indent nits

This commit is contained in:
twinaphex 2016-06-20 05:03:41 +02:00
parent f764980eb8
commit c448beafa8
2 changed files with 12 additions and 11 deletions

View File

@ -158,17 +158,17 @@ bool cheat_manager_save(const char *path)
char code_key[256] = {0};
char enable_key[256] = {0};
snprintf(key, sizeof(key), "cheat%u", i);
snprintf(desc_key, sizeof(desc_key), "cheat%u_desc", i);
snprintf(code_key, sizeof(code_key), "cheat%u_code", i);
snprintf(key, sizeof(key), "cheat%u", i);
snprintf(desc_key, sizeof(desc_key), "cheat%u_desc", i);
snprintf(code_key, sizeof(code_key), "cheat%u_code", i);
snprintf(enable_key, sizeof(enable_key), "cheat%u_enable", i);
if (handle->cheats[i].desc)
config_set_string(conf, desc_key, handle->cheats[i].desc);
config_set_string(conf, desc_key, handle->cheats[i].desc);
else
config_set_string(conf, desc_key, handle->cheats[i].code);
config_set_string(conf, code_key, handle->cheats[i].code);
config_set_bool(conf, enable_key, handle->cheats[i].state);
config_set_string(conf, desc_key, handle->cheats[i].code);
config_set_string(conf, code_key, handle->cheats[i].code);
config_set_bool(conf, enable_key, handle->cheats[i].state);
}
ret = config_file_write(conf, cheats_file);
@ -237,9 +237,9 @@ bool cheat_manager_load(const char *path)
char *tmp = NULL;
bool tmp_bool = false;
snprintf(key, sizeof(key), "cheat%u", i);
snprintf(desc_key, sizeof(desc_key), "cheat%u_desc", i);
snprintf(code_key, sizeof(code_key), "cheat%u_code", i);
snprintf(key, sizeof(key), "cheat%u", i);
snprintf(desc_key, sizeof(desc_key), "cheat%u_desc", i);
snprintf(code_key, sizeof(code_key), "cheat%u_code", i);
snprintf(enable_key, sizeof(enable_key), "cheat%u_enable", i);
if (config_get_string(conf, desc_key, &tmp))

View File

@ -263,7 +263,8 @@ bool core_option_manager_flush(core_option_manager_t *opt)
* Returns: true (1) if core option values could be
* successfully saved to disk, otherwise false (0).
**/
bool core_option_manager_flush_game_specific(core_option_manager_t *opt, char* path)
bool core_option_manager_flush_game_specific(
core_option_manager_t *opt, char* path)
{
size_t i;
for (i = 0; i < opt->size; i++)