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https://github.com/libretro/RetroArch.git
synced 2024-11-25 00:49:47 +00:00
Start turning the two input functions closer together
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parent
75c7b2a29a
commit
c1f961b94e
98
retroarch.c
98
retroarch.c
@ -12394,14 +12394,14 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state,
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const struct retro_keybind *binds_norm = &input_config_binds[port][RARCH_ENABLE_HOTKEY];
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const struct retro_keybind *binds_auto = &input_autoconf_binds[port][RARCH_ENABLE_HOTKEY];
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joypad_info.joy_idx = settings->uints.input_joypad_map[port];
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joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
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joypad_info.axis_threshold = input_driver_axis_threshold;
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if (check_input_driver_block_hotkey(binds_norm, binds_auto))
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{
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const struct retro_keybind *htkey = &input_config_binds[port][RARCH_ENABLE_HOTKEY];
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joypad_info.joy_idx = settings->uints.input_joypad_map[port];
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joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
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joypad_info.axis_threshold = input_driver_axis_threshold;
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if (htkey->valid
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&& current_input->input_state(current_input_data, joypad_info,
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&binds[0], port, RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
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@ -12427,7 +12427,6 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state,
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{
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for (port = 0; port < port_max; port++)
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{
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const struct retro_keybind *binds = input_config_binds[0];
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const struct retro_keybind *mtkey = &input_config_binds[port][i];
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if (!mtkey->valid)
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continue;
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@ -12436,7 +12435,7 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state,
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joypad_info.axis_threshold = input_driver_axis_threshold;
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if (current_input->input_state(current_input_data, joypad_info,
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&binds, joypad_info.joy_idx, RETRO_DEVICE_JOYPAD, 0, i))
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&binds[0], joypad_info.joy_idx, RETRO_DEVICE_JOYPAD, 0, i))
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{
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bit_pressed = true;
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break;
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@ -12459,7 +12458,6 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state,
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{
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for (port = 0; port < port_max; port++)
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{
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const struct retro_keybind *binds = input_config_binds[0];
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const struct retro_keybind *mtkey = &input_config_binds[port][i];
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if (!mtkey->valid)
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continue;
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@ -12468,7 +12466,7 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state,
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joypad_info.axis_threshold = input_driver_axis_threshold;
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if (current_input->input_state(current_input_data, joypad_info,
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&binds, joypad_info.joy_idx, RETRO_DEVICE_JOYPAD, 0, i))
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&binds[0], joypad_info.joy_idx, RETRO_DEVICE_JOYPAD, 0, i))
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{
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bit_pressed = true;
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break;
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@ -12548,58 +12546,74 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state,
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*/
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static void input_keys_pressed(input_bits_t *p_new_state)
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{
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unsigned i;
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unsigned i, port;
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rarch_joypad_info_t joypad_info;
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settings_t *settings = configuration_settings;
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const struct retro_keybind *binds = input_config_binds[0];
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const struct retro_keybind *binds_auto = &input_autoconf_binds[0][RARCH_ENABLE_HOTKEY];
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const struct retro_keybind *binds_norm = &binds[RARCH_ENABLE_HOTKEY];
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const struct retro_keybind *binds[MAX_USERS] = {NULL};
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uint8_t max_users = 1;
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uint8_t port_max = 1;
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joypad_info.joy_idx = settings->uints.input_joypad_map[0];
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joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
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joypad_info.axis_threshold = input_driver_axis_threshold;
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joypad_info.joy_idx = 0;
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joypad_info.auto_binds = NULL;
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if (check_input_driver_block_hotkey(binds_norm, binds_auto))
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for (i = 0; i < max_users; i++)
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{
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const struct retro_keybind *enable_hotkey =
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&input_config_binds[0][RARCH_ENABLE_HOTKEY];
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if ( enable_hotkey && enable_hotkey->valid
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&& current_input->input_state(
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current_input_data, joypad_info, &binds, 0,
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RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
