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Bake out accessibility for iOS
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@ -28977,8 +28977,7 @@ bool accessibility_speak(const char* speak_text)
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}
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#if defined(__APPLE__) && defined(__MACH__) && !defined(EMSCRIPTEN)
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#if defined(__APPLE__) && defined(__MACH__) && !defined(EMSCRIPTEN) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
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static char* accessibility_mac_language_code(const char* language)
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{
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if (string_is_equal(language,"en"))
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@ -29351,7 +29350,7 @@ bool accessibility_speak_priority(const char* speak_text, int priority)
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) && !defined(EMSCRIPTEN)
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voice = get_user_language_iso639_1(true);
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return accessibility_speak_windows(speak_text, voice, priority);
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#elif defined(__APPLE__) && defined(__MACH__) && !defined(EMSCRIPTEN)
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#elif defined(__APPLE__) && defined(__MACH__) && !defined(EMSCRIPTEN) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
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voice = get_user_language_iso639_1(false);
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return accessibility_speak_macos(speak_text, voice, priority);
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#elif (defined(__linux__) || defined(__unix__)) && !defined(EMSCRIPTEN)
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@ -29379,7 +29378,7 @@ bool is_narrator_running(void)
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{
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) && !defined(EMSCRIPTEN)
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return is_narrator_running_windows();
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#elif defined(__APPLE__) && defined(__MACH__) && !defined(EMSCRIPTEN)
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#elif defined(__APPLE__) && defined(__MACH__) && !defined(EMSCRIPTEN) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
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return is_narrator_running_macos();
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#elif (defined(__linux__) || defined(__unix__)) && !defined(EMSCRIPTEN)
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return is_narrator_running_linux();
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