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(GLSL) Increase attrib array size
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@ -136,7 +136,7 @@ typedef struct glsl_shader_data
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unsigned glsl_active_index;
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struct
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{
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GLint elems[PREV_TEXTURES + 2 + 4 + GFX_MAX_SHADERS];
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GLint elems[32 * PREV_TEXTURES + 2 + 4 + GFX_MAX_SHADERS];
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unsigned index;
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} attribs;
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