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Revert "(menu_animation) Use linked lists instead of array"
This reverts commit 60fdc3139d
.
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parent
ca7982e739
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b27fb265d4
@ -252,53 +252,47 @@ static float easing_out_in_bounce(float t, float b, float c, float d)
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void menu_animation_free(animation_t *animation)
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{
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struct tween *t, *tnext;
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size_t i;
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if (!animation)
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return;
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for (t = animation->alive; t; t = tnext)
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for (i = 0; i < animation->size; i++)
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{
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tnext = t->next;
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free(t);
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if (animation->list[i].subject)
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animation->list[i].subject = NULL;
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}
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for (t = animation->dead; t; t = tnext)
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{
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tnext = t->next;
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free(t);
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}
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animation->alive = NULL;
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animation->dead = NULL;
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animation->allocated = 0;
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free(animation->list);
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free(animation);
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}
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static struct tween *menu_animation_get_slot(animation_t *animation)
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static struct tween *menu_animation_get_free_slot(animation_t *animation)
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{
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struct tween *slot = NULL;
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unsigned i;
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if (!animation->dead)
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for (i = 0; i < animation->size; ++i)
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{
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size_t count = ((animation->allocated + 1) * 2) - animation->allocated;
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unsigned i;
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for (i = 0; i < count; ++i)
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if (!animation->list[i].alive)
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{
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slot = calloc(1, sizeof(struct tween));
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slot->next = animation->dead;
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animation->dead = slot;
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slot = &animation->list[i];
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memset(slot, 0, sizeof(*slot));
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break;
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}
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animation->allocated += count;
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}
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slot = animation->dead;
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animation->dead = slot->next;
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slot->next = animation->alive;
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animation->alive = slot;
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if (!slot)
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{
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if (animation->size >= animation->capacity)
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{
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animation->capacity++;
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animation->list = (struct tween*)realloc(animation->list,
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animation->capacity * sizeof(struct tween));
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}
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slot = &animation->list[animation->size++];
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}
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return slot;
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}
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@ -308,30 +302,16 @@ void menu_animation_kill_by_subject(animation_t *animation, size_t count, const
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unsigned i, j;
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float **sub = (float**)subjects;
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struct tween *t, *tnext, *tprev = NULL;
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for (t = animation->alive; t; t = tnext)
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for (i = 0; i < animation->size; ++i)
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{
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bool killed = false;
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tnext = t->next;
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for (j = 0; j < count; ++j)
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{
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if (t->subject == sub[j])
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if (animation->list[i].subject == sub[j])
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{
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if (tprev)
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tprev->next = tnext;
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else
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animation->alive = tnext;
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tnext = t->next;
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t->next = animation->dead;
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animation->dead = t;
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killed = true;
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animation->list[i].alive = 0;
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animation->list[i].subject = NULL;
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}
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}
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if (!killed)
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tprev = t;
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}
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}
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@ -339,8 +319,9 @@ bool menu_animation_push(animation_t *animation,
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float duration, float target_value, float* subject,
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enum animation_easing_type easing_enum, tween_cb cb)
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{
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struct tween *slot = menu_animation_get_slot(animation);
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struct tween *slot = menu_animation_get_free_slot(animation);
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slot->alive = 1;
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slot->duration = duration;
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slot->running_since = 0;
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slot->initial_value = *subject;
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@ -466,15 +447,12 @@ bool menu_animation_push(animation_t *animation,
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}
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static int menu_animation_iterate(struct tween *tween, float dt,
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unsigned *active_tweens, bool *dead)
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unsigned *active_tweens)
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{
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if (!tween)
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return -1;
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if (tween->running_since >= tween->duration)
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{
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*dead = true;
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if (tween->running_since >= tween->duration || !tween->alive)
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return -1;
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}
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tween->running_since += dt;
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@ -485,11 +463,10 @@ static int menu_animation_iterate(struct tween *tween, float dt,
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tween->target_value - tween->initial_value,
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tween->duration);
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*dead = false;
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if (tween->running_since >= tween->duration)
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{
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*tween->subject = tween->target_value;
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*dead = true;
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tween->alive = 0;
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if (tween->cb)
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tween->cb();
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@ -507,35 +484,14 @@ bool menu_animation_update(animation_t *animation, float dt)
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unsigned active_tweens = 0;
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menu_handle_t *menu = menu_driver_get_ptr();
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struct tween *t, *tnext, *tprev = NULL;
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for(i = 0; i < animation->size; i++)
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menu_animation_iterate(&animation->list[i], dt, &active_tweens);
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unsigned active = 0;
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for (t = animation->alive; t; t = tnext)
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if (!active_tweens)
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{
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bool dead = false;
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tnext = t->next;
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menu_animation_iterate(t, dt, &active_tweens, &dead);
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if (dead)
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{
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if (tprev)
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tprev->next = tnext;
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else
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animation->alive = tnext;
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t->next = animation->dead;
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animation->dead = t;
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}
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else
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{
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tprev = t;
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active++;
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}
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}
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if (!animation->alive)
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animation->size = 0;
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return false;
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}
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menu->animation_is_active = true;
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@ -30,8 +30,7 @@ typedef void (*tween_cb) (void);
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struct tween
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{
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struct tween *next;
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int alive;
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float duration;
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float running_since;
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float initial_value;
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@ -43,10 +42,10 @@ struct tween
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typedef struct animation
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{
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struct tween *alive;
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struct tween *dead;
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struct tween *list;
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size_t allocated;
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size_t capacity;
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size_t size;
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} animation_t;
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enum animation_easing_type
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