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fix shader next/prev
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parent
7a433a60a6
commit
c38adcabd3
@ -89,10 +89,16 @@ struct string_list *dir_list_new_special(const char *input_dir,
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strlcat(ext_shaders, "cg|cgp", sizeof(ext_shaders));
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#endif
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#ifdef HAVE_GLSL
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strlcat(ext_shaders, "glsl|glslp", sizeof(ext_shaders));
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if (strstr(ext_shaders, "cg|cgp"))
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strlcat(ext_shaders, "|glsl|glslp", sizeof(ext_shaders));
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else
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strlcat(ext_shaders, "glsl|glslp", sizeof(ext_shaders));
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#endif
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#ifdef HAVE_VULKAN
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strlcat(ext_shaders, "slang|slangp", sizeof(ext_shaders));
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if (strstr(ext_shaders, "cg|cgp") || strstr(ext_shaders, "glsl|glslp"))
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strlcat(ext_shaders, "|slang|slangp", sizeof(ext_shaders));
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else
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strlcat(ext_shaders, "slang|slangp", sizeof(ext_shaders));
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#endif
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exts = ext_shaders;
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break;
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16
runloop.c
16
runloop.c
@ -504,10 +504,13 @@ static bool shader_dir_init(rarch_dir_list_t *dir_list)
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static void runloop_check_shader_dir(rarch_dir_list_t *dir_list,
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bool pressed_next, bool pressed_prev)
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{
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char msg[128] = {0};
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const char *shader = NULL;
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enum rarch_shader_type type = RARCH_SHADER_NONE;
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RARCH_LOG("SWITCH \n");
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if (!dir_list || !dir_list->list)
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return;
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@ -527,6 +530,7 @@ static void runloop_check_shader_dir(rarch_dir_list_t *dir_list,
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return;
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shader = dir_list->list->elems[dir_list->ptr].data;
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RARCH_LOG("SWITCH %s,\n", shader);
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switch (msg_hash_to_file_type(msg_hash_calculate(path_get_extension(shader))))
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{
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@ -701,10 +705,14 @@ static bool runloop_check_state(event_cmd_state_t *cmd,
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if (runloop_cmd_triggered(cmd, RARCH_MOVIE_RECORD_TOGGLE))
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runloop_check_movie();
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runloop_check_shader_dir(shader_dir,
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runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT),
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runloop_cmd_triggered(cmd, RARCH_SHADER_PREV));
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if (runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT) ||
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runloop_cmd_triggered(cmd, RARCH_SHADER_PREV))
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{
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runloop_check_shader_dir(shader_dir,
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runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT),
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runloop_cmd_triggered(cmd, RARCH_SHADER_PREV));
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}
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if (runloop_cmd_triggered(cmd, RARCH_DISK_EJECT_TOGGLE))
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command_event(CMD_EVENT_DISK_EJECT_TOGGLE, NULL);
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