[discord] rewrite secret/join logic to use a queried lobby name

This commit is contained in:
radius 2019-01-06 17:44:30 -05:00
parent 92e2221c2d
commit b8f20e60c2
2 changed files with 91 additions and 26 deletions

View File

@ -61,6 +61,7 @@ struct netplay_room *room;
static char user_id[128];
static char user_name[128];
static char party_name[128];
static char user_avatar[PATH_MAX_LENGTH];
static char cdn_url[] = "https://cdn.discordapp.com/avatars";
@ -131,6 +132,10 @@ static bool discord_download_avatar(
static void handle_discord_ready(const DiscordUser* connectedUser)
{
strlcpy(user_name, connectedUser->username, sizeof(user_name));
strlcpy(party_name, connectedUser->username, sizeof(user_name));
strlcat(party_name, "|", sizeof(party_name));
strlcat(party_name, connectedUser->discriminator, sizeof(party_name));
RARCH_LOG("[Discord] connected to user: %s#%s - avatar id: %s\n",
connectedUser->username,
connectedUser->discriminator,
@ -150,25 +155,89 @@ static void handle_discord_error(int errcode, const char* message)
RARCH_LOG("[Discord] error (%d: %s)\n", errcode, message);
}
#if 0
static int action_ok_push_netplay_refresh_rooms(const char *path,
const char *label, unsigned type, size_t idx, size_t entry_idx)
{
char url [2048] = "http://newlobby.libretro.com/list/";
#ifndef RARCH_CONSOLE
task_push_netplay_lan_scan(netplay_lan_scan_callback);
#endif
task_push_http_transfer(url, true, NULL, netplay_refresh_rooms_cb, NULL);
return 0;
}
#endif
static void handle_discord_join_cb(void *task_data, void *user_data, const char *err)
{
struct netplay_room *room;
char tmp_hostname[32];
http_transfer_data_t *data = (http_transfer_data_t*)task_data;
if (!data || err)
goto finish;
data->data = (char*)realloc(data->data, data->len + 1);
data->data[data->len] = '\0';
netplay_rooms_parse(data->data);
room = netplay_room_get(0);
if (room)
{
RARCH_LOG("[Discord] joining lobby at: %s:%d\n",
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
deinit_netplay();
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
snprintf(tmp_hostname, sizeof(tmp_hostname), "%s:%d",
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
task_push_netplay_crc_scan(room->gamecrc,
room->gamename, tmp_hostname, room->corename);
}
finish:
if (err)
RARCH_ERR("%s: %s\n", msg_hash_to_str(MSG_DOWNLOAD_FAILED), err);
if (data)
{
if (data->data)
free(data->data);
free(data);
}
if (user_data)
free(user_data);
}
static void handle_discord_join(const char* secret)
{
char url [2048] = "http://lobby.libretro.com/";
char tmp_hostname[32];
static struct string_list *list = NULL;
RARCH_LOG("[Discord] join (%s)\n", secret);
RARCH_LOG("[Discord] join secret: (%s)\n", secret);
list = string_split(secret, "|");
strlcat(url, list->elems[0].data, sizeof(url));
strlcat(url, "/", sizeof(url));
RARCH_LOG("[Discord] querying lobby id: %s at %s\n", list->elems[0].data, url);
snprintf(tmp_hostname,
sizeof(tmp_hostname),
"%s|%s", list->elems[0].data, list->elems[1].data);
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
deinit_netplay();
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
task_push_netplay_crc_scan(atoi(list->elems[3].data),
list->elems[2].data,
tmp_hostname, list->elems[4].data);
task_push_http_transfer(url, true, NULL, handle_discord_join_cb, NULL);
}
static void handle_discord_spectate(const char* secret)
@ -309,20 +378,16 @@ void discord_update(enum discord_presence presence)
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
{
char party_id[128];
char join_secret[128];
snprintf(party_id, sizeof(party_id), "%d|%s", room->id, room->nickname);
snprintf(join_secret, sizeof(join_secret), "%s|%d|%s|%u|%s",
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port,
room->gamename, room->gamecrc, room->corename);
RARCH_LOG("%s\n", join_secret);
snprintf(join_secret, sizeof(join_secret), "%d|%s", room->id, room->nickname);
discord_presence.joinSecret = strdup(join_secret);
/* discord_presence.spectateSecret = "SPECSPECSPEC"; */
discord_presence.partyId = strdup(party_id);
discord_presence.partyId = strdup(party_name);
discord_presence.partyMax = 0;
discord_presence.partySize = 0;
RARCH_LOG("[Discord] joining: \n Secret: %s\n Party: %s\n", discord_presence.joinSecret, discord_presence.partyId);
RARCH_LOG("[Discord] join secret: %s\n", join_secret);
RARCH_LOG("[Discord] party id: %s\n", party_name);
}
break;
case DISCORD_PRESENCE_NETPLAY_HOSTING_STOPPED:

View File

@ -640,15 +640,6 @@ static void netplay_announce_cb(void *task_data, void *user_data, const char *er
{
RARCH_LOG("[netplay] announcing netplay game... \n");
#ifdef HAVE_DISCORD
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_NETPLAY_HOSTING;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
#endif
if (task_data)
{
unsigned i, ip_len, port_len;
@ -794,6 +785,15 @@ static void netplay_announce_cb(void *task_data, void *user_data, const char *er
free(host_string);
}
#ifdef HAVE_DISCORD
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_NETPLAY_HOSTING;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
#endif
string_list_free(lines);
free(buf);
free(task_data);