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https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
(PSP) fix up RGUI colors.
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68c7a3ad5b
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@ -74,7 +74,7 @@ static uint16_t gray_filler(unsigned x, unsigned y)
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x >>= 1;
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y >>= 1;
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unsigned col = ((x + y) & 1) + 1;
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#ifdef GEKKO
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#if defined(GEKKO) || defined(PSP)
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return (6 << 12) | (col << 8) | (col << 4) | (col << 0);
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#else
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return (col << 13) | (col << 9) | (col << 5) | (12 << 0);
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@ -86,7 +86,7 @@ static uint16_t green_filler(unsigned x, unsigned y)
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x >>= 1;
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y >>= 1;
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unsigned col = ((x + y) & 1) + 1;
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#ifdef GEKKO
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#if defined(GEKKO) || defined(PSP)
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return (6 << 12) | (col << 8) | (col << 5) | (col << 0);
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#else
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return (col << 13) | (col << 10) | (col << 5) | (12 << 0);
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@ -121,7 +121,7 @@ static void blit_line(rgui_handle_t *rgui,
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if (col)
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{
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rgui->frame_buf[(y + j) * (rgui->frame_buf_pitch >> 1) + (x + i)] = green ?
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#ifdef GEKKO
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#if defined(GEKKO)|| defined(PSP)
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(3 << 0) | (10 << 4) | (3 << 8) | (7 << 12) : 0x7FFF;
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#else
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(15 << 0) | (7 << 4) | (15 << 8) | (7 << 12) : 0xFFFF;
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@ -52,9 +52,9 @@
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#define TO_UNCACHED_PTR(ptr) ((void *)((uint32_t)ptr|0x40000000))
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#define TO_CACHED_PTR(ptr) ((void *)((uint32_t)ptr&~0x40000000))
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typedef void (*psp1_RGB_to_BGR_func) (const void *in_frame, unsigned in_buffer_width,
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void *out_frame, unsigned out_buffer_width,
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unsigned width, unsigned height);
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typedef void (*psp1_copy_frame_func) (const void *in_frame, unsigned in_buffer_width,
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void *out_frame, unsigned out_buffer_width,
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unsigned width, unsigned height);
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typedef struct psp1_rgui_frame
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@ -76,7 +76,7 @@ typedef struct psp1_rgui_frame
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bool active;
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psp1_RGB_to_BGR_func RGB_to_BGR;
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psp1_copy_frame_func copy_frame;
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} psp1_rgui_frame_t;
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@ -85,6 +85,7 @@ typedef struct psp1_video
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void* displayList;
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void* frameBuffers[2];
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unsigned int drawBuffer_ID;
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bool vsync;
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bool rgb32;
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int pixel_format;
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@ -93,14 +94,13 @@ typedef struct psp1_video
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unsigned buffer_Height;
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void* buffer;
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psp1_RGB_to_BGR_func RGB_to_BGR;
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psp1_copy_frame_func copy_frame;
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psp1_rgui_frame_t rgui;
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// not implemented
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unsigned width;
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unsigned height;
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bool vsync;
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bool force_aspect;
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bool smooth;
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unsigned input_scale; // Maximum input size: RARCH_SCALE_BASE * input_scale
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@ -117,7 +117,7 @@ typedef struct psp1_vertex
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} psp1_vertex_t;
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static void ARGB8888_to_ABGR8888(const void *in_frame, unsigned in_buffer_width,
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static void copy_frame_ARGB8888_to_ABGR8888(const void *in_frame, unsigned in_buffer_width,
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void *out_frame, unsigned out_buffer_width,
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unsigned width, unsigned height)
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{
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@ -139,9 +139,9 @@ static void ARGB8888_to_ABGR8888(const void *in_frame, unsigned in_buffer_width,
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#define RGB565_GREEN_MASK 0x7E0
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#define RGB565_BLUE_MASK 0x1F
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static void RGB5650_to_BGR5650(const void *in_frame, unsigned in_buffer_width,
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void *out_frame, unsigned out_buffer_width,
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unsigned width, unsigned height)
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static void copy_frame_RGB5650_to_BGR5650(const void *in_frame, unsigned in_buffer_width,
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void *out_frame, unsigned out_buffer_width,
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unsigned width, unsigned height)
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{
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int x,y;
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const uint16_t *in_p = (const uint16_t*)in_frame;
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@ -159,6 +159,25 @@ static void RGB5650_to_BGR5650(const void *in_frame, unsigned in_buffer_width,
