Dehardcode some more variable sizes

This commit is contained in:
libretroadmin 2024-09-09 16:42:02 +02:00
parent 7f87a46744
commit c79b02b1c8
3 changed files with 12 additions and 11 deletions

View File

@ -27,6 +27,7 @@
#include <libretro.h>
#include <boolean.h>
#include <retro_miscellaneous.h>
#include "../playlist.h"
@ -60,6 +61,10 @@ struct gfx_thumbnail_path_data
enum playlist_thumbnail_mode playlist_left_mode;
enum playlist_thumbnail_mode playlist_icon_mode;
size_t playlist_index;
char content_label[NAME_MAX_LENGTH];
char content_core_name[NAME_MAX_LENGTH];
char system[NAME_MAX_LENGTH];
char content_db_name[NAME_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
char content_img[PATH_MAX_LENGTH];
char content_img_short[PATH_MAX_LENGTH];
@ -67,10 +72,6 @@ struct gfx_thumbnail_path_data
char right_path[PATH_MAX_LENGTH];
char left_path[PATH_MAX_LENGTH];
char icon_path[PATH_MAX_LENGTH];
char content_label[256];
char content_core_name[256];
char system[256];
char content_db_name[256];
};
/* Initialisation */

View File

@ -246,6 +246,7 @@ typedef struct dispgfx_widget
uint8_t flags;
char gfx_widgets_status_text[NAME_MAX_LENGTH];
char assets_pkg_dir[DIR_MAX_LENGTH];
char xmb_path[PATH_MAX_LENGTH]; /* TODO/FIXME - decouple from XMB */
char ozone_path[PATH_MAX_LENGTH]; /* TODO/FIXME - decouple from Ozone */
@ -254,7 +255,6 @@ typedef struct dispgfx_widget
char monochrome_png_path[PATH_MAX_LENGTH];
char gfx_widgets_path[PATH_MAX_LENGTH];
char gfx_widgets_status_text[NAME_MAX_LENGTH];
bool active;
} dispgfx_widget_t;

View File

@ -60,8 +60,8 @@ RETRO_BEGIN_DECLS
enum wildcard_type
{
RARCH_WILDCARD_CONTENT_DIR = 0,
RARCH_WILDCARD_CORE,
RARCH_WILDCARD_GAME,
RARCH_WILDCARD_CORE,
RARCH_WILDCARD_GAME,
RARCH_WILDCARD_VIDEO_DRIVER,
RARCH_WILDCARD_VIDEO_USER_ROTATION,
RARCH_WILDCARD_VIDEO_ALLOW_CORE_ROTATION,
@ -104,7 +104,7 @@ enum
enum video_shader_flags
{
SHDR_FLAG_MODERN = (1 << 0), /* Only used for XML shaders. */
/* Indicative of whether shader was modified -
/* Indicative of whether shader was modified -
* for instance from the menus */
SHDR_FLAG_MODIFIED = (1 << 1),
SHDR_FLAG_DISABLED = (1 << 2)
@ -213,8 +213,8 @@ struct video_shader
/* Path to the root preset */
char path[PATH_MAX_LENGTH];
/* Path to the original preset loaded, if this is a preset
* with the #reference directive, then this will be different
/* Path to the original preset loaded, if this is a preset
* with the #reference directive, then this will be different
* than the path */
char loaded_preset_path[PATH_MAX_LENGTH];
};
@ -266,7 +266,7 @@ bool video_shader_load_preset_into_shader(const char *path, struct video_shader
* Writes a preset to disk. Can be written as a simple preset (With the #reference directive in it) or a full preset.
**/
bool video_shader_write_preset(const char *path,
const struct video_shader *shader,
const struct video_shader *shader,
bool reference);
enum rarch_shader_type video_shader_get_type_from_ext(const char *ext, bool *is_preset);