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Change #ifndef _XBOX to #ifdef HAVE_WINDOW
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@ -960,7 +960,7 @@ static bool d3d_construct(d3d_video_t *d3d,
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#endif
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memset(&d3d->windowClass, 0, sizeof(d3d->windowClass));
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#ifndef _XBOX
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#ifdef HAVE_WINDOW
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d3d->windowClass.lpfnWndProc = WndProcD3D;
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win32_window_init(&d3d->windowClass, true, NULL);
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#endif
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