Clear up input.

This commit is contained in:
Themaister 2011-12-02 02:34:06 +01:00
parent ab3cf8daca
commit b4c4a65f2d

View File

@ -25,27 +25,33 @@
#include <stdlib.h>
static uint64_t state = 0;
static uint64_t state[5];
static void ps3_input_poll(void *data)
{
(void)data;
state = cell_pad_input_poll_device(0);
for (unsigned i = 0; i < 5; i++)
state[i] = cell_pad_input_poll_device(i);
}
static int16_t ps3_input_state(void *data, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
static int16_t ps3_input_state(void *data, const struct snes_keybind **binds,
bool port, unsigned device,
unsigned index, unsigned id)
{
(void)data;
(void)binds; // Hardcoded binds
(void)binds;
(void)index;
if (device != SNES_DEVICE_JOYPAD)
return 0;
if (port == SNES_PORT_2)
return 0;
uint64_t button = 0;
unsigned player = 0;
if (port == SNES_PORT_2 && device == SNES_DEVICE_MULTITAP)
player = index + 1;
else if (port == SNES_PORT_2)
player = 1;
// Hardcoded binds.
uint64_t button;
switch (id)
{
case SNES_DEVICE_ID_JOYPAD_A:
@ -88,25 +94,33 @@ static int16_t ps3_input_state(void *data, const struct snes_keybind **binds, bo
button = 0;
}
return CTRL_MASK(state, button) ? 1 : 0;
return CTRL_MASK(state[player], button) ? 1 : 0;
}
static void ps3_free_input(void *data)
{
free(data);
(void)data;
cell_pad_input_deinit();
}
static void* ps3_input_init(void)
{
cell_pad_input_init();
return malloc(sizeof(void*));
return (void*)-1;
}
static bool ps3_key_pressed(void *data, int key)
{
(void)data;
(void)key;
return false; // Dummy for now.
}
const input_driver_t input_ps3 = {
.init = ps3_input_init,
.poll = ps3_input_poll,
.input_state = ps3_input_state,
.key_pressed = ps3_key_pressed,
.free = ps3_free_input,
.ident = "ps3",
};