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(sdl_gl) Build fix for the SDL1 codepath
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@ -327,9 +327,9 @@ static void sdl_ctx_check_window(void *data, bool *quit, bool *resize,unsigned *
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}
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#else
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case SDL_VIDEORESIZE:
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g_resized = true;
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g_new_width = event.resize.w;
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g_new_height = event.resize.h;
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sdl->g_resized = true;
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sdl->g_new_width = event.resize.w;
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sdl->g_new_height = event.resize.h;
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#endif
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break;
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default:
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