Don't define/undefine GL_DEBUG at all

This commit is contained in:
twinaphex 2016-09-22 18:44:55 +02:00
parent 42f18b1bc8
commit bef6308b12

View File

@ -17,7 +17,6 @@
#include <glm/gtc/type_ptr.hpp>
using namespace glm;
#undef GL_DEBUG
#if GL_DEBUG
#define GL_CHECK_ERROR() do { \
if (glGetError() != GL_NO_ERROR) \