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Create video_driver_get_st_flags
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commit
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@ -848,12 +848,12 @@ static void win32_save_position(void)
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if (window_save_positions)
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{
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video_driver_state_t *video_st = video_state_get_ptr();
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uint32_t video_st_flags = video_driver_get_st_flags();
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bool video_fullscreen = settings->bools.video_fullscreen;
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if ( !video_fullscreen
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&& !(video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN)
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&& !(video_st->flags & VIDEO_FLAG_IS_SWITCHING_DISPLAY_MODE))
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&& !(video_st_flags & VIDEO_FLAG_FORCE_FULLSCREEN)
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&& !(video_st_flags & VIDEO_FLAG_IS_SWITCHING_DISPLAY_MODE))
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{
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bool ui_menubar_enable = settings->bools.ui_menubar_enable;
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bool window_show_decor = settings->bools.video_window_show_decorations;
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@ -4358,3 +4358,9 @@ void video_frame_delay_auto(video_driver_state_t *video_st, video_frame_delay_au
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);
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#endif
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}
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uint32_t video_driver_get_st_flags(void)
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{
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video_driver_state_t *video_st = &video_driver_st;
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return video_st->flags;
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}
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@ -1399,6 +1399,8 @@ void video_driver_set_viewport_config(
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void video_driver_set_viewport_square_pixel(struct retro_game_geometry *geom);
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uint32_t video_driver_get_st_flags(void);
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bool video_driver_init_internal(bool *video_is_threaded, bool verbosity_enabled);
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/**
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@ -3823,7 +3823,7 @@ int rarch_main(int argc, char *argv[], void *data)
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audio_state_get_ptr()->flags |= AUDIO_FLAG_ACTIVE;
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{
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unsigned i;
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int i;
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for (i = 0; i < MAX_USERS; i++)
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input_config_set_device(i, RETRO_DEVICE_JOYPAD);
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}
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