
||||
(input_overlay_pointer_state_t*)&ol->pointer_state,
|
||||
idx, id);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -3036,14 +3037,15 @@ static void input_overlay_get_mouse_scale(settings_t *settings,
|
||||
* Updates button state of the overlay mouse.
|
||||
*/
|
||||
static void input_overlay_poll_mouse(settings_t *settings,
|
||||
input_overlay_t *ol, const int old_ptr_count)
|
||||
struct input_overlay_mouse_state *mouse_st,
|
||||
input_overlay_t *ol,
|
||||
const int ptr_count,
|
||||
const int old_ptr_count)
|
||||
{
|
||||
input_overlay_pointer_state_t *ptr_st = &ol->pointer_state;
|
||||
struct input_overlay_mouse_state *mouse_st = &ptr_st->mouse;
|
||||
const retro_time_t now_usec = cpu_features_get_time_usec();
|
||||
const retro_time_t hold_usec = settings->uints.input_overlay_mouse_hold_msec * 1000;
|
||||
const retro_time_t dtap_usec = settings->uints.input_overlay_mouse_dtap_msec * 1000;
|
||||
const int ptr_count = ptr_st->count;
|
||||
int swipe_thres_x = 0;
|
||||
int swipe_thres_y = 0;
|
||||
const bool hold_to_drag = settings->bools.input_overlay_mouse_hold_to_drag;
|
||||
@ -3435,28 +3437,33 @@ static void input_poll_overlay(
|
||||
|
||||
if (ol_ptr_enable)
|
||||
{
|
||||
input_overlay_pointer_state_t *ptr_st = &ol->pointer_state;
|
||||
struct input_overlay_mouse_state *mouse_st = (struct input_overlay_mouse_state*)&ptr_st->mouse;
|
||||
|
||||
if (ptr_state->device_mask & (1 << RETRO_DEVICE_LIGHTGUN))
|
||||
input_overlay_poll_lightgun(settings, ol, old_ptr_count);
|
||||
if (ptr_state->device_mask & (1 << RETRO_DEVICE_MOUSE))
|
||||
input_overlay_poll_mouse(settings, ol, old_ptr_count);
|
||||
input_overlay_poll_mouse(settings, ol,
|
||||
mouse_st,
|
||||
ptr_st->count, old_ptr_count);
|
||||
|
||||
ptr_state->device_mask = 0;
|
||||
}
|
||||
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LSHIFT) ||
|
||||
OVERLAY_GET_KEY(ol_state, RETROK_RSHIFT))
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LSHIFT)
|
||||
|| OVERLAY_GET_KEY(ol_state, RETROK_RSHIFT))
|
||||
key_mod |= RETROKMOD_SHIFT;
|
||||
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LCTRL) ||
|
||||
OVERLAY_GET_KEY(ol_state, RETROK_RCTRL))
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LCTRL)
|
||||
|| OVERLAY_GET_KEY(ol_state, RETROK_RCTRL))
|
||||
key_mod |= RETROKMOD_CTRL;
|
||||
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LALT) ||
|
||||
OVERLAY_GET_KEY(ol_state, RETROK_RALT))
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LALT)
|
||||
|| OVERLAY_GET_KEY(ol_state, RETROK_RALT))
|
||||
key_mod |= RETROKMOD_ALT;
|
||||
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LMETA) ||
|
||||
OVERLAY_GET_KEY(ol_state, RETROK_RMETA))
|
||||
if ( OVERLAY_GET_KEY(ol_state, RETROK_LMETA)
|
||||
|| OVERLAY_GET_KEY(ol_state, RETROK_RMETA))
|
||||
key_mod |= RETROKMOD_META;
|
||||
|
||||
/* CAPSLOCK SCROLLOCK NUMLOCK */
|
||||
|
@ -130,20 +130,20 @@ static bool zlib_stream_decompress_data_to_file_init(
|
||||
offsetEL = read_le(local_header + 2, 2); /* extra field length */
|
||||
