Update CHANGES.md

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- GAMECUBE: Add default video/audio filter directories.
- GL1: Ignore alpha in core video, fixes XRGB8888 rendering in some cores.
- GLCORE: Don't hardcode shader cross compilation target version but poll it. glcore would always only use the minimum target shader version, i.e. GLSL ES 3.00 for OpenGL ES 3.0+ or GLSL 1.50 for OpenGL 3.2+.
- D3D10/11/12/SLANG: Added "FrameDirection" slang semantic.
- GLCORE/SLANG: Added "FrameDirection" slang semantic.
- IOS: Correctly centers screen on iPhone X landscape.
- LOCALIZATION: Update Korean translation.