diff --git a/Makefile.common b/Makefile.common index 9e9d147471..9d7b5f77e7 100644 --- a/Makefile.common +++ b/Makefile.common @@ -117,8 +117,8 @@ OBJ += frontend/frontend.o \ conf/config_file_userdata.o \ screenshot.o \ gfx/scaler/scaler.o \ - gfx/shader_common.o \ - gfx/shader_parse.o \ + gfx/shader/shader_common.o \ + gfx/shader/shader_parse.o \ gfx/scaler/pixconv.o \ gfx/scaler/scaler_int.o \ gfx/scaler/scaler_filter.o \ @@ -413,7 +413,7 @@ ifeq ($(HAVE_OPENGL), 1) endif endif - OBJ += gfx/shader_glsl.o + OBJ += gfx/shader/shader_glsl.o DEFINES += -DHAVE_GLSL endif @@ -472,7 +472,7 @@ endif ifeq ($(HAVE_CG), 1) DEFINES += -DHAVE_CG - OBJ += gfx/shader_cg.o + OBJ += gfx/shader/shader_cg.o LIBS += $(CG_LIBS) endif diff --git a/driver.h b/driver.h index 0945e0968b..e11ec9f662 100644 --- a/driver.h +++ b/driver.h @@ -27,7 +27,7 @@ #include "gfx/scaler/scaler.h" #include "gfx/image/image.h" #include "gfx/filters/softfilter.h" -#include "gfx/shader_parse.h" +#include "gfx/shader/shader_parse.h" #include "audio/dsp_filter.h" #include "input/overlay.h" #include "frontend/frontend_context.h" diff --git a/frontend/menu/disp/lakka.c b/frontend/menu/disp/lakka.c index ecf76c9c2b..142855db1d 100644 --- a/frontend/menu/disp/lakka.c +++ b/frontend/menu/disp/lakka.c @@ -29,12 +29,12 @@ #include "../../../general.h" #include "../../../gfx/gfx_common.h" #include "../../../gfx/gl_common.h" -#include "../../../gfx/shader_common.h" +#include "../../../gfx/shader/shader_common.h" #include "../../../config.def.h" #include "../../../file.h" #include "../../../dynamic.h" #include "../../../compat/posix_string.h" -#include "../../../gfx/shader_parse.h" +#include "../../../gfx/shader/shader_parse.h" #include "../../../performance.h" #include "../../../input/input_common.h" diff --git a/frontend/menu/menu_common.h b/frontend/menu/menu_common.h index e0d2dc5852..5778c6e8d6 100644 --- a/frontend/menu/menu_common.h +++ b/frontend/menu/menu_common.h @@ -31,7 +31,7 @@ #include "../../input/input_common.h" #include "../../input/keyboard_line.h" #include "../../performance.h" -#include "../../gfx/shader_common.h" +#include "../../gfx/shader/shader_common.h" #ifdef HAVE_RGUI #define MENU_TEXTURE_FULLSCREEN false diff --git a/frontend/menu/menu_shader.c b/frontend/menu/menu_shader.c index 5e2b82d18a..98840eb52d 100644 --- a/frontend/menu/menu_shader.c +++ b/frontend/menu/menu_shader.c @@ -14,7 +14,7 @@ * If not, see . */ -#include "../../gfx/shader_common.h" +#include "../../gfx/shader/shader_common.h" #include "menu_action.h" #include "menu_common.h" #include "menu_entries.h" diff --git a/frontend/menu/menu_shader.h b/frontend/menu/menu_shader.h index 085265f65e..4db2d85029 100644 --- a/frontend/menu/menu_shader.h +++ b/frontend/menu/menu_shader.h @@ -21,7 +21,7 @@ #define HAVE_SHADER_MANAGER #endif -#include "../../gfx/shader_parse.h" +#include "../../gfx/shader/shader_parse.h" void menu_shader_manager_init(void *data); diff --git a/gfx/d3d/d3d.cpp b/gfx/d3d/d3d.cpp index dc6f5a2658..774ff272a9 100644 --- a/gfx/d3d/d3d.cpp +++ b/gfx/d3d/d3d.cpp @@ -42,14 +42,14 @@ #endif #ifdef HAVE_HLSL -#include "../../gfx/shader_hlsl.h" +#include "../../gfx/shader/shader_hlsl.h" #endif #include "d3d_defines.h" #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_HLSL) #ifdef HAVE_HLSL -#include "../shader_hlsl.h" +#include "../shader/shader_hlsl.h" #endif #endif diff --git a/gfx/d3d/d3d.hpp b/gfx/d3d/d3d.hpp index f08432fe04..0742ac8090 100644 --- a/gfx/d3d/d3d.hpp +++ b/gfx/d3d/d3d.hpp @@ -43,8 +43,8 @@ #include "../../driver.h" #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_HLSL) -#include "../shader_parse.h" -#include "../shader_common.h" +#include "../shader/shader_parse.h" +#include "../shader/shader_common.h" #endif #include "../fonts/d3d_font.h" diff --git a/gfx/d3d/render_chain.hpp b/gfx/d3d/render_chain.hpp index 1d294ef3ca..b2f5e6b643 100644 --- a/gfx/d3d/render_chain.hpp +++ b/gfx/d3d/render_chain.hpp @@ -18,7 +18,7 @@ #include "d3d.hpp" #include "../state_tracker.h" -#include "../shader_parse.h" +#include "../shader/shader_parse.h" struct Vertex { diff --git a/gfx/fonts/gl_raster_font.c b/gfx/fonts/gl_raster_font.c index 7a8f679e8f..2e4f8828f9 100644 --- a/gfx/fonts/gl_raster_font.c +++ b/gfx/fonts/gl_raster_font.c @@ -16,7 +16,7 @@ #include "../gfx_common.h" #include "../gl_common.h" -#include "../shader_common.h" +#include "../shader/shader_common.h" #define emit(c, vx, vy) do { \ font_vertex[ 2 * (6 * i + c) + 0] = (x + (delta_x + off_x + vx * width) * scale) * inv_win_width; \ diff --git a/gfx/gl.c b/gfx/gl.c index 9fd9106e04..a1346a09cc 100644 --- a/gfx/gl.c +++ b/gfx/gl.c @@ -42,14 +42,14 @@ #include "../compat/strl.h" #ifdef HAVE_CG -#include "shader_cg.h" +#include "shader/shader_cg.h" #endif #ifdef HAVE_GLSL -#include "shader_glsl.h" +#include "shader/shader_glsl.h" #endif -#include "shader_common.h" +#include "shader/shader_common.h" /* Used for the last pass when rendering to the back buffer. */ static const GLfloat vertexes_flipped[] = { diff --git a/gfx/gl_common.h b/gfx/gl_common.h index 69663d24e5..5558bd05a4 100644 --- a/gfx/gl_common.h +++ b/gfx/gl_common.h @@ -22,7 +22,7 @@ #include "gfx_context.h" #include "scaler/scaler.h" #include "fonts/gl_font.h" -#include "shader_parse.h" +#include "shader/shader_parse.h" #ifdef HAVE_CONFIG_H #include "../config.h" diff --git a/gfx/shader_cg.c b/gfx/shader/shader_cg.c similarity index 99% rename from gfx/shader_cg.c rename to gfx/shader/shader_cg.c index 923264e10a..70804ab01f 100644 --- a/gfx/shader_cg.c +++ b/gfx/shader/shader_cg.c @@ -22,15 +22,15 @@ #include "shader_common.h" #include #include -#include "../general.h" +#include "../../general.h" #include -#include "../compat/strl.h" -#include "../conf/config_file.h" -#include "../dynamic.h" -#include "../compat/posix_string.h" -#include "../file.h" +#include "../../compat/strl.h" +#include "../../conf/config_file.h" +#include "../../dynamic.h" +#include "../../compat/posix_string.h" +#include "../../file.h" -#include "state_tracker.h" +#include "../state_tracker.h" #if 0 #define RARCH_CG_DEBUG diff --git a/gfx/shader_cg.h b/gfx/shader/shader_cg.h similarity index 100% rename from gfx/shader_cg.h rename to gfx/shader/shader_cg.h diff --git a/gfx/shader_common.c b/gfx/shader/shader_common.c similarity index 98% rename from gfx/shader_common.c rename to gfx/shader/shader_common.c index c95d5b8fb4..3c56bc158e 100644 --- a/gfx/shader_common.c +++ b/gfx/shader/shader_common.c @@ -14,7 +14,7 @@ */ #include "shader_common.h" -#include "../retroarch_logger.h" +#include "../../retroarch_logger.h" #ifdef HAVE_OPENGL void gl_load_texture_data(GLuint obj, const struct texture_image *img, diff --git a/gfx/shader_common.h b/gfx/shader/shader_common.h similarity index 95% rename from gfx/shader_common.h rename to gfx/shader/shader_common.h index bdecb45d41..d4ca10129d 100644 --- a/gfx/shader_common.h +++ b/gfx/shader/shader_common.h @@ -16,18 +16,18 @@ #ifndef SHADER_COMMON_H__ #define SHADER_COMMON_H__ -#include "../boolean.h" +#include "../../boolean.h" #ifdef HAVE_CONFIG_H -#include "../config.h" +#include "../../config.h" #endif #ifdef HAVE_OPENGL -#include "gl_common.h" +#include "../gl_common.h" #endif -#include "gfx_context.h" -#include "math/matrix.h" +#include "../gfx_context.h" +#include "../math/matrix.h" #if defined(_XBOX360) #define DEFAULT_SHADER_TYPE RARCH_SHADER_HLSL diff --git a/gfx/shader_glsl.c b/gfx/shader/shader_glsl.c similarity index 99% rename from gfx/shader_glsl.c rename to gfx/shader/shader_glsl.c index 496b0e886b..31c0dc2572 100644 --- a/gfx/shader_glsl.c +++ b/gfx/shader/shader_glsl.c @@ -13,26 +13,26 @@ * If not, see . */ -#include "../boolean.h" +#include "../../boolean.h" #include -#include "../general.h" +#include "../../general.h" #include "shader_glsl.h" -#include "../compat/strl.h" -#include "../compat/posix_string.h" -#include "state_tracker.h" -#include "../dynamic.h" -#include "../file.h" +#include "../../compat/strl.h" +#include "../../compat/posix_string.h" +#include "../state_tracker.h" +#include "../../dynamic.h" +#include "../../file.h" #ifdef HAVE_CONFIG_H -#include "../config.h" +#include "../../config.h" #endif -#include "glsym/glsym.h" +#include "../glsym/glsym.h" -#include "gfx_context.h" +#include "../gfx_context.h" #include -#include "gl_common.h" +#include "../gl_common.h" #ifdef HAVE_OPENGLES2 #define BORDER_FUNC GL_CLAMP_TO_EDGE diff --git a/gfx/shader_glsl.h b/gfx/shader/shader_glsl.h similarity index 97% rename from gfx/shader_glsl.h rename to gfx/shader/shader_glsl.h index 3f55104925..e820a84dec 100644 --- a/gfx/shader_glsl.h +++ b/gfx/shader/shader_glsl.h @@ -17,7 +17,7 @@ #ifndef __RARCH_GLSL_H #define __RARCH_GLSL_H -#include "../boolean.h" +#include "../../boolean.h" #include "shader_common.h" void gl_glsl_set_get_proc_address(gfx_ctx_proc_t (*proc)(const char*)); diff --git a/gfx/shader_hlsl.c b/gfx/shader/shader_hlsl.c similarity index 99% rename from gfx/shader_hlsl.c rename to gfx/shader/shader_hlsl.c index 477a55df5e..e0c850e574 100644 --- a/gfx/shader_hlsl.c +++ b/gfx/shader/shader_hlsl.c @@ -16,7 +16,7 @@ #include "shader_hlsl.h" #include "shader_parse.h" -#include "d3d/d3d.hpp" +#include "../d3d/d3d.hpp" static const char *stock_hlsl_program = "void main_vertex\n" diff --git a/gfx/shader_hlsl.h b/gfx/shader/shader_hlsl.h similarity index 100% rename from gfx/shader_hlsl.h rename to gfx/shader/shader_hlsl.h diff --git a/gfx/shader_parse.c b/gfx/shader/shader_parse.c similarity index 99% rename from gfx/shader_parse.c rename to gfx/shader/shader_parse.c index 765d7ba833..d6b6d9fcbb 100644 --- a/gfx/shader_parse.c +++ b/gfx/shader/shader_parse.c @@ -16,11 +16,11 @@ #include #include #include "shader_parse.h" -#include "../compat/posix_string.h" -#include "../msvc/msvc_compat.h" -#include "../file.h" -#include "../compat/strl.h" -#include "../general.h" +#include "../../compat/posix_string.h" +#include "../../msvc/msvc_compat.h" +#include "../../file.h" +#include "../../compat/strl.h" +#include "../../general.h" #define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__) diff --git a/gfx/shader_parse.h b/gfx/shader/shader_parse.h similarity index 96% rename from gfx/shader_parse.h rename to gfx/shader/shader_parse.h index 4d4d94c46b..4519a426e8 100644 --- a/gfx/shader_parse.h +++ b/gfx/shader/shader_parse.h @@ -16,10 +16,10 @@ #ifndef SHADER_PARSE_H #define SHADER_PARSE_H -#include "../boolean.h" -#include "state_tracker.h" -#include "../conf/config_file.h" -#include "../miscellaneous.h" +#include "../../boolean.h" +#include "../state_tracker.h" +#include "../../conf/config_file.h" +#include "../../miscellaneous.h" #ifdef __cplusplus extern "C" { diff --git a/griffin/griffin.c b/griffin/griffin.c index 17a71d092f..77d1368f7b 100644 --- a/griffin/griffin.c +++ b/griffin/griffin.c @@ -146,19 +146,19 @@ VIDEO CONTEXT VIDEO SHADERS ============================================================ */ #ifdef HAVE_SHADERS -#include "../gfx/shader_common.c" -#include "../gfx/shader_parse.c" +#include "../gfx/shader/shader_common.c" +#include "../gfx/shader/shader_parse.c" #ifdef HAVE_CG -#include "../gfx/shader_cg.c" +#include "../gfx/shader/shader_cg.c" #endif #ifdef HAVE_HLSL -#include "../gfx/shader_hlsl.c" +#include "../gfx/shader/shader_hlsl.c" #endif #ifdef HAVE_GLSL -#include "../gfx/shader_glsl.c" +#include "../gfx/shader/shader_glsl.c" #endif #endif diff --git a/settings_data.c b/settings_data.c index ed72df5be0..e736c3aee0 100644 --- a/settings_data.c +++ b/settings_data.c @@ -16,7 +16,6 @@ #include "settings_data.h" #include "file_path.h" -#include "gfx/shader_common.h" #include "input/input_common.h" #include "config.def.h" #include "retroarch_logger.h"