offsetData = (int64_t)(size_t)cdata + 26 + 4 + offsetNL + offsetEL;
|
||||
|
||||
zip_context->fdoffset = offsetData;
|
||||
zip_context->usize = size;
|
||||
zip_context->csize = csize;
|
||||
zip_context->boffset = 0;
|
||||
zip_context->cmode = cmode;
|
||||
zip_context->decompressed_data = (uint8_t*)malloc(size);
|
||||
zip_context->zstream = NULL;
|
||||
zip_context->tmpbuf = NULL;
|
||||
zip_context->fdoffset = offsetData;
|
||||
zip_context->usize = size;
|
||||
zip_context->csize = csize;
|
||||
zip_context->boffset = 0;
|
||||
zip_context->cmode = cmode;
|
||||
zip_context->decompressed_data = (uint8_t*)malloc(size);
|
||||
zip_context->zstream = NULL;
|
||||
zip_context->tmpbuf = NULL;
|
||||
|
||||
if (cmode == ZIP_MODE_DEFLATED)
|
||||
{
|
||||
/* Initialize the zlib inflate machinery */
|
||||
zip_context->zstream = (z_stream*)malloc(sizeof(z_stream));
|
||||
zip_context->tmpbuf = malloc(_READ_CHUNK_SIZE);
|
||||
zip_context->zstream = (z_stream*)malloc(sizeof(z_stream));
|
||||
zip_context->tmpbuf = (uint8_t*)malloc(_READ_CHUNK_SIZE);
|
||||
|
||||
zip_context->zstream->next_in = NULL;
|
||||
zip_context->zstream->avail_in = 0;
|
||||
|
@ -238,7 +238,7 @@ static char *rhmap_strdup(const char *s)
|
||||
while (s[count])
|
||||
++count;
|
||||
++count;
|
||||
out = malloc(sizeof(char) * count);
|
||||
out = (char*)malloc(sizeof(char) * count);
|
||||
out[--count] = 0;
|
||||
while (--count >= 0)
|
||||
out[count] = s[count];
|
||||
|
@ -290,7 +290,7 @@ int libretrodb_find_entry(libretrodb_t *db, const char *index_name,
|
||||
return -1;
|
||||
|
||||
bufflen = idx.next;
|
||||
if (!(buff = malloc(bufflen)))
|
||||
if (!(buff = (uint8_t*)malloc(bufflen)))
|
||||
return -1;
|
||||
|
||||
while (nread < bufflen)
|
||||
@ -457,13 +457,9 @@ int libretrodb_create_index(libretrodb_t *db,
|
||||
int rval = -1;
|
||||
|
||||
if (libretrodb_find_index(db, name, &idx) >= 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (!db->can_write)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
tree = bintree_new(node_compare, &field_size);
|
||||
|
||||
|
@ -5669,18 +5669,22 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
|
||||
|
||||
/* Entries with %u player index placeholder. */
|
||||
info_single_list_t info_list[] = {
|
||||
/* {
|
||||
#if 0
|
||||
{
|
||||
MENU_ENUM_LABEL_INPUT_LIBRETRO_DEVICE,
|
||||
NULL
|
||||
},*/
|
||||
},
|
||||
#endif
|
||||
{
|
||||
MENU_ENUM_LABEL_INPUT_PLAYER_ANALOG_DPAD_MODE,
|
||||
action_bind_sublabel_input_adc_type
|
||||
},
|
||||
/* {
|
||||
#if 0
|
||||
{
|
||||
MENU_ENUM_LABEL_INPUT_DEVICE_INDEX,
|
||||
NULL
|
||||
},*/
|
||||
},
|
||||
#endif
|
||||
{
|
||||
MENU_ENUM_LABEL_INPUT_DEVICE_RESERVATION_TYPE,
|
||||
action_bind_sublabel_input_device_reservation_type
|
||||
@ -5693,10 +5697,12 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
|
||||
MENU_ENUM_LABEL_INPUT_MOUSE_INDEX,
|
||||
action_bind_sublabel_input_mouse_index
|
||||
},
|
||||
/* {
|
||||
#if 0
|
||||
{
|
||||
MENU_ENUM_LABEL_INPUT_REMAP_PORT,
|
||||
NULL
|
||||
},*/
|
||||
},
|
||||
#endif
|
||||
{
|
||||
