More preparation for being able to move code out of retroarch.c

This commit is contained in:
twinaphex 2021-11-05 00:50:20 +01:00
parent aea4b3e318
commit c8b69aa506

View File

@ -1737,10 +1737,9 @@ void discord_init(const char *discord_app_id, char *args)
#endif
#ifdef HAVE_NETWORKING
static bool init_netplay_deferred(
struct rarch_state *p_rarch,
const char* server, unsigned port)
static bool init_netplay_deferred(const char* server, unsigned port)
{
struct rarch_state *p_rarch = &rarch_st;
if (!string_is_empty(server) && port != 0)
{
strlcpy(p_rarch->server_address_deferred, server,
@ -1820,7 +1819,7 @@ static void netplay_announce_cb(retro_task_t *task,
if (data->len == 0)
return;
buf = (char*)calloc(1, data->len + 1);
buf = (char*)calloc(1, data->len + 1);
memcpy(buf, data->data, data->len);
@ -1842,8 +1841,8 @@ static void netplay_announce_cb(retro_task_t *task,
if (!string_is_empty(line))
{
struct string_list *kv = string_split(line, "=");
const char *key = NULL;
const char *val = NULL;
const char *key = NULL;
const char *val = NULL;
if (!kv)
continue;
@ -1882,36 +1881,42 @@ static void netplay_announce_cb(retro_task_t *task,
if (string_is_equal(key, "core_version"))
strlcpy(host_room->coreversion, val, sizeof(host_room->coreversion));
if (string_is_equal(key, "game_name"))
strlcpy(host_room->gamename, val, sizeof(host_room->gamename));
strlcpy(host_room->gamename, val,
sizeof(host_room->gamename));
if (string_is_equal(key, "game_crc"))
sscanf(val, "%08d", &host_room->gamecrc);
if (string_is_equal(key, "host_method"))
sscanf(val, "%i", &host_room->host_method);
if (string_is_equal(key, "has_password"))
{
if (string_is_equal_noncase(val, "true") || string_is_equal(val, "1"))
if ( string_is_equal_noncase(val, "true")
|| string_is_equal(val, "1"))
host_room->has_password = true;
else
host_room->has_password = false;
}
if (string_is_equal(key, "has_spectate_password"))
{
if (string_is_equal_noncase(val, "true") || string_is_equal(val, "1"))
if ( string_is_equal_noncase(val, "true")
|| string_is_equal(val, "1"))
host_room->has_spectate_password = true;
else
host_room->has_spectate_password = false;
}
if (string_is_equal(key, "fixed"))
{
if (string_is_equal_noncase(val, "true") || string_is_equal(val, "1"))
if ( string_is_equal_noncase(val, "true")
|| string_is_equal(val, "1"))
host_room->fixed = true;
else
host_room->fixed = false;
}
if (string_is_equal(key, "retroarch_version"))
strlcpy(host_room->retroarch_version, val, sizeof(host_room->retroarch_version));
strlcpy(host_room->retroarch_version, val,
sizeof(host_room->retroarch_version));
if (string_is_equal(key, "country"))
strlcpy(host_room->country, val, sizeof(host_room->country));
strlcpy(host_room->country, val,
sizeof(host_room->country));
string_list_free(kv);
}
@ -2216,14 +2221,13 @@ static void deinit_netplay(void)
*
* Returns: true (1) if successful, otherwise false (0).
**/
static bool init_netplay(
settings_t *settings,
void *direct_host,
static bool init_netplay(void *direct_host,
const char *server, unsigned port)
{
struct retro_callbacks cbs = {0};
uint64_t serialization_quirks = 0;
uint64_t quirks = 0;
settings_t *settings = config_get_ptr();
struct rarch_state *p_rarch = &rarch_st;
bool _netplay_is_client = p_rarch->netplay_is_client;
bool _netplay_enabled = p_rarch->netplay_enabled;
@ -2253,13 +2257,8 @@ static bool init_netplay(
if (serialization_quirks & NETPLAY_QUIRK_MAP_PLATFORM_DEPENDENT)
quirks |= NETPLAY_QUIRK_PLATFORM_DEPENDENT;
if (_netplay_is_client)
if (!_netplay_is_client)
{
RARCH_LOG("[Netplay]: %s\n", msg_hash_to_str(MSG_CONNECTING_TO_NETPLAY_HOST));
}
else
{
RARCH_LOG("[Netplay]: %s\n", msg_hash_to_str(MSG_WAITING_FOR_CLIENT));
runloop_msg_queue_push(
msg_hash_to_str(MSG_WAITING_FOR_CLIENT),
0, 180, false,
@ -6993,7 +6992,6 @@ bool command_event(enum event_command cmd, void *data)
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
if (!init_netplay(
settings,
NULL,
hostname
? hostname
@ -7031,7 +7029,6 @@ bool command_event(enum event_command cmd, void *data)
: netplay_port);
if (!init_netplay(
settings,
NULL,
hostname->elems[0].data,
!string_is_empty(hostname->elems[1].data)
@ -7072,7 +7069,7 @@ bool command_event(enum event_command cmd, void *data)
? atoi(hostname->elems[1].data)
: netplay_port);
if (!init_netplay_deferred(p_rarch,
if (!init_netplay_deferred(
hostname->elems[0].data,
!string_is_empty(hostname->elems[1].data)
? atoi(hostname->elems[1].data)