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(XInput) add ifdef
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@ -65,7 +65,11 @@ static bool g_xinput_guide_button_supported = false;
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static unsigned g_xinput_num_buttons = 0;
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static XInputSetState_t g_XInputSetState;
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static XInputGetStateEx_t g_XInputGetStateEx;
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#ifdef _XBOX1
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static XINPUT_FEEDBACK g_xinput_rumble_states[4];
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#else
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static XINPUT_VIBRATION g_xinput_rumble_states[4];
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#endif
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static xinput_joypad_state g_xinput_states[4];
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/* Buttons are provided by XInput as bits of a uint16.
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