MENU_ENUM_LABEL_INPUT_JOYPAD_INDEX,
|
||||
action_bind_sublabel_input_device_index
|
||||
@ -5718,16 +5724,14 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
|
||||
const char* idx_placeholder = "%u";
|
||||
for (i = 0; i < ARRAY_SIZE(info_list); i++)
|
||||
{
|
||||
int idxpos = -1;
|
||||
idxpos = string_find_index_substring_string(msg_hash_to_str(info_list[i].label_idx), idx_placeholder);
|
||||
if ( idxpos > 0 &&
|
||||
string_starts_with_size(label, msg_hash_to_str(info_list[i].label_idx), idxpos) &&
|
||||
(( (size_t) idxpos == strlen(msg_hash_to_str(info_list[i].label_idx)) - 2) ||
|
||||
( (size_t) idxpos < strlen(msg_hash_to_str(info_list[i].label_idx)) - 2 &&
|
||||
string_ends_with_size(label,
|
||||
msg_hash_to_str(info_list[i].label_idx)+idxpos+2,
|
||||
lbl_len,
|
||||
strlen(msg_hash_to_str(info_list[i].label_idx))-idxpos-2))))
|
||||
int idxpos = string_find_index_substring_string(msg_hash_to_str((enum msg_hash_enums)info_list[i].label_idx), idx_placeholder);
|
||||
if ( (idxpos > 0)
|
||||
&& string_starts_with_size(label, msg_hash_to_str((enum msg_hash_enums)info_list[i].label_idx), idxpos)
|
||||
&& (((size_t)idxpos == strlen(msg_hash_to_str((enum msg_hash_enums)info_list[i].label_idx)) - 2)
|
||||
|| ((size_t)idxpos < strlen(msg_hash_to_str((enum msg_hash_enums)info_list[i].label_idx)) - 2 && string_ends_with_size(label,
|
||||
msg_hash_to_str((enum msg_hash_enums)info_list[i].label_idx) + idxpos + 2,
|
||||
lbl_len,
|
||||
strlen(msg_hash_to_str((enum msg_hash_enums)info_list[i].label_idx))-idxpos-2))))
|
||||
{
|
||||
BIND_ACTION_SUBLABEL(cbs, info_list[i].cb);
|
||||
return 0;
|
||||
|
@ -1534,7 +1534,7 @@ static bool menu_input_key_bind_poll_find_hold_pad(
|
||||
if (!found)
|
||||
continue;
|
||||
|
||||
output->key = b;
|
||||
output->key = (enum retro_key)b;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1650,7 +1650,7 @@ static bool menu_input_key_bind_poll_find_trigger_pad(
|
||||
if (!found)
|
||||
continue;
|
||||
|
||||
output->key = b;
|
||||
output->key = (enum retro_key)b;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ static cloud_sync_driver_t cloud_sync_null = {
|
||||
NULL, /* sync_end */
|
||||
NULL, /* read */
|
||||
NULL, /* update */
|
||||
NULL, /* delete */
|
||||
NULL, /* free */
|
||||
"null" /* ident */
|
||||
};
|
||||
|
||||
@ -120,10 +120,10 @@ bool cloud_sync_update(const char *path, RFILE *file,
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cloud_sync_delete(const char *path, cloud_sync_complete_handler_t cb, void *user_data)
|
||||
bool cloud_sync_free(const char *path, cloud_sync_complete_handler_t cb, void *user_data)
|
||||
{
|
||||
const cloud_sync_driver_t *driver = cloud_sync_state_get_ptr()->driver;
|
||||
if (driver && driver->delete)
|
||||
return driver->delete(path, cb, user_data);
|
||||
if (driver && driver->free)
|
||||
return driver->free(path, cb, user_data);
|
||||
return false;
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ typedef struct cloud_sync_driver
|
||||
|
||||