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}
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}
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static void copy_frame_XBGR16(const void *in_frame, unsigned in_buffer_width,
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void *out_frame, unsigned out_buffer_width,
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unsigned width, unsigned height)
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{
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int x,y;
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const uint16_t *in_p = (const uint16_t*)in_frame;
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uint16_t *out_p = (uint16_t*)out_frame;
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for(y = 0; y < height; y++)
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{
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for (x = 0; x < width; x++)
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{
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*out_p++ =*in_p++;
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}
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in_p += in_buffer_width - width;
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out_p += out_buffer_width - width;
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}
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}
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static void *psp_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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@ -197,18 +216,18 @@ static void *psp_init(const video_info_t *video,
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psp->rgb32 = video->rgb32;
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psp->pixel_format = psp->rgb32 ? GU_PSM_8888 : GU_PSM_5650;
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psp->pixel_size = psp->rgb32 ? 4 : 2;
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psp->RGB_to_BGR = psp->rgb32 ? ARGB8888_to_ABGR8888 : RGB5650_to_BGR5650;
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psp->copy_frame = psp->rgb32 ? copy_frame_ARGB8888_to_ABGR8888 : copy_frame_RGB5650_to_BGR5650;
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if (psp->buffer)
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free(TO_CACHED_PTR(psp->buffer));
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psp->buffer = memalign(16, psp->buffer_width * psp->buffer_Height * psp->pixel_size);
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psp->buffer = TO_UNCACHED_PTR(psp->buffer);
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//init rgui to video->rgb32 too since it can't be empty when psp_set_texture_frame is called
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//init rgui to 16-bit pixel format since it can't be empty when psp_set_texture_frame is called
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psp->rgui.rgb32 = video->rgb32;
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psp->rgui.pixel_format = psp->rgui.rgb32 ? GU_PSM_8888 : GU_PSM_5650;
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psp->rgui.pixel_format = psp->rgui.rgb32 ? GU_PSM_8888 : GU_PSM_4444;
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psp->rgui.pixel_size = psp->rgui.rgb32 ? 4 : 2;
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psp->rgui.RGB_to_BGR = psp->rgui.rgb32 ? ARGB8888_to_ABGR8888 : RGB5650_to_BGR5650;
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psp->rgui.copy_frame = psp->rgui.rgb32 ? copy_frame_ARGB8888_to_ABGR8888 : copy_frame_XBGR16;
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psp->frameBuffers[0]=psp->rgui.rgb32 ? SCEGU_VRAM_BP32_0 : SCEGU_VRAM_BP_0;
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psp->frameBuffers[1]=psp->rgui.rgb32 ? SCEGU_VRAM_BP32_1 : SCEGU_VRAM_BP_1;
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psp->drawBuffer_ID=0;
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@ -295,7 +314,7 @@ static bool psp_frame(void *data, const void *frame,
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if (frame == NULL)
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return true;
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psp->RGB_to_BGR(frame, pitch / psp->pixel_size, psp->buffer, psp->buffer_width, width, height);
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psp->copy_frame(frame, pitch / psp->pixel_size, psp->buffer, psp->buffer_width, width, height);
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sceGuStart(GU_DIRECT, psp->displayList);
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sceGuClear(GU_COLOR_BUFFER_BIT);
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@ -347,7 +366,7 @@ static bool psp_frame(void *data, const void *frame,
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static void psp_set_nonblock_state(void *data, bool toggle)
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{
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psp1_video_t *psp = (psp1_video_t*)data;
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psp->vsync = toggle;
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psp->vsync = !toggle;
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}
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static bool psp_alive(void *data)
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@ -396,9 +415,9 @@ static void psp_set_texture_frame(void *data, const void *frame, bool rgb32,
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if (psp->rgui.rgb32 != rgb32)
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{
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psp->rgui.rgb32 = rgb32;
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psp->rgui.pixel_format = psp->rgui.rgb32 ? GU_PSM_8888 : GU_PSM_5650;
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psp->rgui.pixel_format = psp->rgui.rgb32 ? GU_PSM_8888 : GU_PSM_4444;
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psp->rgui.pixel_size = psp->rgui.rgb32 ? 4 : 2;
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psp->rgui.RGB_to_BGR = psp->rgui.rgb32 ? ARGB8888_to_ABGR8888 : RGB5650_to_BGR5650;
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psp->rgui.copy_frame = psp->rgui.rgb32 ? copy_frame_ARGB8888_to_ABGR8888 : copy_frame_XBGR16;
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if (psp->rgui.buffer)
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free(TO_CACHED_PTR(psp->rgui.buffer));
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@ -409,9 +428,9 @@ static void psp_set_texture_frame(void *data, const void *frame, bool rgb32,
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psp->rgui.width = width;
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psp->rgui.height = height;
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psp->rgui.RGB_to_BGR(frame, width, psp->rgui.buffer, psp->rgui.buffer_width, width, height);
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psp->rgui.copy_frame(frame, width, psp->rgui.buffer, psp->rgui.buffer_width, width, height);
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psp->rgui.alpha = alpha;
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psp->rgui.alpha = alpha;
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uint32_t mask;
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mask = alpha*255.0;
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mask &= 0xFF;
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