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input_driver_block_libretro_input = true;
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else
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input_driver_block_hotkey = true;
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binds[i] = input_config_binds[i];
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}
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if (binds[RARCH_GAME_FOCUS_TOGGLE].valid)
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for (port = 0; port < port_max; port++)
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{
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const struct retro_keybind *focus_binds_auto =
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&input_autoconf_binds[0][RARCH_GAME_FOCUS_TOGGLE];
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const struct retro_keybind *focus_normal =
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&binds[RARCH_GAME_FOCUS_TOGGLE];
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const struct retro_keybind *binds_norm = &input_config_binds[port][RARCH_ENABLE_HOTKEY];
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const struct retro_keybind *binds_auto = &input_autoconf_binds[port][RARCH_ENABLE_HOTKEY];
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/* Allows rarch_focus_toggle hotkey to still work
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* even though every hotkey is blocked */
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if (check_input_driver_block_hotkey(
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focus_normal, focus_binds_auto))
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joypad_info.joy_idx = settings->uints.input_joypad_map[port];
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joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
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joypad_info.axis_threshold = input_driver_axis_threshold;
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if (check_input_driver_block_hotkey(binds_norm, binds_auto))
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{
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if (current_input->input_state(current_input_data, joypad_info, &binds, 0,
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RETRO_DEVICE_JOYPAD, 0, RARCH_GAME_FOCUS_TOGGLE))
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input_driver_block_hotkey = false;
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const struct retro_keybind *enable_hotkey =
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&input_config_binds[port][RARCH_ENABLE_HOTKEY];
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if ( enable_hotkey && enable_hotkey->valid
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&& current_input->input_state(
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current_input_data, joypad_info,
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&binds[port], port,
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RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
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input_driver_block_libretro_input = true;
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else
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input_driver_block_hotkey = true;
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}
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if (binds[port][RARCH_GAME_FOCUS_TOGGLE].valid)
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{
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const struct retro_keybind *focus_binds_auto =
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&input_autoconf_binds[port][RARCH_GAME_FOCUS_TOGGLE];
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const struct retro_keybind *focus_normal =
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&binds[port][RARCH_GAME_FOCUS_TOGGLE];
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/* Allows rarch_focus_toggle hotkey to still work
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* even though every hotkey is blocked */
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if (check_input_driver_block_hotkey(
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focus_normal, focus_binds_auto))
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{
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if (current_input->input_state(current_input_data, joypad_info,
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&binds[port], port,
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RETRO_DEVICE_JOYPAD, 0, RARCH_GAME_FOCUS_TOGGLE))
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input_driver_block_hotkey = false;
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}
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}
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}
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/* Check the libretro input first */
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{
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int16_t ret = current_input->input_state(current_input_data,
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joypad_info, &binds, 0, RETRO_DEVICE_JOYPAD, 0,
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joypad_info, &binds[0], 0, RETRO_DEVICE_JOYPAD, 0,
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RETRO_DEVICE_ID_JOYPAD_MASK);
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for (i = 0; i < RARCH_FIRST_META_KEY; i++)
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{
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bool bit_pressed = !input_driver_block_libretro_input
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&& binds[i].valid && (ret & (1 << i));
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&& binds[0][i].valid && (ret & (1 << i));
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if (bit_pressed || input_keys_pressed_other_sources(i, p_new_state))
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{
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BIT256_SET_PTR(p_new_state, i);
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@ -12610,9 +12624,9 @@ static void input_keys_pressed(input_bits_t *p_new_state)
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/* Check the hotkeys */
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for (i = RARCH_FIRST_META_KEY; i < RARCH_BIND_LIST_END; i++)
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{
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bool bit_pressed = !input_driver_block_hotkey && binds[i].valid
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bool bit_pressed = !input_driver_block_hotkey && binds[0][i].valid
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&& current_input->input_state(current_input_data, joypad_info,
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&binds, 0, RETRO_DEVICE_JOYPAD, 0, i);
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&binds[0], 0, RETRO_DEVICE_JOYPAD, 0, i);
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if ( bit_pressed
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|| BIT64_GET(lifecycle_state, i)
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|| input_keys_pressed_other_sources(i, p_new_state))
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