bool (*read)(const char *path, const char *file, cloud_sync_complete_handler_t cb, void *user_data);
|
||||
bool (*update)(const char *path, RFILE *file, cloud_sync_complete_handler_t cb, void *user_data);
|
||||
bool (*delete)(const char *path, cloud_sync_complete_handler_t cb, void *user_data);
|
||||
bool (*free)(const char *path, cloud_sync_complete_handler_t cb, void *user_data);
|
||||
|
||||
const char *ident;
|
||||
} cloud_sync_driver_t;
|
||||
|
10
retroarch.c
10
retroarch.c
@ -5797,7 +5797,7 @@ void main_exit(void *args)
|
||||
#endif
|
||||
|
||||
runloop_msg_queue_deinit();
|
||||
driver_uninit(DRIVERS_CMD_ALL, 0);
|
||||
driver_uninit(DRIVERS_CMD_ALL, (enum driver_lifetime_flags)0);
|
||||
|
||||
retro_main_log_file_deinit();
|
||||
|
||||
@ -5891,7 +5891,7 @@ int rarch_main(int argc, char *argv[], void *data)
|
||||
frontend_driver_init_first(data);
|
||||
|
||||
if (runloop_st->flags & RUNLOOP_FLAG_IS_INITED)
|
||||
driver_uninit(DRIVERS_CMD_ALL, 0);
|
||||
driver_uninit(DRIVERS_CMD_ALL, (enum driver_lifetime_flags)0);
|
||||
|
||||
#ifdef HAVE_THREAD_STORAGE
|
||||
sthread_tls_create(&p_rarch->rarch_tls);
|
||||
@ -7295,7 +7295,7 @@ static bool retroarch_parse_input_and_config(
|
||||
int reinit_flags = DRIVERS_CMD_ALL &
|
||||
~(DRIVER_VIDEO_MASK | DRIVER_AUDIO_MASK | DRIVER_MICROPHONE_MASK | DRIVER_INPUT_MASK | DRIVER_MIDI_MASK);
|
||||
|
||||
drivers_init(settings, reinit_flags, 0, false);
|
||||
drivers_init(settings, reinit_flags, (enum driver_lifetime_flags)0, false);
|
||||
retroarch_init_task_queue();
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
@ -7313,7 +7313,7 @@ static bool retroarch_parse_input_and_config(
|
||||
if (!explicit_menu)
|
||||
{
|
||||
task_queue_wait(NULL, NULL);
|
||||
driver_uninit(DRIVERS_CMD_ALL, 0);
|
||||
driver_uninit(DRIVERS_CMD_ALL, (enum driver_lifetime_flags)0);
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
@ -7740,7 +7740,7 @@ bool retroarch_main_init(int argc, char *argv[])
|
||||
#endif
|
||||
);
|
||||
#endif
|
||||
drivers_init(settings, DRIVERS_CMD_ALL, 0, verbosity_enabled);
|
||||
drivers_init(settings, DRIVERS_CMD_ALL, (enum driver_lifetime_flags)0, verbosity_enabled);
|
||||
#ifdef HAVE_COMMAND
|
||||
input_driver_deinit_command(input_st);
|
||||
input_driver_init_command(input_st, settings);
|
||||
|
@ -3110,7 +3110,7 @@ bool runloop_environment_cb(unsigned cmd, void *data)
|
||||
|
||||
case RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE:
|
||||
{
|
||||
enum retro_av_enable_flags result = 0;
|
||||
enum retro_av_enable_flags result = (enum retro_av_enable_flags)0;
|
||||
video_driver_state_t *video_st = video_state_get_ptr();
|
||||
audio_driver_state_t *audio_st = audio_state_get_ptr();
|
||||
|
||||
|
@ -698,7 +698,7 @@ static enum patch_error xdelta_apply_patch(
|
||||
}
|
||||
} while (stream.avail_in);
|
||||
|
||||
*targetdata = malloc(*targetlength);
|
||||
*targetdata = (uint8_t*)malloc(*targetlength);
|
||||
switch (ret = xd3_decode_memory(
|
||||
patchdata, patchlen,
|
||||
sourcedata, sourcelength,
|
||||
|
Loading…
Reference in New Issue
Block a user