(RGL PS3) Small cleanup

This commit is contained in:
twinaphex 2012-11-28 04:31:40 +01:00
parent 16a328ec15
commit bb7ba4cdac

View File

@ -1491,14 +1491,7 @@ void rglSetNativeCgFragmentProgram( const GLvoid *header )
conf.fragmentControl &= ~CELL_GCM_MASK_SET_SHADER_CONTROL_CONTROL_TXP;
conf.fragmentControl |= controlTxp << CELL_GCM_SHIFT_SET_SHADER_CONTROL_CONTROL_TXP;
if ( ps->inLocalMemory )
{
GCM_FUNC( cellGcmSetFragmentProgramLoad, &conf );
}
else
{
GCM_FUNC( cellGcmSetFragmentProgramLoadLocation, &conf, CELL_GCM_LOCATION_MAIN );
}
GCM_FUNC( cellGcmSetFragmentProgramLoad, &conf );
GCM_FUNC( cellGcmSetZMinMaxControl, ( ps->header.fragmentProgram.flags & CGF_DEPTHREPLACE ) ? RGLGCM_FALSE : RGLGCM_TRUE, RGLGCM_FALSE, RGLGCM_FALSE );
}