Use BIT64_SET

This commit is contained in:
twinaphex 2017-06-11 16:45:55 +02:00
parent 5081d03194
commit c14c4cd394

View File

@ -2338,7 +2338,9 @@ static enum runloop_state runloop_check_state(
((settings->uints.input_menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
input_driver_toggle_button_combo(
settings->uints.input_menu_toggle_gamepad_combo, last_input)))
current_input |= (UINT64_C(1) << RARCH_MENU_TOGGLE);
{
BIT64_SET(current_input, RARCH_MENU_TOGGLE);
}
#endif
if (input_driver_flushing_input)